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Make isAliased property for fixed-offset stack objects adjustable
We used to assume that any fixed-offset stack object was not aliased. This meant that no IR value could point to the memory contained in such an object. This is a reasonable default, but is not a universally-correct target-independent fact. For example, on PowerPC (both Darwin and non-Darwin), some byval arguments are allocated at fixed offsets by the ABI. These, however, certainly can be pointed to by IR values. This change moves the 'isAliased' logic out of FixedStackPseudoSourceValue and into MFI, and allows the isAliased property to be overridden for fixed-offset objects. This will be used by an upcoming commit to the PowerPC backend to fix PR20280. No functionality change intended (the behavior of FixedStackPseudoSourceValue::isAliased has been made more conservative for callers that don't pass an MFI object, but I don't see any in-tree callers that do that). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215794 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -109,10 +109,16 @@ class MachineFrameInfo {
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// block and doesn't need additional handling for allocation beyond that.
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bool PreAllocated;
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// If true, an LLVM IR value might point to this object.
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// Normally, spill slots and fixed-offset objects don't alias IR-accessible
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// objects, but there are exceptions (on PowerPC, for example, some byval
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// arguments have ABI-prescribed offsets).
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bool isAliased;
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StackObject(uint64_t Sz, unsigned Al, int64_t SP, bool IM,
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bool isSS, const AllocaInst *Val)
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bool isSS, const AllocaInst *Val, bool A)
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: SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM),
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isSpillSlot(isSS), Alloca(Val), PreAllocated(false) {}
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isSpillSlot(isSS), Alloca(Val), PreAllocated(false), isAliased(A) {}
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};
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const TargetMachine &TM;
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@ -479,10 +485,11 @@ public:
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/// CreateFixedObject - Create a new object at a fixed location on the stack.
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/// All fixed objects should be created before other objects are created for
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/// efficiency. By default, fixed objects are immutable. This returns an
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/// index with a negative value.
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/// efficiency. By default, fixed objects are not pointed to by LLVM IR
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/// values. This returns an index with a negative value.
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///
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int CreateFixedObject(uint64_t Size, int64_t SPOffset, bool Immutable);
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int CreateFixedObject(uint64_t Size, int64_t SPOffset, bool Immutable,
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bool isAliased = false);
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/// CreateFixedSpillStackObject - Create a spill slot at a fixed location
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/// on the stack. Returns an index with a negative value.
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@ -494,6 +501,14 @@ public:
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return ObjectIdx < 0 && (ObjectIdx >= -(int)NumFixedObjects);
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}
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/// isAliasedObjectIndex - Returns true if the specified index corresponds
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/// to an object that might be pointed to by an LLVM IR value.
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bool isAliasedObjectIndex(int ObjectIdx) const {
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assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
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"Invalid Object Idx!");
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return Objects[ObjectIdx+NumFixedObjects].isAliased;
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}
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/// isImmutableObjectIndex - Returns true if the specified index corresponds
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/// to an immutable object.
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bool isImmutableObjectIndex(int ObjectIdx) const {
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@ -521,7 +521,8 @@ int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
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clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
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!RealignOption,
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Alignment, getFrameLowering()->getStackAlignment());
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Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca));
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Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca,
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!isSS));
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int Index = (int)Objects.size() - NumFixedObjects - 1;
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assert(Index >= 0 && "Bad frame index!");
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ensureMaxAlignment(Alignment);
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@ -554,7 +555,7 @@ int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment,
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Alignment = clampStackAlignment(
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!getFrameLowering()->isStackRealignable() || !RealignOption, Alignment,
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getFrameLowering()->getStackAlignment());
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Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca));
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Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
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ensureMaxAlignment(Alignment);
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return (int)Objects.size()-NumFixedObjects-1;
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}
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@ -565,7 +566,7 @@ int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment,
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/// index with a negative value.
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///
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int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
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bool Immutable) {
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bool Immutable, bool isAliased) {
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assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
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// The alignment of the frame index can be determined from its offset from
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// the incoming frame position. If the frame object is at offset 32 and
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@ -578,7 +579,7 @@ int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
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Align, getFrameLowering()->getStackAlignment());
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Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
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/*isSS*/ false,
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/*Alloca*/ nullptr));
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/*Alloca*/ nullptr, isAliased));
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return -++NumFixedObjects;
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}
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@ -594,7 +595,8 @@ int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
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Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset,
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/*Immutable*/ true,
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/*isSS*/ true,
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/*Alloca*/ nullptr));
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/*Alloca*/ nullptr,
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/*isAliased*/ false));
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return -++NumFixedObjects;
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}
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@ -107,13 +107,9 @@ bool FixedStackPseudoSourceValue::isConstant(const MachineFrameInfo *MFI) const{
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}
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bool FixedStackPseudoSourceValue::isAliased(const MachineFrameInfo *MFI) const {
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// Negative frame indices are used for special things that don't
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// appear in LLVM IR. Non-negative indices may be used for things
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// like static allocas.
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if (!MFI)
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return FI >= 0;
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// Spill slots should not alias others.
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return !MFI->isFixedObjectIndex(FI) && !MFI->isSpillSlotObjectIndex(FI);
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return true;
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return MFI->isAliasedObjectIndex(FI);
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}
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bool FixedStackPseudoSourceValue::mayAlias(const MachineFrameInfo *MFI) const {
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