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[FastISel][ARM] Fall-back to constant pool loads when materializing an i32 constant.
FastEmit_i won't always succeed to materialize an i32 constant and just fail. This would trigger a fall-back to SelectionDAG, which is really not necessary. This fix will first fall-back to a constant pool load to materialize the constant before giving up for good. This fixes <rdar://problem/18022633>. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215682 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -547,7 +547,8 @@ unsigned ARMFastISel::ARMMaterializeInt(const Constant *C, MVT VT) {
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}
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if (Subtarget->useMovt(*FuncInfo.MF))
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return FastEmit_i(VT, VT, ISD::Constant, CI->getZExtValue());
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if (FastEmit_i(VT, VT, ISD::Constant, CI->getZExtValue()))
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return true;
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// Load from constant pool. For now 32-bit only.
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if (VT != MVT::i32)
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@ -106,3 +106,15 @@ entry:
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call void @foo(i32 -2130706433)
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ret void
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}
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; Load from constant pool.
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define i32 @t10(i32 %a) {
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; ARM-LABEL: t10
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; ARM: ldr
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; THUMB-LABEL: t10
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; THUMB: movw r1, #52257
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; THUMB-NEXT: movt r1, #35037
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%1 = xor i32 -1998730207, %a
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ret i32 %1
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}
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