Make bugpoint emit a bugpoint-reduced-blocks.bc, because bugpoint itself

can crash during instruction simplification (for example if it creates a
broken module).


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72362 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Torok Edwin 2009-05-24 09:40:47 +00:00
parent 23d471f62e
commit 2c23501031

View File

@ -426,7 +426,10 @@ static bool DebugACrash(BugDriver &BD, bool (*TestFn)(BugDriver &, Module *)) {
E = BD.getProgram()->end(); I != E; ++I) E = BD.getProgram()->end(); I != E; ++I)
for (Function::const_iterator FI = I->begin(), E = I->end(); FI !=E; ++FI) for (Function::const_iterator FI = I->begin(), E = I->end(); FI !=E; ++FI)
Blocks.push_back(FI); Blocks.push_back(FI);
unsigned OldSize = Blocks.size();
ReduceCrashingBlocks(BD, TestFn).reduceList(Blocks); ReduceCrashingBlocks(BD, TestFn).reduceList(Blocks);
if (Blocks.size() < OldSize)
BD.EmitProgressBitcode("reduced-blocks");
} }
// FIXME: This should use the list reducer to converge faster by deleting // FIXME: This should use the list reducer to converge faster by deleting