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[dom] The formatting of the generic domtree has bitrotted over the years
significantly. Clean it up with the help of clang-format. I've touched this up by hand in a couple of places that weren't quite right (IMO). I think most of these actually have bugs open about already. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225938 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -31,71 +31,65 @@ namespace llvm {
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/// \brief Base class that other, more interesting dominator analyses
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/// inherit from.
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template <class NodeT>
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class DominatorBase {
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template <class NodeT> class DominatorBase {
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protected:
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std::vector<NodeT*> Roots;
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std::vector<NodeT *> Roots;
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const bool IsPostDominators;
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inline explicit DominatorBase(bool isPostDom) :
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Roots(), IsPostDominators(isPostDom) {}
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public:
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inline explicit DominatorBase(bool isPostDom)
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: Roots(), IsPostDominators(isPostDom) {}
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public:
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/// getRoots - Return the root blocks of the current CFG. This may include
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/// multiple blocks if we are computing post dominators. For forward
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/// dominators, this will always be a single block (the entry node).
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///
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inline const std::vector<NodeT*> &getRoots() const { return Roots; }
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inline const std::vector<NodeT *> &getRoots() const { return Roots; }
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/// isPostDominator - Returns true if analysis based of postdoms
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///
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bool isPostDominator() const { return IsPostDominators; }
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};
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template<class NodeT> class DominatorTreeBase;
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template <class NodeT> class DominatorTreeBase;
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struct PostDominatorTree;
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/// \brief Base class for the actual dominator tree node.
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template <class NodeT>
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class DomTreeNodeBase {
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template <class NodeT> class DomTreeNodeBase {
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NodeT *TheBB;
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DomTreeNodeBase<NodeT> *IDom;
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std::vector<DomTreeNodeBase<NodeT> *> Children;
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mutable int DFSNumIn, DFSNumOut;
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template<class N> friend class DominatorTreeBase;
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template <class N> friend class DominatorTreeBase;
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friend struct PostDominatorTree;
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public:
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typedef typename std::vector<DomTreeNodeBase<NodeT> *>::iterator iterator;
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typedef typename std::vector<DomTreeNodeBase<NodeT> *>::const_iterator
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const_iterator;
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const_iterator;
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iterator begin() { return Children.begin(); }
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iterator end() { return Children.end(); }
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iterator begin() { return Children.begin(); }
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iterator end() { return Children.end(); }
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const_iterator begin() const { return Children.begin(); }
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const_iterator end() const { return Children.end(); }
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const_iterator end() const { return Children.end(); }
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NodeT *getBlock() const { return TheBB; }
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DomTreeNodeBase<NodeT> *getIDom() const { return IDom; }
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const std::vector<DomTreeNodeBase<NodeT>*> &getChildren() const {
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const std::vector<DomTreeNodeBase<NodeT> *> &getChildren() const {
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return Children;
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}
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DomTreeNodeBase(NodeT *BB, DomTreeNodeBase<NodeT> *iDom)
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: TheBB(BB), IDom(iDom), DFSNumIn(-1), DFSNumOut(-1) { }
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: TheBB(BB), IDom(iDom), DFSNumIn(-1), DFSNumOut(-1) {}
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DomTreeNodeBase<NodeT> *addChild(DomTreeNodeBase<NodeT> *C) {
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Children.push_back(C);
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return C;
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}
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size_t getNumChildren() const {
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return Children.size();
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}
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size_t getNumChildren() const { return Children.size(); }
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void clearAllChildren() {
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Children.clear();
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}
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void clearAllChildren() { Children.clear(); }
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bool compare(const DomTreeNodeBase<NodeT> *Other) const {
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if (getNumChildren() != Other->getNumChildren())
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@ -118,8 +112,8 @@ public:
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void setIDom(DomTreeNodeBase<NodeT> *NewIDom) {
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assert(IDom && "No immediate dominator?");
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if (IDom != NewIDom) {
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typename std::vector<DomTreeNodeBase<NodeT>*>::iterator I =
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std::find(IDom->Children.begin(), IDom->Children.end(), this);
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typename std::vector<DomTreeNodeBase<NodeT> *>::iterator I =
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std::find(IDom->Children.begin(), IDom->Children.end(), this);
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assert(I != IDom->Children.end() &&
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"Not in immediate dominator children set!");
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// I am no longer your child...
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@ -135,16 +129,17 @@ public:
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/// not call them.
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unsigned getDFSNumIn() const { return DFSNumIn; }
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unsigned getDFSNumOut() const { return DFSNumOut; }
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private:
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// Return true if this node is dominated by other. Use this only if DFS info
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// is valid.
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bool DominatedBy(const DomTreeNodeBase<NodeT> *other) const {
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return this->DFSNumIn >= other->DFSNumIn &&
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this->DFSNumOut <= other->DFSNumOut;
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this->DFSNumOut <= other->DFSNumOut;
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}
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};
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template<class NodeT>
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template <class NodeT>
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inline raw_ostream &operator<<(raw_ostream &o,
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const DomTreeNodeBase<NodeT> *Node) {
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if (Node->getBlock())
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@ -157,26 +152,26 @@ inline raw_ostream &operator<<(raw_ostream &o,
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return o << "\n";
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}
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template<class NodeT>
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template <class NodeT>
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inline void PrintDomTree(const DomTreeNodeBase<NodeT> *N, raw_ostream &o,
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unsigned Lev) {
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o.indent(2*Lev) << "[" << Lev << "] " << N;
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o.indent(2 * Lev) << "[" << Lev << "] " << N;
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for (typename DomTreeNodeBase<NodeT>::const_iterator I = N->begin(),
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E = N->end(); I != E; ++I)
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PrintDomTree<NodeT>(*I, o, Lev+1);
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E = N->end();
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I != E; ++I)
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PrintDomTree<NodeT>(*I, o, Lev + 1);
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}
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// The calculate routine is provided in a separate header but referenced here.
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template<class FuncT, class N>
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void Calculate(DominatorTreeBase<typename GraphTraits<N>::NodeType>& DT,
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FuncT& F);
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template <class FuncT, class N>
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void Calculate(DominatorTreeBase<typename GraphTraits<N>::NodeType> &DT,
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FuncT &F);
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/// \brief Core dominator tree base class.
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///
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/// This class is a generic template over graph nodes. It is instantiated for
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/// various graphs in the LLVM IR or in the code generator.
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template<class NodeT>
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class DominatorTreeBase : public DominatorBase<NodeT> {
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template <class NodeT> class DominatorTreeBase : public DominatorBase<NodeT> {
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bool dominatedBySlowTreeWalk(const DomTreeNodeBase<NodeT> *A,
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const DomTreeNodeBase<NodeT> *B) const {
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assert(A != B);
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@ -185,12 +180,12 @@ class DominatorTreeBase : public DominatorBase<NodeT> {
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const DomTreeNodeBase<NodeT> *IDom;
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while ((IDom = B->getIDom()) != nullptr && IDom != A && IDom != B)
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B = IDom; // Walk up the tree
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B = IDom; // Walk up the tree
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return IDom != nullptr;
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}
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protected:
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typedef DenseMap<NodeT*, DomTreeNodeBase<NodeT>*> DomTreeNodeMapType;
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typedef DenseMap<NodeT *, DomTreeNodeBase<NodeT> *> DomTreeNodeMapType;
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DomTreeNodeMapType DomTreeNodes;
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DomTreeNodeBase<NodeT> *RootNode;
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@ -206,17 +201,18 @@ protected:
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InfoRec() : DFSNum(0), Parent(0), Semi(0), Label(nullptr) {}
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};
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DenseMap<NodeT*, NodeT*> IDoms;
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DenseMap<NodeT *, NodeT *> IDoms;
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// Vertex - Map the DFS number to the NodeT*
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std::vector<NodeT*> Vertex;
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std::vector<NodeT *> Vertex;
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// Info - Collection of information used during the computation of idoms.
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DenseMap<NodeT*, InfoRec> Info;
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DenseMap<NodeT *, InfoRec> Info;
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void reset() {
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for (typename DomTreeNodeMapType::iterator I = this->DomTreeNodes.begin(),
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E = DomTreeNodes.end(); I != E; ++I)
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E = DomTreeNodes.end();
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I != E; ++I)
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delete I->second;
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DomTreeNodes.clear();
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IDoms.clear();
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@ -227,27 +223,29 @@ protected:
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// NewBB is split and now it has one successor. Update dominator tree to
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// reflect this change.
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template<class N, class GraphT>
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void Split(DominatorTreeBase<typename GraphT::NodeType>& DT,
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typename GraphT::NodeType* NewBB) {
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template <class N, class GraphT>
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void Split(DominatorTreeBase<typename GraphT::NodeType> &DT,
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typename GraphT::NodeType *NewBB) {
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assert(std::distance(GraphT::child_begin(NewBB),
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GraphT::child_end(NewBB)) == 1 &&
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"NewBB should have a single successor!");
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typename GraphT::NodeType* NewBBSucc = *GraphT::child_begin(NewBB);
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typename GraphT::NodeType *NewBBSucc = *GraphT::child_begin(NewBB);
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std::vector<typename GraphT::NodeType*> PredBlocks;
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typedef GraphTraits<Inverse<N> > InvTraits;
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for (typename InvTraits::ChildIteratorType PI =
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InvTraits::child_begin(NewBB),
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PE = InvTraits::child_end(NewBB); PI != PE; ++PI)
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std::vector<typename GraphT::NodeType *> PredBlocks;
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typedef GraphTraits<Inverse<N>> InvTraits;
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for (typename InvTraits::ChildIteratorType
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PI = InvTraits::child_begin(NewBB),
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PE = InvTraits::child_end(NewBB);
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PI != PE; ++PI)
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PredBlocks.push_back(*PI);
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assert(!PredBlocks.empty() && "No predblocks?");
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bool NewBBDominatesNewBBSucc = true;
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for (typename InvTraits::ChildIteratorType PI =
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InvTraits::child_begin(NewBBSucc),
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E = InvTraits::child_end(NewBBSucc); PI != E; ++PI) {
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for (typename InvTraits::ChildIteratorType
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PI = InvTraits::child_begin(NewBBSucc),
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E = InvTraits::child_end(NewBBSucc);
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PI != E; ++PI) {
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typename InvTraits::NodeType *ND = *PI;
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if (ND != NewBB && !DT.dominates(NewBBSucc, ND) &&
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DT.isReachableFromEntry(ND)) {
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@ -290,7 +288,7 @@ protected:
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public:
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explicit DominatorTreeBase(bool isPostDom)
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: DominatorBase<NodeT>(isPostDom), DFSInfoValid(false), SlowQueries(0) {}
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: DominatorBase<NodeT>(isPostDom), DFSInfoValid(false), SlowQueries(0) {}
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virtual ~DominatorTreeBase() { reset(); }
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/// compare - Return false if the other dominator tree base matches this
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@ -302,15 +300,17 @@ public:
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return true;
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for (typename DomTreeNodeMapType::const_iterator
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I = this->DomTreeNodes.begin(),
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E = this->DomTreeNodes.end(); I != E; ++I) {
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I = this->DomTreeNodes.begin(),
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E = this->DomTreeNodes.end();
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I != E; ++I) {
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NodeT *BB = I->first;
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typename DomTreeNodeMapType::const_iterator OI = OtherDomTreeNodes.find(BB);
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typename DomTreeNodeMapType::const_iterator OI =
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OtherDomTreeNodes.find(BB);
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if (OI == OtherDomTreeNodes.end())
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return true;
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DomTreeNodeBase<NodeT>* MyNd = I->second;
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DomTreeNodeBase<NodeT>* OtherNd = OI->second;
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DomTreeNodeBase<NodeT> *MyNd = I->second;
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DomTreeNodeBase<NodeT> *OtherNd = OI->second;
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if (MyNd->compare(OtherNd))
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return true;
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@ -374,7 +374,7 @@ public:
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/// isReachableFromEntry - Return true if A is dominated by the entry
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/// block of the function containing it.
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bool isReachableFromEntry(const NodeT* A) const {
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bool isReachableFromEntry(const NodeT *A) const {
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assert(!this->isPostDominator() &&
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"This is not implemented for post dominators");
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return isReachableFromEntry(getNode(const_cast<NodeT *>(A)));
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@ -471,7 +471,7 @@ public:
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}
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// Collect NodeA dominators set.
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SmallPtrSet<DomTreeNodeBase<NodeT>*, 16> NodeADoms;
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SmallPtrSet<DomTreeNodeBase<NodeT> *, 16> NodeADoms;
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NodeADoms.insert(NodeA);
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DomTreeNodeBase<NodeT> *IDomA = NodeA->getIDom();
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while (IDomA) {
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@ -511,7 +511,7 @@ public:
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assert(IDomNode && "Not immediate dominator specified for block!");
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DFSInfoValid = false;
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return DomTreeNodes[BB] =
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IDomNode->addChild(new DomTreeNodeBase<NodeT>(BB, IDomNode));
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IDomNode->addChild(new DomTreeNodeBase<NodeT>(BB, IDomNode));
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}
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/// changeImmediateDominator - This method is used to update the dominator
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@ -536,11 +536,11 @@ public:
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assert(Node && "Removing node that isn't in dominator tree.");
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assert(Node->getChildren().empty() && "Node is not a leaf node.");
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// Remove node from immediate dominator's children list.
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// Remove node from immediate dominator's children list.
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DomTreeNodeBase<NodeT> *IDom = Node->getIDom();
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if (IDom) {
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typename std::vector<DomTreeNodeBase<NodeT>*>::iterator I =
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std::find(IDom->Children.begin(), IDom->Children.end(), Node);
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typename std::vector<DomTreeNodeBase<NodeT> *>::iterator I =
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std::find(IDom->Children.begin(), IDom->Children.end(), Node);
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assert(I != IDom->Children.end() &&
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"Not in immediate dominator children set!");
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// I am no longer your child...
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@ -561,11 +561,12 @@ public:
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/// splitBlock - BB is split and now it has one successor. Update dominator
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/// tree to reflect this change.
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void splitBlock(NodeT* NewBB) {
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void splitBlock(NodeT *NewBB) {
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if (this->IsPostDominators)
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this->Split<Inverse<NodeT*>, GraphTraits<Inverse<NodeT*> > >(*this, NewBB);
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this->Split<Inverse<NodeT *>, GraphTraits<Inverse<NodeT *>>>(*this,
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NewBB);
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else
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this->Split<NodeT*, GraphTraits<NodeT*> >(*this, NewBB);
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this->Split<NodeT *, GraphTraits<NodeT *>>(*this, NewBB);
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}
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/// print - Convert to human readable form
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@ -586,28 +587,27 @@ public:
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}
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protected:
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template<class GraphT>
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friend typename GraphT::NodeType* Eval(
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DominatorTreeBase<typename GraphT::NodeType>& DT,
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typename GraphT::NodeType* V,
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unsigned LastLinked);
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template <class GraphT>
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friend typename GraphT::NodeType *
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Eval(DominatorTreeBase<typename GraphT::NodeType> &DT,
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typename GraphT::NodeType *V, unsigned LastLinked);
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template<class GraphT>
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friend unsigned DFSPass(DominatorTreeBase<typename GraphT::NodeType>& DT,
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typename GraphT::NodeType* V,
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unsigned N);
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template <class GraphT>
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friend unsigned DFSPass(DominatorTreeBase<typename GraphT::NodeType> &DT,
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typename GraphT::NodeType *V, unsigned N);
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template<class FuncT, class N>
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friend void Calculate(DominatorTreeBase<typename GraphTraits<N>::NodeType>& DT,
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FuncT& F);
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template <class FuncT, class N>
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friend void
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Calculate(DominatorTreeBase<typename GraphTraits<N>::NodeType> &DT, FuncT &F);
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/// updateDFSNumbers - Assign In and Out numbers to the nodes while walking
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/// dominator tree in dfs order.
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void updateDFSNumbers() const {
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unsigned DFSNum = 0;
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SmallVector<std::pair<const DomTreeNodeBase<NodeT>*,
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typename DomTreeNodeBase<NodeT>::const_iterator>, 32> WorkStack;
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SmallVector<std::pair<const DomTreeNodeBase<NodeT> *,
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typename DomTreeNodeBase<NodeT>::const_iterator>,
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32> WorkStack;
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const DomTreeNodeBase<NodeT> *ThisRoot = getRootNode();
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@ -624,7 +624,7 @@ protected:
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while (!WorkStack.empty()) {
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const DomTreeNodeBase<NodeT> *Node = WorkStack.back().first;
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typename DomTreeNodeBase<NodeT>::const_iterator ChildIt =
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WorkStack.back().second;
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WorkStack.back().second;
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// If we visited all of the children of this node, "recurse" back up the
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// stack setting the DFOutNum.
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@ -662,19 +662,14 @@ protected:
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return this->DomTreeNodes[BB] = IDomNode->addChild(C);
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}
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inline NodeT *getIDom(NodeT *BB) const {
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return IDoms.lookup(BB);
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}
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inline NodeT *getIDom(NodeT *BB) const { return IDoms.lookup(BB); }
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inline void addRoot(NodeT* BB) {
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this->Roots.push_back(BB);
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}
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inline void addRoot(NodeT *BB) { this->Roots.push_back(BB); }
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public:
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/// recalculate - compute a dominator tree for the given function
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template<class FT>
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void recalculate(FT& F) {
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typedef GraphTraits<FT*> TraitsTy;
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template <class FT> void recalculate(FT &F) {
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typedef GraphTraits<FT *> TraitsTy;
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reset();
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this->Vertex.push_back(nullptr);
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@ -685,27 +680,29 @@ public:
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this->IDoms[entry] = nullptr;
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this->DomTreeNodes[entry] = nullptr;
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Calculate<FT, NodeT*>(*this, F);
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Calculate<FT, NodeT *>(*this, F);
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} else {
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// Initialize the roots list
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for (typename TraitsTy::nodes_iterator I = TraitsTy::nodes_begin(&F),
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E = TraitsTy::nodes_end(&F); I != E; ++I) {
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E = TraitsTy::nodes_end(&F);
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I != E; ++I) {
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if (TraitsTy::child_begin(I) == TraitsTy::child_end(I))
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addRoot(I);
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// Prepopulate maps so that we don't get iterator invalidation issues later.
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// Prepopulate maps so that we don't get iterator invalidation issues
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// later.
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this->IDoms[I] = nullptr;
|
||||
this->DomTreeNodes[I] = nullptr;
|
||||
}
|
||||
|
||||
Calculate<FT, Inverse<NodeT*> >(*this, F);
|
||||
Calculate<FT, Inverse<NodeT *>>(*this, F);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// These two functions are declared out of line as a workaround for building
|
||||
// with old (< r147295) versions of clang because of pr11642.
|
||||
template<class NodeT>
|
||||
template <class NodeT>
|
||||
bool DominatorTreeBase<NodeT>::dominates(const NodeT *A, const NodeT *B) const {
|
||||
if (A == B)
|
||||
return true;
|
||||
@ -716,9 +713,9 @@ bool DominatorTreeBase<NodeT>::dominates(const NodeT *A, const NodeT *B) const {
|
||||
return dominates(getNode(const_cast<NodeT *>(A)),
|
||||
getNode(const_cast<NodeT *>(B)));
|
||||
}
|
||||
template<class NodeT>
|
||||
bool
|
||||
DominatorTreeBase<NodeT>::properlyDominates(const NodeT *A, const NodeT *B) const {
|
||||
template <class NodeT>
|
||||
bool DominatorTreeBase<NodeT>::properlyDominates(const NodeT *A,
|
||||
const NodeT *B) const {
|
||||
if (A == B)
|
||||
return false;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user