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Converting SpillPlacement's BlockFrequency threshold to a ManagedStatic to avoid static constructors and destructors.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218163 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -37,6 +37,7 @@
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/Format.h"
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#include "llvm/Support/ManagedStatic.h"
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using namespace llvm;
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@ -61,12 +62,12 @@ void SpillPlacement::getAnalysisUsage(AnalysisUsage &AU) const {
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}
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namespace {
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static BlockFrequency Threshold;
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static ManagedStatic<BlockFrequency> Threshold;
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}
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/// Decision threshold. A node gets the output value 0 if the weighted sum of
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/// its inputs falls in the open interval (-Threshold;Threshold).
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static BlockFrequency getThreshold() { return Threshold; }
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static BlockFrequency getThreshold() { return *Threshold; }
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/// \brief Set the threshold for a given entry frequency.
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///
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@ -78,7 +79,7 @@ static void setThreshold(const BlockFrequency &Entry) {
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// it. Divide by 2^13, rounding as appropriate.
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uint64_t Freq = Entry.getFrequency();
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uint64_t Scaled = (Freq >> 13) + bool(Freq & (1 << 12));
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Threshold = std::max(UINT64_C(1), Scaled);
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*Threshold = std::max(UINT64_C(1), Scaled);
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}
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/// Node - Each edge bundle corresponds to a Hopfield node.
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