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Changed the liveness tracking in the RegisterScavenger
to use register units instead of registers. reviewed by Jakob Stoklund Olesen. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214798 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -516,8 +516,12 @@ public:
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///
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/// That function will return NULL if the virtual registers have incompatible
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/// constraints.
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///
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/// Note that if ToReg is a physical register the function will replace and
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/// apply sub registers to ToReg in order to obtain a final/proper physical
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/// register.
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void replaceRegWith(unsigned FromReg, unsigned ToReg);
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/// getVRegDef - Return the machine instr that defines the specified virtual
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/// register or null if none is found. This assumes that the code is in SSA
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/// form, so there should only be one definition.
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@ -34,7 +34,7 @@ class RegScavenger {
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MachineRegisterInfo* MRI;
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MachineBasicBlock *MBB;
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MachineBasicBlock::iterator MBBI;
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unsigned NumPhysRegs;
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unsigned NumRegUnits;
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/// Tracking - True if RegScavenger is currently tracking the liveness of
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/// registers.
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@ -58,22 +58,19 @@ class RegScavenger {
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/// A vector of information on scavenged registers.
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SmallVector<ScavengedInfo, 2> Scavenged;
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/// CalleeSavedrRegs - A bitvector of callee saved registers for the target.
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///
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BitVector CalleeSavedRegs;
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/// RegsAvailable - The current state of all the physical registers immediately
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/// before MBBI. One bit per physical register. If bit is set that means it's
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/// available, unset means the register is currently being used.
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BitVector RegsAvailable;
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/// RegUnitsAvailable - The current state of each reg unit immediatelly
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/// before MBBI. One bit per register unit. If bit is not set it means any
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/// register containing that register unit is currently being used.
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BitVector RegUnitsAvailable;
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// These BitVectors are only used internally to forward(). They are members
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// to avoid frequent reallocations.
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BitVector KillRegs, DefRegs;
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BitVector KillRegUnits, DefRegUnits;
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BitVector TmpRegUnits;
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public:
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RegScavenger()
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: MBB(nullptr), NumPhysRegs(0), Tracking(false) {}
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: MBB(nullptr), NumRegUnits(0), Tracking(false) {}
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/// enterBasicBlock - Start tracking liveness from the begin of the specific
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/// basic block.
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@ -112,9 +109,9 @@ public:
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MachineBasicBlock::iterator getCurrentPosition() const {
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return MBBI;
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}
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/// getRegsUsed - return all registers currently in use in used.
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void getRegsUsed(BitVector &used, bool includeReserved);
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/// isRegUsed - return if a specific register is currently used.
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bool isRegUsed(unsigned Reg, bool includeReserved = true) const;
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/// getRegsAvailable - Return all available registers in the register class
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/// in Mask.
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@ -157,40 +154,29 @@ public:
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return scavengeRegister(RegClass, MBBI, SPAdj);
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}
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/// setUsed - Tell the scavenger a register is used.
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/// setRegUsed - Tell the scavenger a register is used.
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///
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void setUsed(unsigned Reg);
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void setRegUsed(unsigned Reg);
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private:
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/// isReserved - Returns true if a register is reserved. It is never "unused".
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bool isReserved(unsigned Reg) const { return MRI->isReserved(Reg); }
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/// isUsed - Test if a register is currently being used. When called by the
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/// isAliasUsed function, we only check isReserved if this is the original
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/// register, not an alias register.
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/// setUsed / setUnused - Mark the state of one or a number of register units.
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///
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bool isUsed(unsigned Reg, bool CheckReserved = true) const {
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return !RegsAvailable.test(Reg) || (CheckReserved && isReserved(Reg));
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void setUsed(BitVector &RegUnits) {
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RegUnitsAvailable.reset(RegUnits);
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}
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void setUnused(BitVector &RegUnits) {
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RegUnitsAvailable |= RegUnits;
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}
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/// isAliasUsed - Is Reg or an alias currently in use?
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bool isAliasUsed(unsigned Reg) const;
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/// setUsed / setUnused - Mark the state of one or a number of registers.
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///
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void setUsed(BitVector &Regs) {
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RegsAvailable.reset(Regs);
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}
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void setUnused(BitVector &Regs) {
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RegsAvailable |= Regs;
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}
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/// Processes the current instruction and fill the KillRegs and DefRegs bit
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/// vectors.
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/// Processes the current instruction and fill the KillRegUnits and
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/// DefRegUnits bit vectors.
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void determineKillsAndDefs();
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/// Add Reg and all its sub-registers to BV.
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void addRegWithSubRegs(BitVector &BV, unsigned Reg);
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/// Add all Reg Units that Reg contains to BV.
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void addRegUnits(BitVector &BV, unsigned Reg);
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/// findSurvivorReg - Return the candidate register that is unused for the
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/// longest after StartMI. UseMI is set to the instruction where the search
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/// stopped.
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@ -389,10 +389,8 @@ void BranchFolder::MaintainLiveIns(MachineBasicBlock *CurMBB,
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RS->enterBasicBlock(CurMBB);
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if (!CurMBB->empty())
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RS->forward(std::prev(CurMBB->end()));
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BitVector RegsLiveAtExit(TRI->getNumRegs());
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RS->getRegsUsed(RegsLiveAtExit, false);
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for (unsigned int i = 0, e = TRI->getNumRegs(); i != e; i++)
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if (RegsLiveAtExit[i])
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for (unsigned int i = 1, e = TRI->getNumRegs(); i != e; i++)
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if (RS->isRegUsed(i, false))
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NewMBB->addLiveIn(i);
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}
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}
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@ -284,18 +284,25 @@ void MachineRegisterInfo::moveOperands(MachineOperand *Dst,
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/// replaceRegWith - Replace all instances of FromReg with ToReg in the
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/// machine function. This is like llvm-level X->replaceAllUsesWith(Y),
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/// except that it also changes any definitions of the register as well.
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/// If ToReg is a physical register we apply the sub register to obtain the
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/// final/proper physical register.
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void MachineRegisterInfo::replaceRegWith(unsigned FromReg, unsigned ToReg) {
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assert(FromReg != ToReg && "Cannot replace a reg with itself");
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const TargetRegisterInfo *TRI = getTargetRegisterInfo();
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// TODO: This could be more efficient by bulk changing the operands.
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for (reg_iterator I = reg_begin(FromReg), E = reg_end(); I != E; ) {
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MachineOperand &O = *I;
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++I;
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O.setReg(ToReg);
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if (TargetRegisterInfo::isPhysicalRegister(ToReg)) {
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O.substPhysReg(ToReg, *TRI);
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} else {
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O.setReg(ToReg);
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}
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}
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}
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/// getVRegDef - Return the machine instr that defines the specified virtual
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/// register or null if none is found. This assumes that the code is in SSA
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/// form, so there should only be one definition.
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@ -852,7 +852,8 @@ void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
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/// FIXME: Iterating over the instruction stream is unnecessary. We can simply
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/// iterate over the vreg use list, which at this point only contains machine
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/// operands for which eliminateFrameIndex need a new scratch reg.
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void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
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void
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PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
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// Run through the instructions and find any virtual registers.
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for (MachineFunction::iterator BB = Fn.begin(),
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E = Fn.end(); BB != E; ++BB) {
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@ -903,12 +904,16 @@ void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
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// Replace this reference to the virtual register with the
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// scratch register.
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assert (ScratchReg && "Missing scratch register!");
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MachineRegisterInfo &MRI = Fn.getRegInfo();
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Fn.getRegInfo().replaceRegWith(Reg, ScratchReg);
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// Make sure MRI now accounts this register as used.
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MRI.setPhysRegUsed(ScratchReg);
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// Because this instruction was processed by the RS before this
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// register was allocated, make sure that the RS now records the
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// register as being used.
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RS->setUsed(ScratchReg);
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RS->setRegUsed(ScratchReg);
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}
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}
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@ -31,18 +31,10 @@ using namespace llvm;
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#define DEBUG_TYPE "reg-scavenging"
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/// setUsed - Set the register and its sub-registers as being used.
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void RegScavenger::setUsed(unsigned Reg) {
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for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
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SubRegs.isValid(); ++SubRegs)
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RegsAvailable.reset(*SubRegs);
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}
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bool RegScavenger::isAliasUsed(unsigned Reg) const {
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for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
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if (isUsed(*AI, *AI == Reg))
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return true;
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return false;
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/// setUsed - Set the register units of this register as used.
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void RegScavenger::setRegUsed(unsigned Reg) {
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for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
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RegUnitsAvailable.reset(*RUI);
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}
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void RegScavenger::initRegState() {
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@ -52,8 +44,8 @@ void RegScavenger::initRegState() {
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I->Restore = nullptr;
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}
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// All registers started out unused.
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RegsAvailable.set();
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// All register units start out unused.
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RegUnitsAvailable.set();
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if (!MBB)
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return;
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@ -61,12 +53,12 @@ void RegScavenger::initRegState() {
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// Live-in registers are in use.
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for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
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E = MBB->livein_end(); I != E; ++I)
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setUsed(*I);
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setRegUsed(*I);
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// Pristine CSRs are also unavailable.
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BitVector PR = MBB->getParent()->getFrameInfo()->getPristineRegs(MBB);
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for (int I = PR.find_first(); I>0; I = PR.find_next(I))
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setUsed(I);
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setRegUsed(I);
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}
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void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
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@ -76,7 +68,7 @@ void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
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TRI = TM.getSubtargetImpl()->getRegisterInfo();
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MRI = &MF.getRegInfo();
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assert((NumPhysRegs == 0 || NumPhysRegs == TRI->getNumRegs()) &&
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assert((NumRegUnits == 0 || NumRegUnits == TRI->getNumRegUnits()) &&
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"Target changed?");
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// It is not possible to use the register scavenger after late optimization
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@ -86,17 +78,11 @@ void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
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// Self-initialize.
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if (!MBB) {
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NumPhysRegs = TRI->getNumRegs();
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RegsAvailable.resize(NumPhysRegs);
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KillRegs.resize(NumPhysRegs);
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DefRegs.resize(NumPhysRegs);
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// Create callee-saved registers bitvector.
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CalleeSavedRegs.resize(NumPhysRegs);
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const MCPhysReg *CSRegs = TRI->getCalleeSavedRegs(&MF);
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if (CSRegs != nullptr)
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for (unsigned i = 0; CSRegs[i]; ++i)
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CalleeSavedRegs.set(CSRegs[i]);
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NumRegUnits = TRI->getNumRegUnits();
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RegUnitsAvailable.resize(NumRegUnits);
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KillRegUnits.resize(NumRegUnits);
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DefRegUnits.resize(NumRegUnits);
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TmpRegUnits.resize(NumRegUnits);
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}
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MBB = mbb;
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@ -105,10 +91,9 @@ void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
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Tracking = false;
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}
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void RegScavenger::addRegWithSubRegs(BitVector &BV, unsigned Reg) {
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for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
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SubRegs.isValid(); ++SubRegs)
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BV.set(*SubRegs);
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void RegScavenger::addRegUnits(BitVector &BV, unsigned Reg) {
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for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
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BV.set(*RUI);
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}
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void RegScavenger::determineKillsAndDefs() {
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@ -123,12 +108,25 @@ void RegScavenger::determineKillsAndDefs() {
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// predicated, conservatively assume "kill" markers do not actually kill the
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// register. Similarly ignores "dead" markers.
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bool isPred = TII->isPredicated(MI);
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KillRegs.reset();
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DefRegs.reset();
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KillRegUnits.reset();
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DefRegUnits.reset();
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = MI->getOperand(i);
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if (MO.isRegMask())
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(isPred ? DefRegs : KillRegs).setBitsNotInMask(MO.getRegMask());
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if (MO.isRegMask()) {
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TmpRegUnits.clear();
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for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; ++RU) {
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for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) {
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if (MO.clobbersPhysReg(*RURI)) {
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TmpRegUnits.set(RU);
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break;
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}
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}
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}
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// Apply the mask.
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(isPred ? DefRegUnits : KillRegUnits) |= TmpRegUnits;
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}
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if (!MO.isReg())
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continue;
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unsigned Reg = MO.getReg();
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@ -140,13 +138,13 @@ void RegScavenger::determineKillsAndDefs() {
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if (MO.isUndef())
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continue;
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if (!isPred && MO.isKill())
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addRegWithSubRegs(KillRegs, Reg);
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addRegUnits(KillRegUnits, Reg);
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} else {
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assert(MO.isDef());
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if (!isPred && MO.isDead())
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addRegWithSubRegs(KillRegs, Reg);
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addRegUnits(KillRegUnits, Reg);
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else
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addRegWithSubRegs(DefRegs, Reg);
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addRegUnits(DefRegUnits, Reg);
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}
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}
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}
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@ -159,8 +157,8 @@ void RegScavenger::unprocess() {
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determineKillsAndDefs();
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// Commit the changes.
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setUsed(KillRegs);
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setUnused(DefRegs);
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setUsed(KillRegUnits);
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setUnused(DefRegUnits);
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}
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if (MBBI == MBB->begin()) {
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@ -209,7 +207,7 @@ void RegScavenger::forward() {
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if (MO.isUse()) {
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if (MO.isUndef())
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continue;
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if (!isUsed(Reg)) {
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if (!isRegUsed(Reg)) {
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// Check if it's partial live: e.g.
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// D0 = insert_subreg D0<undef>, S0
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// ... D0
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@ -220,15 +218,23 @@ void RegScavenger::forward() {
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// insert_subreg around causes both correctness and performance issues.
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bool SubUsed = false;
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for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
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if (isUsed(*SubRegs)) {
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if (isRegUsed(*SubRegs)) {
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SubUsed = true;
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break;
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}
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if (!SubUsed) {
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bool SuperUsed = false;
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for (MCSuperRegIterator SR(Reg, TRI); SR.isValid(); ++SR) {
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if (isRegUsed(*SR)) {
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SuperUsed = true;
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break;
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}
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}
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if (!SubUsed && !SuperUsed) {
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MBB->getParent()->verify(nullptr, "In Register Scavenger");
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llvm_unreachable("Using an undefined register!");
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}
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(void)SubUsed;
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(void)SuperUsed;
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}
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} else {
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assert(MO.isDef());
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@ -244,23 +250,23 @@ void RegScavenger::forward() {
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#endif // NDEBUG
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// Commit the changes.
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setUnused(KillRegs);
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setUsed(DefRegs);
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setUnused(KillRegUnits);
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setUsed(DefRegUnits);
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}
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void RegScavenger::getRegsUsed(BitVector &used, bool includeReserved) {
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used = RegsAvailable;
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used.flip();
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if (includeReserved)
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used |= MRI->getReservedRegs();
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else
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used.reset(MRI->getReservedRegs());
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bool RegScavenger::isRegUsed(unsigned Reg, bool includeReserved) const {
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if (includeReserved && isReserved(Reg))
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return true;
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for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
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if (!RegUnitsAvailable.test(*RUI))
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return true;
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return false;
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}
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unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
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for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
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I != E; ++I)
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if (!isAliasUsed(*I)) {
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if (!isRegUsed(*I)) {
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DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) <<
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"\n");
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return *I;
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@ -274,13 +280,13 @@ BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
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BitVector Mask(TRI->getNumRegs());
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for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
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I != E; ++I)
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if (!isAliasUsed(*I))
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if (!isRegUsed(*I))
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Mask.set(*I);
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return Mask;
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}
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/// findSurvivorReg - Return the candidate register that is unused for the
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/// longest after StargMII. UseMI is set to the instruction where the search
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/// longest after StartMII. UseMI is set to the instruction where the search
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/// stopped.
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///
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/// No more than InstrLimit instructions are inspected.
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@ -376,9 +382,7 @@ unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
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}
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// Try to find a register that's unused if there is one, as then we won't
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// have to spill. Search explicitly rather than masking out based on
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// RegsAvailable, as RegsAvailable does not take aliases into account.
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// That's what getRegsAvailable() is for.
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// have to spill.
|
||||
BitVector Available = getRegsAvailable(RC);
|
||||
Available &= Candidates;
|
||||
if (Available.any())
|
||||
@ -389,7 +393,7 @@ unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
|
||||
unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI);
|
||||
|
||||
// If we found an unused register there is no reason to spill it.
|
||||
if (!isAliasUsed(SReg)) {
|
||||
if (!isRegUsed(SReg)) {
|
||||
DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n");
|
||||
return SReg;
|
||||
}
|
||||
|
@ -799,11 +799,9 @@ TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB,
|
||||
RS->enterBasicBlock(PredBB);
|
||||
if (!PredBB->empty())
|
||||
RS->forward(std::prev(PredBB->end()));
|
||||
BitVector RegsLiveAtExit(TRI->getNumRegs());
|
||||
RS->getRegsUsed(RegsLiveAtExit, false);
|
||||
for (MachineBasicBlock::livein_iterator I = TailBB->livein_begin(),
|
||||
E = TailBB->livein_end(); I != E; ++I) {
|
||||
if (!RegsLiveAtExit[*I])
|
||||
if (!RS->isRegUsed(*I, false))
|
||||
// If a register is previously livein to the tail but it's not live
|
||||
// at the end of predecessor BB, then it should be added to its
|
||||
// livein list.
|
||||
|
@ -99,7 +99,7 @@ static void InsertFPConstInst(MachineBasicBlock::iterator II,
|
||||
MachineBasicBlock &MBB = *MI.getParent();
|
||||
DebugLoc dl = MI.getDebugLoc();
|
||||
unsigned ScratchOffset = RS->scavengeRegister(&XCore::GRRegsRegClass, II, 0);
|
||||
RS->setUsed(ScratchOffset);
|
||||
RS->setRegUsed(ScratchOffset);
|
||||
TII.loadImmediate(MBB, II, ScratchOffset, Offset);
|
||||
|
||||
switch (MI.getOpcode()) {
|
||||
@ -171,12 +171,12 @@ static void InsertSPConstInst(MachineBasicBlock::iterator II,
|
||||
unsigned ScratchBase;
|
||||
if (OpCode==XCore::STWFI) {
|
||||
ScratchBase = RS->scavengeRegister(&XCore::GRRegsRegClass, II, 0);
|
||||
RS->setUsed(ScratchBase);
|
||||
RS->setRegUsed(ScratchBase);
|
||||
} else
|
||||
ScratchBase = Reg;
|
||||
BuildMI(MBB, II, dl, TII.get(XCore::LDAWSP_ru6), ScratchBase).addImm(0);
|
||||
unsigned ScratchOffset = RS->scavengeRegister(&XCore::GRRegsRegClass, II, 0);
|
||||
RS->setUsed(ScratchOffset);
|
||||
RS->setRegUsed(ScratchOffset);
|
||||
TII.loadImmediate(MBB, II, ScratchOffset, Offset);
|
||||
|
||||
switch (OpCode) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user