Fix compile error as debug interface changed.

By the way, this code is buggy. You can't keep a map<MDNode *, something>
because the MDNode may be destroyed and reused for something else.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83141 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Nick Lewycky 2009-09-30 04:50:26 +00:00
parent 366e021fb2
commit 483041e9ea

View File

@ -72,21 +72,19 @@ class FilenameCache {
// Holds the filename of each CompileUnit, so that we can pass the
// pointer into oprofile. These char*s are freed in the destructor.
DenseMap<MDNode*, char*> Filenames;
// Used as the scratch space in DICompileUnit::getFilename().
std::string TempFilename;
public:
const char* getFilename(MDNode *CompileUnit) {
const char *getFilename(MDNode *CompileUnit) {
char *&Filename = Filenames[CompileUnit];
if (Filename == NULL) {
DICompileUnit CU(CompileUnit);
Filename = strdup(CU.getFilename(TempFilename).c_str());
Filename = strdup(CU.getFilename());
}
return Filename;
}
~FilenameCache() {
for (DenseMap<MDNode*, char*>::iterator
I = Filenames.begin(), E = Filenames.end(); I != E;++I) {
I = Filenames.begin(), E = Filenames.end(); I != E; ++I) {
free(I->second);
}
}
@ -97,7 +95,7 @@ static debug_line_info LineStartToOProfileFormat(
uintptr_t Address, DebugLoc Loc) {
debug_line_info Result;
Result.vma = Address;
const DebugLocTuple& tuple = MF.getDebugLocTuple(Loc);
const DebugLocTuple &tuple = MF.getDebugLocTuple(Loc);
Result.lineno = tuple.Line;
Result.filename = Filenames.getFilename(tuple.CompileUnit);
DEBUG(errs() << "Mapping " << reinterpret_cast<void*>(Result.vma) << " to "