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print the complexity of the pattern being matched in the
comment in the generated table. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99794 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -491,6 +491,59 @@ void DumpDepVars(MultipleUseVarSet &DepVars) {
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// PatternToMatch implementation
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//
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/// getPatternSize - Return the 'size' of this pattern. We want to match large
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/// patterns before small ones. This is used to determine the size of a
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/// pattern.
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static unsigned getPatternSize(const TreePatternNode *P,
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const CodeGenDAGPatterns &CGP) {
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unsigned Size = 3; // The node itself.
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// If the root node is a ConstantSDNode, increases its size.
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// e.g. (set R32:$dst, 0).
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if (P->isLeaf() && dynamic_cast<IntInit*>(P->getLeafValue()))
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Size += 2;
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// FIXME: This is a hack to statically increase the priority of patterns
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// which maps a sub-dag to a complex pattern. e.g. favors LEA over ADD.
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// Later we can allow complexity / cost for each pattern to be (optionally)
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// specified. To get best possible pattern match we'll need to dynamically
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// calculate the complexity of all patterns a dag can potentially map to.
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const ComplexPattern *AM = P->getComplexPatternInfo(CGP);
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if (AM)
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Size += AM->getNumOperands() * 3;
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// If this node has some predicate function that must match, it adds to the
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// complexity of this node.
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if (!P->getPredicateFns().empty())
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++Size;
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// Count children in the count if they are also nodes.
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for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
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TreePatternNode *Child = P->getChild(i);
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if (!Child->isLeaf() && Child->getNumTypes() &&
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Child->getType(0) != MVT::Other)
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Size += getPatternSize(Child, CGP);
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else if (Child->isLeaf()) {
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if (dynamic_cast<IntInit*>(Child->getLeafValue()))
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Size += 5; // Matches a ConstantSDNode (+3) and a specific value (+2).
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else if (Child->getComplexPatternInfo(CGP))
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Size += getPatternSize(Child, CGP);
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else if (!Child->getPredicateFns().empty())
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++Size;
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}
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}
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return Size;
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}
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/// Compute the complexity metric for the input pattern. This roughly
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/// corresponds to the number of nodes that are covered.
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unsigned PatternToMatch::
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getPatternComplexity(const CodeGenDAGPatterns &CGP) const {
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return getPatternSize(getSrcPattern(), CGP) + getAddedComplexity();
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}
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/// getPredicateCheck - Return a single string containing all of this
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/// pattern's predicates concatenated with "&&" operators.
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///
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@ -598,6 +598,10 @@ public:
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unsigned getAddedComplexity() const { return AddedComplexity; }
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std::string getPredicateCheck() const;
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/// Compute the complexity metric for the input pattern. This roughly
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/// corresponds to the number of nodes that are covered.
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unsigned getPatternComplexity(const CodeGenDAGPatterns &CGP) const;
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};
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// Deterministic comparison of Record*.
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@ -21,49 +21,6 @@ using namespace llvm;
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// DAGISelEmitter Helper methods
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//
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/// getPatternSize - Return the 'size' of this pattern. We want to match large
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/// patterns before small ones. This is used to determine the size of a
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/// pattern.
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static unsigned getPatternSize(TreePatternNode *P, CodeGenDAGPatterns &CGP) {
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unsigned Size = 3; // The node itself.
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// If the root node is a ConstantSDNode, increases its size.
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// e.g. (set R32:$dst, 0).
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if (P->isLeaf() && dynamic_cast<IntInit*>(P->getLeafValue()))
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Size += 2;
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// FIXME: This is a hack to statically increase the priority of patterns
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// which maps a sub-dag to a complex pattern. e.g. favors LEA over ADD.
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// Later we can allow complexity / cost for each pattern to be (optionally)
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// specified. To get best possible pattern match we'll need to dynamically
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// calculate the complexity of all patterns a dag can potentially map to.
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const ComplexPattern *AM = P->getComplexPatternInfo(CGP);
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if (AM)
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Size += AM->getNumOperands() * 3;
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// If this node has some predicate function that must match, it adds to the
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// complexity of this node.
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if (!P->getPredicateFns().empty())
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++Size;
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// Count children in the count if they are also nodes.
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for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
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TreePatternNode *Child = P->getChild(i);
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if (!Child->isLeaf() && Child->getNumTypes() &&
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Child->getType(0) != MVT::Other)
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Size += getPatternSize(Child, CGP);
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else if (Child->isLeaf()) {
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if (dynamic_cast<IntInit*>(Child->getLeafValue()))
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Size += 5; // Matches a ConstantSDNode (+3) and a specific value (+2).
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else if (Child->getComplexPatternInfo(CGP))
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Size += getPatternSize(Child, CGP);
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else if (!Child->getPredicateFns().empty())
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++Size;
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}
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}
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return Size;
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}
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/// getResultPatternCost - Compute the number of instructions for this pattern.
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/// This is a temporary hack. We should really include the instruction
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/// latencies in this calculation.
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@ -145,6 +102,7 @@ void DAGISelEmitter::EmitPredicateFunctions(raw_ostream &OS) {
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OS << "\n\n";
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}
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namespace {
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// PatternSortingPredicate - return true if we prefer to match LHS before RHS.
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// In particular, we want to match maximal patterns first and lowest cost within
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@ -153,12 +111,12 @@ struct PatternSortingPredicate {
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PatternSortingPredicate(CodeGenDAGPatterns &cgp) : CGP(cgp) {}
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CodeGenDAGPatterns &CGP;
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bool operator()(const PatternToMatch *LHS,
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const PatternToMatch *RHS) {
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unsigned LHSSize = getPatternSize(LHS->getSrcPattern(), CGP);
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unsigned RHSSize = getPatternSize(RHS->getSrcPattern(), CGP);
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LHSSize += LHS->getAddedComplexity();
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RHSSize += RHS->getAddedComplexity();
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bool operator()(const PatternToMatch *LHS, const PatternToMatch *RHS) {
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// Otherwise, if the patterns might both match, sort based on complexity,
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// which means that we prefer to match patterns that cover more nodes in the
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// input over nodes that cover fewer.
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unsigned LHSSize = LHS->getPatternComplexity(CGP);
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unsigned RHSSize = RHS->getPatternComplexity(CGP);
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if (LHSSize > RHSSize) return true; // LHS -> bigger -> less cost
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if (LHSSize < RHSSize) return false;
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@ -173,7 +131,8 @@ struct PatternSortingPredicate {
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if (LHSPatSize < RHSPatSize) return true;
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if (LHSPatSize > RHSPatSize) return false;
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// Sort based on the UID of the pattern, giving us a deterministic ordering.
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// Sort based on the UID of the pattern, giving us a deterministic ordering
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// if all other sorting conditions fail.
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assert(LHS == RHS || LHS->ID != RHS->ID);
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return LHS->ID < RHS->ID;
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}
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@ -32,6 +32,7 @@ OmitComments("omit-comments", cl::desc("Do not generate comments"),
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namespace {
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class MatcherTableEmitter {
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const CodeGenDAGPatterns &CGP;
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StringMap<unsigned> NodePredicateMap, PatternPredicateMap;
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std::vector<std::string> NodePredicates, PatternPredicates;
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@ -43,13 +44,12 @@ class MatcherTableEmitter {
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std::vector<Record*> NodeXForms;
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public:
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MatcherTableEmitter() {}
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MatcherTableEmitter(const CodeGenDAGPatterns &cgp) : CGP(cgp) {}
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unsigned EmitMatcherList(const Matcher *N, unsigned Indent,
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unsigned StartIdx, formatted_raw_ostream &OS);
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void EmitPredicateFunctions(const CodeGenDAGPatterns &CGP,
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formatted_raw_ostream &OS);
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void EmitPredicateFunctions(formatted_raw_ostream &OS);
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void EmitHistogram(const Matcher *N, formatted_raw_ostream &OS);
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private:
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@ -521,7 +521,8 @@ EmitMatcher(const Matcher *N, unsigned Indent, unsigned CurrentIdx,
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if (const MorphNodeToMatcher *SNT = dyn_cast<MorphNodeToMatcher>(N)) {
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OS.PadToColumn(Indent*2) << "// Src: "
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<< *SNT->getPattern().getSrcPattern() << '\n';
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<< *SNT->getPattern().getSrcPattern() << " - Complexity = "
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<< SNT->getPattern().getPatternComplexity(CGP) << '\n';
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OS.PadToColumn(Indent*2) << "// Dst: "
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<< *SNT->getPattern().getDstPattern() << '\n';
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}
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@ -548,7 +549,8 @@ EmitMatcher(const Matcher *N, unsigned Indent, unsigned CurrentIdx,
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OS << '\n';
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if (!OmitComments) {
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OS.PadToColumn(Indent*2) << "// Src: "
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<< *CM->getPattern().getSrcPattern() << '\n';
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<< *CM->getPattern().getSrcPattern() << " - Complexity = "
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<< CM->getPattern().getPatternComplexity(CGP) << '\n';
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OS.PadToColumn(Indent*2) << "// Dst: "
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<< *CM->getPattern().getDstPattern();
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}
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@ -579,8 +581,7 @@ EmitMatcherList(const Matcher *N, unsigned Indent, unsigned CurrentIdx,
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return Size;
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}
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void MatcherTableEmitter::EmitPredicateFunctions(const CodeGenDAGPatterns &CGP,
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formatted_raw_ostream &OS) {
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void MatcherTableEmitter::EmitPredicateFunctions(formatted_raw_ostream &OS) {
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// Emit pattern predicates.
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if (!PatternPredicates.empty()) {
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OS << "bool CheckPatternPredicate(unsigned PredNo) const {\n";
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@ -774,7 +775,7 @@ void llvm::EmitMatcherTable(const Matcher *TheMatcher,
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OS << "// The main instruction selector code.\n";
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OS << "SDNode *SelectCode(SDNode *N) {\n";
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MatcherTableEmitter MatcherEmitter;
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MatcherTableEmitter MatcherEmitter(CGP);
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OS << " // Opcodes are emitted as 2 bytes, TARGET_OPCODE handles this.\n";
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OS << " #define TARGET_OPCODE(X) X & 255, unsigned(X) >> 8\n";
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@ -789,5 +790,5 @@ void llvm::EmitMatcherTable(const Matcher *TheMatcher,
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OS << '\n';
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// Next up, emit the function for node and pattern predicates:
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MatcherEmitter.EmitPredicateFunctions(CGP, OS);
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MatcherEmitter.EmitPredicateFunctions(OS);
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}
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