print the complexity of the pattern being matched in the

comment in the generated table.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99794 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2010-03-29 01:40:38 +00:00
parent 79c4d820b4
commit 48e86dbe29
4 changed files with 76 additions and 59 deletions

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@ -491,6 +491,59 @@ void DumpDepVars(MultipleUseVarSet &DepVars) {
// PatternToMatch implementation
//
/// getPatternSize - Return the 'size' of this pattern. We want to match large
/// patterns before small ones. This is used to determine the size of a
/// pattern.
static unsigned getPatternSize(const TreePatternNode *P,
const CodeGenDAGPatterns &CGP) {
unsigned Size = 3; // The node itself.
// If the root node is a ConstantSDNode, increases its size.
// e.g. (set R32:$dst, 0).
if (P->isLeaf() && dynamic_cast<IntInit*>(P->getLeafValue()))
Size += 2;
// FIXME: This is a hack to statically increase the priority of patterns
// which maps a sub-dag to a complex pattern. e.g. favors LEA over ADD.
// Later we can allow complexity / cost for each pattern to be (optionally)
// specified. To get best possible pattern match we'll need to dynamically
// calculate the complexity of all patterns a dag can potentially map to.
const ComplexPattern *AM = P->getComplexPatternInfo(CGP);
if (AM)
Size += AM->getNumOperands() * 3;
// If this node has some predicate function that must match, it adds to the
// complexity of this node.
if (!P->getPredicateFns().empty())
++Size;
// Count children in the count if they are also nodes.
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = P->getChild(i);
if (!Child->isLeaf() && Child->getNumTypes() &&
Child->getType(0) != MVT::Other)
Size += getPatternSize(Child, CGP);
else if (Child->isLeaf()) {
if (dynamic_cast<IntInit*>(Child->getLeafValue()))
Size += 5; // Matches a ConstantSDNode (+3) and a specific value (+2).
else if (Child->getComplexPatternInfo(CGP))
Size += getPatternSize(Child, CGP);
else if (!Child->getPredicateFns().empty())
++Size;
}
}
return Size;
}
/// Compute the complexity metric for the input pattern. This roughly
/// corresponds to the number of nodes that are covered.
unsigned PatternToMatch::
getPatternComplexity(const CodeGenDAGPatterns &CGP) const {
return getPatternSize(getSrcPattern(), CGP) + getAddedComplexity();
}
/// getPredicateCheck - Return a single string containing all of this
/// pattern's predicates concatenated with "&&" operators.
///

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@ -598,6 +598,10 @@ public:
unsigned getAddedComplexity() const { return AddedComplexity; }
std::string getPredicateCheck() const;
/// Compute the complexity metric for the input pattern. This roughly
/// corresponds to the number of nodes that are covered.
unsigned getPatternComplexity(const CodeGenDAGPatterns &CGP) const;
};
// Deterministic comparison of Record*.

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@ -21,49 +21,6 @@ using namespace llvm;
// DAGISelEmitter Helper methods
//
/// getPatternSize - Return the 'size' of this pattern. We want to match large
/// patterns before small ones. This is used to determine the size of a
/// pattern.
static unsigned getPatternSize(TreePatternNode *P, CodeGenDAGPatterns &CGP) {
unsigned Size = 3; // The node itself.
// If the root node is a ConstantSDNode, increases its size.
// e.g. (set R32:$dst, 0).
if (P->isLeaf() && dynamic_cast<IntInit*>(P->getLeafValue()))
Size += 2;
// FIXME: This is a hack to statically increase the priority of patterns
// which maps a sub-dag to a complex pattern. e.g. favors LEA over ADD.
// Later we can allow complexity / cost for each pattern to be (optionally)
// specified. To get best possible pattern match we'll need to dynamically
// calculate the complexity of all patterns a dag can potentially map to.
const ComplexPattern *AM = P->getComplexPatternInfo(CGP);
if (AM)
Size += AM->getNumOperands() * 3;
// If this node has some predicate function that must match, it adds to the
// complexity of this node.
if (!P->getPredicateFns().empty())
++Size;
// Count children in the count if they are also nodes.
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i) {
TreePatternNode *Child = P->getChild(i);
if (!Child->isLeaf() && Child->getNumTypes() &&
Child->getType(0) != MVT::Other)
Size += getPatternSize(Child, CGP);
else if (Child->isLeaf()) {
if (dynamic_cast<IntInit*>(Child->getLeafValue()))
Size += 5; // Matches a ConstantSDNode (+3) and a specific value (+2).
else if (Child->getComplexPatternInfo(CGP))
Size += getPatternSize(Child, CGP);
else if (!Child->getPredicateFns().empty())
++Size;
}
}
return Size;
}
/// getResultPatternCost - Compute the number of instructions for this pattern.
/// This is a temporary hack. We should really include the instruction
/// latencies in this calculation.
@ -145,6 +102,7 @@ void DAGISelEmitter::EmitPredicateFunctions(raw_ostream &OS) {
OS << "\n\n";
}
namespace {
// PatternSortingPredicate - return true if we prefer to match LHS before RHS.
// In particular, we want to match maximal patterns first and lowest cost within
@ -153,12 +111,12 @@ struct PatternSortingPredicate {
PatternSortingPredicate(CodeGenDAGPatterns &cgp) : CGP(cgp) {}
CodeGenDAGPatterns &CGP;
bool operator()(const PatternToMatch *LHS,
const PatternToMatch *RHS) {
unsigned LHSSize = getPatternSize(LHS->getSrcPattern(), CGP);
unsigned RHSSize = getPatternSize(RHS->getSrcPattern(), CGP);
LHSSize += LHS->getAddedComplexity();
RHSSize += RHS->getAddedComplexity();
bool operator()(const PatternToMatch *LHS, const PatternToMatch *RHS) {
// Otherwise, if the patterns might both match, sort based on complexity,
// which means that we prefer to match patterns that cover more nodes in the
// input over nodes that cover fewer.
unsigned LHSSize = LHS->getPatternComplexity(CGP);
unsigned RHSSize = RHS->getPatternComplexity(CGP);
if (LHSSize > RHSSize) return true; // LHS -> bigger -> less cost
if (LHSSize < RHSSize) return false;
@ -173,7 +131,8 @@ struct PatternSortingPredicate {
if (LHSPatSize < RHSPatSize) return true;
if (LHSPatSize > RHSPatSize) return false;
// Sort based on the UID of the pattern, giving us a deterministic ordering.
// Sort based on the UID of the pattern, giving us a deterministic ordering
// if all other sorting conditions fail.
assert(LHS == RHS || LHS->ID != RHS->ID);
return LHS->ID < RHS->ID;
}

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@ -32,6 +32,7 @@ OmitComments("omit-comments", cl::desc("Do not generate comments"),
namespace {
class MatcherTableEmitter {
const CodeGenDAGPatterns &CGP;
StringMap<unsigned> NodePredicateMap, PatternPredicateMap;
std::vector<std::string> NodePredicates, PatternPredicates;
@ -43,13 +44,12 @@ class MatcherTableEmitter {
std::vector<Record*> NodeXForms;
public:
MatcherTableEmitter() {}
MatcherTableEmitter(const CodeGenDAGPatterns &cgp) : CGP(cgp) {}
unsigned EmitMatcherList(const Matcher *N, unsigned Indent,
unsigned StartIdx, formatted_raw_ostream &OS);
void EmitPredicateFunctions(const CodeGenDAGPatterns &CGP,
formatted_raw_ostream &OS);
void EmitPredicateFunctions(formatted_raw_ostream &OS);
void EmitHistogram(const Matcher *N, formatted_raw_ostream &OS);
private:
@ -521,7 +521,8 @@ EmitMatcher(const Matcher *N, unsigned Indent, unsigned CurrentIdx,
if (const MorphNodeToMatcher *SNT = dyn_cast<MorphNodeToMatcher>(N)) {
OS.PadToColumn(Indent*2) << "// Src: "
<< *SNT->getPattern().getSrcPattern() << '\n';
<< *SNT->getPattern().getSrcPattern() << " - Complexity = "
<< SNT->getPattern().getPatternComplexity(CGP) << '\n';
OS.PadToColumn(Indent*2) << "// Dst: "
<< *SNT->getPattern().getDstPattern() << '\n';
}
@ -548,7 +549,8 @@ EmitMatcher(const Matcher *N, unsigned Indent, unsigned CurrentIdx,
OS << '\n';
if (!OmitComments) {
OS.PadToColumn(Indent*2) << "// Src: "
<< *CM->getPattern().getSrcPattern() << '\n';
<< *CM->getPattern().getSrcPattern() << " - Complexity = "
<< CM->getPattern().getPatternComplexity(CGP) << '\n';
OS.PadToColumn(Indent*2) << "// Dst: "
<< *CM->getPattern().getDstPattern();
}
@ -579,8 +581,7 @@ EmitMatcherList(const Matcher *N, unsigned Indent, unsigned CurrentIdx,
return Size;
}
void MatcherTableEmitter::EmitPredicateFunctions(const CodeGenDAGPatterns &CGP,
formatted_raw_ostream &OS) {
void MatcherTableEmitter::EmitPredicateFunctions(formatted_raw_ostream &OS) {
// Emit pattern predicates.
if (!PatternPredicates.empty()) {
OS << "bool CheckPatternPredicate(unsigned PredNo) const {\n";
@ -774,7 +775,7 @@ void llvm::EmitMatcherTable(const Matcher *TheMatcher,
OS << "// The main instruction selector code.\n";
OS << "SDNode *SelectCode(SDNode *N) {\n";
MatcherTableEmitter MatcherEmitter;
MatcherTableEmitter MatcherEmitter(CGP);
OS << " // Opcodes are emitted as 2 bytes, TARGET_OPCODE handles this.\n";
OS << " #define TARGET_OPCODE(X) X & 255, unsigned(X) >> 8\n";
@ -789,5 +790,5 @@ void llvm::EmitMatcherTable(const Matcher *TheMatcher,
OS << '\n';
// Next up, emit the function for node and pattern predicates:
MatcherEmitter.EmitPredicateFunctions(CGP, OS);
MatcherEmitter.EmitPredicateFunctions(OS);
}