Fix eabi calling convention when a 64 bit value shadows r3.

Without this what was happening was:

* R3 is not marked as "used"
* ARM backend thinks it has to save it to the stack because of vaarg
* Offset computation correctly ignores it
* Offsets are wrong

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@110446 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola 2010-08-06 15:35:32 +00:00
parent e52e9d6045
commit 55e9587469
5 changed files with 30 additions and 1 deletions

View File

@ -275,6 +275,12 @@ public:
return Result;
}
/// Version of AllocateStack with extra register to be shadowed.
unsigned AllocateStack(unsigned Size, unsigned Align, unsigned ShadowReg) {
MarkAllocated(ShadowReg);
return AllocateStack(Size, Align);
}
// HandleByVal - Allocate a stack slot large enough to pass an argument by
// value. The size and alignment information of the argument is encoded in its
// parameter attribute.

View File

@ -89,6 +89,13 @@ class CCAssignToStack<int size, int align> : CCAction {
int Align = align;
}
/// CCAssignToStackWithShadow - Same as CCAssignToStack, but with a register
/// to be shadowed.
class CCAssignToStackWithShadow<int size, int align, Register reg> :
CCAssignToStack<size, align> {
Register ShadowReg = reg;
}
/// CCPassByVal - This action always matches: it assigns the value to a stack
/// slot to implement ByVal aggregate parameter passing. Size and alignment
/// specify the minimum size and alignment for the stack slot.

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@ -68,7 +68,7 @@ def CC_ARM_AAPCS_Common : CallingConv<[
"ArgFlags.getOrigAlign() != 8",
CCAssignToReg<[R0, R1, R2, R3]>>>,
CCIfType<[i32], CCIfAlign<"8", CCAssignToStack<4, 8>>>,
CCIfType<[i32], CCIfAlign<"8", CCAssignToStackWithShadow<4, 8, R3>>>,
CCIfType<[i32, f32], CCAssignToStack<4, 4>>,
CCIfType<[f64], CCAssignToStack<8, 8>>,
CCIfType<[v2f64], CCAssignToStack<16, 8>>

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@ -24,6 +24,20 @@ entry:
ret i32 %.0
}
; test that on gnueabi a 64 bit value at this position will cause r3 to go
; unused and the value stored in [sp]
; ELF: f3:
; ELF: ldr r0, [sp]
; ELF-NEXT: mov pc, lr
; DARWIN: f3:
; DARWIN: mov r0, r3
; DARWIN-NEXT: mov pc, lr
define i32 @f3(i32 %i, i32 %j, i32 %k, i64 %l, ...) {
entry:
%0 = trunc i64 %l to i32
ret i32 %0
}
declare i32 @g1(i64)
declare i32 @g2(i32 %i, ...)

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@ -169,6 +169,8 @@ void CallingConvEmitter::EmitAction(Record *Action,
else
O << "\n" << IndentStr << " State.getTarget().getTargetData()"
"->getABITypeAlignment(LocVT.getTypeForEVT(State.getContext()))";
if (Action->isSubClassOf("CCAssignToStackWithShadow"))
O << ", " << getQualifiedName(Action->getValueAsDef("ShadowReg"));
O << ");\n" << IndentStr
<< "State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset"
<< Counter << ", LocVT, LocInfo));\n";