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[ConstantFolding] Fix vector GEPs harder
For vector GEPs, CastGEPIndices can end up in an infinite recursion, because we compare the vector type to the scalar pointer type, find them different, and then try to cast a type to itself. Differential Revision: https://reviews.llvm.org/D28009 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@290260 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -742,13 +742,16 @@ Constant *CastGEPIndices(Type *SrcElemTy, ArrayRef<Constant *> Ops,
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if ((i == 1 ||
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!isa<StructType>(GetElementPtrInst::getIndexedType(
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SrcElemTy, Ops.slice(1, i - 1)))) &&
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Ops[i]->getType() != (i == 1 ? IntPtrTy : IntPtrScalarTy)) {
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Ops[i]->getType()->getScalarType() != IntPtrScalarTy) {
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Any = true;
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Type *NewType = Ops[i]->getType()->isVectorTy()
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? IntPtrTy
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: IntPtrTy->getScalarType();
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NewIdxs.push_back(ConstantExpr::getCast(CastInst::getCastOpcode(Ops[i],
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true,
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IntPtrTy,
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NewType,
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true),
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Ops[i], IntPtrTy));
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Ops[i], NewType));
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} else
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NewIdxs.push_back(Ops[i]);
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}
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@ -17,3 +17,24 @@ top:
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%0 = bitcast <8 x double*> %VectorGep14 to <8 x i64*>
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ret <8 x i64*> %0
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}
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%struct.A = type { i32, %struct.B* }
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%struct.B = type { i64, %struct.C* }
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%struct.C = type { i64 }
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@G = internal global [65 x %struct.A] zeroinitializer, align 16
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; CHECK-LABEL: @test
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; CHECK: ret <16 x i32*> getelementptr ([65 x %struct.A], [65 x %struct.A]* @G, <16 x i64> zeroinitializer, <16 x i64> <i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7, i64 8, i64 9, i64 10, i64 11, i64 12, i64 13, i64 14, i64 15, i64 16>, <16 x i32> zeroinitializer)
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define <16 x i32*> @test() {
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vector.body:
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%VectorGep = getelementptr [65 x %struct.A], [65 x %struct.A]* @G, <16 x i64> zeroinitializer, <16 x i64> <i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7, i64 8, i64 9, i64 10, i64 11, i64 12, i64 13, i64 14, i64 15, i64 16>, <16 x i32> zeroinitializer
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ret <16 x i32*> %VectorGep
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}
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; CHECK-LABEL: @test2
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; CHECK: ret <16 x i32*> getelementptr ([65 x %struct.A], [65 x %struct.A]* @G, <16 x i64> zeroinitializer, <16 x i64> <i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7, i64 8, i64 9,
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define <16 x i32*> @test2() {
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vector.body:
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%VectorGep = getelementptr [65 x %struct.A], [65 x %struct.A]* @G, <16 x i32> zeroinitializer, <16 x i64> <i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7, i64 8, i64 9, i64 10, i64 11, i64 12, i64 13, i64 14, i64 15, i64 16>, <16 x i32> zeroinitializer
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ret <16 x i32*> %VectorGep
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}
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