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A couple misc fixes so that bugpoint doesn't explode reducing code containing landingpads.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@143435 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -401,7 +401,8 @@ bool ReduceCrashingInstructions::TestInsts(std::vector<const Instruction*>
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for (Function::iterator FI = MI->begin(), FE = MI->end(); FI != FE; ++FI)
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for (BasicBlock::iterator I = FI->begin(), E = FI->end(); I != E;) {
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Instruction *Inst = I++;
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if (!Instructions.count(Inst) && !isa<TerminatorInst>(Inst)) {
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if (!Instructions.count(Inst) && !isa<TerminatorInst>(Inst) &&
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!isa<LandingPadInst>(Inst)) {
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if (!Inst->getType()->isVoidTy())
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Inst->replaceAllUsesWith(UndefValue::get(Inst->getType()));
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Inst->eraseFromParent();
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@ -574,6 +575,9 @@ static bool DebugACrash(BugDriver &BD,
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} else {
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if (BugpointIsInterrupted) goto ExitLoops;
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if (isa<LandingPadInst>(I))
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continue;
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outs() << "Checking instruction: " << *I;
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Module *M = BD.deleteInstructionFromProgram(I, Simplification);
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