Explicitly report runtime stack realignment in StackMap section

This change adds code to explicitly mark a function which requires runtime stack realignment as not having a fixed frame size in the StackMap section. As it happens, this is not actually a functional change. The size that would be reported without the check is also "-1", but as far as I can tell, that's an accident. The code change makes this explicit.

Note: There's a separate bug in handling of stackmaps and patchpoints in functions which need dynamic frame realignment. The current code assumes that offsets can be calculated from RBP, but realigned frames must use RSP. (There's a variable gap between RBP and the spill slots.) This change set does not address that issue.

Reviewers: atrick, ributzka

Differential Revision: http://reviews.llvm.org/D4572




git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214534 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Philip Reames 2014-08-01 18:26:27 +00:00
parent 6312816b42
commit 5a96b41c70
2 changed files with 25 additions and 3 deletions

View File

@ -236,8 +236,11 @@ void StackMaps::recordStackMapOpers(const MachineInstr &MI, uint64_t ID,
// Record the stack size of the current function.
const MachineFrameInfo *MFI = AP.MF->getFrameInfo();
const TargetRegisterInfo *RegInfo = AP.MF->getTarget().getRegisterInfo();
const bool DynamicFrameSize = MFI->hasVarSizedObjects() ||
RegInfo->needsStackRealignment(*(AP.MF));
FnStackSize[AP.CurrentFnSym] =
MFI->hasVarSizedObjects() ? UINT64_MAX : MFI->getStackSize();
DynamicFrameSize ? UINT64_MAX : MFI->getStackSize();
}
void StackMaps::recordStackMap(const MachineInstr &MI) {

View File

@ -9,11 +9,11 @@
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 0
; Num Functions
; CHECK-NEXT: .long 15
; CHECK-NEXT: .long 16
; Num LargeConstants
; CHECK-NEXT: .long 3
; Num Callsites
; CHECK-NEXT: .long 19
; CHECK-NEXT: .long 20
; Functions and stack size
; CHECK-NEXT: .quad _constantargs
@ -46,6 +46,8 @@
; CHECK-NEXT: .quad 8
; CHECK-NEXT: .quad _clobberScratch
; CHECK-NEXT: .quad 56
; CHECK-NEXT: .quad _needsStackRealignment
; CHECK-NEXT: .quad -1
; Large Constants
; CHECK-NEXT: .quad 2147483648
@ -464,6 +466,23 @@ define void @clobberScratch(i32 %a) {
ret void
}
; A stack frame which needs to be realigned at runtime (to meet alignment
; criteria for values on the stack) does not have a fixed frame size.
; CHECK-LABEL: .long L{{.*}}-_needsStackRealignment
; CHECK-NEXT: .short 0
; 0 locations
; CHECK-NEXT: .short 0
define void @needsStackRealignment() {
%val = alloca i64, i32 3, align 128
tail call void (...)* @escape_values(i64* %val)
; Note: Adding any non-constant to the stackmap would fail because we
; expected to be able to address off the frame pointer. In a realigned
; frame, we must use the stack pointer instead. This is a separate bug.
tail call void (i64, i32, ...)* @llvm.experimental.stackmap(i64 0, i32 0)
ret void
}
declare void @escape_values(...)
declare void @llvm.experimental.stackmap(i64, i32, ...)
declare void @llvm.experimental.patchpoint.void(i64, i32, i8*, i32, ...)
declare i64 @llvm.experimental.patchpoint.i64(i64, i32, i8*, i32, ...)