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Disable some code that isn't helping matters
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14682 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1589,20 +1589,25 @@ static void removeIdenticalCalls(std::vector<DSCallSite> &Calls) {
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void DSGraph::removeTriviallyDeadNodes() {
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TIME_REGION(X, "removeTriviallyDeadNodes");
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#if 0
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/// NOTE: This code is disabled. This slows down DSA on 177.mesa
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/// substantially!
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// Loop over all of the nodes in the graph, calling getNode on each field.
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// This will cause all nodes to update their forwarding edges, causing
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// forwarded nodes to be delete-able.
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{ TIME_REGION(X, "removeTriviallyDeadNodes:node_iterate");
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for (node_iterator NI = node_begin(), E = node_end(); NI != E; ++NI) {
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DSNode *N = *NI;
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for (unsigned l = 0, e = N->getNumLinks(); l != e; ++l)
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N->getLink(l*N->getPointerSize()).getNode();
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}
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}
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// NOTE: This code is disabled. Though it should, in theory, allow us to
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// remove more nodes down below, the scan of the scalar map is incredibly
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// expensive for certain programs (with large SCCs). In the future, if we can
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// make the scalar map scan more efficient, then we can reenable this.
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#if 0
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{ TIME_REGION(X, "removeTriviallyDeadNodes:scalarmap");
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// Likewise, forward any edges from the scalar nodes. While we are at it,
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