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Use calloc instead of new/memset, it is more efficient when the set is very large.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@106390 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -175,6 +175,14 @@ static void **GetBucketFor(const FoldingSetNodeID &ID,
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return Buckets + BucketNum;
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}
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/// AllocateBuckets - Allocated initialized bucket memory.
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static void **AllocateBuckets(unsigned NumBuckets) {
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void **Buckets = static_cast<void**>(calloc(NumBuckets+1, sizeof(void*)));
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// Set the very last bucket to be a non-null "pointer".
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Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
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return Buckets;
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}
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//===----------------------------------------------------------------------===//
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// FoldingSetImpl Implementation
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@ -182,11 +190,11 @@ FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) {
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assert(5 < Log2InitSize && Log2InitSize < 32 &&
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"Initial hash table size out of range");
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NumBuckets = 1 << Log2InitSize;
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Buckets = new void*[NumBuckets+1];
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clear();
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Buckets = AllocateBuckets(NumBuckets);
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NumNodes = 0;
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}
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FoldingSetImpl::~FoldingSetImpl() {
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delete [] Buckets;
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free(Buckets);
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}
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void FoldingSetImpl::clear() {
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// Set all but the last bucket to null pointers.
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@ -207,8 +215,8 @@ void FoldingSetImpl::GrowHashTable() {
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NumBuckets <<= 1;
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// Clear out new buckets.
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Buckets = new void*[NumBuckets+1];
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clear();
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Buckets = AllocateBuckets(NumBuckets);
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NumNodes = 0;
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// Walk the old buckets, rehashing nodes into their new place.
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FoldingSetNodeID ID;
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@ -227,7 +235,7 @@ void FoldingSetImpl::GrowHashTable() {
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}
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}
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delete[] OldBuckets;
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free(OldBuckets);
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}
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/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
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