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MCJIT support for non-function sections.
Move to a by-section allocation and relocation scheme. This allows better support for sections which do not contain externally visible symbols. Flesh out the relocation address vs. local storage address separation a bit more as well. Remote process JITs use this to tell the relocation resolution code where the code will live when it executes. The startFunctionBody/endFunctionBody interfaces to the JIT and the memory manager are deprecated. They'll stick around for as long as the old JIT does, but the MCJIT doesn't use them anymore. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@148258 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -101,6 +101,22 @@ public:
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virtual void endFunctionBody(const Function *F, uint8_t *FunctionStart,
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uint8_t *FunctionEnd) = 0;
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/// allocateCodeSection - Allocate a memory block of (at least) the given
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/// size suitable for executable code. The SectionID is a unique identifier
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/// assigned by the JIT and passed through to the memory manager for
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/// the instance class to use if it needs to communicate to the JIT about
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/// a given section after the fact.
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virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID) = 0;
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/// allocateDataSection - Allocate a memory block of (at least) the given
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/// size suitable for data. The SectionID is a unique identifier
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/// assigned by the JIT and passed through to the memory manager for
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/// the instance class to use if it needs to communicate to the JIT about
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/// a given section after the fact.
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virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID) = 0;
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/// allocateSpace - Allocate a memory block of the given size. This method
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/// cannot be called between calls to startFunctionBody and endFunctionBody.
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virtual uint8_t *allocateSpace(intptr_t Size, unsigned Alignment) = 0;
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@ -35,6 +35,16 @@ public:
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RTDyldMemoryManager() {}
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virtual ~RTDyldMemoryManager();
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/// allocateCodeSection - Allocate a memory block of (at least) the given
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/// size suitable for executable code.
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virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID) = 0;
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/// allocateDataSection - Allocate a memory block of (at least) the given
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/// size suitable for data.
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virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID) = 0;
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// Allocate ActualSize bytes, or more, for the named function. Return
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// a pointer to the allocated memory and update Size to reflect how much
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// memory was acutally allocated.
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@ -65,9 +75,9 @@ public:
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void *getSymbolAddress(StringRef Name);
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// Resolve the relocations for all symbols we currently know about.
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void resolveRelocations();
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// Change the address associated with a symbol when resolving relocations.
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// Change the address associated with a section when resolving relocations.
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// Any relocations already associated with the symbol will be re-resolved.
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void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
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void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
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StringRef getErrorString();
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};
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@ -441,6 +441,50 @@ namespace {
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return (uint8_t*)DataAllocator.Allocate(Size, Alignment);
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}
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/// allocateCodeSection - Allocate memory for a code section.
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uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID) {
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// FIXME: Alignement handling.
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FreeRangeHeader* candidateBlock = FreeMemoryList;
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FreeRangeHeader* head = FreeMemoryList;
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FreeRangeHeader* iter = head->Next;
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uintptr_t largest = candidateBlock->BlockSize;
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// Search for the largest free block.
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while (iter != head) {
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if (iter->BlockSize > largest) {
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largest = iter->BlockSize;
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candidateBlock = iter;
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}
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iter = iter->Next;
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}
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largest = largest - sizeof(MemoryRangeHeader);
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// If this block isn't big enough for the allocation desired, allocate
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// another block of memory and add it to the free list.
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if (largest < Size || largest <= FreeRangeHeader::getMinBlockSize()) {
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DEBUG(dbgs() << "JIT: Allocating another slab of memory for function.");
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candidateBlock = allocateNewCodeSlab((size_t)Size);
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}
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// Select this candidate block for allocation
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CurBlock = candidateBlock;
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// Allocate the entire memory block.
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FreeMemoryList = candidateBlock->AllocateBlock();
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// Release the memory at the end of this block that isn't needed.
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FreeMemoryList = CurBlock->TrimAllocationToSize(FreeMemoryList, Size);
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return (uint8_t *)(CurBlock + 1);
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}
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/// allocateDataSection - Allocate memory for a data section.
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uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID) {
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return (uint8_t*)DataAllocator.Allocate(Size, Alignment);
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}
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/// startExceptionTable - Use startFunctionBody to allocate memory for the
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/// function's exception table.
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uint8_t* startExceptionTable(const Function* F, uintptr_t &ActualSize) {
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@ -31,6 +31,16 @@ public:
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// We own the JMM, so make sure to delete it.
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~MCJITMemoryManager() { delete JMM; }
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uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID) {
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return JMM->allocateDataSection(Size, Alignment, SectionID);
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}
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uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID) {
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return JMM->allocateCodeSection(Size, Alignment, SectionID);
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}
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// Allocate ActualSize bytes, or more, for the named function. Return
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// a pointer to the allocated memory and update Size to reflect how much
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// memory was acutally allocated.
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@ -25,6 +25,7 @@ namespace llvm {
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void RuntimeDyldImpl::extractFunction(StringRef Name, uint8_t *StartAddress,
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uint8_t *EndAddress) {
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// FIXME: DEPRECATED in favor of by-section allocation.
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// Allocate memory for the function via the memory manager.
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uintptr_t Size = EndAddress - StartAddress + 1;
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uintptr_t AllocSize = Size;
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@ -35,21 +36,22 @@ void RuntimeDyldImpl::extractFunction(StringRef Name, uint8_t *StartAddress,
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memcpy(Mem, StartAddress, Size);
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MemMgr->endFunctionBody(Name.data(), Mem, Mem + Size);
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// Remember where we put it.
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Functions[Name] = sys::MemoryBlock(Mem, Size);
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unsigned SectionID = Sections.size();
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Sections.push_back(sys::MemoryBlock(Mem, Size));
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// Default the assigned address for this symbol to wherever this
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// allocated it.
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SymbolTable[Name] = Mem;
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SymbolTable[Name] = SymbolLoc(SectionID, 0);
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DEBUG(dbgs() << " allocated to [" << Mem << ", " << Mem + Size << "]\n");
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}
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// Resolve the relocations for all symbols we currently know about.
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void RuntimeDyldImpl::resolveRelocations() {
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// Just iterate over the symbols in our symbol table and assign their
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// addresses.
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StringMap<uint8_t*>::iterator i = SymbolTable.begin();
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StringMap<uint8_t*>::iterator e = SymbolTable.end();
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for (;i != e; ++i)
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reassignSymbolAddress(i->getKey(), i->getValue());
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// Just iterate over the sections we have and resolve all the relocations
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// in them. Gross overkill, but it gets the job done.
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for (int i = 0, e = Sections.size(); i != e; ++i) {
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reassignSectionAddress(i, SectionLoadAddress[i]);
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}
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}
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//===----------------------------------------------------------------------===//
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@ -109,8 +111,9 @@ void RuntimeDyld::resolveRelocations() {
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Dyld->resolveRelocations();
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}
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void RuntimeDyld::reassignSymbolAddress(StringRef Name, uint8_t *Addr) {
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Dyld->reassignSymbolAddress(Name, Addr);
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void RuntimeDyld::reassignSectionAddress(unsigned SectionID,
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uint64_t Addr) {
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Dyld->reassignSectionAddress(SectionID, Addr);
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}
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StringRef RuntimeDyld::getErrorString() {
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@ -154,17 +154,31 @@ bool RuntimeDyldELF::loadObject(MemoryBuffer *InputBuffer) {
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return false;
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}
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void RuntimeDyldELF::resolveRelocations() {
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// FIXME: deprecated. should be changed to use the by-section
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// allocation and relocation scheme.
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// Just iterate over the symbols in our symbol table and assign their
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// addresses.
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StringMap<SymbolLoc>::iterator i = SymbolTable.begin();
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StringMap<SymbolLoc>::iterator e = SymbolTable.end();
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for (;i != e; ++i) {
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assert (i->getValue().second == 0 && "non-zero offset in by-function sym!");
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reassignSymbolAddress(i->getKey(),
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(uint8_t*)Sections[i->getValue().first].base());
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}
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}
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void RuntimeDyldELF::resolveX86_64Relocation(StringRef Name,
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uint8_t *Addr,
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const RelocationEntry &RE) {
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uint8_t *TargetAddr;
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if (RE.IsFunctionRelative) {
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StringMap<sys::MemoryBlock>::iterator ContainingFunc
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= Functions.find(RE.Target);
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assert(ContainingFunc != Functions.end()
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&& "Function for relocation not found");
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TargetAddr = reinterpret_cast<uint8_t*>(ContainingFunc->getValue().base()) +
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RE.Offset;
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StringMap<SymbolLoc>::const_iterator Loc = SymbolTable.find(RE.Target);
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assert(Loc != SymbolTable.end() && "Function for relocation not found");
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TargetAddr =
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reinterpret_cast<uint8_t*>(Sections[Loc->second.first].base()) +
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Loc->second.second + RE.Offset;
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} else {
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// FIXME: Get the address of the target section and add that to RE.Offset
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assert(0 && ("Non-function relocation not implemented yet!"));
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@ -209,12 +223,11 @@ void RuntimeDyldELF::resolveX86Relocation(StringRef Name,
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const RelocationEntry &RE) {
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uint8_t *TargetAddr;
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if (RE.IsFunctionRelative) {
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StringMap<sys::MemoryBlock>::iterator ContainingFunc
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= Functions.find(RE.Target);
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assert(ContainingFunc != Functions.end()
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&& "Function for relocation not found");
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TargetAddr = reinterpret_cast<uint8_t*>(
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ContainingFunc->getValue().base()) + RE.Offset;
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StringMap<SymbolLoc>::const_iterator Loc = SymbolTable.find(RE.Target);
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assert(Loc != SymbolTable.end() && "Function for relocation not found");
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TargetAddr =
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reinterpret_cast<uint8_t*>(Sections[Loc->second.first].base()) +
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Loc->second.second + RE.Offset;
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} else {
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// FIXME: Get the address of the target section and add that to RE.Offset
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assert(0 && ("Non-function relocation not implemented yet!"));
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@ -266,7 +279,11 @@ void RuntimeDyldELF::resolveRelocation(StringRef Name,
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}
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void RuntimeDyldELF::reassignSymbolAddress(StringRef Name, uint8_t *Addr) {
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SymbolTable[Name] = Addr;
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// FIXME: deprecated. switch to reassignSectionAddress() instead.
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//
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// Actually moving the symbol address requires by-section mapping.
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assert(Sections[SymbolTable.lookup(Name).first].base() == (void*)Addr &&
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"Unable to relocate section in by-function JIT allocation model!");
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RelocationList &Relocs = Relocations[Name];
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for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
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@ -275,6 +292,20 @@ void RuntimeDyldELF::reassignSymbolAddress(StringRef Name, uint8_t *Addr) {
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}
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}
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// Assign an address to a symbol name and resolve all the relocations
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// associated with it.
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void RuntimeDyldELF::reassignSectionAddress(unsigned SectionID, uint64_t Addr) {
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// The address to use for relocation resolution is not
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// the address of the local section buffer. We must be doing
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// a remote execution environment of some sort. Re-apply any
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// relocations referencing this section with the given address.
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//
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// Addr is a uint64_t because we can't assume the pointer width
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// of the target is the same as that of the host. Just use a generic
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// "big enough" type.
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assert(0);
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}
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bool RuntimeDyldELF::isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
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StringRef Magic = InputBuffer->getBuffer().slice(0, ELF::EI_NIDENT);
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return (memcmp(Magic.data(), ELF::ElfMagic, strlen(ELF::ElfMagic))) == 0;
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@ -16,6 +16,7 @@
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#include "llvm/ExecutionEngine/RuntimeDyld.h"
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#include "llvm/Object/MachOObject.h"
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#include "llvm/ADT/IndexedMap.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/ADT/SmallVector.h"
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@ -40,17 +41,18 @@ protected:
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// The MemoryManager to load objects into.
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RTDyldMemoryManager *MemMgr;
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// FIXME: This all assumes we're dealing with external symbols for anything
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// explicitly referenced. I.e., we can index by name and things
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// will work out. In practice, this may not be the case, so we
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// should find a way to effectively generalize.
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// For each function, we have a MemoryBlock of it's instruction data.
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StringMap<sys::MemoryBlock> Functions;
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// For each section, we have a MemoryBlock of it's data.
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// Indexed by SectionID.
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SmallVector<sys::MemoryBlock, 32> Sections;
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// For each section, the address it will be considered to live at for
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// relocations. The same as the pointer the above memory block for hosted
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// JITs. Indexed by SectionID.
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SmallVector<uint64_t, 32> SectionLoadAddress;
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// Master symbol table. As modules are loaded and external symbols are
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// resolved, their addresses are stored here.
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StringMap<uint8_t*> SymbolTable;
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// resolved, their addresses are stored here as a SectionID/Offset pair.
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typedef std::pair<unsigned, uint64_t> SymbolLoc;
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StringMap<SymbolLoc> SymbolTable;
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bool HasError;
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std::string ErrorStr;
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@ -62,6 +64,9 @@ protected:
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return true;
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}
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uint8_t *getSectionAddress(unsigned SectionID) {
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return (uint8_t*)Sections[SectionID].base();
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}
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void extractFunction(StringRef Name, uint8_t *StartAddress,
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uint8_t *EndAddress);
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@ -75,12 +80,15 @@ public:
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void *getSymbolAddress(StringRef Name) {
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// FIXME: Just look up as a function for now. Overly simple of course.
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// Work in progress.
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return SymbolTable.lookup(Name);
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if (SymbolTable.find(Name) == SymbolTable.end())
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return 0;
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SymbolLoc Loc = SymbolTable.lookup(Name);
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return getSectionAddress(Loc.first) + Loc.second;
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}
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void resolveRelocations();
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virtual void resolveRelocations();
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virtual void reassignSymbolAddress(StringRef Name, uint8_t *Addr) = 0;
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virtual void reassignSectionAddress(unsigned SectionID, uint64_t Addr) = 0;
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// Is the linker in an error state?
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bool hasError() { return HasError; }
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@ -128,6 +136,8 @@ class RuntimeDyldELF : public RuntimeDyldImpl {
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StringMap<RelocationList> Relocations;
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unsigned Arch;
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void resolveRelocations();
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void resolveX86_64Relocation(StringRef Name,
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uint8_t *Addr,
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const RelocationEntry &RE);
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@ -150,6 +160,7 @@ public:
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bool loadObject(MemoryBuffer *InputBuffer);
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void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
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void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
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bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const;
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};
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@ -160,30 +171,34 @@ class RuntimeDyldMachO : public RuntimeDyldImpl {
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// For each symbol, keep a list of relocations based on it. Anytime
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// its address is reassigned (the JIT re-compiled the function, e.g.),
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// the relocations get re-resolved.
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// The symbol (or section) the relocation is sourced from is the Key
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// in the relocation list where it's stored.
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struct RelocationEntry {
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std::string Target; // Object this relocation is contained in.
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uint64_t Offset; // Offset into the object for the relocation.
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unsigned SectionID; // Section the relocation is contained in.
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uint64_t Offset; // Offset into the section for the relocation.
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uint32_t Data; // Second word of the raw macho relocation entry.
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int64_t Addend; // Addend encoded in the instruction itself, if any.
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bool isResolved; // Has this relocation been resolved previously?
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int64_t Addend; // Addend encoded in the instruction itself, if any,
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// plus the offset into the source section for
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// the symbol once the relocation is resolvable.
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RelocationEntry(StringRef t, uint64_t offset, uint32_t data, int64_t addend)
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: Target(t), Offset(offset), Data(data), Addend(addend),
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isResolved(false) {}
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RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
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: SectionID(id), Offset(offset), Data(data), Addend(addend) {}
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};
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typedef SmallVector<RelocationEntry, 4> RelocationList;
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StringMap<RelocationList> Relocations;
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// Relocations to sections already loaded. Indexed by SectionID which is the
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// source of the address. The target where the address will be writen is
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// SectionID/Offset in the relocation itself.
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IndexedMap<RelocationList> Relocations;
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// Relocations to symbols that are not yet resolved. Must be external
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// relocations by definition. Indexed by symbol name.
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StringMap<RelocationList> UnresolvedRelocations;
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// FIXME: Also keep a map of all the relocations contained in an object. Use
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// this to dynamically answer whether all of the relocations in it have
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// been resolved or not.
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bool resolveRelocation(uint8_t *Address, uint8_t *Value, bool isPCRel,
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unsigned Type, unsigned Size);
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bool resolveRelocation(uint8_t *Address, uint64_t Value, bool isPCRel,
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unsigned Type, unsigned Size, int64_t Addend);
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bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
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unsigned Type, unsigned Size);
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unsigned Type, unsigned Size, int64_t Addend);
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bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
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unsigned Type, unsigned Size);
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unsigned Type, unsigned Size, int64_t Addend);
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bool loadSegment32(const MachOObject *Obj,
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const MachOObject::LoadCommandInfo *SegmentLCI,
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@ -191,13 +206,23 @@ class RuntimeDyldMachO : public RuntimeDyldImpl {
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bool loadSegment64(const MachOObject *Obj,
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const MachOObject::LoadCommandInfo *SegmentLCI,
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const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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bool processSymbols32(const MachOObject *Obj,
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SmallVectorImpl<unsigned> &SectionMap,
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SmallVectorImpl<StringRef> &SymbolNames,
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const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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bool processSymbols64(const MachOObject *Obj,
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SmallVectorImpl<unsigned> &SectionMap,
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SmallVectorImpl<StringRef> &SymbolNames,
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const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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|
||||
void resolveSymbol(StringRef Name);
|
||||
|
||||
public:
|
||||
RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
|
||||
|
||||
bool loadObject(MemoryBuffer *InputBuffer);
|
||||
|
||||
void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
|
||||
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
|
||||
|
||||
static bool isKnownFormat(const MemoryBuffer *InputBuffer);
|
||||
|
||||
|
@ -22,25 +22,24 @@ using namespace llvm::object;
|
||||
namespace llvm {
|
||||
|
||||
bool RuntimeDyldMachO::
|
||||
resolveRelocation(uint8_t *Address, uint8_t *Value, bool isPCRel,
|
||||
unsigned Type, unsigned Size) {
|
||||
resolveRelocation(uint8_t *Address, uint64_t Value, bool isPCRel,
|
||||
unsigned Type, unsigned Size, int64_t Addend) {
|
||||
// This just dispatches to the proper target specific routine.
|
||||
switch (CPUType) {
|
||||
default: assert(0 && "Unsupported CPU type!");
|
||||
case mach::CTM_x86_64:
|
||||
return resolveX86_64Relocation((uintptr_t)Address, (uintptr_t)Value,
|
||||
isPCRel, Type, Size);
|
||||
isPCRel, Type, Size, Addend);
|
||||
case mach::CTM_ARM:
|
||||
return resolveARMRelocation((uintptr_t)Address, (uintptr_t)Value,
|
||||
isPCRel, Type, Size);
|
||||
isPCRel, Type, Size, Addend);
|
||||
}
|
||||
llvm_unreachable("");
|
||||
}
|
||||
|
||||
bool RuntimeDyldMachO::
|
||||
resolveX86_64Relocation(uintptr_t Address, uintptr_t Value,
|
||||
bool isPCRel, unsigned Type,
|
||||
unsigned Size) {
|
||||
resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
|
||||
unsigned Type, unsigned Size, int64_t Addend) {
|
||||
// If the relocation is PC-relative, the value to be encoded is the
|
||||
// pointer difference.
|
||||
if (isPCRel)
|
||||
@ -75,9 +74,9 @@ resolveX86_64Relocation(uintptr_t Address, uintptr_t Value,
|
||||
return false;
|
||||
}
|
||||
|
||||
bool RuntimeDyldMachO::resolveARMRelocation(uintptr_t Address, uintptr_t Value,
|
||||
bool isPCRel, unsigned Type,
|
||||
unsigned Size) {
|
||||
bool RuntimeDyldMachO::
|
||||
resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
|
||||
unsigned Type, unsigned Size, int64_t Addend) {
|
||||
// If the relocation is PC-relative, the value to be encoded is the
|
||||
// pointer difference.
|
||||
if (isPCRel) {
|
||||
@ -135,84 +134,63 @@ bool RuntimeDyldMachO::
|
||||
loadSegment32(const MachOObject *Obj,
|
||||
const MachOObject::LoadCommandInfo *SegmentLCI,
|
||||
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
|
||||
// FIXME: This should really be combined w/ loadSegment64. Templatized
|
||||
// function on the 32/64 datatypes maybe?
|
||||
InMemoryStruct<macho::SegmentLoadCommand> SegmentLC;
|
||||
Obj->ReadSegmentLoadCommand(*SegmentLCI, SegmentLC);
|
||||
if (!SegmentLC)
|
||||
return Error("unable to load segment load command");
|
||||
|
||||
|
||||
SmallVector<unsigned, 16> SectionMap;
|
||||
for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) {
|
||||
InMemoryStruct<macho::Section> Sect;
|
||||
Obj->ReadSection(*SegmentLCI, SectNum, Sect);
|
||||
if (!Sect)
|
||||
return Error("unable to load section: '" + Twine(SectNum) + "'");
|
||||
|
||||
// FIXME: For the time being, we're only loading text segments.
|
||||
// Allocate memory via the MM for the section.
|
||||
uint8_t *Buffer;
|
||||
uint32_t SectionID = Sections.size();
|
||||
if (Sect->Flags != 0x80000400)
|
||||
continue;
|
||||
Buffer = MemMgr->allocateCodeSection(Sect->Size, Sect->Align, SectionID);
|
||||
else
|
||||
Buffer = MemMgr->allocateDataSection(Sect->Size, Sect->Align, SectionID);
|
||||
|
||||
// Address and names of symbols in the section.
|
||||
typedef std::pair<uint64_t, StringRef> SymbolEntry;
|
||||
SmallVector<SymbolEntry, 64> Symbols;
|
||||
// Index of all the names, in this section or not. Used when we're
|
||||
// dealing with relocation entries.
|
||||
SmallVector<StringRef, 64> SymbolNames;
|
||||
for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
|
||||
InMemoryStruct<macho::SymbolTableEntry> STE;
|
||||
Obj->ReadSymbolTableEntry(SymtabLC->SymbolTableOffset, i, STE);
|
||||
if (!STE)
|
||||
return Error("unable to read symbol: '" + Twine(i) + "'");
|
||||
if (STE->SectionIndex > SegmentLC->NumSections)
|
||||
return Error("invalid section index for symbol: '" + Twine(i) + "'");
|
||||
// Get the symbol name.
|
||||
StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
|
||||
SymbolNames.push_back(Name);
|
||||
DEBUG(dbgs() << "Loading "
|
||||
<< ((Sect->Flags == 0x80000400) ? "text" : "data")
|
||||
<< " (ID #" << SectionID << ")"
|
||||
<< " '" << Sect->SegmentName << ","
|
||||
<< Sect->Name << "' of size " << Sect->Size
|
||||
<< " to address " << Buffer << ".\n");
|
||||
|
||||
// Just skip symbols not defined in this section.
|
||||
if ((unsigned)STE->SectionIndex - 1 != SectNum)
|
||||
continue;
|
||||
|
||||
// FIXME: Check the symbol type and flags.
|
||||
if (STE->Type != 0xF) // external, defined in this section.
|
||||
continue;
|
||||
// Flags == 0x8 marks a thumb function for ARM, which is fine as it
|
||||
// doesn't require any special handling here.
|
||||
// Flags in the upper nibble we don't care about.
|
||||
if ((STE->Flags & 0xf) != 0x0 && STE->Flags != 0x8)
|
||||
continue;
|
||||
|
||||
// Remember the symbol.
|
||||
Symbols.push_back(SymbolEntry(STE->Value, Name));
|
||||
|
||||
DEBUG(dbgs() << "Function sym: '" << Name << "' @ " <<
|
||||
(Sect->Address + STE->Value) << "\n");
|
||||
}
|
||||
// Sort the symbols by address, just in case they didn't come in that way.
|
||||
array_pod_sort(Symbols.begin(), Symbols.end());
|
||||
|
||||
// If there weren't any functions (odd, but just in case...)
|
||||
if (!Symbols.size())
|
||||
continue;
|
||||
|
||||
// Extract the function data.
|
||||
// Copy the payload from the object file into the allocated buffer.
|
||||
uint8_t *Base = (uint8_t*)Obj->getData(SegmentLC->FileOffset,
|
||||
SegmentLC->FileSize).data();
|
||||
for (unsigned i = 0, e = Symbols.size() - 1; i != e; ++i) {
|
||||
uint64_t StartOffset = Sect->Address + Symbols[i].first;
|
||||
uint64_t EndOffset = Symbols[i + 1].first - 1;
|
||||
DEBUG(dbgs() << "Extracting function: " << Symbols[i].second
|
||||
<< " from [" << StartOffset << ", " << EndOffset << "]\n");
|
||||
extractFunction(Symbols[i].second, Base + StartOffset, Base + EndOffset);
|
||||
}
|
||||
// The last symbol we do after since the end address is calculated
|
||||
// differently because there is no next symbol to reference.
|
||||
uint64_t StartOffset = Symbols[Symbols.size() - 1].first;
|
||||
uint64_t EndOffset = Sect->Size - 1;
|
||||
DEBUG(dbgs() << "Extracting function: " << Symbols[Symbols.size()-1].second
|
||||
<< " from [" << StartOffset << ", " << EndOffset << "]\n");
|
||||
extractFunction(Symbols[Symbols.size()-1].second,
|
||||
Base + StartOffset, Base + EndOffset);
|
||||
memcpy(Buffer, Base + Sect->Address, Sect->Size);
|
||||
|
||||
// Now extract the relocation information for each function and process it.
|
||||
// Remember what got allocated for this SectionID.
|
||||
Sections.push_back(sys::MemoryBlock(Buffer, Sect->Size));
|
||||
|
||||
// By default, the load address of a section is its memory buffer.
|
||||
SectionLoadAddress.push_back((uint64_t)Buffer);
|
||||
|
||||
// Keep a map of object file section numbers to corresponding SectionIDs
|
||||
// while processing the file.
|
||||
SectionMap.push_back(SectionID);
|
||||
}
|
||||
|
||||
// Process the symbol table.
|
||||
SmallVector<StringRef, 64> SymbolNames;
|
||||
processSymbols32(Obj, SectionMap, SymbolNames, SymtabLC);
|
||||
|
||||
// Process the relocations for each section we're loading.
|
||||
Relocations.grow(Relocations.size() + SegmentLC->NumSections);
|
||||
for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) {
|
||||
InMemoryStruct<macho::Section> Sect;
|
||||
Obj->ReadSection(*SegmentLCI, SectNum, Sect);
|
||||
if (!Sect)
|
||||
return Error("unable to load section: '" + Twine(SectNum) + "'");
|
||||
for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) {
|
||||
InMemoryStruct<macho::RelocationEntry> RE;
|
||||
Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE);
|
||||
@ -222,51 +200,53 @@ loadSegment32(const MachOObject *Obj,
|
||||
// relocation should be applied. We need to translate that into an
|
||||
// offset into a function since that's our atom.
|
||||
uint32_t Offset = RE->Word0;
|
||||
// Look for the function containing the address. This is used for JIT
|
||||
// code, so the number of functions in section is almost always going
|
||||
// to be very small (usually just one), so until we have use cases
|
||||
// where that's not true, just use a trivial linear search.
|
||||
unsigned SymbolNum;
|
||||
unsigned NumSymbols = Symbols.size();
|
||||
assert(NumSymbols > 0 && Symbols[0].first <= Offset &&
|
||||
"No symbol containing relocation!");
|
||||
for (SymbolNum = 0; SymbolNum < NumSymbols - 1; ++SymbolNum)
|
||||
if (Symbols[SymbolNum + 1].first > Offset)
|
||||
break;
|
||||
// Adjust the offset to be relative to the symbol.
|
||||
Offset -= Symbols[SymbolNum].first;
|
||||
// Get the name of the symbol containing the relocation.
|
||||
StringRef TargetName = SymbolNames[SymbolNum];
|
||||
|
||||
bool isExtern = (RE->Word1 >> 27) & 1;
|
||||
|
||||
// FIXME: Get the relocation addend from the target address.
|
||||
// FIXME: VERY imporant for internal relocations.
|
||||
|
||||
// Figure out the source symbol of the relocation. If isExtern is true,
|
||||
// this relocation references the symbol table, otherwise it references
|
||||
// a section in the same object, numbered from 1 through NumSections
|
||||
// (SectionBases is [0, NumSections-1]).
|
||||
// FIXME: Some targets (ARM) use internal relocations even for
|
||||
// externally visible symbols, if the definition is in the same
|
||||
// file as the reference. We need to convert those back to by-name
|
||||
// references. We can resolve the address based on the section
|
||||
// offset and see if we have a symbol at that address. If we do,
|
||||
// use that; otherwise, puke.
|
||||
if (!isExtern)
|
||||
return Error("Internal relocations not supported.");
|
||||
uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value
|
||||
StringRef SourceName = SymbolNames[SourceNum];
|
||||
if (!isExtern) {
|
||||
assert(SourceNum > 0 && "Invalid relocation section number!");
|
||||
unsigned SectionID = SectionMap[SourceNum - 1];
|
||||
unsigned TargetID = SectionMap[SectNum];
|
||||
DEBUG(dbgs() << "Internal relocation at Section #"
|
||||
<< TargetID << " + " << Offset
|
||||
<< " from Section #"
|
||||
<< SectionID << " (Word1: "
|
||||
<< format("0x%x", RE->Word1) << ")\n");
|
||||
|
||||
// FIXME: Get the relocation addend from the target address.
|
||||
// Store the relocation information. It will get resolved when
|
||||
// the section addresses are assigned.
|
||||
Relocations[SectionID].push_back(RelocationEntry(TargetID,
|
||||
Offset,
|
||||
RE->Word1,
|
||||
0 /*Addend*/));
|
||||
} else {
|
||||
StringRef SourceName = SymbolNames[SourceNum];
|
||||
|
||||
// Now store the relocation information. Associate it with the source
|
||||
// symbol.
|
||||
Relocations[SourceName].push_back(RelocationEntry(TargetName,
|
||||
Offset,
|
||||
RE->Word1,
|
||||
0 /*Addend*/));
|
||||
DEBUG(dbgs() << "Relocation at '" << TargetName << "' + " << Offset
|
||||
<< " from '" << SourceName << "(Word1: "
|
||||
<< format("0x%x", RE->Word1) << ")\n");
|
||||
// Now store the relocation information. Associate it with the source
|
||||
// symbol. Just add it to the unresolved list and let the general
|
||||
// path post-load resolve it if we know where the symbol is.
|
||||
UnresolvedRelocations[SourceName].push_back(RelocationEntry(SectNum,
|
||||
Offset,
|
||||
RE->Word1,
|
||||
0 /*Addend*/));
|
||||
DEBUG(dbgs() << "Relocation at Section #" << SectNum << " + " << Offset
|
||||
<< " from '" << SourceName << "(Word1: "
|
||||
<< format("0x%x", RE->Word1) << ")\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Resolve the addresses of any symbols that were defined in this segment.
|
||||
for (int i = 0, e = SymbolNames.size(); i != e; ++i)
|
||||
resolveSymbol(SymbolNames[i]);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -280,77 +260,56 @@ loadSegment64(const MachOObject *Obj,
|
||||
if (!Segment64LC)
|
||||
return Error("unable to load segment load command");
|
||||
|
||||
|
||||
SmallVector<unsigned, 16> SectionMap;
|
||||
for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) {
|
||||
InMemoryStruct<macho::Section64> Sect;
|
||||
Obj->ReadSection64(*SegmentLCI, SectNum, Sect);
|
||||
if (!Sect)
|
||||
return Error("unable to load section: '" + Twine(SectNum) + "'");
|
||||
|
||||
// FIXME: For the time being, we're only loading text segments.
|
||||
// Allocate memory via the MM for the section.
|
||||
uint8_t *Buffer;
|
||||
uint32_t SectionID = Sections.size();
|
||||
if (Sect->Flags != 0x80000400)
|
||||
continue;
|
||||
Buffer = MemMgr->allocateCodeSection(Sect->Size, Sect->Align, SectionID);
|
||||
else
|
||||
Buffer = MemMgr->allocateDataSection(Sect->Size, Sect->Align, SectionID);
|
||||
|
||||
// Address and names of symbols in the section.
|
||||
typedef std::pair<uint64_t, StringRef> SymbolEntry;
|
||||
SmallVector<SymbolEntry, 64> Symbols;
|
||||
// Index of all the names, in this section or not. Used when we're
|
||||
// dealing with relocation entries.
|
||||
SmallVector<StringRef, 64> SymbolNames;
|
||||
for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
|
||||
InMemoryStruct<macho::Symbol64TableEntry> STE;
|
||||
Obj->ReadSymbol64TableEntry(SymtabLC->SymbolTableOffset, i, STE);
|
||||
if (!STE)
|
||||
return Error("unable to read symbol: '" + Twine(i) + "'");
|
||||
if (STE->SectionIndex > Segment64LC->NumSections)
|
||||
return Error("invalid section index for symbol: '" + Twine(i) + "'");
|
||||
// Get the symbol name.
|
||||
StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
|
||||
SymbolNames.push_back(Name);
|
||||
DEBUG(dbgs() << "Loading "
|
||||
<< ((Sect->Flags == 0x80000400) ? "text" : "data")
|
||||
<< " (ID #" << SectionID << ")"
|
||||
<< " '" << Sect->SegmentName << ","
|
||||
<< Sect->Name << "' of size " << Sect->Size
|
||||
<< " to address " << Buffer << ".\n");
|
||||
|
||||
// Just skip symbols not defined in this section.
|
||||
if ((unsigned)STE->SectionIndex - 1 != SectNum)
|
||||
continue;
|
||||
|
||||
// FIXME: Check the symbol type and flags.
|
||||
if (STE->Type != 0xF) // external, defined in this section.
|
||||
continue;
|
||||
// Flags in the upper nibble we don't care about.
|
||||
if ((STE->Flags & 0xf) != 0x0)
|
||||
continue;
|
||||
|
||||
// Remember the symbol.
|
||||
Symbols.push_back(SymbolEntry(STE->Value, Name));
|
||||
|
||||
DEBUG(dbgs() << "Function sym: '" << Name << "' @ " <<
|
||||
(Sect->Address + STE->Value) << "\n");
|
||||
}
|
||||
// Sort the symbols by address, just in case they didn't come in that way.
|
||||
array_pod_sort(Symbols.begin(), Symbols.end());
|
||||
|
||||
// If there weren't any functions (odd, but just in case...)
|
||||
if (!Symbols.size())
|
||||
continue;
|
||||
|
||||
// Extract the function data.
|
||||
// Copy the payload from the object file into the allocated buffer.
|
||||
uint8_t *Base = (uint8_t*)Obj->getData(Segment64LC->FileOffset,
|
||||
Segment64LC->FileSize).data();
|
||||
for (unsigned i = 0, e = Symbols.size() - 1; i != e; ++i) {
|
||||
uint64_t StartOffset = Sect->Address + Symbols[i].first;
|
||||
uint64_t EndOffset = Symbols[i + 1].first - 1;
|
||||
DEBUG(dbgs() << "Extracting function: " << Symbols[i].second
|
||||
<< " from [" << StartOffset << ", " << EndOffset << "]\n");
|
||||
extractFunction(Symbols[i].second, Base + StartOffset, Base + EndOffset);
|
||||
}
|
||||
// The last symbol we do after since the end address is calculated
|
||||
// differently because there is no next symbol to reference.
|
||||
uint64_t StartOffset = Symbols[Symbols.size() - 1].first;
|
||||
uint64_t EndOffset = Sect->Size - 1;
|
||||
DEBUG(dbgs() << "Extracting function: " << Symbols[Symbols.size()-1].second
|
||||
<< " from [" << StartOffset << ", " << EndOffset << "]\n");
|
||||
extractFunction(Symbols[Symbols.size()-1].second,
|
||||
Base + StartOffset, Base + EndOffset);
|
||||
memcpy(Buffer, Base + Sect->Address, Sect->Size);
|
||||
|
||||
// Now extract the relocation information for each function and process it.
|
||||
// Remember what got allocated for this SectionID.
|
||||
Sections.push_back(sys::MemoryBlock(Buffer, Sect->Size));
|
||||
|
||||
// By default, the load address of a section is its memory buffer.
|
||||
SectionLoadAddress.push_back((uint64_t)Buffer);
|
||||
|
||||
// Keep a map of object file section numbers to corresponding SectionIDs
|
||||
// while processing the file.
|
||||
SectionMap.push_back(SectionID);
|
||||
}
|
||||
|
||||
// Process the symbol table.
|
||||
SmallVector<StringRef, 64> SymbolNames;
|
||||
processSymbols64(Obj, SectionMap, SymbolNames, SymtabLC);
|
||||
|
||||
// Process the relocations for each section we're loading.
|
||||
Relocations.grow(Relocations.size() + Segment64LC->NumSections);
|
||||
for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) {
|
||||
InMemoryStruct<macho::Section64> Sect;
|
||||
Obj->ReadSection64(*SegmentLCI, SectNum, Sect);
|
||||
if (!Sect)
|
||||
return Error("unable to load section: '" + Twine(SectNum) + "'");
|
||||
for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) {
|
||||
InMemoryStruct<macho::RelocationEntry> RE;
|
||||
Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE);
|
||||
@ -360,48 +319,142 @@ loadSegment64(const MachOObject *Obj,
|
||||
// relocation should be applied. We need to translate that into an
|
||||
// offset into a function since that's our atom.
|
||||
uint32_t Offset = RE->Word0;
|
||||
// Look for the function containing the address. This is used for JIT
|
||||
// code, so the number of functions in section is almost always going
|
||||
// to be very small (usually just one), so until we have use cases
|
||||
// where that's not true, just use a trivial linear search.
|
||||
unsigned SymbolNum;
|
||||
unsigned NumSymbols = Symbols.size();
|
||||
assert(NumSymbols > 0 && Symbols[0].first <= Offset &&
|
||||
"No symbol containing relocation!");
|
||||
for (SymbolNum = 0; SymbolNum < NumSymbols - 1; ++SymbolNum)
|
||||
if (Symbols[SymbolNum + 1].first > Offset)
|
||||
break;
|
||||
// Adjust the offset to be relative to the symbol.
|
||||
Offset -= Symbols[SymbolNum].first;
|
||||
// Get the name of the symbol containing the relocation.
|
||||
StringRef TargetName = SymbolNames[SymbolNum];
|
||||
|
||||
bool isExtern = (RE->Word1 >> 27) & 1;
|
||||
|
||||
// FIXME: Get the relocation addend from the target address.
|
||||
// FIXME: VERY imporant for internal relocations.
|
||||
|
||||
// Figure out the source symbol of the relocation. If isExtern is true,
|
||||
// this relocation references the symbol table, otherwise it references
|
||||
// a section in the same object, numbered from 1 through NumSections
|
||||
// (SectionBases is [0, NumSections-1]).
|
||||
if (!isExtern)
|
||||
return Error("Internal relocations not supported.");
|
||||
uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value
|
||||
StringRef SourceName = SymbolNames[SourceNum];
|
||||
if (!isExtern) {
|
||||
assert(SourceNum > 0 && "Invalid relocation section number!");
|
||||
unsigned SectionID = SectionMap[SourceNum - 1];
|
||||
unsigned TargetID = SectionMap[SectNum];
|
||||
DEBUG(dbgs() << "Internal relocation at Section #"
|
||||
<< TargetID << " + " << Offset
|
||||
<< " from Section #"
|
||||
<< SectionID << " (Word1: "
|
||||
<< format("0x%x", RE->Word1) << ")\n");
|
||||
|
||||
// FIXME: Get the relocation addend from the target address.
|
||||
// Store the relocation information. It will get resolved when
|
||||
// the section addresses are assigned.
|
||||
Relocations[SectionID].push_back(RelocationEntry(TargetID,
|
||||
Offset,
|
||||
RE->Word1,
|
||||
0 /*Addend*/));
|
||||
} else {
|
||||
StringRef SourceName = SymbolNames[SourceNum];
|
||||
|
||||
// Now store the relocation information. Associate it with the source
|
||||
// symbol.
|
||||
Relocations[SourceName].push_back(RelocationEntry(TargetName,
|
||||
Offset,
|
||||
RE->Word1,
|
||||
0 /*Addend*/));
|
||||
DEBUG(dbgs() << "Relocation at '" << TargetName << "' + " << Offset
|
||||
<< " from '" << SourceName << "(Word1: "
|
||||
<< format("0x%x", RE->Word1) << ")\n");
|
||||
// Now store the relocation information. Associate it with the source
|
||||
// symbol. Just add it to the unresolved list and let the general
|
||||
// path post-load resolve it if we know where the symbol is.
|
||||
UnresolvedRelocations[SourceName].push_back(RelocationEntry(SectNum,
|
||||
Offset,
|
||||
RE->Word1,
|
||||
0 /*Addend*/));
|
||||
DEBUG(dbgs() << "Relocation at Section #" << SectNum << " + " << Offset
|
||||
<< " from '" << SourceName << "(Word1: "
|
||||
<< format("0x%x", RE->Word1) << ")\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Resolve the addresses of any symbols that were defined in this segment.
|
||||
for (int i = 0, e = SymbolNames.size(); i != e; ++i)
|
||||
resolveSymbol(SymbolNames[i]);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool RuntimeDyldMachO::
|
||||
processSymbols32(const MachOObject *Obj,
|
||||
SmallVectorImpl<unsigned> &SectionMap,
|
||||
SmallVectorImpl<StringRef> &SymbolNames,
|
||||
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
|
||||
// FIXME: Combine w/ processSymbols64. Factor 64/32 datatype and such.
|
||||
for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
|
||||
InMemoryStruct<macho::SymbolTableEntry> STE;
|
||||
Obj->ReadSymbolTableEntry(SymtabLC->SymbolTableOffset, i, STE);
|
||||
if (!STE)
|
||||
return Error("unable to read symbol: '" + Twine(i) + "'");
|
||||
// Get the symbol name.
|
||||
StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
|
||||
SymbolNames.push_back(Name);
|
||||
|
||||
// FIXME: Check the symbol type and flags.
|
||||
if (STE->Type != 0xF) // external, defined in this segment.
|
||||
continue;
|
||||
// Flags in the upper nibble we don't care about.
|
||||
if ((STE->Flags & 0xf) != 0x0)
|
||||
continue;
|
||||
|
||||
// Remember the symbol.
|
||||
uint32_t SectionID = SectionMap[STE->SectionIndex - 1];
|
||||
SymbolTable[Name] = SymbolLoc(SectionID, STE->Value);
|
||||
|
||||
DEBUG(dbgs() << "Symbol: '" << Name << "' @ "
|
||||
<< (getSectionAddress(SectionID) + STE->Value)
|
||||
<< "\n");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool RuntimeDyldMachO::
|
||||
processSymbols64(const MachOObject *Obj,
|
||||
SmallVectorImpl<unsigned> &SectionMap,
|
||||
SmallVectorImpl<StringRef> &SymbolNames,
|
||||
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
|
||||
for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
|
||||
InMemoryStruct<macho::Symbol64TableEntry> STE;
|
||||
Obj->ReadSymbol64TableEntry(SymtabLC->SymbolTableOffset, i, STE);
|
||||
if (!STE)
|
||||
return Error("unable to read symbol: '" + Twine(i) + "'");
|
||||
// Get the symbol name.
|
||||
StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
|
||||
SymbolNames.push_back(Name);
|
||||
|
||||
// FIXME: Check the symbol type and flags.
|
||||
if (STE->Type != 0xF) // external, defined in this segment.
|
||||
continue;
|
||||
// Flags in the upper nibble we don't care about.
|
||||
if ((STE->Flags & 0xf) != 0x0)
|
||||
continue;
|
||||
|
||||
// Remember the symbol.
|
||||
uint32_t SectionID = SectionMap[STE->SectionIndex - 1];
|
||||
SymbolTable[Name] = SymbolLoc(SectionID, STE->Value);
|
||||
|
||||
DEBUG(dbgs() << "Symbol: '" << Name << "' @ "
|
||||
<< (getSectionAddress(SectionID) + STE->Value)
|
||||
<< "\n");
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// resolveSymbol - Resolve any relocations to the specified symbol if
|
||||
// we know where it lives.
|
||||
void RuntimeDyldMachO::resolveSymbol(StringRef Name) {
|
||||
StringMap<SymbolLoc>::const_iterator Loc = SymbolTable.find(Name);
|
||||
if (Loc == SymbolTable.end())
|
||||
return;
|
||||
|
||||
RelocationList &Relocs = UnresolvedRelocations[Name];
|
||||
DEBUG(dbgs() << "Resolving symbol '" << Name << "'\n");
|
||||
for (int i = 0, e = Relocs.size(); i != e; ++i) {
|
||||
// Change the relocation to be section relative rather than symbol
|
||||
// relative and move it to the resolved relocation list.
|
||||
RelocationEntry Entry = Relocs[i];
|
||||
Entry.Addend += Loc->second.second;
|
||||
Relocations[Loc->second.first].push_back(Entry);
|
||||
}
|
||||
// FIXME: Keep a worklist of the relocations we've added so that we can
|
||||
// resolve more selectively later.
|
||||
Relocs.clear();
|
||||
}
|
||||
|
||||
bool RuntimeDyldMachO::loadObject(MemoryBuffer *InputBuffer) {
|
||||
// If the linker is in an error state, don't do anything.
|
||||
if (hasError())
|
||||
@ -486,31 +539,46 @@ bool RuntimeDyldMachO::loadObject(MemoryBuffer *InputBuffer) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Assign the addresses of the sections from the object so that any
|
||||
// relocations to them get set properly.
|
||||
// FIXME: This is done directly from the client at the moment. We should
|
||||
// default the values to the local storage, at least when the target arch
|
||||
// is the same as the host arch.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Assign an address to a symbol name and resolve all the relocations
|
||||
// associated with it.
|
||||
void RuntimeDyldMachO::reassignSymbolAddress(StringRef Name, uint8_t *Addr) {
|
||||
// Assign the address in our symbol table.
|
||||
SymbolTable[Name] = Addr;
|
||||
void RuntimeDyldMachO::reassignSectionAddress(unsigned SectionID,
|
||||
uint64_t Addr) {
|
||||
// The address to use for relocation resolution is not
|
||||
// the address of the local section buffer. We must be doing
|
||||
// a remote execution environment of some sort. Re-apply any
|
||||
// relocations referencing this section with the given address.
|
||||
//
|
||||
// Addr is a uint64_t because we can't assume the pointer width
|
||||
// of the target is the same as that of the host. Just use a generic
|
||||
// "big enough" type.
|
||||
|
||||
RelocationList &Relocs = Relocations[Name];
|
||||
SectionLoadAddress[SectionID] = Addr;
|
||||
|
||||
RelocationList &Relocs = Relocations[SectionID];
|
||||
for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
|
||||
RelocationEntry &RE = Relocs[i];
|
||||
uint8_t *Target = SymbolTable[RE.Target] + RE.Offset;
|
||||
uint8_t *Target = (uint8_t*)Sections[RE.SectionID].base() + RE.Offset;
|
||||
bool isPCRel = (RE.Data >> 24) & 1;
|
||||
unsigned Type = (RE.Data >> 28) & 0xf;
|
||||
unsigned Size = 1 << ((RE.Data >> 25) & 3);
|
||||
|
||||
DEBUG(dbgs() << "Resolving relocation at '" << RE.Target
|
||||
<< "' + " << RE.Offset << " (" << format("%p", Target) << ")"
|
||||
<< " from '" << Name << " (" << format("%p", Addr) << ")"
|
||||
DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID
|
||||
<< " + " << RE.Offset << " (" << format("%p", Target) << ")"
|
||||
<< " from Section #" << SectionID << " (" << format("%p", Addr) << ")"
|
||||
<< "(" << (isPCRel ? "pcrel" : "absolute")
|
||||
<< ", type: " << Type << ", Size: " << Size << ").\n");
|
||||
<< ", type: " << Type << ", Size: " << Size << ", Addend: "
|
||||
<< RE.Addend << ").\n");
|
||||
|
||||
resolveRelocation(Target, Addr, isPCRel, Type, Size);
|
||||
RE.isResolved = true;
|
||||
resolveRelocation(Target, Addr, isPCRel, Type, Size, RE.Addend);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -51,12 +51,30 @@ EntryPoint("entry",
|
||||
class TrivialMemoryManager : public RTDyldMemoryManager {
|
||||
public:
|
||||
SmallVector<sys::MemoryBlock, 16> FunctionMemory;
|
||||
SmallVector<sys::MemoryBlock, 16> DataMemory;
|
||||
|
||||
uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
|
||||
unsigned SectionID);
|
||||
uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
|
||||
unsigned SectionID);
|
||||
|
||||
uint8_t *startFunctionBody(const char *Name, uintptr_t &Size);
|
||||
void endFunctionBody(const char *Name, uint8_t *FunctionStart,
|
||||
uint8_t *FunctionEnd);
|
||||
};
|
||||
|
||||
uint8_t *TrivialMemoryManager::allocateCodeSection(uintptr_t Size,
|
||||
unsigned Alignment,
|
||||
unsigned SectionID) {
|
||||
return (uint8_t*)sys::Memory::AllocateRWX(Size, 0, 0).base();
|
||||
}
|
||||
|
||||
uint8_t *TrivialMemoryManager::allocateDataSection(uintptr_t Size,
|
||||
unsigned Alignment,
|
||||
unsigned SectionID) {
|
||||
return (uint8_t*)sys::Memory::AllocateRWX(Size, 0, 0).base();
|
||||
}
|
||||
|
||||
uint8_t *TrivialMemoryManager::startFunctionBody(const char *Name,
|
||||
uintptr_t &Size) {
|
||||
return (uint8_t*)sys::Memory::AllocateRWX(Size, 0, 0).base();
|
||||
|
@ -113,6 +113,14 @@ public:
|
||||
EndFunctionBodyCall(F, FunctionStart, FunctionEnd));
|
||||
Base->endFunctionBody(F, FunctionStart, FunctionEnd);
|
||||
}
|
||||
virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
|
||||
unsigned SectionID) {
|
||||
return Base->allocateDataSection(Size, Alignment, SectionID);
|
||||
}
|
||||
virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
|
||||
unsigned SectionID) {
|
||||
return Base->allocateCodeSection(Size, Alignment, SectionID);
|
||||
}
|
||||
virtual uint8_t *allocateSpace(intptr_t Size, unsigned Alignment) {
|
||||
return Base->allocateSpace(Size, Alignment);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user