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- VECTOR_SHUFFLE of v4i32 / v4f32 with undef second vector always matches
PSHUFD. We can make permutes entries which point to the undef pointing anything we want. - Change some names to appease Chris. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26951 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1368,27 +1368,6 @@ static bool DarwinGVRequiresExtraLoad(GlobalValue *GV) {
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(GV->isExternal() && !GV->hasNotBeenReadFromBytecode()));
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}
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/// isPSHUFDMask - Return true if the specified VECTOR_SHUFFLE operand
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/// specifies a shuffle of elements that is suitable for input to PSHUFD.
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bool X86::isPSHUFDMask(SDNode *N) {
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assert(N->getOpcode() == ISD::BUILD_VECTOR);
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if (N->getNumOperands() != 4)
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return false;
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// This is a splat operation if each element of the permute is the same, and
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// if the value doesn't reference the second vector.
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SDOperand Elt = N->getOperand(0);
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assert(isa<ConstantSDNode>(Elt) && "Invalid VECTOR_SHUFFLE mask!");
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for (unsigned i = 1, e = N->getNumOperands(); i != e; ++i) {
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assert(isa<ConstantSDNode>(N->getOperand(i)) &&
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"Invalid VECTOR_SHUFFLE mask!");
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if (cast<ConstantSDNode>(N->getOperand(i))->getValue() >= 4) return false;
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}
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return true;
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}
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/// isSplatMask - Return true if the specified VECTOR_SHUFFLE operand specifies
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/// a splat of a single element.
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bool X86::isSplatMask(SDNode *N) {
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@ -1412,9 +1391,10 @@ bool X86::isSplatMask(SDNode *N) {
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return cast<ConstantSDNode>(Elt)->getValue() < N->getNumOperands();
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}
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/// getShuffleImmediate - Return the appropriate immediate to shuffle
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/// the specified isShuffleMask VECTOR_SHUFFLE mask.
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unsigned X86::getShuffleImmediate(SDNode *N) {
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/// getShuffleSHUFImmediate - Return the appropriate immediate to shuffle
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/// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUF* and SHUFP*
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/// instructions.
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unsigned X86::getShuffleSHUFImmediate(SDNode *N) {
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unsigned NumOperands = N->getNumOperands();
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unsigned Shift = (NumOperands == 4) ? 2 : 1;
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unsigned Mask = 0;
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@ -1428,6 +1408,28 @@ unsigned X86::getShuffleImmediate(SDNode *N) {
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return Mask;
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}
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/// getShufflePSHUFDImmediate - Return the appropriate immediate to shuffle
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/// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUFD instruction.
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unsigned X86::getShufflePSHUFDImmediate(SDNode *N) {
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unsigned NumOperands = N->getNumOperands();
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unsigned Mask = 0;
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assert(NumOperands == 4 && "Expect v4f32 / v4i32 vector operand");
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unsigned i = NumOperands - 1;
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do {
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uint64_t Val = cast<ConstantSDNode>(N->getOperand(i))->getValue();
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// Second vector operand must be undef. We can have it point to anything
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// we want.
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if (Val >= NumOperands) Val = 0;
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Mask |= Val;
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Mask <<= 2;
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--i;
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} while (i != 0);
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return Mask;
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}
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/// LowerOperation - Provide custom lowering hooks for some operations.
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///
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SDOperand X86TargetLowering::LowerOperation(SDOperand Op, SelectionDAG &DAG) {
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@ -2217,7 +2219,7 @@ SDOperand X86TargetLowering::LowerOperation(SDOperand Op, SelectionDAG &DAG) {
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return DAG.getNode(X86ISD::UNPCKLP, VT, V1, V1);
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// Leave the VECTOR_SHUFFLE alone. It matches SHUFP*.
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return SDOperand();
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} else if (VT == MVT::v4f32 && X86::isPSHUFDMask(PermMask.Val))
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} else if (VT == MVT::v4f32)
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// Leave the VECTOR_SHUFFLE alone. It matches PSHUFD.
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return SDOperand();
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}
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@ -179,17 +179,18 @@ namespace llvm {
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/// Define some predicates that are used for node matching.
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namespace X86 {
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/// isPSHUFDMask - Return true if the specified VECTOR_SHUFFLE operand
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/// specifies a shuffle of elements that is suitable for input to PSHUFD.
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bool isPSHUFDMask(SDNode *N);
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/// isSplatMask - Return true if the specified VECTOR_SHUFFLE operand
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/// specifies a splat of a single element.
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bool isSplatMask(SDNode *N);
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/// getShuffleImmediate - Return the appropriate immediate to shuffle
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/// the specified isShuffleMask VECTOR_SHUFFLE mask.
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unsigned getShuffleImmediate(SDNode *N);
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/// getShuffleSHUFImmediate - Return the appropriate immediate to shuffle
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/// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUF* and SHUFP*
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/// instructions.
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unsigned getShuffleSHUFImmediate(SDNode *N);
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/// getShufflePSHUFDImmediate - Return the appropriate immediate to shuffle
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/// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUFD instruction.
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unsigned getShufflePSHUFDImmediate(SDNode *N);
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}
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//===----------------------------------------------------------------------===//
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@ -41,19 +41,21 @@ def X86loadpf64 : PatFrag<(ops node:$ptr), (f64 (X86loadp node:$ptr))>;
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def loadv4f32 : PatFrag<(ops node:$ptr), (v4f32 (load node:$ptr))>;
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def loadv2f64 : PatFrag<(ops node:$ptr), (v2f64 (load node:$ptr))>;
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// SHUFFLE_get_imm xform function: convert vector_shuffle mask to PSHUF*,
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// SHUF* etc. imm.
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def SHUFFLE_get_imm : SDNodeXForm<build_vector, [{
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return getI8Imm(X86::getShuffleImmediate(N));
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// SHUFFLE_get_shuf_imm xform function: convert vector_shuffle mask to PSHUF*,
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// SHUFP* etc. imm.
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def SHUFFLE_get_shuf_imm : SDNodeXForm<build_vector, [{
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return getI8Imm(X86::getShuffleSHUFImmediate(N));
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}]>;
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def SHUFFLE_splat_mask : PatLeaf<(build_vector), [{
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return X86::isSplatMask(N);
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}], SHUFFLE_get_imm>;
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def SHUFFLE_get_pshufd_imm : SDNodeXForm<build_vector, [{
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return getI8Imm(X86::getShufflePSHUFDImmediate(N));
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}]>;
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def PSHUFD_shuffle_mask : PatLeaf<(build_vector), [{
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return X86::isPSHUFDMask(N);
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}], SHUFFLE_get_imm>;
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def SHUFP_splat_mask : PatLeaf<(build_vector), [{
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return X86::isSplatMask(N);
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}], SHUFFLE_get_shuf_imm>;
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def PSHUFD_shuffle_mask : PatLeaf<(build_vector), [{}], SHUFFLE_get_pshufd_imm>;
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//===----------------------------------------------------------------------===//
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// SSE scalar FP Instructions
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@ -801,13 +803,18 @@ def : Pat<(v16i8 (X86s2vec R32:$src)), (MOVD128rr R32:$src)>,
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// Splat v4f32 / v4i32
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def : Pat<(vector_shuffle (v4f32 VR128:$src), (undef), SHUFFLE_splat_mask:$sm),
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(v4f32 (SHUFPSrr VR128:$src, VR128:$src, SHUFFLE_splat_mask:$sm))>;
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def : Pat<(vector_shuffle (v4i32 VR128:$src), (undef), SHUFFLE_splat_mask:$sm),
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(v4i32 (SHUFPSrr VR128:$src, VR128:$src, SHUFFLE_splat_mask:$sm))>;
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def : Pat<(vector_shuffle (v4f32 VR128:$src), (undef), SHUFP_splat_mask:$sm),
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(v4f32 (SHUFPSrr VR128:$src, VR128:$src, SHUFP_splat_mask:$sm))>;
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def : Pat<(vector_shuffle (v4i32 VR128:$src), (undef), SHUFP_splat_mask:$sm),
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(v4i32 (SHUFPSrr VR128:$src, VR128:$src, SHUFP_splat_mask:$sm))>;
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// Splat v2f64 / v2i64
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def : Pat<(X86unpcklp (v2f64 VR128:$src1), VR128:$src2),
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(v2f64 (UNPCKLPDrr VR128:$src1, VR128:$src2))>;
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def : Pat<(X86unpcklp (v2i64 VR128:$src1), VR128:$src2),
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(v2i64 (UNPCKLPDrr VR128:$src1, VR128:$src2))>;
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// Shuffle v4i32, undef
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def : Pat<(vector_shuffle (v4i32 VR128:$src1), (undef),
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PSHUFD_shuffle_mask:$src2),
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(v4i32 (PSHUFDrr VR128:$src1, PSHUFD_shuffle_mask:$src2))>;
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