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When passing a parameter using the 'byval' mechanism, inline code needs to be used
to perform the copy, which may be of lots of memory [*]. It would be good if the fall-back code generated something reasonable, i.e. did the copy in a loop, rather than vast numbers of loads and stores. Add a note about this. Currently target specific code seems to always kick in so this is more of a theoretical issue rather than a practical one now that X86 has been fixed. [*] It's amazing how often people pass mega-byte long arrays by copy... git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118275 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -3283,6 +3283,8 @@ static SDValue getMemcpyLoadsAndStores(SelectionDAG &DAG, DebugLoc dl,
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// Expand memcpy to a series of load and store ops if the size operand falls
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// below a certain threshold.
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// TODO: In the AlwaysInline case, if the size is big then generate a loop
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// rather than maybe a humongous number of loads and stores.
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const TargetLowering &TLI = DAG.getTargetLoweringInfo();
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std::vector<EVT> MemOps;
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bool DstAlignCanChange = false;
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