PR1210: make uniquing of struct and function types more efficient by

using a DenseMap and Talin's new GeneralHash, avoiding the need for a
temporary std::vector on every lookup.

Patch by Meador Inge!


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151049 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jay Foad 2012-02-21 09:25:52 +00:00
parent dac3d36584
commit 6b842e35dc
2 changed files with 131 additions and 34 deletions

View File

@ -29,6 +29,7 @@
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/Hashing.h"
#include <vector>
namespace llvm {
@ -89,6 +90,107 @@ struct DenseMapAPFloatKeyInfo {
}
};
struct AnonStructTypeKeyInfo {
struct KeyTy {
ArrayRef<Type*> ETypes;
bool isPacked;
KeyTy(const ArrayRef<Type*>& E, bool P) :
ETypes(E), isPacked(P) {}
KeyTy(const KeyTy& that) :
ETypes(that.ETypes), isPacked(that.isPacked) {}
KeyTy(const StructType* ST) :
ETypes(ArrayRef<Type*>(ST->element_begin(), ST->element_end())),
isPacked(ST->isPacked()) {}
bool operator==(const KeyTy& that) const {
if (isPacked != that.isPacked)
return false;
if (ETypes != that.ETypes)
return false;
return true;
}
bool operator!=(const KeyTy& that) const {
return !this->operator==(that);
}
};
static inline StructType* getEmptyKey() {
return DenseMapInfo<StructType*>::getEmptyKey();
}
static inline StructType* getTombstoneKey() {
return DenseMapInfo<StructType*>::getTombstoneKey();
}
static unsigned getHashValue(const KeyTy& Key) {
GeneralHash Hash;
Hash.add(Key.ETypes);
Hash.add(Key.isPacked);
return Hash.finish();
}
static unsigned getHashValue(const StructType *ST) {
return getHashValue(KeyTy(ST));
}
static bool isEqual(const KeyTy& LHS, const StructType *RHS) {
if (RHS == getEmptyKey() || RHS == getTombstoneKey())
return false;
return LHS == KeyTy(RHS);
}
static bool isEqual(const StructType *LHS, const StructType *RHS) {
return LHS == RHS;
}
};
struct FunctionTypeKeyInfo {
struct KeyTy {
const Type *ReturnType;
ArrayRef<Type*> Params;
bool isVarArg;
KeyTy(const Type* R, const ArrayRef<Type*>& P, bool V) :
ReturnType(R), Params(P), isVarArg(V) {}
KeyTy(const KeyTy& that) :
ReturnType(that.ReturnType),
Params(that.Params),
isVarArg(that.isVarArg) {}
KeyTy(const FunctionType* FT) :
ReturnType(FT->getReturnType()),
Params(ArrayRef<Type*>(FT->param_begin(), FT->param_end())),
isVarArg(FT->isVarArg()) {}
bool operator==(const KeyTy& that) const {
if (ReturnType != that.ReturnType)
return false;
if (isVarArg != that.isVarArg)
return false;
if (Params != that.Params)
return false;
return true;
}
bool operator!=(const KeyTy& that) const {
return !this->operator==(that);
}
};
static inline FunctionType* getEmptyKey() {
return DenseMapInfo<FunctionType*>::getEmptyKey();
}
static inline FunctionType* getTombstoneKey() {
return DenseMapInfo<FunctionType*>::getTombstoneKey();
}
static unsigned getHashValue(const KeyTy& Key) {
GeneralHash Hash;
Hash.add(Key.ReturnType);
Hash.add(Key.Params);
Hash.add(Key.isVarArg);
return Hash.finish();
}
static unsigned getHashValue(const FunctionType *FT) {
return getHashValue(KeyTy(FT));
}
static bool isEqual(const KeyTy& LHS, const FunctionType *RHS) {
if (RHS == getEmptyKey() || RHS == getTombstoneKey())
return false;
return LHS == KeyTy(RHS);
}
static bool isEqual(const FunctionType *LHS, const FunctionType *RHS) {
return LHS == RHS;
}
};
/// DebugRecVH - This is a CallbackVH used to keep the Scope -> index maps
/// up to date as MDNodes mutate. This class is implemented in DebugLoc.cpp.
class DebugRecVH : public CallbackVH {
@ -180,9 +282,10 @@ public:
DenseMap<unsigned, IntegerType*> IntegerTypes;
// TODO: Optimize FunctionTypes/AnonStructTypes!
std::map<std::vector<Type*>, FunctionType*> FunctionTypes;
std::map<std::vector<Type*>, StructType*> AnonStructTypes;
typedef DenseMap<FunctionType*, bool, FunctionTypeKeyInfo> FunctionTypeMap;
FunctionTypeMap FunctionTypes;
typedef DenseMap<StructType*, bool, AnonStructTypeKeyInfo> StructTypeMap;
StructTypeMap AnonStructTypes;
StringMap<StructType*> NamedStructTypes;
unsigned NamedStructTypesUniqueID;

View File

@ -390,24 +390,20 @@ FunctionType::FunctionType(Type *Result, ArrayRef<Type*> Params,
// FunctionType::get - The factory function for the FunctionType class.
FunctionType *FunctionType::get(Type *ReturnType,
ArrayRef<Type*> Params, bool isVarArg) {
// TODO: This is brutally slow.
unsigned ParamsSize = Params.size();
std::vector<Type*> Key;
Key.reserve(ParamsSize + 2);
Key.push_back(const_cast<Type*>(ReturnType));
for (unsigned i = 0, e = ParamsSize; i != e; ++i)
Key.push_back(const_cast<Type*>(Params[i]));
if (isVarArg)
Key.push_back(0);
LLVMContextImpl *pImpl = ReturnType->getContext().pImpl;
FunctionType *&FT = pImpl->FunctionTypes[Key];
if (FT == 0) {
FunctionTypeKeyInfo::KeyTy Key(ReturnType, Params, isVarArg);
LLVMContextImpl::FunctionTypeMap::iterator I =
pImpl->FunctionTypes.find_as(Key);
FunctionType *FT;
if (I == pImpl->FunctionTypes.end()) {
FT = (FunctionType*) pImpl->TypeAllocator.
Allocate(sizeof(FunctionType) + sizeof(Type*) * (ParamsSize + 1),
Allocate(sizeof(FunctionType) + sizeof(Type*) * (Params.size() + 1),
AlignOf<FunctionType>::Alignment);
new (FT) FunctionType(ReturnType, Params, isVarArg);
pImpl->FunctionTypes[FT] = true;
} else {
FT = I->first;
}
return FT;
@ -440,24 +436,22 @@ bool FunctionType::isValidArgumentType(Type *ArgTy) {
StructType *StructType::get(LLVMContext &Context, ArrayRef<Type*> ETypes,
bool isPacked) {
// FIXME: std::vector is horribly inefficient for this probe.
unsigned ETypesSize = ETypes.size();
std::vector<Type*> Key(ETypesSize);
for (unsigned i = 0, e = ETypesSize; i != e; ++i) {
assert(isValidElementType(ETypes[i]) &&
"Invalid type for structure element!");
Key[i] = ETypes[i];
LLVMContextImpl *pImpl = Context.pImpl;
AnonStructTypeKeyInfo::KeyTy Key(ETypes, isPacked);
LLVMContextImpl::StructTypeMap::iterator I =
pImpl->AnonStructTypes.find_as(Key);
StructType *ST;
if (I == pImpl->AnonStructTypes.end()) {
// Value not found. Create a new type!
ST = new (Context.pImpl->TypeAllocator) StructType(Context);
ST->setSubclassData(SCDB_IsLiteral); // Literal struct.
ST->setBody(ETypes, isPacked);
Context.pImpl->AnonStructTypes[ST] = true;
} else {
ST = I->first;
}
if (isPacked)
Key.push_back(0);
StructType *&ST = Context.pImpl->AnonStructTypes[Key];
if (ST) return ST;
// Value not found. Create a new type!
ST = new (Context.pImpl->TypeAllocator) StructType(Context);
ST->setSubclassData(SCDB_IsLiteral); // Literal struct.
ST->setBody(ETypes, isPacked);
return ST;
}