From 708e44fc9678085d35ce522aaf5995494901d312 Mon Sep 17 00:00:00 2001 From: Craig Topper Date: Mon, 23 Apr 2012 07:36:33 +0000 Subject: [PATCH] Use MVT instead of EVT through all of LowerVECTOR_SHUFFLEtoBlend and not just the switch. Saves a little bit of binary size. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@155339 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/Target/X86/X86ISelLowering.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp index dc942461444..b9dba7bdf31 100644 --- a/lib/Target/X86/X86ISelLowering.cpp +++ b/lib/Target/X86/X86ISelLowering.cpp @@ -5402,7 +5402,7 @@ static SDValue LowerVECTOR_SHUFFLEtoBlend(ShuffleVectorSDNode *SVOp, SDValue V1 = SVOp->getOperand(0); SDValue V2 = SVOp->getOperand(1); DebugLoc dl = SVOp->getDebugLoc(); - EVT VT = SVOp->getValueType(0); + MVT VT = SVOp->getValueType(0).getSimpleVT(); unsigned NumElems = VT.getVectorNumElements(); if (!Subtarget->hasSSE41()) @@ -5411,7 +5411,7 @@ static SDValue LowerVECTOR_SHUFFLEtoBlend(ShuffleVectorSDNode *SVOp, unsigned ISDNo = 0; MVT OpTy; - switch (VT.getSimpleVT().SimpleTy) { + switch (VT.SimpleTy) { default: return SDValue(); case MVT::v8i16: ISDNo = X86ISD::BLENDPW;