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Describe the reasoning for compact unwind in better terms. Thanks to Nick Kledzik for the description.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136064 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1813,12 +1813,14 @@ $ llc -regalloc=pbqp file.bc -o pbqp.s;
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<div>
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<p>Unwinding out of a function is done virually via DWARF encodings. These
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encodings exist in two forms: a Common Information Entry (CIE) and a Frame
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Description Entry (FDE). These two tables contain the information necessary
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for the unwinder to restore the state of the computer to before the function
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was called. However, the tables themselves are rather large. LLVM can use a
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"compact unwind" encoding to represent the virtual unwinding.</p>
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<p>Throwing an exception requires <em>unwinding</em> out of a function. The
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information on how to unwind a given function is traditionally expressed in
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DWARF unwind (a.k.a. frame) info. But that format was originally developed
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for debuggers to backtrace, and each Frame Description Entry (FDE) requires
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~20-30 bytes per function. There is also the cost of mapping from an address
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in a function to the corresponding FDE at runtime. An alternative unwind
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encoding is called <em>compact unwind</em> and requires just 4-bytes per
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function.</p>
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<p>The compact unwind encoding is a 32-bit value, which is encoded in an
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architecture-specific way. It specifies which registers to restore and from
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@ -1834,7 +1836,7 @@ $ llc -regalloc=pbqp file.bc -o pbqp.s;
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<p>For X86, there are three modes for the compact unwind encoding:</p>
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<ul>
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<dl>
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<dt><i>Function with a Frame Pointer (<code>EBP</code> or <code>RBP</code>)</i></dt>
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<dd><p><code>EBP/RBP</code>-based frame, where <code>EBP/RBP</code> is pushed
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onto the stack immediately after the return address,
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@ -1845,10 +1847,11 @@ $ llc -regalloc=pbqp file.bc -o pbqp.s;
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more into the PC. All non-volatile registers that need to be restored must
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have been saved in a small range on the stack that
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starts <code>EBP-4</code> to <code>EBP-1020</code> (<code>RBP-8</code>
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to <code>RBP-1020</code>). The offset (divided by 4) is encoded in bits
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16-23 (mask: <code>0x00FF0000</code>). The registers saved are encoded in
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bits 0-14 (mask: <code>0x00007FFF</code>) as five 3-bit entries from the
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following table:</p>
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to <code>RBP-1020</code>). The offset (divided by 4 in 32-bit mode and 8
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in 64-bit mode) is encoded in bits 16-23 (mask: <code>0x00FF0000</code>).
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The registers saved are encoded in bits 0-14
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(mask: <code>0x00007FFF</code>) as five 3-bit entries from the following
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table:</p>
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<table border="1" cellspacing="0">
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<tr>
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<th>Compact Number</th>
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@ -1895,13 +1898,14 @@ $ llc -regalloc=pbqp file.bc -o pbqp.s;
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to the <code>ESP/RSP</code>. Then the return is done by popping the stack
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into the PC. All non-volatile registers that need to be restored must have
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been saved on the stack immediately after the return address. The stack
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size (divided by 4) is encoded in bits 16-23
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(mask: <code>0x00FF0000</code>). There is a maximum stack size of 1024
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bytes. The number of registers saved is encoded in bits 9-12
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(mask: <code>0x00001C00</code>). Bits 0-9 (mask:
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<code>0x000003FF</code>) contain which registers were saved and their
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order. (See the <code>encodeCompactUnwindRegistersWithoutFrame()</code>
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function in <code>lib/Target/X86FrameLowering.cpp</code> for the encoding
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size (divided by 4 in 32-bit mode and 8 in 64-bit mode) is encoded in bits
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16-23 (mask: <code>0x00FF0000</code>). There is a maximum stack size of
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1024 bytes in 32-bit mode and 2048 in 64-bit mode. The number of registers
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saved is encoded in bits 9-12 (mask: <code>0x00001C00</code>). Bits 0-9
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(mask: <code>0x000003FF</code>) contain which registers were saved and
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their order. (See
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the <code>encodeCompactUnwindRegistersWithoutFrame()</code> function
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in <code>lib/Target/X86FrameLowering.cpp</code> for the encoding
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algorithm.)</p></dd>
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<dt><i>Frameless with a Large Constant Stack Size (<code>EBP</code>
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@ -1912,7 +1916,7 @@ $ llc -regalloc=pbqp file.bc -o pbqp.s;
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$nnnnnn, %esp</code>" in its prolog. The compact encoding contains the
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offset to the <code>$nnnnnn</code> value in the function in bits 9-12
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(mask: <code>0x00001C00</code>).</p></dd>
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</ul>
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</dl>
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</div>
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