Add a return value to make this function more useful.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184200 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Nadav Rotem 2013-06-18 15:57:12 +00:00
parent 2c073ee754
commit 7a0fad9a86
2 changed files with 4 additions and 2 deletions

View File

@ -225,7 +225,7 @@ Value *BoUpSLP::isUnsafeToSink(Instruction *Src, Instruction *Dst) {
return 0;
}
void BoUpSLP::vectorizeArith(ArrayRef<Value *> Operands) {
Value *BoUpSLP::vectorizeArith(ArrayRef<Value *> Operands) {
int LastIdx = getLastIndex(Operands, Operands.size());
Instruction *Loc = getInsertionPoint(LastIdx);
Builder.SetInsertPoint(Loc);
@ -241,6 +241,8 @@ void BoUpSLP::vectorizeArith(ArrayRef<Value *> Operands) {
Value *S = Builder.CreateExtractElement(Vec, Builder.getInt32(i));
Operands[i]->replaceAllUsesWith(S);
}
return Vec;
}
int BoUpSLP::getTreeCost(ArrayRef<Value *> VL) {

View File

@ -72,7 +72,7 @@ struct BoUpSLP {
bool vectorizeStores(ArrayRef<StoreInst *> Stores, int costThreshold);
/// \brief Vectorize a group of scalars into a vector tree.
void vectorizeArith(ArrayRef<Value *> Operands);
Value *vectorizeArith(ArrayRef<Value *> Operands);
/// \returns the list of new instructions that were added in order to collect
/// scalars into vectors. This list can be used to further optimize the gather