Reimplement TD pass completely it now works

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4635 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2002-11-08 21:28:37 +00:00
parent 01fb0c75aa
commit 7a21163cef

View File

@ -12,7 +12,6 @@
#include "llvm/Module.h"
#include "llvm/DerivedTypes.h"
#include "Support/Statistic.h"
#include <set>
static RegisterAnalysis<TDDataStructures>
Y("tddatastructure", "Top-down Data Structure Analysis Closure");
@ -21,7 +20,6 @@ Y("tddatastructure", "Top-down Data Structure Analysis Closure");
// our memory... here...
//
void TDDataStructures::releaseMemory() {
BUMaps.clear();
for (std::map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
E = DSInfo.end(); I != E; ++I)
delete I->second;
@ -37,21 +35,14 @@ void TDDataStructures::releaseMemory() {
bool TDDataStructures::run(Module &M) {
BUDataStructures &BU = getAnalysis<BUDataStructures>();
// Calculate the CallSitesForFunction mapping from the BU info...
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
if (!I->isExternal())
if (const std::vector<DSCallSite> *CS = BU.getCallSites(*I))
for (unsigned i = 0, e = CS->size(); i != e; ++i)
if (Function *F = (*CS)[i].getResolvingCaller())
CallSitesForFunction[F].push_back(&(*CS)[i]);
// Calculate top-down from main...
if (Function *F = M.getMainFunction())
calculateGraph(*F);
// Next calculate the graphs for each function...
// Next calculate the graphs for each function unreachable function...
for (Module::reverse_iterator I = M.rbegin(), E = M.rend(); I != E; ++I)
if (!I->isExternal())
calculateGraph(*I);
// Destroy the temporary mapping...
CallSitesForFunction.clear();
return false;
}
@ -81,116 +72,131 @@ void TDDataStructures::ResolveCallSite(DSGraph &Graph,
Graph.getRetNode().mergeWith(CallSite.getRetVal());
}
DSGraph &TDDataStructures::getOrCreateDSGraph(Function &F) {
DSGraph *&G = DSInfo[&F];
if (G == 0) { // Not created yet? Clone BU graph...
G = new DSGraph(getAnalysis<BUDataStructures>().getDSGraph(F));
G->getAuxFunctionCalls().clear();
}
return *G;
}
DSGraph &TDDataStructures::calculateGraph(Function &F) {
// Make sure this graph has not already been calculated, or that we don't get
void TDDataStructures::calculateGraph(Function &F) {
// Make sure this graph has not already been calculated, and that we don't get
// into an infinite loop with mutually recursive functions.
//
DSGraph *&Graph = DSInfo[&F];
if (Graph) return *Graph;
if (GraphDone.count(&F)) return;
GraphDone.insert(&F);
BUDataStructures &BU = getAnalysis<BUDataStructures>();
DSGraph &BUGraph = BU.getDSGraph(F);
// Get the current functions graph...
DSGraph &Graph = getOrCreateDSGraph(F);
// Copy the BU graph, keeping a mapping from the BUGraph to the current Graph
std::map<const DSNode*, DSNodeHandle> BUNodeMap;
Graph = new DSGraph(BUGraph, BUNodeMap);
// We only need the BUMap entries for the nodes that are used in call sites.
// Calculate which nodes are needed.
std::set<const DSNode*> NeededNodes;
std::map<const Function*, std::vector<const DSCallSite*> >::iterator CSFFI
= CallSitesForFunction.find(&F);
if (CSFFI == CallSitesForFunction.end()) {
BUNodeMap.clear(); // No nodes are neccesary
} else {
std::vector<const DSCallSite*> &CSV = CSFFI->second;
for (unsigned i = 0, e = CSV.size(); i != e; ++i) {
NeededNodes.insert(CSV[i]->getRetVal().getNode());
for (unsigned j = 0, je = CSV[i]->getNumPtrArgs(); j != je; ++j)
NeededNodes.insert(CSV[i]->getPtrArg(j).getNode());
}
const std::vector<DSCallSite> &CallSites = Graph.getFunctionCalls();
#if 0
if (CallSites.empty()) {
DEBUG(std::cerr << " [TD] No callees for: " << F.getName() << "\n");
return; // If no call sites, the graph is the same as the BU graph!
}
// Loop through te BUNodeMap, keeping only the nodes that are "Needed"
for (std::map<const DSNode*, DSNodeHandle>::iterator I = BUNodeMap.begin();
I != BUNodeMap.end(); )
if (NeededNodes.count(I->first) && I->first) // Keep needed nodes...
++I;
else {
std::map<const DSNode*, DSNodeHandle>::iterator J = I++;
BUNodeMap.erase(J);
}
NeededNodes.clear(); // We are done with this temporary data structure
// Convert the mapping from a node-to-node map into a node-to-nodehandle map
BUNodeMapTy &BUMap = BUMaps[&F];
BUMap.insert(BUNodeMap.begin(), BUNodeMap.end());
BUNodeMap.clear(); // We are done with the temporary map.
const std::vector<DSCallSite> *CallSitesP = BU.getCallSites(F);
if (CallSitesP == 0) {
DEBUG(std::cerr << " [TD] No callers for: " << F.getName() << "\n");
return *Graph; // If no call sites, the graph is the same as the BU graph!
}
// Loop over all call sites of this function, merging each one into this
// graph.
#endif
// Loop over all of the call sites, building a multi-map from Callees to
// DSCallSite*'s. With this map we can then loop over each callee, cloning
// this graph once into it, then resolving arguments.
//
DEBUG(std::cerr << " [TD] Inlining " << CallSitesP->size()
<< " callers for: " << F.getName() << "\n");
const std::vector<DSCallSite> &CallSites = *CallSitesP;
for (unsigned c = 0, ce = CallSites.size(); c != ce; ++c) {
const DSCallSite &CallSite = CallSites[c];
Function &Caller = *CallSite.getResolvingCaller();
assert(&Caller && !Caller.isExternal() &&
"Externals function cannot 'call'!");
std::multimap<Function*, const DSCallSite*> CalleeSites;
for (unsigned i = 0, e = CallSites.size(); i != e; ++i) {
const DSCallSite &CS = CallSites[i];
const std::vector<GlobalValue*> Callees =
CS.getCallee().getNode()->getGlobals();
DEBUG(std::cerr << "\t [TD] Inlining caller #" << c << " '"
<< Caller.getName() << "' into callee: " << F.getName() << "\n");
// Self recursion is not tracked in BU pass...
assert(&Caller != &F && "This cannot happen!\n");
// Recursively compute the graph for the Caller. It should be fully
// resolved except if there is mutual recursion...
//
DSGraph &CG = calculateGraph(Caller); // Graph to inline
DEBUG(std::cerr << "\t\t[TD] Got graph for " << Caller.getName()
<< " in: " << F.getName() << "\n");
// Translate call site from having links into the BU graph
DSCallSite CallSiteInCG(CallSite, BUMaps[&Caller]);
// These two maps keep track of where scalars in the old graph _used_
// to point to, and of new nodes matching nodes of the old graph.
std::map<Value*, DSNodeHandle> OldValMap;
std::map<const DSNode*, DSNodeHandle> OldNodeMap;
// FIXME: Eventually use DSGraph::mergeInGraph here...
// Graph->mergeInGraph(CallSiteInCG, CG, false);
// Clone the Caller's graph into the current graph, keeping
// track of where scalars in the old graph _used_ to point...
// Do this here because it only needs to happens once for each Caller!
// Strip scalars but not allocas since they are alive in callee.
//
DSNodeHandle RetVal = Graph->cloneInto(CG, OldValMap, OldNodeMap,
DSGraph::KeepAllocaBit);
ResolveCallSite(*Graph, DSCallSite(CallSiteInCG, OldNodeMap));
// Loop over all of the functions that this call may invoke...
for (unsigned c = 0, e = Callees.size(); c != e; ++c)
if (Function *F = dyn_cast<Function>(Callees[c])) // If this is a fn...
if (!F->isExternal()) // If it's not external
CalleeSites.insert(std::make_pair(F, &CS)); // Keep track of it!
}
// Recompute the Incomplete markers and eliminate unreachable nodes.
Graph->maskIncompleteMarkers();
Graph->markIncompleteNodes(/*markFormals*/ !F.hasInternalLinkage()
// Now that we have information about all of the callees, propogate the
// current graph into the callees.
//
DEBUG(std::cerr << " [TD] Inlining '" << F.getName() << "' into "
<< CalleeSites.size() << " callees.\n");
// Loop over all the callees...
for (std::multimap<Function*, const DSCallSite*>::iterator
I = CalleeSites.begin(), E = CalleeSites.end(); I != E; )
if (I->first == &F) { // Bottom-up pass takes care of self loops!
++I;
} else {
// For each callee...
Function *Callee = I->first;
DSGraph &CG = getOrCreateDSGraph(*Callee); // Get the callee's graph...
DEBUG(std::cerr << "\t [TD] Inlining into callee '" << Callee->getName()
<< "'\n");
// Clone our current graph into the callee...
std::map<Value*, DSNodeHandle> OldValMap;
std::map<const DSNode*, DSNodeHandle> OldNodeMap;
CG.cloneInto(Graph, OldValMap, OldNodeMap,
DSGraph::KeepAllocaBit | DSGraph::DontCloneCallNodes);
OldValMap.clear(); // We don't care about the ValMap
// Loop over all of the invocation sites of the callee, resolving
// arguments to our graph. This loop may iterate multiple times if the
// current function calls this callee multiple times with different
// signatures.
//
for (; I != E && I->first == Callee; ++I) {
// Map call site into callee graph
DSCallSite NewCS(*I->second, OldNodeMap);
// Resolve the return values...
NewCS.getRetVal().mergeWith(CG.getRetNode());
// Resolve all of the arguments...
Function::aiterator AI = Callee->abegin();
for (unsigned i = 0, e = NewCS.getNumPtrArgs(); i != e; ++i, ++AI) {
// Advance the argument iterator to the first pointer argument...
while (!DS::isPointerType(AI->getType())) {
++AI;
#ifndef NDEBUG
if (AI == Callee->aend())
std::cerr << "Bad call to Function: " << Callee->getName()<< "\n";
#endif
assert(AI != Callee->aend() &&
"# Args provided is not # Args required!");
}
// Add the link from the argument scalar to the provided value
DSNodeHandle &NH = CG.getNodeForValue(AI);
assert(NH.getNode() && "Pointer argument without scalarmap entry?");
NH.mergeWith(NewCS.getPtrArg(i));
}
}
// Done with the nodemap...
OldNodeMap.clear();
// Recompute the Incomplete markers and eliminate unreachable nodes.
CG.maskIncompleteMarkers();
CG.markIncompleteNodes(/*markFormals*/ !F.hasInternalLinkage()
/*&& FIXME: NEED TO CHECK IF ALL CALLERS FOUND!*/);
Graph->removeDeadNodes(/*KeepAllGlobals*/ false, /*KeepCalls*/ false);
CG.removeTriviallyDeadNodes(false);
CG.removeDeadNodes(false, true) ;///*KeepAllGlobals*/ false, true);
///*KeepCalls*/ false);
}
DEBUG(std::cerr << " [TD] Done inlining callers for: " << F.getName() << " ["
<< Graph->getGraphSize() << "+" << Graph->getFunctionCalls().size()
<< "]\n");
DEBUG(std::cerr << " [TD] Done inlining into callees for: " << F.getName()
<< " [" << Graph.getGraphSize() << "+"
<< Graph.getFunctionCalls().size() << "]\n");
return *Graph;
// Loop over all the callees... making sure they are all resolved now...
Function *LastFunc = 0;
for (std::multimap<Function*, const DSCallSite*>::iterator
I = CalleeSites.begin(), E = CalleeSites.end(); I != E; ++I)
if (I->first != LastFunc) { // Only visit each callee once...
LastFunc = I->first;
calculateGraph(*I->first);
}
}