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For PR1094:
Adjust the use of SetVector for changes in SetVector's interface. Patch by Gordon Henriksen. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33280 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -857,8 +857,8 @@ namespace {
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// See if one of the nodes about to be removed is actually a better
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// canonical choice than n1.
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unsigned orig_n1 = n1;
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std::vector<unsigned>::iterator DontRemove = Remove.end();
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for (std::vector<unsigned>::iterator I = Remove.begin()+1 /* skip n2 */,
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SetVector<unsigned>::iterator DontRemove = Remove.end();
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for (SetVector<unsigned>::iterator I = Remove.begin()+1 /* skip n2 */,
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E = Remove.end(); I != E; ++I) {
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unsigned n = *I;
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Value *V = IG.node(n)->getValue();
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@ -949,7 +949,7 @@ namespace {
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// Migrate relationships from removed nodes to N1.
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Node *N1 = IG.node(n1);
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for (std::vector<unsigned>::iterator I = Remove.begin(), E = Remove.end();
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for (SetVector<unsigned>::iterator I = Remove.begin(), E = Remove.end();
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I != E; ++I) {
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unsigned n = *I;
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Node *N = IG.node(n);
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@ -972,7 +972,7 @@ namespace {
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if (!n2)
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IG.addEquality(n1, V2, Top);
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else {
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for (std::vector<unsigned>::iterator I = Remove.begin(),
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for (SetVector<unsigned>::iterator I = Remove.begin(),
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E = Remove.end(); I != E; ++I) {
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IG.addEquality(n1, IG.node(*I)->getValue(), Top);
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}
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