This patch was contributed by Daniel Berlin!

Speed up SCCP substantially by processing overdefined values quickly.  This
patch speeds up SCCP by about 30-40% on large testcases.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14861 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2004-07-15 23:36:43 +00:00
parent fed22aac43
commit 80b2d6c8c4

View File

@ -31,6 +31,7 @@
#include "llvm/Support/InstVisitor.h"
#include "llvm/Transforms/Utils/Local.h"
#include "Support/Debug.h"
#include "Support/hash_map"
#include "Support/Statistic.h"
#include "Support/STLExtras.h"
#include <algorithm>
@ -95,9 +96,19 @@ public:
namespace {
class SCCP : public FunctionPass, public InstVisitor<SCCP> {
std::set<BasicBlock*> BBExecutable;// The basic blocks that are executable
std::map<Value*, InstVal> ValueState; // The state each value is in...
hash_map<Value*, InstVal> ValueState; // The state each value is in...
// The reason for two worklists is that overdefined is the lowest state
// on the lattice, and moving things to overdefined as fast as possible
// makes SCCP converge much faster.
// By having a separate worklist, we accomplish this because everything
// possibly overdefined will become overdefined at the soonest possible
// point.
std::vector<Instruction*> OverdefinedInstWorkList;// The overdefined
// instruction work list
std::vector<Instruction*> InstWorkList;// The instruction work list
std::vector<BasicBlock*> BBWorkList; // The BasicBlock work list
/// UsersOfOverdefinedPHIs - Keep track of any users of PHI nodes that are not
@ -126,7 +137,7 @@ public:
private:
friend class InstVisitor<SCCP>; // Allow callbacks from visitor
// markValueOverdefined - Make a value be marked as "constant". If the value
// markConstant - Make a value be marked as "constant". If the value
// is not already a constant, add it to the instruction work list so that
// the users of the instruction are updated later.
//
@ -140,14 +151,14 @@ private:
markConstant(ValueState[I], I, C);
}
// markValueOverdefined - Make a value be marked as "overdefined". If the
// value is not already overdefined, add it to the instruction work list so
// that the users of the instruction are updated later.
//
// markOverdefined - Make a value be marked as "overdefined". If the
// value is not already overdefined, add it to the overdefined instruction
// work list so that the users of the instruction are updated later.
inline void markOverdefined(InstVal &IV, Instruction *I) {
if (IV.markOverdefined()) {
DEBUG(std::cerr << "markOverdefined: " << *I);
InstWorkList.push_back(I); // Only instructions go on the work list
OverdefinedInstWorkList.push_back(I); // Only instructions go on the work list
}
}
inline void markOverdefined(Instruction *I) {
@ -161,7 +172,7 @@ private:
// Instruction object, then use this accessor to get its value from the map.
//
inline InstVal &getValueState(Value *V) {
std::map<Value*, InstVal>::iterator I = ValueState.find(V);
hash_map<Value*, InstVal>::iterator I = ValueState.find(V);
if (I != ValueState.end()) return I->second; // Common case, in the map
if (Constant *CPV = dyn_cast<Constant>(V)) { // Constants are constant
@ -282,8 +293,26 @@ bool SCCP::runOnFunction(Function &F) {
BBExecutable.insert(F.begin()); // Basic block is executable!
BBWorkList.push_back(F.begin()); // Add the block to the work list!
// Process the work lists until their are empty!
while (!BBWorkList.empty() || !InstWorkList.empty()) {
// Process the work lists until they are empty!
while (!BBWorkList.empty() || !InstWorkList.empty() ||
!OverdefinedInstWorkList.empty()) {
// Process the instruction work list...
while (!OverdefinedInstWorkList.empty()) {
Instruction *I = OverdefinedInstWorkList.back();
OverdefinedInstWorkList.pop_back();
DEBUG(std::cerr << "\nPopped off OI-WL: " << I);
// "I" got into the work list because it either made the transition from
// bottom to constant
//
// Anything on this worklist that is overdefined need not be visited
// since all of its users will have already been marked as overdefined
// Update all of the users of this instruction's value...
//
for_each(I->use_begin(), I->use_end(),
bind_obj(this, &SCCP::OperandChangedState));
}
// Process the instruction work list...
while (!InstWorkList.empty()) {
Instruction *I = InstWorkList.back();
@ -292,12 +321,16 @@ bool SCCP::runOnFunction(Function &F) {
DEBUG(std::cerr << "\nPopped off I-WL: " << *I);
// "I" got into the work list because it either made the transition from
// bottom to constant, or to Overdefined.
// bottom to constant
//
// Anything on this worklist that is overdefined need not be visited
// since all of its users will have already been marked as overdefined.
// Update all of the users of this instruction's value...
//
for_each(I->use_begin(), I->use_end(),
bind_obj(this, &SCCP::OperandChangedState));
InstVal &Ival = getValueState (I);
if (!Ival.isOverdefined())
for_each(I->use_begin(), I->use_end(),
bind_obj(this, &SCCP::OperandChangedState));
}
// Process the basic block work list...
@ -348,6 +381,7 @@ bool SCCP::runOnFunction(Function &F) {
// Reset state so that the next invocation will have empty data structures
BBExecutable.clear();
ValueState.clear();
std::vector<Instruction*>().swap(OverdefinedInstWorkList);
std::vector<Instruction*>().swap(InstWorkList);
std::vector<BasicBlock*>().swap(BBWorkList);