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Use operator new instead of new char[].
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53066 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -90,7 +90,7 @@ void Type::destroy() const {
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// Finally, remove the memory as an array deallocation of the chars it was
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// constructed from.
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delete [] reinterpret_cast<const char*>(this);
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operator delete(const_cast<Type *>(this));
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return;
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}
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@ -1124,8 +1124,8 @@ FunctionType *FunctionType::get(const Type *ReturnType,
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if (FT)
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return FT;
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FT = (FunctionType*) new char[sizeof(FunctionType) +
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sizeof(PATypeHandle)*(Params.size()+1)];
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FT = (FunctionType*) operator new(sizeof(FunctionType) +
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sizeof(PATypeHandle)*(Params.size()+1));
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new (FT) FunctionType(ReturnType, Params, isVarArg);
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FunctionTypes->add(VT, FT);
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@ -1266,8 +1266,8 @@ StructType *StructType::get(const std::vector<const Type*> &ETypes,
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if (ST) return ST;
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// Value not found. Derive a new type!
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ST = (StructType*) new char[sizeof(StructType) +
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sizeof(PATypeHandle) * ETypes.size()];
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ST = (StructType*) operator new(sizeof(StructType) +
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sizeof(PATypeHandle) * ETypes.size());
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new (ST) StructType(ETypes, isPacked);
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StructTypes->add(STV, ST);
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