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R600: Fix input modifiers lost for Cayman
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@196922 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -33,6 +33,9 @@ private:
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static char ID;
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const R600InstrInfo *TII;
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void SetFlagInNewMI(MachineInstr *NewMI, const MachineInstr *OldMI,
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unsigned Op);
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public:
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R600ExpandSpecialInstrsPass(TargetMachine &tm) : MachineFunctionPass(ID),
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TII(0) { }
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@ -52,6 +55,15 @@ FunctionPass *llvm::createR600ExpandSpecialInstrsPass(TargetMachine &TM) {
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return new R600ExpandSpecialInstrsPass(TM);
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}
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void R600ExpandSpecialInstrsPass::SetFlagInNewMI(MachineInstr *NewMI,
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const MachineInstr *OldMI, unsigned Op) {
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int OpIdx = TII->getOperandIdx(*OldMI, Op);
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if (OpIdx > -1) {
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uint64_t Val = OldMI->getOperand(OpIdx).getImm();
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TII->setImmOperand(NewMI, Op, Val);
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}
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}
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bool R600ExpandSpecialInstrsPass::runOnMachineFunction(MachineFunction &MF) {
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TII = static_cast<const R600InstrInfo *>(MF.getTarget().getInstrInfo());
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@ -322,6 +334,12 @@ bool R600ExpandSpecialInstrsPass::runOnMachineFunction(MachineFunction &MF) {
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if (NotLast) {
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TII->addFlag(NewMI, 0, MO_FLAG_NOT_LAST);
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}
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SetFlagInNewMI(NewMI, &MI, AMDGPU::OpName::clamp);
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SetFlagInNewMI(NewMI, &MI, AMDGPU::OpName::literal);
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SetFlagInNewMI(NewMI, &MI, AMDGPU::OpName::src0_abs);
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SetFlagInNewMI(NewMI, &MI, AMDGPU::OpName::src1_abs);
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SetFlagInNewMI(NewMI, &MI, AMDGPU::OpName::src0_neg);
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SetFlagInNewMI(NewMI, &MI, AMDGPU::OpName::src1_neg);
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}
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MI.eraseFromParent();
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}
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26
test/CodeGen/R600/llvm.exp2.ll
Normal file
26
test/CodeGen/R600/llvm.exp2.ll
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@ -0,0 +1,26 @@
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;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s --check-prefix=EG-CHECK
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;RUN: llc < %s -march=r600 -mcpu=cayman | FileCheck %s --check-prefix=CM-CHECK
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;EG-CHECK-LABEL: @test
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;EG-CHECK: EXP_IEEE *
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;CM-CHECK-LABEL: @test
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;CM-CHECK: EXP_IEEE T{{[0-9]+}}.X, -|T{{[0-9]+}}.X|
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;CM-CHECK: EXP_IEEE T{{[0-9]+}}.Y (MASKED), -|T{{[0-9]+}}.X|
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;CM-CHECK: EXP_IEEE T{{[0-9]+}}.Z (MASKED), -|T{{[0-9]+}}.X|
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;CM-CHECK: EXP_IEEE * T{{[0-9]+}}.W (MASKED), -|T{{[0-9]+}}.X|
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define void @test(<4 x float> inreg %reg0) #0 {
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%r0 = extractelement <4 x float> %reg0, i32 0
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%r1 = call float @llvm.fabs.f32(float %r0)
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%r2 = fsub float -0.000000e+00, %r1
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%r3 = call float @llvm.exp2.f32(float %r2)
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%vec = insertelement <4 x float> undef, float %r3, i32 0
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call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0)
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ret void
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}
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declare float @llvm.exp2.f32(float) readnone
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declare float @llvm.fabs.f32(float) readnone
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declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
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attributes #0 = { "ShaderType"="0" }
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