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Initial checkin of interpreter
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@361 91177308-0d34-0410-b5e6-96231b3b80d8
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598
lib/ExecutionEngine/Interpreter/Execution.cpp
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598
lib/ExecutionEngine/Interpreter/Execution.cpp
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//===-- Execution.cpp - Implement code to simulate the program ------------===//
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//
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// This file contains the actual instruction interpreter.
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//
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//===----------------------------------------------------------------------===//
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#include "Interpreter.h"
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#include "ExecutionAnnotations.h"
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#include "llvm/iOther.h"
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#include "llvm/iTerminators.h"
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#include "llvm/Type.h"
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#include "llvm/ConstPoolVals.h"
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#include "llvm/Assembly/Writer.h"
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static unsigned getOperandSlot(Value *V) {
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SlotNumber *SN = (SlotNumber*)V->getAnnotation(SlotNumberAID);
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assert(SN && "Operand does not have a slot number annotation!");
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return SN->SlotNum;
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}
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#define GET_CONST_VAL(TY, CLASS) \
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case Type::TY##TyID: Result.TY##Val = ((CLASS*)CPV)->getValue(); break
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static GenericValue getOperandValue(Value *V, ExecutionContext &SF) {
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if (ConstPoolVal *CPV = V->castConstant()) {
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GenericValue Result;
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switch (CPV->getType()->getPrimitiveID()) {
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GET_CONST_VAL(Bool , ConstPoolBool);
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GET_CONST_VAL(UByte , ConstPoolUInt);
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GET_CONST_VAL(SByte , ConstPoolSInt);
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GET_CONST_VAL(UShort , ConstPoolUInt);
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GET_CONST_VAL(Short , ConstPoolSInt);
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GET_CONST_VAL(UInt , ConstPoolUInt);
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GET_CONST_VAL(Int , ConstPoolSInt);
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GET_CONST_VAL(Float , ConstPoolFP);
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GET_CONST_VAL(Double , ConstPoolFP);
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default:
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cout << "ERROR: Constant unimp for type: " << CPV->getType() << endl;
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}
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return Result;
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} else {
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unsigned TyP = V->getType()->getUniqueID(); // TypePlane for value
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return SF.Values[TyP][getOperandSlot(V)];
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}
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}
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static void SetValue(Value *V, GenericValue Val, ExecutionContext &SF) {
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unsigned TyP = V->getType()->getUniqueID(); // TypePlane for value
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SF.Values[TyP][getOperandSlot(V)] = Val;
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}
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//===----------------------------------------------------------------------===//
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// Binary Instruction Implementations
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//===----------------------------------------------------------------------===//
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#define IMPLEMENT_BINARY_OPERATOR(OP, TY) \
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case Type::TY##TyID: Dest.TY##Val = Src1.TY##Val OP Src2.TY##Val; break
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static GenericValue executeAddInst(GenericValue Src1, GenericValue Src2,
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const Type *Ty, ExecutionContext &SF) {
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GenericValue Dest;
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switch (Ty->getPrimitiveID()) {
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IMPLEMENT_BINARY_OPERATOR(+, UByte);
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IMPLEMENT_BINARY_OPERATOR(+, SByte);
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IMPLEMENT_BINARY_OPERATOR(+, UShort);
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IMPLEMENT_BINARY_OPERATOR(+, Short);
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IMPLEMENT_BINARY_OPERATOR(+, UInt);
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IMPLEMENT_BINARY_OPERATOR(+, Int);
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IMPLEMENT_BINARY_OPERATOR(+, Float);
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IMPLEMENT_BINARY_OPERATOR(+, Double);
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case Type::ULongTyID:
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case Type::LongTyID:
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default:
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cout << "Unhandled type for Add instruction: " << Ty << endl;
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}
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return Dest;
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}
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static GenericValue executeSubInst(GenericValue Src1, GenericValue Src2,
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const Type *Ty, ExecutionContext &SF) {
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GenericValue Dest;
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switch (Ty->getPrimitiveID()) {
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IMPLEMENT_BINARY_OPERATOR(-, UByte);
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IMPLEMENT_BINARY_OPERATOR(-, SByte);
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IMPLEMENT_BINARY_OPERATOR(-, UShort);
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IMPLEMENT_BINARY_OPERATOR(-, Short);
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IMPLEMENT_BINARY_OPERATOR(-, UInt);
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IMPLEMENT_BINARY_OPERATOR(-, Int);
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IMPLEMENT_BINARY_OPERATOR(-, Float);
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IMPLEMENT_BINARY_OPERATOR(-, Double);
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case Type::ULongTyID:
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case Type::LongTyID:
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default:
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cout << "Unhandled type for Sub instruction: " << Ty << endl;
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}
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return Dest;
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}
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#define IMPLEMENT_SETCC(OP, TY) \
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case Type::TY##TyID: Dest.BoolVal = Src1.TY##Val OP Src2.TY##Val; break
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static GenericValue executeSetEQInst(GenericValue Src1, GenericValue Src2,
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const Type *Ty, ExecutionContext &SF) {
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GenericValue Dest;
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switch (Ty->getPrimitiveID()) {
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IMPLEMENT_SETCC(==, UByte);
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IMPLEMENT_SETCC(==, SByte);
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IMPLEMENT_SETCC(==, UShort);
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IMPLEMENT_SETCC(==, Short);
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IMPLEMENT_SETCC(==, UInt);
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IMPLEMENT_SETCC(==, Int);
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IMPLEMENT_SETCC(==, Float);
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IMPLEMENT_SETCC(==, Double);
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case Type::ULongTyID:
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case Type::LongTyID:
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default:
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cout << "Unhandled type for SetEQ instruction: " << Ty << endl;
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}
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return Dest;
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}
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static GenericValue executeSetNEInst(GenericValue Src1, GenericValue Src2,
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const Type *Ty, ExecutionContext &SF) {
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GenericValue Dest;
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switch (Ty->getPrimitiveID()) {
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IMPLEMENT_SETCC(!=, UByte);
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IMPLEMENT_SETCC(!=, SByte);
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IMPLEMENT_SETCC(!=, UShort);
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IMPLEMENT_SETCC(!=, Short);
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IMPLEMENT_SETCC(!=, UInt);
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IMPLEMENT_SETCC(!=, Int);
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IMPLEMENT_SETCC(!=, Float);
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IMPLEMENT_SETCC(!=, Double);
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case Type::ULongTyID:
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case Type::LongTyID:
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default:
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cout << "Unhandled type for SetNE instruction: " << Ty << endl;
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}
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return Dest;
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}
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static GenericValue executeSetLEInst(GenericValue Src1, GenericValue Src2,
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const Type *Ty, ExecutionContext &SF) {
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GenericValue Dest;
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switch (Ty->getPrimitiveID()) {
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IMPLEMENT_SETCC(<=, UByte);
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IMPLEMENT_SETCC(<=, SByte);
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IMPLEMENT_SETCC(<=, UShort);
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IMPLEMENT_SETCC(<=, Short);
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IMPLEMENT_SETCC(<=, UInt);
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IMPLEMENT_SETCC(<=, Int);
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IMPLEMENT_SETCC(<=, Float);
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IMPLEMENT_SETCC(<=, Double);
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case Type::ULongTyID:
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case Type::LongTyID:
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default:
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cout << "Unhandled type for SetLE instruction: " << Ty << endl;
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}
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return Dest;
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}
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static GenericValue executeSetGEInst(GenericValue Src1, GenericValue Src2,
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const Type *Ty, ExecutionContext &SF) {
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GenericValue Dest;
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switch (Ty->getPrimitiveID()) {
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IMPLEMENT_SETCC(>=, UByte);
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IMPLEMENT_SETCC(>=, SByte);
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IMPLEMENT_SETCC(>=, UShort);
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IMPLEMENT_SETCC(>=, Short);
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IMPLEMENT_SETCC(>=, UInt);
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IMPLEMENT_SETCC(>=, Int);
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IMPLEMENT_SETCC(>=, Float);
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IMPLEMENT_SETCC(>=, Double);
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case Type::ULongTyID:
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case Type::LongTyID:
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default:
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cout << "Unhandled type for SetGE instruction: " << Ty << endl;
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}
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return Dest;
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}
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static GenericValue executeSetLTInst(GenericValue Src1, GenericValue Src2,
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const Type *Ty, ExecutionContext &SF) {
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GenericValue Dest;
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switch (Ty->getPrimitiveID()) {
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IMPLEMENT_SETCC(<, UByte);
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IMPLEMENT_SETCC(<, SByte);
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IMPLEMENT_SETCC(<, UShort);
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IMPLEMENT_SETCC(<, Short);
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IMPLEMENT_SETCC(<, UInt);
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IMPLEMENT_SETCC(<, Int);
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IMPLEMENT_SETCC(<, Float);
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IMPLEMENT_SETCC(<, Double);
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case Type::ULongTyID:
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case Type::LongTyID:
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default:
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cout << "Unhandled type for SetLT instruction: " << Ty << endl;
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}
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return Dest;
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}
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static GenericValue executeSetGTInst(GenericValue Src1, GenericValue Src2,
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const Type *Ty, ExecutionContext &SF) {
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GenericValue Dest;
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switch (Ty->getPrimitiveID()) {
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IMPLEMENT_SETCC(>, UByte);
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IMPLEMENT_SETCC(>, SByte);
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IMPLEMENT_SETCC(>, UShort);
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IMPLEMENT_SETCC(>, Short);
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IMPLEMENT_SETCC(>, UInt);
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IMPLEMENT_SETCC(>, Int);
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IMPLEMENT_SETCC(>, Float);
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IMPLEMENT_SETCC(>, Double);
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case Type::ULongTyID:
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case Type::LongTyID:
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default:
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cout << "Unhandled type for SetGT instruction: " << Ty << endl;
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}
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return Dest;
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}
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static void executeBinaryInst(BinaryOperator *I, ExecutionContext &SF) {
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const Type *Ty = I->getOperand(0)->getType();
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GenericValue Src1 = getOperandValue(I->getOperand(0), SF);
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GenericValue Src2 = getOperandValue(I->getOperand(1), SF);
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GenericValue R; // Result
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switch (I->getOpcode()) {
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case Instruction::Add: R = executeAddInst(Src1, Src2, Ty, SF); break;
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case Instruction::Sub: R = executeSubInst(Src1, Src2, Ty, SF); break;
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case Instruction::SetEQ: R = executeSetEQInst(Src1, Src2, Ty, SF); break;
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case Instruction::SetNE: R = executeSetNEInst(Src1, Src2, Ty, SF); break;
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case Instruction::SetLE: R = executeSetLEInst(Src1, Src2, Ty, SF); break;
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case Instruction::SetGE: R = executeSetGEInst(Src1, Src2, Ty, SF); break;
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case Instruction::SetLT: R = executeSetLTInst(Src1, Src2, Ty, SF); break;
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case Instruction::SetGT: R = executeSetGTInst(Src1, Src2, Ty, SF); break;
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default:
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cout << "Don't know how to handle this binary operator!\n-->" << I;
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}
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SetValue(I, R, SF);
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}
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//===----------------------------------------------------------------------===//
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// Terminator Instruction Implementations
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//===----------------------------------------------------------------------===//
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void Interpreter::executeRetInst(ReturnInst *I, ExecutionContext &SF) {
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const Type *RetTy = 0;
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GenericValue Result;
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// Save away the return value... (if we are not 'ret void')
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if (I->getNumOperands()) {
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RetTy = I->getReturnValue()->getType();
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Result = getOperandValue(I->getReturnValue(), SF);
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}
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// Save previously executing meth
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const Method *M = ECStack.back().CurMethod;
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// Pop the current stack frame... this invalidates SF
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ECStack.pop_back();
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if (ECStack.empty()) { // Finished main. Put result into exit code...
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if (RetTy) { // Nonvoid return type?
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cout << "Method " << M->getType() << " \"" << M->getName()
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<< "\" returned ";
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printValue(RetTy, Result);
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cout << endl;
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if (RetTy->isIntegral())
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ExitCode = Result.SByteVal; // Capture the exit code of the program
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} else {
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ExitCode = 0;
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}
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return;
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}
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// If we have a previous stack frame, and we have a previous call, fill in
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// the return value...
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//
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ExecutionContext &NewSF = ECStack.back();
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if (NewSF.Caller) {
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if (NewSF.Caller->getType() != Type::VoidTy) // Save result...
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SetValue(NewSF.Caller, Result, NewSF);
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NewSF.Caller = 0; // We returned from the call...
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}
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}
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void Interpreter::executeBrInst(BranchInst *I, ExecutionContext &SF) {
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SF.PrevBB = SF.CurBB; // Update PrevBB so that PHI nodes work...
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BasicBlock *Dest;
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Dest = I->getSuccessor(0); // Uncond branches have a fixed dest...
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if (!I->isUnconditional()) {
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if (getOperandValue(I->getCondition(), SF).BoolVal == 0) // If false cond...
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Dest = I->getSuccessor(1);
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}
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SF.CurBB = Dest; // Update CurBB to branch destination
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SF.CurInst = SF.CurBB->begin(); // Update new instruction ptr...
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}
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//===----------------------------------------------------------------------===//
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// Miscellaneous Instruction Implementations
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//===----------------------------------------------------------------------===//
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void Interpreter::executeCallInst(CallInst *I, ExecutionContext &SF) {
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ECStack.back().Caller = I;
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callMethod(I->getCalledMethod(), &ECStack.back());
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}
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static void executePHINode(PHINode *I, ExecutionContext &SF) {
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BasicBlock *PrevBB = SF.PrevBB;
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Value *IncomingValue = 0;
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// Search for the value corresponding to this previous bb...
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for (unsigned i = I->getNumIncomingValues(); i > 0;) {
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if (I->getIncomingBlock(--i) == PrevBB) {
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IncomingValue = I->getIncomingValue(i);
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break;
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}
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}
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assert(IncomingValue && "No PHI node predecessor for current PrevBB!");
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// Found the value, set as the result...
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SetValue(I, getOperandValue(IncomingValue, SF), SF);
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}
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//===----------------------------------------------------------------------===//
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// Dispatch and Execution Code
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//===----------------------------------------------------------------------===//
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MethodInfo::MethodInfo(Method *M) : Annotation(MethodInfoAID) {
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// Assign slot numbers to the method arguments...
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const Method::ArgumentListType &ArgList = M->getArgumentList();
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for (Method::ArgumentListType::const_iterator AI = ArgList.begin(),
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AE = ArgList.end(); AI != AE; ++AI) {
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MethodArgument *MA = *AI;
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MA->addAnnotation(new SlotNumber(getValueSlot(MA)));
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}
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// Iterate over all of the instructions...
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unsigned InstNum = 0;
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for (Method::inst_iterator MI = M->inst_begin(), ME = M->inst_end();
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MI != ME; ++MI) {
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Instruction *I = *MI; // For each instruction...
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I->addAnnotation(new InstNumber(++InstNum, getValueSlot(I))); // Add Annote
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}
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}
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unsigned MethodInfo::getValueSlot(const Value *V) {
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unsigned Plane = V->getType()->getUniqueID();
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if (Plane >= NumPlaneElements.size())
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NumPlaneElements.resize(Plane+1, 0);
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return NumPlaneElements[Plane]++;
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}
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void Interpreter::initializeExecutionEngine() {
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AnnotationManager::registerAnnotationFactory(MethodInfoAID, CreateMethodInfo);
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}
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//===----------------------------------------------------------------------===//
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// callMethod - Execute the specified method...
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//
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void Interpreter::callMethod(Method *M, ExecutionContext *CallingSF = 0) {
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if (M->isExternal()) {
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// Handle builtin methods
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cout << "Error: Method '" << M->getName() << "' is external!\n";
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return;
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}
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// Process the method, assigning instruction numbers to the instructions in
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// the method. Also calculate the number of values for each type slot active.
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//
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MethodInfo *MethInfo = (MethodInfo*)M->getOrCreateAnnotation(MethodInfoAID);
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ECStack.push_back(ExecutionContext()); // Make a new stack frame...
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ExecutionContext &StackFrame = ECStack.back(); // Fill it in...
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StackFrame.CurMethod = M;
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StackFrame.CurBB = M->front();
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StackFrame.CurInst = StackFrame.CurBB->begin();
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StackFrame.MethInfo = MethInfo;
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// Initialize the values to nothing...
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StackFrame.Values.resize(MethInfo->NumPlaneElements.size());
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for (unsigned i = 0; i < MethInfo->NumPlaneElements.size(); ++i)
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StackFrame.Values[i].resize(MethInfo->NumPlaneElements[i]);
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StackFrame.PrevBB = 0; // No previous BB for PHI nodes...
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// Run through the method arguments and initialize their values...
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if (CallingSF) {
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CallInst *Call = CallingSF->Caller;
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assert(Call && "Caller improperly initialized!");
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unsigned i = 0;
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for (Method::ArgumentListType::iterator MI = M->getArgumentList().begin(),
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ME = M->getArgumentList().end(); MI != ME; ++MI, ++i) {
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Value *V = Call->getOperand(i+1);
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MethodArgument *MA = *MI;
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SetValue(MA, getOperandValue(V, *CallingSF), StackFrame);
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}
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}
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}
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// executeInstruction - Interpret a single instruction, increment the "PC", and
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// return true if the next instruction is a breakpoint...
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//
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bool Interpreter::executeInstruction() {
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assert(!ECStack.empty() && "No program running, cannot execute inst!");
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ExecutionContext &SF = ECStack.back(); // Current stack frame
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Instruction *I = *SF.CurInst++; // Increment before execute
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if (I->isBinaryOp()) {
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executeBinaryInst((BinaryOperator*)I, SF);
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} else {
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switch (I->getOpcode()) {
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case Instruction::Ret: executeRetInst ((ReturnInst*)I, SF); break;
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case Instruction::Br: executeBrInst ((BranchInst*)I, SF); break;
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case Instruction::Call: executeCallInst ((CallInst*) I, SF); break;
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case Instruction::PHINode: executePHINode ((PHINode*) I, SF); break;
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default:
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cout << "Don't know how to execute this instruction!\n-->" << I;
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}
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}
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||||
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||||
// Reset the current frame location to the top of stack
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CurFrame = ECStack.size()-1;
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||||
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if (CurFrame == -1) return false; // No breakpoint if no code
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||||
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||||
// Return true if there is a breakpoint annotation on the instruction...
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return (*ECStack[CurFrame].CurInst)->getAnnotation(BreakpointAID) != 0;
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}
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|
||||
void Interpreter::stepInstruction() { // Do the 'step' command
|
||||
if (ECStack.empty()) {
|
||||
cout << "Error: no program running, cannot step!\n";
|
||||
return;
|
||||
}
|
||||
|
||||
// Run an instruction...
|
||||
executeInstruction();
|
||||
|
||||
// Print the next instruction to execute...
|
||||
printCurrentInstruction();
|
||||
}
|
||||
|
||||
// --- UI Stuff...
|
||||
|
||||
|
||||
|
||||
void Interpreter::nextInstruction() { // Do the 'next' command
|
||||
if (ECStack.empty()) {
|
||||
cout << "Error: no program running, cannot 'next'!\n";
|
||||
return;
|
||||
}
|
||||
|
||||
// If this is a call instruction, step over the call instruction...
|
||||
// TODO: ICALL, CALL WITH, ...
|
||||
if ((*ECStack.back().CurInst)->getOpcode() == Instruction::Call) {
|
||||
// Step into the function...
|
||||
if (executeInstruction()) {
|
||||
// Hit a breakpoint, print current instruction, then return to user...
|
||||
cout << "Breakpoint hit!\n";
|
||||
printCurrentInstruction();
|
||||
return;
|
||||
}
|
||||
|
||||
// Finish executing the function...
|
||||
finish();
|
||||
} else {
|
||||
// Normal instruction, just step...
|
||||
stepInstruction();
|
||||
}
|
||||
}
|
||||
|
||||
void Interpreter::run() {
|
||||
if (ECStack.empty()) {
|
||||
cout << "Error: no program running, cannot run!\n";
|
||||
return;
|
||||
}
|
||||
|
||||
bool HitBreakpoint = false;
|
||||
while (!ECStack.empty() && !HitBreakpoint) {
|
||||
// Run an instruction...
|
||||
HitBreakpoint = executeInstruction();
|
||||
}
|
||||
|
||||
if (HitBreakpoint) {
|
||||
cout << "Breakpoint hit!\n";
|
||||
}
|
||||
|
||||
// Print the next instruction to execute...
|
||||
printCurrentInstruction();
|
||||
}
|
||||
|
||||
void Interpreter::finish() {
|
||||
if (ECStack.empty()) {
|
||||
cout << "Error: no program running, cannot run!\n";
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned StackSize = ECStack.size();
|
||||
bool HitBreakpoint = false;
|
||||
while (ECStack.size() >= StackSize && !HitBreakpoint) {
|
||||
// Run an instruction...
|
||||
HitBreakpoint = executeInstruction();
|
||||
}
|
||||
|
||||
if (HitBreakpoint) {
|
||||
cout << "Breakpoint hit!\n";
|
||||
}
|
||||
|
||||
// Print the next instruction to execute...
|
||||
printCurrentInstruction();
|
||||
}
|
||||
|
||||
|
||||
|
||||
// printCurrentInstruction - Print out the instruction that the virtual PC is
|
||||
// at, or fail silently if no program is running.
|
||||
//
|
||||
void Interpreter::printCurrentInstruction() {
|
||||
if (!ECStack.empty()) {
|
||||
Instruction *I = *ECStack.back().CurInst;
|
||||
InstNumber *IN = (InstNumber*)I->getAnnotation(SlotNumberAID);
|
||||
assert(IN && "Instruction has no numbering annotation!");
|
||||
cout << "#" << IN->InstNum << I;
|
||||
}
|
||||
}
|
||||
|
||||
void Interpreter::printValue(const Type *Ty, GenericValue V) {
|
||||
cout << Ty << " ";
|
||||
|
||||
switch (Ty->getPrimitiveID()) {
|
||||
case Type::BoolTyID: cout << (V.BoolVal?"true":"false"); break;
|
||||
case Type::SByteTyID: cout << V.SByteVal; break;
|
||||
case Type::UByteTyID: cout << V.UByteVal; break;
|
||||
case Type::ShortTyID: cout << V.ShortVal; break;
|
||||
case Type::UShortTyID: cout << V.UShortVal; break;
|
||||
case Type::IntTyID: cout << V.IntVal; break;
|
||||
case Type::UIntTyID: cout << V.UIntVal; break;
|
||||
case Type::FloatTyID: cout << V.FloatVal; break;
|
||||
case Type::DoubleTyID: cout << V.DoubleVal; break;
|
||||
default:
|
||||
cout << "- Don't know how to print value of this type!";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Interpreter::printValue(const string &Name) {
|
||||
Value *PickedVal = ChooseOneOption(Name, LookupMatchingNames(Name));
|
||||
if (!PickedVal) return;
|
||||
|
||||
if (const Method *M = PickedVal->castMethod()) {
|
||||
cout << M; // Print the method
|
||||
} else { // Otherwise there should be an annotation for the slot#
|
||||
printValue(PickedVal->getType(),
|
||||
getOperandValue(PickedVal, ECStack[CurFrame]));
|
||||
cout << endl;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Interpreter::list() {
|
||||
if (ECStack.empty())
|
||||
cout << "Error: No program executing!\n";
|
||||
else
|
||||
cout << ECStack[CurFrame].CurMethod; // Just print the method out...
|
||||
}
|
||||
|
||||
void Interpreter::printStackTrace() {
|
||||
if (ECStack.empty()) cout << "No program executing!\n";
|
||||
|
||||
for (unsigned i = 0; i < ECStack.size(); ++i) {
|
||||
cout << (((int)i == CurFrame) ? '>' : '-');
|
||||
cout << "#" << i << ". " << ECStack[i].CurMethod->getType() << " \""
|
||||
<< ECStack[i].CurMethod->getName() << "\"(";
|
||||
// TODO: Print Args
|
||||
cout << ")" << endl;
|
||||
cout << *ECStack[i].CurInst;
|
||||
}
|
||||
}
|
91
lib/ExecutionEngine/Interpreter/ExecutionAnnotations.h
Normal file
91
lib/ExecutionEngine/Interpreter/ExecutionAnnotations.h
Normal file
@ -0,0 +1,91 @@
|
||||
//===-- ExecutionAnnotations.h ---------------------------------*- C++ -*--===//
|
||||
//
|
||||
// This header file defines annotations used by the execution engine.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLI_EXECUTION_ANNOTATIONS_H
|
||||
#define LLI_EXECUTION_ANNOTATIONS_H
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Support for MethodInfo annotations
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
// This annotation (attached only to Method objects) is used to cache useful
|
||||
// information about the method, including the number of types present in the
|
||||
// method, and the number of values for each type.
|
||||
//
|
||||
// This annotation object is created on demand, and attaches other annotation
|
||||
// objects to the instructions in the method when it's created.
|
||||
//
|
||||
static AnnotationID MethodInfoAID(
|
||||
AnnotationManager::getID("Interpreter::MethodInfo"));
|
||||
|
||||
struct MethodInfo : public Annotation {
|
||||
MethodInfo(Method *M);
|
||||
vector<unsigned> NumPlaneElements;
|
||||
|
||||
private:
|
||||
unsigned getValueSlot(const Value *V);
|
||||
};
|
||||
|
||||
// CreateMethodInfo - Factory function to allow MethodInfo annotations to be
|
||||
// created on demand.
|
||||
//
|
||||
inline static Annotation *CreateMethodInfo(AnnotationID AID, Annotable *O) {
|
||||
assert(AID == MethodInfoAID);
|
||||
return new MethodInfo((Method*)O); // Simply invoke the ctor
|
||||
}
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Support for the SlotNumber annotation
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
// This annotation (attached only to MethodArgument & Instruction objects) is
|
||||
// used to hold the the slot number for the value in its type plane.
|
||||
//
|
||||
// Entities have this annotation attached to them when the containing
|
||||
// method has it's MethodInfo created (by the MethodInfo ctor).
|
||||
//
|
||||
static AnnotationID SlotNumberAID(
|
||||
AnnotationManager::getID("Interpreter::SlotNumber"));
|
||||
|
||||
struct SlotNumber : public Annotation {
|
||||
unsigned SlotNum; // Ranges from 0->
|
||||
|
||||
SlotNumber(unsigned sn) : Annotation(SlotNumberAID),
|
||||
SlotNum(sn) {}
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Support for the InstNumber annotation
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
// This annotation (attached only to Instruction objects) is used to hold the
|
||||
// instruction number of the instruction, and the slot number for the value in
|
||||
// its type plane. InstNumber's are used for user interaction, and for
|
||||
// calculating which value slot to store the result of the instruction in.
|
||||
//
|
||||
// Instructions have this annotation attached to them when the containing method
|
||||
// has it's MethodInfo created (by the MethodInfo ctor).
|
||||
//
|
||||
struct InstNumber : public SlotNumber {
|
||||
unsigned InstNum; // Ranges from 1->
|
||||
|
||||
InstNumber(unsigned in, unsigned sn) : SlotNumber(sn), InstNum(in) {}
|
||||
};
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Support for the Breakpoint annotation
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
static AnnotationID BreakpointAID(
|
||||
AnnotationManager::getID("Interpreter::Breakpoint"));
|
||||
// Just use an Annotation directly, Breakpoint is currently just a marker
|
||||
|
||||
#endif
|
129
lib/ExecutionEngine/Interpreter/Interpreter.h
Normal file
129
lib/ExecutionEngine/Interpreter/Interpreter.h
Normal file
@ -0,0 +1,129 @@
|
||||
//===-- Interpreter.h ------------------------------------------*- C++ -*--===//
|
||||
//
|
||||
// This header file defines the interpreter structure
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLI_INTERPRETER_H
|
||||
#define LLI_INTERPRETER_H
|
||||
|
||||
#include "llvm/Module.h"
|
||||
#include "llvm/Method.h"
|
||||
|
||||
struct MethodInfo; // Defined in ExecutionAnnotations.h
|
||||
class CallInst;
|
||||
class ReturnInst;
|
||||
class BranchInst;
|
||||
|
||||
union GenericValue {
|
||||
bool BoolVal;
|
||||
unsigned char UByteVal;
|
||||
signed char SByteVal;
|
||||
unsigned short UShortVal;
|
||||
signed short ShortVal;
|
||||
unsigned int UIntVal;
|
||||
signed int IntVal;
|
||||
double DoubleVal;
|
||||
float FloatVal;
|
||||
GenericValue *PointerVal;
|
||||
};
|
||||
|
||||
typedef vector<GenericValue> ValuePlaneTy;
|
||||
|
||||
// ExecutionContext struct - This struct represents one stack frame currently
|
||||
// executing.
|
||||
//
|
||||
struct ExecutionContext {
|
||||
Method *CurMethod; // The currently executing method
|
||||
BasicBlock *CurBB; // The currently executing BB
|
||||
BasicBlock::iterator CurInst; // The next instruction to execute
|
||||
MethodInfo *MethInfo; // The MethInfo annotation for the method
|
||||
vector<ValuePlaneTy> Values; // ValuePlanes for each type
|
||||
|
||||
BasicBlock *PrevBB; // The previous BB or null if in first BB
|
||||
CallInst *Caller; // Holds the call that called subframes.
|
||||
// NULL if main func or debugger invoked fn
|
||||
};
|
||||
|
||||
|
||||
// Interpreter - This class represents the entirety of the interpreter.
|
||||
//
|
||||
class Interpreter {
|
||||
Module *CurMod; // The current Module being executed (0 if none)
|
||||
int ExitCode; // The exit code to be returned by the lli util
|
||||
bool Profile; // Profiling enabled?
|
||||
int CurFrame; // The current stack frame being inspected
|
||||
|
||||
// The runtime stack of executing code. The top of the stack is the current
|
||||
// method record.
|
||||
vector<ExecutionContext> ECStack;
|
||||
|
||||
public:
|
||||
Interpreter();
|
||||
inline ~Interpreter() { delete CurMod; }
|
||||
|
||||
// getExitCode - return the code that should be the exit code for the lli
|
||||
// utility.
|
||||
inline int getExitCode() const { return ExitCode; }
|
||||
|
||||
// enableProfiling() - Turn profiling on, clear stats?
|
||||
void enableProfiling() { Profile = true; }
|
||||
|
||||
void initializeExecutionEngine();
|
||||
void handleUserInput();
|
||||
|
||||
// User Interation Methods...
|
||||
bool callMethod(const string &Name); // return true on failure
|
||||
void setBreakpoint(const string &Name);
|
||||
void printValue(const string &Name);
|
||||
void printValue(const Type *Ty, GenericValue V);
|
||||
|
||||
|
||||
void list(); // Do the 'list' command
|
||||
void printStackTrace(); // Do the 'backtrace' command
|
||||
|
||||
// Code execution methods...
|
||||
void callMethod(Method *Meth, ExecutionContext *SF = 0);
|
||||
bool executeInstruction(); // Execute one instruction...
|
||||
|
||||
void stepInstruction(); // Do the 'step' command
|
||||
void nextInstruction(); // Do the 'next' command
|
||||
void run(); // Do the 'run' command
|
||||
void finish(); // Do the 'finish' command
|
||||
|
||||
// Opcode Implementations
|
||||
void executeCallInst(CallInst *I, ExecutionContext &SF);
|
||||
void executeRetInst(ReturnInst *I, ExecutionContext &SF);
|
||||
void executeBrInst(BranchInst *I, ExecutionContext &SF);
|
||||
|
||||
// getCurrentMethod - Return the currently executing method
|
||||
inline Method *getCurrentMethod() const {
|
||||
return CurFrame < 0 ? 0 : ECStack[CurFrame].CurMethod;
|
||||
}
|
||||
|
||||
// isStopped - Return true if a program is stopped. Return false if no
|
||||
// program is running.
|
||||
//
|
||||
inline bool isStopped() const { return !ECStack.empty(); }
|
||||
|
||||
private: // Helper functions
|
||||
// printCurrentInstruction - Print out the instruction that the virtual PC is
|
||||
// at, or fail silently if no program is running.
|
||||
//
|
||||
void printCurrentInstruction();
|
||||
|
||||
// LookupMatchingNames - Search the current method namespace, then the global
|
||||
// namespace looking for values that match the specified name. Return ALL
|
||||
// matches to that name. This is obviously slow, and should only be used for
|
||||
// user interaction.
|
||||
//
|
||||
vector<Value*> LookupMatchingNames(const string &Name);
|
||||
|
||||
// ChooseOneOption - Prompt the user to choose among the specified options to
|
||||
// pick one value. If no options are provided, emit an error. If a single
|
||||
// option is provided, just return that option.
|
||||
//
|
||||
Value *ChooseOneOption(const string &Name, const vector<Value*> &Opts);
|
||||
};
|
||||
|
||||
#endif
|
78
lib/ExecutionEngine/Interpreter/Support.cpp
Normal file
78
lib/ExecutionEngine/Interpreter/Support.cpp
Normal file
@ -0,0 +1,78 @@
|
||||
//===-- Support.cpp - Support routines for interpreter --------------------===//
|
||||
//
|
||||
// This file contains support routines for the interpreter core.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "Interpreter.h"
|
||||
#include "llvm/SymbolTable.h"
|
||||
#include "llvm/Assembly/Writer.h"
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// LookupMatchingNames helper - Search a symbol table for values matching Name.
|
||||
//
|
||||
static inline void LookupMatchingNames(const string &Name, SymTabValue &STV,
|
||||
vector<Value*> &Results) {
|
||||
SymbolTable *SymTab = STV.getSymbolTable();
|
||||
if (SymTab == 0) return; // No symbolic values :(
|
||||
|
||||
// Loop over all of the type planes in the symbol table...
|
||||
for (SymbolTable::iterator I = SymTab->begin(), E = SymTab->end();
|
||||
I != E; ++I) {
|
||||
SymbolTable::VarMap &Plane = I->second;
|
||||
|
||||
// Search the symbol table plane for this name...
|
||||
SymbolTable::VarMap::iterator Val = Plane.find(Name);
|
||||
if (Val != Plane.end())
|
||||
Results.push_back(Val->second); // Found a name match!
|
||||
}
|
||||
}
|
||||
|
||||
// LookupMatchingNames - Search the current method namespace, then the global
|
||||
// namespace looking for values that match the specified name. Return ALL
|
||||
// matches to that name. This is obviously slow, and should only be used for
|
||||
// user interaction.
|
||||
//
|
||||
vector<Value*> Interpreter::LookupMatchingNames(const string &Name) {
|
||||
vector<Value*> Results;
|
||||
Method *CurMeth = getCurrentMethod();
|
||||
|
||||
if (CurMeth) ::LookupMatchingNames(Name, *CurMeth, Results);
|
||||
if (CurMod ) ::LookupMatchingNames(Name, *CurMod , Results);
|
||||
return Results;
|
||||
}
|
||||
|
||||
// ChooseOneOption - Prompt the user to choose among the specified options to
|
||||
// pick one value. If no options are provided, emit an error. If a single
|
||||
// option is provided, just return that option.
|
||||
//
|
||||
Value *Interpreter::ChooseOneOption(const string &Name,
|
||||
const vector<Value*> &Opts) {
|
||||
switch (Opts.size()) {
|
||||
case 1: return Opts[0];
|
||||
case 0:
|
||||
cout << "Error: no entities named '" << Name << "' found!\n";
|
||||
return 0;
|
||||
default: break; // Must prompt user...
|
||||
}
|
||||
|
||||
cout << "Multiple entities named '" << Name << "' found! Please choose:\n";
|
||||
cout << " 0. Cancel operation\n";
|
||||
for (unsigned i = 0; i < Opts.size(); ++i) {
|
||||
cout << " " << (i+1) << ".";
|
||||
WriteAsOperand(cout, Opts[i]) << endl;
|
||||
}
|
||||
|
||||
unsigned Option;
|
||||
do {
|
||||
cout << "lli> " << flush;
|
||||
cin >> Option;
|
||||
if (Option > Opts.size())
|
||||
cout << "Invalid selection: Please choose from 0 to " << Opts.size()
|
||||
<< endl;
|
||||
} while (Option > Opts.size());
|
||||
|
||||
if (Option == 0) return 0;
|
||||
return Opts[Option-1];
|
||||
}
|
147
lib/ExecutionEngine/Interpreter/UserInput.cpp
Normal file
147
lib/ExecutionEngine/Interpreter/UserInput.cpp
Normal file
@ -0,0 +1,147 @@
|
||||
//===-- UserInput.cpp - Interpreter Input Loop support --------------------===//
|
||||
//
|
||||
// This file implements the interpreter Input I/O loop.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "Interpreter.h"
|
||||
#include "llvm/Assembly/Writer.h"
|
||||
#include <algorithm>
|
||||
|
||||
enum CommandID {
|
||||
Quit, Help, // Basics
|
||||
Print, List, StackTrace, Up, Down, // Inspection
|
||||
Next, Step, Run, Finish, Call, // Control flow changes
|
||||
Break, Watch, // Debugging
|
||||
Load, Flush
|
||||
};
|
||||
|
||||
// CommandTable - Build a lookup table for the commands available to the user...
|
||||
static struct CommandTableElement {
|
||||
const char *Name;
|
||||
enum CommandID CID;
|
||||
|
||||
inline bool operator<(const CommandTableElement &E) const {
|
||||
return string(Name) < string(E.Name);
|
||||
}
|
||||
inline bool operator==(const string &S) const {
|
||||
return string(Name) == S;
|
||||
}
|
||||
} CommandTable[] = {
|
||||
{ "quit" , Quit }, { "q", Quit }, { "", Quit }, // Empty str = eof
|
||||
{ "help" , Help }, { "h", Help },
|
||||
|
||||
{ "print" , Print }, { "p", Print },
|
||||
{ "list" , List },
|
||||
{ "backtrace", StackTrace }, { "bt", StackTrace }, { "where", StackTrace },
|
||||
{ "up" , Up },
|
||||
{ "down" , Down },
|
||||
|
||||
{ "next" , Next }, { "n", Next },
|
||||
{ "step" , Step }, { "s", Step },
|
||||
{ "run" , Run },
|
||||
{ "finish" , Finish },
|
||||
{ "call" , Call },
|
||||
|
||||
{ "break" , Break }, { "b", Break },
|
||||
{ "watch" , Watch },
|
||||
|
||||
{ "load" , Load },
|
||||
{ "flush" , Flush },
|
||||
};
|
||||
static CommandTableElement *CommandTableEnd =
|
||||
CommandTable+sizeof(CommandTable)/sizeof(CommandTable[0]);
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// handleUserInput - Enter the input loop for the interpreter. This function
|
||||
// returns when the user quits the interpreter.
|
||||
//
|
||||
void Interpreter::handleUserInput() {
|
||||
bool UserQuit = false;
|
||||
|
||||
// Sort the table...
|
||||
sort(CommandTable, CommandTableEnd);
|
||||
|
||||
// Print the instruction that we are stopped at...
|
||||
printCurrentInstruction();
|
||||
|
||||
do {
|
||||
string Command;
|
||||
cout << "lli> " << flush;
|
||||
cin >> Command;
|
||||
|
||||
CommandTableElement *E = find(CommandTable, CommandTableEnd, Command);
|
||||
|
||||
if (E == CommandTableEnd) {
|
||||
cout << "Error: '" << Command << "' not recognized!\n";
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (E->CID) {
|
||||
case Quit: UserQuit = true; break;
|
||||
case Print:
|
||||
cin >> Command;
|
||||
printValue(Command);
|
||||
break;
|
||||
case List: list(); break;
|
||||
case StackTrace: printStackTrace(); break;
|
||||
case Up:
|
||||
if (CurFrame > 0) --CurFrame;
|
||||
else cout << "Error: Already at root of stack!\n";
|
||||
break;
|
||||
case Down:
|
||||
if ((unsigned)CurFrame < ECStack.size()-1) ++CurFrame;
|
||||
else cout << "Error: Already at bottom of stack!\n";
|
||||
break;
|
||||
case Next: nextInstruction(); break;
|
||||
case Step: stepInstruction(); break;
|
||||
case Run: run(); break;
|
||||
case Finish: finish(); break;
|
||||
case Call:
|
||||
cin >> Command;
|
||||
callMethod(Command); // Enter the specified method
|
||||
finish(); // Run until it's complete
|
||||
break;
|
||||
|
||||
default:
|
||||
cout << "Command '" << Command << "' unimplemented!\n";
|
||||
break;
|
||||
}
|
||||
|
||||
} while (!UserQuit);
|
||||
}
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// setBreakpoint - Enable a breakpoint at the specified location
|
||||
//
|
||||
void Interpreter::setBreakpoint(const string &Name) {
|
||||
Value *PickedVal = ChooseOneOption(Name, LookupMatchingNames(Name));
|
||||
// TODO: Set a breakpoint on PickedVal
|
||||
}
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// callMethod - Enter the specified method...
|
||||
//
|
||||
bool Interpreter::callMethod(const string &Name) {
|
||||
vector<Value*> Options = LookupMatchingNames(Name);
|
||||
|
||||
for (unsigned i = 0; i < Options.size(); ++i) { // Remove nonmethod matches...
|
||||
if (!Options[i]->isMethod()) {
|
||||
Options.erase(Options.begin()+i);
|
||||
--i;
|
||||
}
|
||||
}
|
||||
|
||||
Value *PickedMeth = ChooseOneOption(Name, Options);
|
||||
if (PickedMeth == 0)
|
||||
return true;
|
||||
|
||||
callMethod(PickedMeth->castMethodAsserting()); // Start executing it...
|
||||
|
||||
// Reset the current frame location to the top of stack
|
||||
CurFrame = ECStack.size()-1;
|
||||
|
||||
return false;
|
||||
}
|
11
lib/ExecutionEngine/Makefile
Normal file
11
lib/ExecutionEngine/Makefile
Normal file
@ -0,0 +1,11 @@
|
||||
LEVEL = ../..
|
||||
include $(LEVEL)/Makefile.common
|
||||
|
||||
all:: lli
|
||||
clean::
|
||||
rm -f lli
|
||||
|
||||
lli : $(ObjectsG)
|
||||
$(LinkG) -o $@ $(ObjectsG) \
|
||||
-lopt -lbcreader -lbcwriter \
|
||||
-lvmcore -lasmwriter -lanalysis -lsupport
|
11
tools/lli/Makefile
Normal file
11
tools/lli/Makefile
Normal file
@ -0,0 +1,11 @@
|
||||
LEVEL = ../..
|
||||
include $(LEVEL)/Makefile.common
|
||||
|
||||
all:: lli
|
||||
clean::
|
||||
rm -f lli
|
||||
|
||||
lli : $(ObjectsG)
|
||||
$(LinkG) -o $@ $(ObjectsG) \
|
||||
-lopt -lbcreader -lbcwriter \
|
||||
-lvmcore -lasmwriter -lanalysis -lsupport
|
67
tools/lli/lli.cpp
Normal file
67
tools/lli/lli.cpp
Normal file
@ -0,0 +1,67 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
// LLVM INTERPRETER/DEBUGGER/PROFILER UTILITY
|
||||
//
|
||||
// This utility is an interactive frontend to almost all other LLVM
|
||||
// functionality. It may be used as an interpreter to run code, a debugger to
|
||||
// find problems, or a profiler to analyze execution frequencies.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "Interpreter.h"
|
||||
#include "llvm/Support/CommandLine.h"
|
||||
#include "llvm/Bytecode/Reader.h"
|
||||
|
||||
cl::String InputFilename("" , "Input filename", cl::NoFlags, "-");
|
||||
cl::String MainFunction ("f" , "Function to execute", cl::NoFlags, "main");
|
||||
cl::Flag DebugMode ("debug" , "Start program in debugger");
|
||||
cl::Alias DebugModeA ("d" , "Alias for -debug", cl::NoFlags, DebugMode);
|
||||
cl::Flag ProfileMode ("profile", "Enable Profiling [unimp]");
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Interpreter ctor - Initialize stuff
|
||||
//
|
||||
Interpreter::Interpreter() : ExitCode(0), Profile(ProfileMode), CurFrame(-1) {
|
||||
CurMod = ParseBytecodeFile(InputFilename);
|
||||
if (CurMod == 0) {
|
||||
cout << "Error parsing '" << InputFilename << "': No module loaded.\n";
|
||||
}
|
||||
|
||||
// Initialize the "backend"
|
||||
initializeExecutionEngine();
|
||||
}
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// main Driver function
|
||||
//
|
||||
int main(int argc, char** argv) {
|
||||
cl::ParseCommandLineOptions(argc, argv, " llvm interpreter\n");
|
||||
|
||||
// Create the interpreter...
|
||||
Interpreter I;
|
||||
|
||||
// Handle alternate names of the program. If started as llp, enable profiling
|
||||
// if started as ldb, enable debugging...
|
||||
//
|
||||
if (argv[0] == "ldb") // TODO: Obviously incorrect, but you get the idea
|
||||
DebugMode = true;
|
||||
else if (argv[0] == "llp")
|
||||
ProfileMode = true;
|
||||
|
||||
// If running with the profiler, enable it now...
|
||||
if (ProfileMode) I.enableProfiling();
|
||||
|
||||
// Start interpreter into the main function...
|
||||
//
|
||||
if (!I.callMethod(MainFunction) && !DebugMode) {
|
||||
// If not in debug mode and if the call succeeded, run the code now...
|
||||
I.run();
|
||||
}
|
||||
|
||||
// If debug mode, allow the user to interact... also, if the user pressed
|
||||
// ctrl-c or execution hit an error, enter the event loop...
|
||||
if (DebugMode || I.isStopped())
|
||||
I.handleUserInput();
|
||||
|
||||
// Return the status code of the program executed...
|
||||
return I.getExitCode();
|
||||
}
|
Loading…
Reference in New Issue
Block a user