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Refine stack slot interval weight computation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52040 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -283,10 +283,12 @@ namespace llvm {
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}
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/// addIntervalsForSpills - Create new intervals for spilled defs / uses of
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/// the given interval.
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/// the given interval. FIXME: It also returns the weight of the spill slot
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/// (if any is created) by reference. This is temporary.
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std::vector<LiveInterval*>
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addIntervalsForSpills(const LiveInterval& i,
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const MachineLoopInfo *loopInfo, VirtRegMap& vrm);
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const MachineLoopInfo *loopInfo, VirtRegMap& vrm,
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float &SSWeight);
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/// spillPhysRegAroundRegDefsUses - Spill the specified physical register
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/// around all defs and uses of the specified interval.
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@ -424,7 +426,7 @@ namespace llvm {
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SmallVector<int, 4> &ReMatIds, const MachineLoopInfo *loopInfo,
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unsigned &NewVReg, unsigned ImpUse, bool &HasDef, bool &HasUse,
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std::map<unsigned,unsigned> &MBBVRegsMap,
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std::vector<LiveInterval*> &NewLIs);
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std::vector<LiveInterval*> &NewLIs, float &SSWeight);
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void rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
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LiveInterval::Ranges::const_iterator &I,
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MachineInstr *OrigDefMI, MachineInstr *DefMI, unsigned Slot, int LdSlot,
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@ -436,7 +438,7 @@ namespace llvm {
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BitVector &RestoreMBBs,
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std::map<unsigned,std::vector<SRInfo> > &RestoreIdxes,
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std::map<unsigned,unsigned> &MBBVRegsMap,
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std::vector<LiveInterval*> &NewLIs);
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std::vector<LiveInterval*> &NewLIs, float &SSWeight);
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static LiveInterval createInterval(unsigned Reg);
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@ -972,7 +972,9 @@ rewriteInstructionForSpills(const LiveInterval &li, const VNInfo *VNI,
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const MachineLoopInfo *loopInfo,
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unsigned &NewVReg, unsigned ImpUse, bool &HasDef, bool &HasUse,
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std::map<unsigned,unsigned> &MBBVRegsMap,
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std::vector<LiveInterval*> &NewLIs) {
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std::vector<LiveInterval*> &NewLIs, float &SSWeight) {
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MachineBasicBlock *MBB = MI->getParent();
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unsigned loopDepth = loopInfo->getLoopDepth(MBB);
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bool CanFold = false;
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RestartInstruction:
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for (unsigned i = 0; i != MI->getNumOperands(); ++i) {
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@ -1041,7 +1043,14 @@ rewriteInstructionForSpills(const LiveInterval &li, const VNInfo *VNI,
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}
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}
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if (TryFold) {
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// Update stack slot spill weight if we are splitting.
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float Weight = getSpillWeight(HasDef, HasUse, loopDepth);
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if (!TrySplit)
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SSWeight += Weight;
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if (!TryFold)
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CanFold = false;
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else {
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// Do not fold load / store here if we are splitting. We'll find an
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// optimal point to insert a load / store later.
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if (!TrySplit) {
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@ -1052,15 +1061,17 @@ rewriteInstructionForSpills(const LiveInterval &li, const VNInfo *VNI,
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HasUse = false;
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HasDef = false;
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CanFold = false;
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if (isRemoved(MI))
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if (isRemoved(MI)) {
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SSWeight -= Weight;
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break;
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}
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goto RestartInstruction;
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}
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} else {
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// We'll try to fold it later if it's profitable.
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CanFold = canFoldMemoryOperand(MI, Ops, DefIsReMat);
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}
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} else
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CanFold = false;
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}
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// Create a new virtual register for the spill interval.
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bool CreatedNewVReg = false;
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@ -1195,7 +1206,7 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
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BitVector &RestoreMBBs,
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std::map<unsigned, std::vector<SRInfo> > &RestoreIdxes,
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std::map<unsigned,unsigned> &MBBVRegsMap,
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std::vector<LiveInterval*> &NewLIs) {
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std::vector<LiveInterval*> &NewLIs, float &SSWeight) {
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bool AllCanFold = true;
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unsigned NewVReg = 0;
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unsigned start = getBaseIndex(I->start);
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@ -1283,10 +1294,10 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
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bool HasDef = false;
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bool HasUse = false;
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bool CanFold = rewriteInstructionForSpills(li, I->valno, TrySplit,
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index, end, MI, ReMatOrigDefMI, ReMatDefMI,
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Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
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CanDelete, vrm, rc, ReMatIds, loopInfo, NewVReg,
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ImpUse, HasDef, HasUse, MBBVRegsMap, NewLIs);
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index, end, MI, ReMatOrigDefMI, ReMatDefMI,
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Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
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CanDelete, vrm, rc, ReMatIds, loopInfo, NewVReg,
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ImpUse, HasDef, HasUse, MBBVRegsMap, NewLIs, SSWeight);
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if (!HasDef && !HasUse)
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continue;
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@ -1445,7 +1456,8 @@ LiveIntervals::handleSpilledImpDefs(const LiveInterval &li, VirtRegMap &vrm,
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std::vector<LiveInterval*> LiveIntervals::
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addIntervalsForSpills(const LiveInterval &li,
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const MachineLoopInfo *loopInfo, VirtRegMap &vrm) {
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const MachineLoopInfo *loopInfo, VirtRegMap &vrm,
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float &SSWeight) {
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// Since this is called after the analysis is done we don't know if
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// LiveVariables is available
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lv_ = getAnalysisToUpdate<LiveVariables>();
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@ -1457,6 +1469,9 @@ addIntervalsForSpills(const LiveInterval &li,
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li.print(DOUT, tri_);
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DOUT << '\n';
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// Spill slot weight.
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SSWeight = 0.0f;
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// Each bit specify whether it a spill is required in the MBB.
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BitVector SpillMBBs(mf_->getNumBlockIDs());
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std::map<unsigned, std::vector<SRInfo> > SpillIdxes;
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@ -1511,17 +1526,18 @@ addIntervalsForSpills(const LiveInterval &li,
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Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
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false, vrm, rc, ReMatIds, loopInfo,
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SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
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MBBVRegsMap, NewLIs);
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MBBVRegsMap, NewLIs, SSWeight);
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} else {
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rewriteInstructionsForSpills(li, false, I, NULL, 0,
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Slot, 0, false, false, false,
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false, vrm, rc, ReMatIds, loopInfo,
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SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
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MBBVRegsMap, NewLIs);
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MBBVRegsMap, NewLIs, SSWeight);
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}
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IsFirstRange = false;
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}
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SSWeight = 0.0f; // Already accounted for when split.
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handleSpilledImpDefs(li, vrm, rc, NewLIs);
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return NewLIs;
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}
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@ -1587,7 +1603,7 @@ addIntervalsForSpills(const LiveInterval &li,
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Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
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CanDelete, vrm, rc, ReMatIds, loopInfo,
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SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
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MBBVRegsMap, NewLIs);
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MBBVRegsMap, NewLIs, SSWeight);
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}
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// Insert spills / restores if we are splitting.
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@ -1601,6 +1617,8 @@ addIntervalsForSpills(const LiveInterval &li,
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if (NeedStackSlot) {
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int Id = SpillMBBs.find_first();
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while (Id != -1) {
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MachineBasicBlock *MBB = mf_->getBlockNumbered(Id);
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unsigned loopDepth = loopInfo->getLoopDepth(MBB);
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std::vector<SRInfo> &spills = SpillIdxes[Id];
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for (unsigned i = 0, e = spills.size(); i != e; ++i) {
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int index = spills[i].index;
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@ -1657,6 +1675,10 @@ addIntervalsForSpills(const LiveInterval &li,
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if (isKill)
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AddedKill.insert(&nI);
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}
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// Update spill slot weight.
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if (!isReMat)
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SSWeight += getSpillWeight(true, false, loopDepth);
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}
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Id = SpillMBBs.find_next(Id);
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}
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@ -1664,6 +1686,9 @@ addIntervalsForSpills(const LiveInterval &li,
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int Id = RestoreMBBs.find_first();
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while (Id != -1) {
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MachineBasicBlock *MBB = mf_->getBlockNumbered(Id);
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unsigned loopDepth = loopInfo->getLoopDepth(MBB);
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std::vector<SRInfo> &restores = RestoreIdxes[Id];
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for (unsigned i = 0, e = restores.size(); i != e; ++i) {
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int index = restores[i].index;
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@ -1671,6 +1696,7 @@ addIntervalsForSpills(const LiveInterval &li,
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continue;
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unsigned VReg = restores[i].vreg;
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LiveInterval &nI = getOrCreateInterval(VReg);
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bool isReMat = vrm.isReMaterialized(VReg);
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MachineInstr *MI = getInstructionFromIndex(index);
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bool CanFold = false;
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Ops.clear();
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@ -1694,7 +1720,7 @@ addIntervalsForSpills(const LiveInterval &li,
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// Fold the load into the use if possible.
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bool Folded = false;
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if (CanFold && !Ops.empty()) {
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if (!vrm.isReMaterialized(VReg))
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if (!isReMat)
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Folded = tryFoldMemoryOperand(MI, vrm, NULL,index,Ops,true,Slot,VReg);
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else {
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MachineInstr *ReMatDefMI = vrm.getReMaterializedMI(VReg);
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@ -1722,6 +1748,10 @@ addIntervalsForSpills(const LiveInterval &li,
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nI.removeRange(getLoadIndex(index), getUseIndex(index)+1);
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else
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vrm.addRestorePoint(VReg, MI);
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// Update spill slot weight.
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if (!isReMat)
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SSWeight += getSpillWeight(false, true, loopDepth);
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}
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Id = RestoreMBBs.find_next(Id);
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}
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@ -515,11 +515,14 @@ static void RevertVectorIteratorsTo(RALinScan::IntervalPtrs &V, unsigned Point){
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/// addStackInterval - Create a LiveInterval for stack if the specified live
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/// interval has been spilled.
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static void addStackInterval(LiveInterval *cur, LiveStacks *ls_,
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LiveIntervals *li_, VirtRegMap &vrm_) {
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LiveIntervals *li_, float &Weight,
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VirtRegMap &vrm_) {
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int SS = vrm_.getStackSlot(cur->reg);
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if (SS == VirtRegMap::NO_STACK_SLOT)
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return;
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LiveInterval &SI = ls_->getOrCreateInterval(SS);
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SI.weight += Weight;
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VNInfo *VNI;
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if (SI.getNumValNums())
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VNI = SI.getValNumInfo(0);
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@ -529,7 +532,6 @@ static void addStackInterval(LiveInterval *cur, LiveStacks *ls_,
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LiveInterval &RI = li_->getInterval(cur->reg);
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// FIXME: This may be overly conservative.
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SI.MergeRangesInAsValue(RI, VNI);
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SI.weight += RI.weight;
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}
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/// assignRegOrStackSlotAtInterval - assign a register if one is available, or
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@ -743,9 +745,10 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur)
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// linearscan.
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if (cur->weight != HUGE_VALF && cur->weight <= minWeight) {
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DOUT << "\t\t\tspilling(c): " << *cur << '\n';
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float SSWeight;
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std::vector<LiveInterval*> added =
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li_->addIntervalsForSpills(*cur, loopInfo, *vrm_);
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addStackInterval(cur, ls_, li_, *vrm_);
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li_->addIntervalsForSpills(*cur, loopInfo, *vrm_, SSWeight);
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addStackInterval(cur, ls_, li_, SSWeight, *vrm_);
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if (added.empty())
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return; // Early exit if all spills were folded.
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@ -796,9 +799,10 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur)
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cur->overlapsFrom(*i->first, i->second)) {
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DOUT << "\t\t\tspilling(a): " << *i->first << '\n';
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earliestStart = std::min(earliestStart, i->first->beginNumber());
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float SSWeight;
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std::vector<LiveInterval*> newIs =
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li_->addIntervalsForSpills(*i->first, loopInfo, *vrm_);
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addStackInterval(i->first, ls_, li_, *vrm_);
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li_->addIntervalsForSpills(*i->first, loopInfo, *vrm_, SSWeight);
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addStackInterval(i->first, ls_, li_, SSWeight, *vrm_);
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std::copy(newIs.begin(), newIs.end(), std::back_inserter(added));
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spilled.insert(reg);
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}
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@ -810,9 +814,10 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur)
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cur->overlapsFrom(*i->first, i->second-1)) {
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DOUT << "\t\t\tspilling(i): " << *i->first << '\n';
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earliestStart = std::min(earliestStart, i->first->beginNumber());
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float SSWeight;
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std::vector<LiveInterval*> newIs =
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li_->addIntervalsForSpills(*i->first, loopInfo, *vrm_);
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addStackInterval(i->first, ls_, li_, *vrm_);
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li_->addIntervalsForSpills(*i->first, loopInfo, *vrm_, SSWeight);
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addStackInterval(i->first, ls_, li_, SSWeight, *vrm_);
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std::copy(newIs.begin(), newIs.end(), std::back_inserter(added));
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spilled.insert(reg);
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}
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