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https://github.com/RPCS3/llvm.git
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Ongoing work on improving the instruction selection infrastructure:
Rename SDOperandImpl back to SDOperand. Introduce the SDUse class that represents a use of the SDNode referred by an SDOperand. Now it is more similar to Use/Value classes. Patch is approved by Dan Gohman. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@49795 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
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33ef2bb268
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@ -334,7 +334,7 @@ namespace llvm {
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/// register number for the results of the node.
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///
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void EmitNode(SDNode *Node, unsigned InstNo,
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DenseMap<SDOperandImpl, unsigned> &VRBaseMap);
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DenseMap<SDOperand, unsigned> &VRBaseMap);
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/// EmitNoop - Emit a noop instruction.
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///
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@ -352,11 +352,11 @@ namespace llvm {
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/// EmitSubregNode - Generate machine code for subreg nodes.
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///
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void EmitSubregNode(SDNode *Node,
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DenseMap<SDOperandImpl, unsigned> &VRBaseMap);
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DenseMap<SDOperand, unsigned> &VRBaseMap);
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/// getVR - Return the virtual register corresponding to the specified result
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/// of the specified node.
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unsigned getVR(SDOperand Op, DenseMap<SDOperandImpl, unsigned> &VRBaseMap);
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unsigned getVR(SDOperand Op, DenseMap<SDOperand, unsigned> &VRBaseMap);
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/// getDstOfCopyToRegUse - If the only use of the specified result number of
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/// node is a CopyToReg, return its destination register. Return 0 otherwise.
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@ -364,7 +364,7 @@ namespace llvm {
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void AddOperand(MachineInstr *MI, SDOperand Op, unsigned IIOpNum,
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const TargetInstrDesc *II,
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DenseMap<SDOperandImpl, unsigned> &VRBaseMap);
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DenseMap<SDOperand, unsigned> &VRBaseMap);
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void AddMemOperand(MachineInstr *MI, const MachineMemOperand &MO);
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@ -374,11 +374,11 @@ namespace llvm {
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/// implicit physical register output.
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void EmitCopyFromReg(SDNode *Node, unsigned ResNo, unsigned InstNo,
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unsigned SrcReg,
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DenseMap<SDOperandImpl, unsigned> &VRBaseMap);
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DenseMap<SDOperand, unsigned> &VRBaseMap);
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void CreateVirtualRegisters(SDNode *Node, MachineInstr *MI,
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const TargetInstrDesc &II,
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DenseMap<SDOperandImpl, unsigned> &VRBaseMap);
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DenseMap<SDOperand, unsigned> &VRBaseMap);
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/// EmitLiveInCopy - Emit a copy for a live in physical register. If the
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/// physical register has only a single copy use, then coalesced the copy
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@ -304,11 +304,11 @@ public:
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SDOperand N1, SDOperand N2, SDOperand N3, SDOperand N4,
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SDOperand N5);
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SDOperand getNode(unsigned Opcode, MVT::ValueType VT,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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SDOperand getNode(unsigned Opcode, std::vector<MVT::ValueType> &ResultTys,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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SDOperand getNode(unsigned Opcode, const MVT::ValueType *VTs, unsigned NumVTs,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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SDOperand getNode(unsigned Opcode, SDVTList VTs);
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SDOperand getNode(unsigned Opcode, SDVTList VTs, SDOperand N);
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SDOperand getNode(unsigned Opcode, SDVTList VTs,
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@ -321,7 +321,7 @@ public:
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SDOperand N1, SDOperand N2, SDOperand N3, SDOperand N4,
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SDOperand N5);
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SDOperand getNode(unsigned Opcode, SDVTList VTs,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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SDOperand getMemcpy(SDOperand Chain, SDOperand Dst, SDOperand Src,
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SDOperand Size, unsigned Align,
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@ -420,7 +420,7 @@ public:
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SDOperand Op3, SDOperand Op4);
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SDOperand UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2,
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SDOperand Op3, SDOperand Op4, SDOperand Op5);
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SDOperand UpdateNodeOperands(SDOperand N, SDOperand *Ops, unsigned NumOps);
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SDOperand UpdateNodeOperands(SDOperand N, SDOperandPtr Ops, unsigned NumOps);
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/// SelectNodeTo - These are used for target selectors to *mutate* the
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/// specified node to have the specified return type, Target opcode, and
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@ -435,7 +435,7 @@ public:
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SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, MVT::ValueType VT,
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SDOperand Op1, SDOperand Op2, SDOperand Op3);
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SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, MVT::ValueType VT,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, MVT::ValueType VT1,
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MVT::ValueType VT2, SDOperand Op1, SDOperand Op2);
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SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, MVT::ValueType VT1,
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@ -457,7 +457,7 @@ public:
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SDNode *getTargetNode(unsigned Opcode, MVT::ValueType VT,
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SDOperand Op1, SDOperand Op2, SDOperand Op3);
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SDNode *getTargetNode(unsigned Opcode, MVT::ValueType VT,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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SDNode *getTargetNode(unsigned Opcode, MVT::ValueType VT1,
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MVT::ValueType VT2);
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SDNode *getTargetNode(unsigned Opcode, MVT::ValueType VT1,
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@ -469,7 +469,7 @@ public:
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SDOperand Op3);
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SDNode *getTargetNode(unsigned Opcode, MVT::ValueType VT1,
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MVT::ValueType VT2,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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SDNode *getTargetNode(unsigned Opcode, MVT::ValueType VT1,
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MVT::ValueType VT2, MVT::ValueType VT3,
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SDOperand Op1, SDOperand Op2);
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@ -478,18 +478,18 @@ public:
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SDOperand Op1, SDOperand Op2, SDOperand Op3);
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SDNode *getTargetNode(unsigned Opcode, MVT::ValueType VT1,
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MVT::ValueType VT2, MVT::ValueType VT3,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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SDNode *getTargetNode(unsigned Opcode, MVT::ValueType VT1,
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MVT::ValueType VT2, MVT::ValueType VT3,
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MVT::ValueType VT4,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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SDNode *getTargetNode(unsigned Opcode, std::vector<MVT::ValueType> &ResultTys,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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/// getNodeIfExists - Get the specified node if it's already available, or
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/// else return NULL.
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SDNode *getNodeIfExists(unsigned Opcode, SDVTList VTs,
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const SDOperand *Ops, unsigned NumOps);
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SDOperandPtr Ops, unsigned NumOps);
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/// DAGUpdateListener - Clients of various APIs that cause global effects on
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/// the DAG can optionally implement this interface. This allows the clients
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@ -519,7 +519,7 @@ public:
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DAGUpdateListener *UpdateListener = 0);
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void ReplaceAllUsesWith(SDNode *From, SDNode *To,
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DAGUpdateListener *UpdateListener = 0);
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void ReplaceAllUsesWith(SDNode *From, const SDOperand *To,
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void ReplaceAllUsesWith(SDNode *From, SDOperandPtr To,
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DAGUpdateListener *UpdateListener = 0);
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/// ReplaceAllUsesOfValueWith - Replace any uses of From with To, leaving
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@ -606,7 +606,7 @@ private:
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SDNode *FindModifiedNodeSlot(SDNode *N, SDOperand Op, void *&InsertPos);
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SDNode *FindModifiedNodeSlot(SDNode *N, SDOperand Op1, SDOperand Op2,
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void *&InsertPos);
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SDNode *FindModifiedNodeSlot(SDNode *N, const SDOperand *Ops, unsigned NumOps,
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SDNode *FindModifiedNodeSlot(SDNode *N, SDOperandPtr Ops, unsigned NumOps,
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void *&InsertPos);
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void DeleteNodeNotInCSEMaps(SDNode *N);
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@ -771,7 +771,7 @@ namespace ISD {
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//===----------------------------------------------------------------------===//
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/// SDOperandImpl - Unlike LLVM values, Selection DAG nodes may return multiple
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/// SDOperand - Unlike LLVM values, Selection DAG nodes may return multiple
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/// values as the result of a computation. Many nodes return multiple values,
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/// from loads (which define a token and a return value) to ADDC (which returns
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/// a result and a carry value), to calls (which may return an arbitrary number
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@ -779,28 +779,28 @@ namespace ISD {
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///
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/// As such, each use of a SelectionDAG computation must indicate the node that
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/// computes it as well as which return value to use from that node. This pair
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/// of information is represented with the SDOperandImpl value type.
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/// of information is represented with the SDOperand value type.
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///
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class SDOperandImpl {
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class SDOperand {
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public:
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SDNode *Val; // The node defining the value we are using.
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unsigned ResNo; // Which return value of the node we are using.
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SDOperandImpl() : Val(0), ResNo(0) {}
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SDOperandImpl(SDNode *val, unsigned resno) : Val(val), ResNo(resno) {}
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SDOperand() : Val(0), ResNo(0) {}
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SDOperand(SDNode *val, unsigned resno) : Val(val), ResNo(resno) {}
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bool operator==(const SDOperandImpl &O) const {
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bool operator==(const SDOperand &O) const {
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return Val == O.Val && ResNo == O.ResNo;
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}
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bool operator!=(const SDOperandImpl &O) const {
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bool operator!=(const SDOperand &O) const {
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return !operator==(O);
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}
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bool operator<(const SDOperandImpl &O) const {
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bool operator<(const SDOperand &O) const {
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return Val < O.Val || (Val == O.Val && ResNo < O.ResNo);
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}
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SDOperandImpl getValue(unsigned R) const {
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return SDOperandImpl(Val, R);
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SDOperand getValue(unsigned R) const {
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return SDOperand(Val, R);
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}
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// isOperandOf - Return true if this node is an operand of N.
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@ -819,7 +819,7 @@ public:
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// Forwarding methods - These forward to the corresponding methods in SDNode.
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inline unsigned getOpcode() const;
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inline unsigned getNumOperands() const;
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inline const SDOperandImpl &getOperand(unsigned i) const;
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inline const SDOperand &getOperand(unsigned i) const;
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inline uint64_t getConstantOperandVal(unsigned i) const;
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inline bool isTargetOpcode() const;
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inline unsigned getTargetOpcode() const;
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@ -830,7 +830,7 @@ public:
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/// side-effecting instructions. In practice, this looks through token
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/// factors and non-volatile loads. In order to remain efficient, this only
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/// looks a couple of nodes in, it does not do an exhaustive search.
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bool reachesChainWithoutSideEffects(SDOperandImpl Dest,
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bool reachesChainWithoutSideEffects(SDOperand Dest,
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unsigned Depth = 2) const;
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/// hasOneUse - Return true if there is exactly one operation using this
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@ -843,105 +843,23 @@ public:
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};
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template<> struct DenseMapInfo<SDOperandImpl> {
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static inline SDOperandImpl getEmptyKey() {
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return SDOperandImpl((SDNode*)-1, -1U);
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template<> struct DenseMapInfo<SDOperand> {
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static inline SDOperand getEmptyKey() {
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return SDOperand((SDNode*)-1, -1U);
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}
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static inline SDOperandImpl getTombstoneKey() {
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return SDOperandImpl((SDNode*)-1, 0);
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static inline SDOperand getTombstoneKey() {
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return SDOperand((SDNode*)-1, 0);
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}
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static unsigned getHashValue(const SDOperandImpl &Val) {
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static unsigned getHashValue(const SDOperand &Val) {
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return ((unsigned)((uintptr_t)Val.Val >> 4) ^
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(unsigned)((uintptr_t)Val.Val >> 9)) + Val.ResNo;
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}
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static bool isEqual(const SDOperandImpl &LHS, const SDOperandImpl &RHS) {
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static bool isEqual(const SDOperand &LHS, const SDOperand &RHS) {
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return LHS == RHS;
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}
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static bool isPod() { return true; }
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};
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/// simplify_type specializations - Allow casting operators to work directly on
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/// SDOperands as if they were SDNode*'s.
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template<> struct simplify_type<SDOperandImpl> {
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typedef SDNode* SimpleType;
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static SimpleType getSimplifiedValue(const SDOperandImpl &Val) {
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return static_cast<SimpleType>(Val.Val);
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}
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};
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template<> struct simplify_type<const SDOperandImpl> {
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typedef SDNode* SimpleType;
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static SimpleType getSimplifiedValue(const SDOperandImpl &Val) {
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return static_cast<SimpleType>(Val.Val);
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}
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};
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/// SDOperand - Represents a use of the SDNode referred by
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/// the SDOperandImpl.
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class SDOperand: public SDOperandImpl {
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/// parent - Parent node of this operand.
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SDNode *parent;
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/// Prev, next - Pointers to the uses list of the SDNode referred by
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/// this operand.
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SDOperand **Prev, *Next;
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public:
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friend class SDNode;
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SDOperand(): SDOperandImpl(), parent(NULL), Prev(NULL), Next(NULL) {}
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SDOperand(SDNode *val, unsigned resno) :
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SDOperandImpl(val,resno), parent(NULL), Prev(NULL), Next(NULL) {}
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SDOperand(const SDOperandImpl& Op): SDOperandImpl(Op),parent(NULL),
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Prev(NULL), Next(NULL) {
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}
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SDOperand& operator= (SDOperandImpl& Op) {
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*(SDOperandImpl*)this = Op;
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Next = NULL;
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Prev = NULL;
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return *this;
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}
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SDOperand& operator= (const SDOperandImpl& Op) {
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*(SDOperandImpl*)this = Op;
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Next = NULL;
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Prev = NULL;
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return *this;
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}
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SDOperand& operator= (SDOperand& Op) {
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*(SDOperandImpl*)this = Op;
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Next = NULL;
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Prev = NULL;
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return *this;
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}
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SDOperand& operator= (const SDOperand& Op) {
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*(SDOperandImpl*)this = Op;
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Next = NULL;
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Prev = NULL;
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return *this;
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}
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SDOperand * getNext() { return Next; }
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SDNode *getUser() { return parent; }
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void setUser(SDNode *p) { parent = p; }
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protected:
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void addToList(SDOperand **List) {
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Next = *List;
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if (Next) Next->Prev = &Next;
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Prev = List;
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*List = this;
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}
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void removeFromList() {
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*Prev = Next;
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if (Next) Next->Prev = Prev;
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}
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};
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/// simplify_type specializations - Allow casting operators to work directly on
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/// SDOperands as if they were SDNode*'s.
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template<> struct simplify_type<SDOperand> {
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@ -957,6 +875,147 @@ template<> struct simplify_type<const SDOperand> {
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}
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};
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/// SDUse - Represents a use of the SDNode referred by
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/// the SDOperand.
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class SDUse {
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SDOperand Operand;
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/// parent - Parent node of this operand.
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SDNode *parent;
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/// Prev, next - Pointers to the uses list of the SDNode referred by
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/// this operand.
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SDUse **Prev, *Next;
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public:
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friend class SDNode;
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SDUse(): Operand(), parent(NULL), Prev(NULL), Next(NULL) {}
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SDUse(SDNode *val, unsigned resno) :
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Operand(val,resno), parent(NULL), Prev(NULL), Next(NULL) {}
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SDUse& operator= (SDOperand& Op) {
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Operand = Op;
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Next = NULL;
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Prev = NULL;
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return *this;
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}
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SDUse& operator= (const SDOperand& Op) {
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Operand = Op;
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Next = NULL;
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Prev = NULL;
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return *this;
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}
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SDUse& operator= (SDUse& Op) {
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Operand = Op;
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Next = NULL;
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Prev = NULL;
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return *this;
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}
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SDUse& operator= (const SDUse& Op) {
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Operand = Op;
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Next = NULL;
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Prev = NULL;
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return *this;
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}
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SDUse * getNext() { return Next; }
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SDNode *getUser() { return parent; }
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void setUser(SDNode *p) { parent = p; }
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operator SDOperand() const { return Operand; }
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const SDOperand& getSDOperand() const { return Operand; }
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SDNode* &getVal () { return Operand.Val; }
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bool operator==(const SDOperand &O) const {
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return Operand == O;
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}
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bool operator!=(const SDOperand &O) const {
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return !(Operand == O);
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}
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bool operator<(const SDOperand &O) const {
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return Operand < O;
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}
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protected:
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void addToList(SDUse **List) {
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Next = *List;
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if (Next) Next->Prev = &Next;
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Prev = List;
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*List = this;
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}
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void removeFromList() {
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*Prev = Next;
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if (Next) Next->Prev = Prev;
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}
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};
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/// simplify_type specializations - Allow casting operators to work directly on
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/// SDOperands as if they were SDNode*'s.
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template<> struct simplify_type<SDUse> {
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typedef SDNode* SimpleType;
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static SimpleType getSimplifiedValue(const SDUse &Val) {
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return static_cast<SimpleType>(Val.getSDOperand().Val);
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}
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};
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template<> struct simplify_type<const SDUse> {
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typedef SDNode* SimpleType;
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static SimpleType getSimplifiedValue(const SDUse &Val) {
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return static_cast<SimpleType>(Val.getSDOperand().Val);
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}
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};
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/// SDOperandPtr - A helper SDOperand poiner class, that can handle
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/// arrays of SDUse and arrays of SDOperand objects. This is required
|
||||
/// in many places inside the SelectionDAG.
|
||||
///
|
||||
class SDOperandPtr {
|
||||
const SDOperand *ptr; // The pointer to the SDOperand object
|
||||
int object_size; // The size of the object containg the SDOperand
|
||||
public:
|
||||
SDOperandPtr(SDUse * use_ptr) {
|
||||
ptr = &use_ptr->getSDOperand();
|
||||
object_size = sizeof(SDUse);
|
||||
}
|
||||
|
||||
SDOperandPtr(const SDOperand * op_ptr) {
|
||||
ptr = op_ptr;
|
||||
object_size = sizeof(SDOperand);
|
||||
}
|
||||
|
||||
operator const SDOperand *() const {
|
||||
assert(object_size == sizeof(SDOperand) &&
|
||||
"Only SDOperand can be converted");
|
||||
return ptr;
|
||||
}
|
||||
|
||||
const SDOperand operator *() { return *ptr; }
|
||||
const SDOperand *operator ->() { return ptr; }
|
||||
SDOperandPtr operator ++ () {
|
||||
ptr = (SDOperand*)((char *)ptr + object_size);
|
||||
return *this;
|
||||
}
|
||||
|
||||
SDOperandPtr operator ++ (int) {
|
||||
SDOperandPtr tmp = *this;
|
||||
ptr = (SDOperand*)((char *)ptr + object_size);
|
||||
return tmp;
|
||||
}
|
||||
|
||||
SDOperand operator[] (int idx) const {
|
||||
return *(SDOperand*)((char*) ptr + object_size * idx);
|
||||
}
|
||||
};
|
||||
|
||||
/// SDNode - Represents one node in the SelectionDAG.
|
||||
///
|
||||
@ -975,7 +1034,7 @@ private:
|
||||
|
||||
/// OperandList - The values that are used by this operation.
|
||||
///
|
||||
SDOperand *OperandList;
|
||||
SDUse *OperandList;
|
||||
|
||||
/// ValueList - The types of the values this node defines. SDNode's may
|
||||
/// define multiple values simultaneously.
|
||||
@ -993,10 +1052,10 @@ private:
|
||||
unsigned UsesSize;
|
||||
|
||||
/// Uses - List of uses for this SDNode.
|
||||
SDOperand *Uses;
|
||||
SDUse *Uses;
|
||||
|
||||
/// addUse - add SDOperand to the list of uses.
|
||||
void addUse(SDOperand &U) { U.addToList(&Uses); }
|
||||
/// addUse - add SDUse to the list of uses.
|
||||
void addUse(SDUse &U) { U.addToList(&Uses); }
|
||||
|
||||
// Out-of-line virtual method to give class a home.
|
||||
virtual void ANCHOR();
|
||||
@ -1027,17 +1086,17 @@ public:
|
||||
/// setNodeId - Set unique node id.
|
||||
void setNodeId(int Id) { NodeId = Id; }
|
||||
|
||||
/// use_iterator - This class provides iterator support for SDOperand
|
||||
/// use_iterator - This class provides iterator support for SDUse
|
||||
/// operands that use a specific SDNode.
|
||||
class use_iterator
|
||||
: public forward_iterator<SDOperand, ptrdiff_t> {
|
||||
SDOperand *Op;
|
||||
explicit use_iterator(SDOperand *op) : Op(op) {
|
||||
: public forward_iterator<SDUse, ptrdiff_t> {
|
||||
SDUse *Op;
|
||||
explicit use_iterator(SDUse *op) : Op(op) {
|
||||
}
|
||||
friend class SDNode;
|
||||
public:
|
||||
typedef forward_iterator<SDOperand, ptrdiff_t>::reference reference;
|
||||
typedef forward_iterator<SDOperand, ptrdiff_t>::pointer pointer;
|
||||
typedef forward_iterator<SDUse, ptrdiff_t>::reference reference;
|
||||
typedef forward_iterator<SDUse, ptrdiff_t>::pointer pointer;
|
||||
|
||||
use_iterator(const use_iterator &I) : Op(I.Op) {}
|
||||
use_iterator() : Op(0) {}
|
||||
@ -1071,13 +1130,13 @@ public:
|
||||
}
|
||||
|
||||
/// Retrieve a reference to the current operand.
|
||||
SDOperand &operator*() const {
|
||||
SDUse &operator*() const {
|
||||
assert(Op && "Cannot dereference end iterator!");
|
||||
return *Op;
|
||||
}
|
||||
|
||||
/// Retrieve a pointer to the current operand.
|
||||
SDOperand *operator->() const {
|
||||
SDUse *operator->() const {
|
||||
assert(Op && "Cannot dereference end iterator!");
|
||||
return Op;
|
||||
}
|
||||
@ -1130,10 +1189,10 @@ public:
|
||||
|
||||
const SDOperand &getOperand(unsigned Num) const {
|
||||
assert(Num < NumOperands && "Invalid child # of SDNode!");
|
||||
return OperandList[Num];
|
||||
return OperandList[Num].getSDOperand();
|
||||
}
|
||||
|
||||
typedef SDOperand* op_iterator;
|
||||
typedef SDUse* op_iterator;
|
||||
op_iterator op_begin() const { return OperandList; }
|
||||
op_iterator op_end() const { return OperandList+NumOperands; }
|
||||
|
||||
@ -1193,7 +1252,25 @@ protected:
|
||||
: NodeType(Opc), NodeId(-1), UsesSize(0), Uses(NULL) {
|
||||
OperandsNeedDelete = true;
|
||||
NumOperands = NumOps;
|
||||
OperandList = NumOps ? new SDOperand[NumOperands] : 0;
|
||||
OperandList = NumOps ? new SDUse[NumOperands] : 0;
|
||||
|
||||
for (unsigned i = 0; i != NumOps; ++i) {
|
||||
OperandList[i] = Ops[i];
|
||||
OperandList[i].setUser(this);
|
||||
Ops[i].Val->addUse(OperandList[i]);
|
||||
++Ops[i].Val->UsesSize;
|
||||
}
|
||||
|
||||
ValueList = VTs.VTs;
|
||||
NumValues = VTs.NumVTs;
|
||||
Prev = 0; Next = 0;
|
||||
}
|
||||
|
||||
SDNode(unsigned Opc, SDVTList VTs, SDOperandPtr Ops, unsigned NumOps)
|
||||
: NodeType(Opc), NodeId(-1), UsesSize(0), Uses(NULL) {
|
||||
OperandsNeedDelete = true;
|
||||
NumOperands = NumOps;
|
||||
OperandList = NumOps ? new SDUse[NumOperands] : 0;
|
||||
|
||||
for (unsigned i = 0; i != NumOps; ++i) {
|
||||
OperandList[i] = Ops[i];
|
||||
@ -1220,7 +1297,7 @@ protected:
|
||||
/// InitOperands - Initialize the operands list of this node with the
|
||||
/// specified values, which are part of the node (thus they don't need to be
|
||||
/// copied in or allocated).
|
||||
void InitOperands(SDOperand *Ops, unsigned NumOps) {
|
||||
void InitOperands(SDUse *Ops, unsigned NumOps) {
|
||||
assert(OperandList == 0 && "Operands already set!");
|
||||
NumOperands = NumOps;
|
||||
OperandList = Ops;
|
||||
@ -1229,8 +1306,8 @@ protected:
|
||||
|
||||
for (unsigned i = 0; i != NumOps; ++i) {
|
||||
OperandList[i].setUser(this);
|
||||
Ops[i].Val->addUse(OperandList[i]);
|
||||
++Ops[i].Val->UsesSize;
|
||||
Ops[i].getVal()->addUse(OperandList[i]);
|
||||
++Ops[i].getVal()->UsesSize;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1248,40 +1325,40 @@ protected:
|
||||
|
||||
void removeUser(unsigned i, SDNode *User) {
|
||||
assert(User->OperandList[i].getUser() && "Node without parent");
|
||||
SDOperand &Op = User->OperandList[i];
|
||||
SDUse &Op = User->OperandList[i];
|
||||
Op.removeFromList();
|
||||
--UsesSize;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Define inline functions from the SDOperandImpl class.
|
||||
// Define inline functions from the SDOperand class.
|
||||
|
||||
inline unsigned SDOperandImpl::getOpcode() const {
|
||||
inline unsigned SDOperand::getOpcode() const {
|
||||
return Val->getOpcode();
|
||||
}
|
||||
inline MVT::ValueType SDOperandImpl::getValueType() const {
|
||||
inline MVT::ValueType SDOperand::getValueType() const {
|
||||
return Val->getValueType(ResNo);
|
||||
}
|
||||
inline unsigned SDOperandImpl::getNumOperands() const {
|
||||
inline unsigned SDOperand::getNumOperands() const {
|
||||
return Val->getNumOperands();
|
||||
}
|
||||
inline const SDOperandImpl &SDOperandImpl::getOperand(unsigned i) const {
|
||||
inline const SDOperand &SDOperand::getOperand(unsigned i) const {
|
||||
return Val->getOperand(i);
|
||||
}
|
||||
inline uint64_t SDOperandImpl::getConstantOperandVal(unsigned i) const {
|
||||
inline uint64_t SDOperand::getConstantOperandVal(unsigned i) const {
|
||||
return Val->getConstantOperandVal(i);
|
||||
}
|
||||
inline bool SDOperandImpl::isTargetOpcode() const {
|
||||
inline bool SDOperand::isTargetOpcode() const {
|
||||
return Val->isTargetOpcode();
|
||||
}
|
||||
inline unsigned SDOperandImpl::getTargetOpcode() const {
|
||||
inline unsigned SDOperand::getTargetOpcode() const {
|
||||
return Val->getTargetOpcode();
|
||||
}
|
||||
inline bool SDOperandImpl::hasOneUse() const {
|
||||
inline bool SDOperand::hasOneUse() const {
|
||||
return Val->hasNUsesOfValue(1, ResNo);
|
||||
}
|
||||
inline bool SDOperandImpl::use_empty() const {
|
||||
inline bool SDOperand::use_empty() const {
|
||||
return !Val->hasAnyUseOfValue(ResNo);
|
||||
}
|
||||
|
||||
@ -1289,10 +1366,11 @@ inline bool SDOperandImpl::use_empty() const {
|
||||
/// to allow co-allocation of node operands with the node itself.
|
||||
class UnarySDNode : public SDNode {
|
||||
virtual void ANCHOR(); // Out-of-line virtual method to give class a home.
|
||||
SDOperand Op;
|
||||
SDUse Op;
|
||||
public:
|
||||
UnarySDNode(unsigned Opc, SDVTList VTs, SDOperand X)
|
||||
: SDNode(Opc, VTs), Op(X) {
|
||||
: SDNode(Opc, VTs) {
|
||||
Op = X;
|
||||
InitOperands(&Op, 1);
|
||||
}
|
||||
};
|
||||
@ -1301,7 +1379,7 @@ public:
|
||||
/// to allow co-allocation of node operands with the node itself.
|
||||
class BinarySDNode : public SDNode {
|
||||
virtual void ANCHOR(); // Out-of-line virtual method to give class a home.
|
||||
SDOperand Ops[2];
|
||||
SDUse Ops[2];
|
||||
public:
|
||||
BinarySDNode(unsigned Opc, SDVTList VTs, SDOperand X, SDOperand Y)
|
||||
: SDNode(Opc, VTs) {
|
||||
@ -1315,7 +1393,7 @@ public:
|
||||
/// to allow co-allocation of node operands with the node itself.
|
||||
class TernarySDNode : public SDNode {
|
||||
virtual void ANCHOR(); // Out-of-line virtual method to give class a home.
|
||||
SDOperand Ops[3];
|
||||
SDUse Ops[3];
|
||||
public:
|
||||
TernarySDNode(unsigned Opc, SDVTList VTs, SDOperand X, SDOperand Y,
|
||||
SDOperand Z)
|
||||
@ -1334,19 +1412,20 @@ public:
|
||||
/// the AllNodes list.
|
||||
class HandleSDNode : public SDNode {
|
||||
virtual void ANCHOR(); // Out-of-line virtual method to give class a home.
|
||||
SDOperand Op;
|
||||
SDUse Op;
|
||||
public:
|
||||
explicit HandleSDNode(SDOperand X)
|
||||
: SDNode(ISD::HANDLENODE, getSDVTList(MVT::Other)), Op(X) {
|
||||
: SDNode(ISD::HANDLENODE, getSDVTList(MVT::Other)) {
|
||||
Op = X;
|
||||
InitOperands(&Op, 1);
|
||||
}
|
||||
~HandleSDNode();
|
||||
SDOperand getValue() const { return Op; }
|
||||
SDUse getValue() const { return Op; }
|
||||
};
|
||||
|
||||
class AtomicSDNode : public SDNode {
|
||||
virtual void ANCHOR(); // Out-of-line virtual method to give class a home.
|
||||
SDOperand Ops[4];
|
||||
SDUse Ops[4];
|
||||
MVT::ValueType OrigVT;
|
||||
public:
|
||||
AtomicSDNode(unsigned Opc, SDVTList VTL, SDOperand Chain, SDOperand Ptr,
|
||||
@ -1867,7 +1946,7 @@ protected:
|
||||
common functionality shared between LoadSDNode and
|
||||
StoreSDNode
|
||||
*/
|
||||
SDOperand Ops[4];
|
||||
SDUse Ops[4];
|
||||
public:
|
||||
LSBaseSDNode(ISD::NodeType NodeTy, SDOperand *Operands, unsigned NumOperands,
|
||||
SDVTList VTs, ISD::MemIndexedMode AM, MVT::ValueType VT,
|
||||
|
@ -3880,7 +3880,8 @@ SDOperand DAGCombiner::visitFP_EXTEND(SDNode *N) {
|
||||
MVT::ValueType VT = N->getValueType(0);
|
||||
|
||||
// If this is fp_round(fpextend), don't fold it, allow ourselves to be folded.
|
||||
if (N->hasOneUse() && (N->use_begin())->getOpcode() == ISD::FP_ROUND)
|
||||
if (N->hasOneUse() &&
|
||||
N->use_begin()->getSDOperand().getOpcode() == ISD::FP_ROUND)
|
||||
return SDOperand();
|
||||
|
||||
// fold (fp_extend c1fp) -> c1fp
|
||||
|
@ -86,17 +86,17 @@ class VISIBILITY_HIDDEN SelectionDAGLegalize {
|
||||
/// LegalizedNodes - For nodes that are of legal width, and that have more
|
||||
/// than one use, this map indicates what regularized operand to use. This
|
||||
/// allows us to avoid legalizing the same thing more than once.
|
||||
DenseMap<SDOperandImpl, SDOperand> LegalizedNodes;
|
||||
DenseMap<SDOperand, SDOperand> LegalizedNodes;
|
||||
|
||||
/// PromotedNodes - For nodes that are below legal width, and that have more
|
||||
/// than one use, this map indicates what promoted value to use. This allows
|
||||
/// us to avoid promoting the same thing more than once.
|
||||
DenseMap<SDOperandImpl, SDOperand> PromotedNodes;
|
||||
DenseMap<SDOperand, SDOperand> PromotedNodes;
|
||||
|
||||
/// ExpandedNodes - For nodes that need to be expanded this map indicates
|
||||
/// which which operands are the expanded version of the input. This allows
|
||||
/// us to avoid expanding the same node more than once.
|
||||
DenseMap<SDOperandImpl, std::pair<SDOperand, SDOperand> > ExpandedNodes;
|
||||
DenseMap<SDOperand, std::pair<SDOperand, SDOperand> > ExpandedNodes;
|
||||
|
||||
/// SplitNodes - For vector nodes that need to be split, this map indicates
|
||||
/// which which operands are the split version of the input. This allows us
|
||||
@ -784,7 +784,7 @@ SDOperand SelectionDAGLegalize::LegalizeOp(SDOperand Op) {
|
||||
|
||||
// Note that LegalizeOp may be reentered even from single-use nodes, which
|
||||
// means that we always must cache transformed nodes.
|
||||
DenseMap<SDOperandImpl, SDOperand>::iterator I = LegalizedNodes.find(Op);
|
||||
DenseMap<SDOperand, SDOperand>::iterator I = LegalizedNodes.find(Op);
|
||||
if (I != LegalizedNodes.end()) return I->second;
|
||||
|
||||
SDOperand Tmp1, Tmp2, Tmp3, Tmp4;
|
||||
@ -1600,7 +1600,7 @@ SDOperand SelectionDAGLegalize::LegalizeOp(SDOperand Op) {
|
||||
// will cause this node to be legalized as well as handling libcalls right.
|
||||
if (LastCALLSEQ_END.Val != Node) {
|
||||
LegalizeOp(SDOperand(FindCallStartFromCallEnd(Node), 0));
|
||||
DenseMap<SDOperandImpl, SDOperand>::iterator I = LegalizedNodes.find(Op);
|
||||
DenseMap<SDOperand, SDOperand>::iterator I = LegalizedNodes.find(Op);
|
||||
assert(I != LegalizedNodes.end() &&
|
||||
"Legalizing the call start should have legalized this node!");
|
||||
return I->second;
|
||||
@ -4016,7 +4016,7 @@ SDOperand SelectionDAGLegalize::PromoteOp(SDOperand Op) {
|
||||
SDOperand Result;
|
||||
SDNode *Node = Op.Val;
|
||||
|
||||
DenseMap<SDOperandImpl, SDOperand>::iterator I = PromotedNodes.find(Op);
|
||||
DenseMap<SDOperand, SDOperand>::iterator I = PromotedNodes.find(Op);
|
||||
if (I != PromotedNodes.end()) return I->second;
|
||||
|
||||
switch (Node->getOpcode()) {
|
||||
@ -5721,7 +5721,7 @@ void SelectionDAGLegalize::ExpandOp(SDOperand Op, SDOperand &Lo, SDOperand &Hi){
|
||||
"Cannot expand to FP value or to larger int value!");
|
||||
|
||||
// See if we already expanded it.
|
||||
DenseMap<SDOperandImpl, std::pair<SDOperand, SDOperand> >::iterator I
|
||||
DenseMap<SDOperand, std::pair<SDOperand, SDOperand> >::iterator I
|
||||
= ExpandedNodes.find(Op);
|
||||
if (I != ExpandedNodes.end()) {
|
||||
Lo = I->second.first;
|
||||
|
@ -273,39 +273,39 @@ void DAGTypeLegalizer::SanityCheck(SDNode *N) {
|
||||
E = Worklist.end(); I != E; ++I)
|
||||
assert(*I != N);
|
||||
|
||||
for (DenseMap<SDOperandImpl, SDOperand>::iterator I = ReplacedNodes.begin(),
|
||||
for (DenseMap<SDOperand, SDOperand>::iterator I = ReplacedNodes.begin(),
|
||||
E = ReplacedNodes.end(); I != E; ++I) {
|
||||
assert(I->first.Val != N);
|
||||
assert(I->second.Val != N);
|
||||
}
|
||||
|
||||
for (DenseMap<SDOperandImpl, SDOperand>::iterator I = PromotedNodes.begin(),
|
||||
for (DenseMap<SDOperand, SDOperand>::iterator I = PromotedNodes.begin(),
|
||||
E = PromotedNodes.end(); I != E; ++I) {
|
||||
assert(I->first.Val != N);
|
||||
assert(I->second.Val != N);
|
||||
}
|
||||
|
||||
for (DenseMap<SDOperandImpl, SDOperand>::iterator
|
||||
for (DenseMap<SDOperand, SDOperand>::iterator
|
||||
I = FloatToIntedNodes.begin(),
|
||||
E = FloatToIntedNodes.end(); I != E; ++I) {
|
||||
assert(I->first.Val != N);
|
||||
assert(I->second.Val != N);
|
||||
}
|
||||
|
||||
for (DenseMap<SDOperandImpl, SDOperand>::iterator I = ScalarizedNodes.begin(),
|
||||
for (DenseMap<SDOperand, SDOperand>::iterator I = ScalarizedNodes.begin(),
|
||||
E = ScalarizedNodes.end(); I != E; ++I) {
|
||||
assert(I->first.Val != N);
|
||||
assert(I->second.Val != N);
|
||||
}
|
||||
|
||||
for (DenseMap<SDOperandImpl, std::pair<SDOperand, SDOperand> >::iterator
|
||||
for (DenseMap<SDOperand, std::pair<SDOperand, SDOperand> >::iterator
|
||||
I = ExpandedNodes.begin(), E = ExpandedNodes.end(); I != E; ++I) {
|
||||
assert(I->first.Val != N);
|
||||
assert(I->second.first.Val != N);
|
||||
assert(I->second.second.Val != N);
|
||||
}
|
||||
|
||||
for (DenseMap<SDOperandImpl, std::pair<SDOperand, SDOperand> >::iterator
|
||||
for (DenseMap<SDOperand, std::pair<SDOperand, SDOperand> >::iterator
|
||||
I = SplitNodes.begin(), E = SplitNodes.end(); I != E; ++I) {
|
||||
assert(I->first.Val != N);
|
||||
assert(I->second.first.Val != N);
|
||||
@ -393,7 +393,7 @@ void DAGTypeLegalizer::ReplaceNodeWith(SDNode *From, SDNode *To) {
|
||||
/// RemapNode - If the specified value was already legalized to another value,
|
||||
/// replace it by that value.
|
||||
void DAGTypeLegalizer::RemapNode(SDOperand &N) {
|
||||
DenseMap<SDOperandImpl, SDOperand>::iterator I = ReplacedNodes.find(N);
|
||||
DenseMap<SDOperand, SDOperand>::iterator I = ReplacedNodes.find(N);
|
||||
if (I != ReplacedNodes.end()) {
|
||||
// Use path compression to speed up future lookups if values get multiply
|
||||
// replaced with other values.
|
||||
|
@ -110,27 +110,27 @@ private:
|
||||
|
||||
/// PromotedNodes - For nodes that are below legal width, this map indicates
|
||||
/// what promoted value to use.
|
||||
DenseMap<SDOperandImpl, SDOperand> PromotedNodes;
|
||||
DenseMap<SDOperand, SDOperand> PromotedNodes;
|
||||
|
||||
/// ExpandedNodes - For nodes that need to be expanded this map indicates
|
||||
/// which operands are the expanded version of the input.
|
||||
DenseMap<SDOperandImpl, std::pair<SDOperand, SDOperand> > ExpandedNodes;
|
||||
DenseMap<SDOperand, std::pair<SDOperand, SDOperand> > ExpandedNodes;
|
||||
|
||||
/// FloatToIntedNodes - For floating point nodes converted to integers of
|
||||
/// the same size, this map indicates the converted value to use.
|
||||
DenseMap<SDOperandImpl, SDOperand> FloatToIntedNodes;
|
||||
DenseMap<SDOperand, SDOperand> FloatToIntedNodes;
|
||||
|
||||
/// ScalarizedNodes - For nodes that are <1 x ty>, this map indicates the
|
||||
/// scalar value of type 'ty' to use.
|
||||
DenseMap<SDOperandImpl, SDOperand> ScalarizedNodes;
|
||||
DenseMap<SDOperand, SDOperand> ScalarizedNodes;
|
||||
|
||||
/// SplitNodes - For nodes that need to be split this map indicates
|
||||
/// which operands are the expanded version of the input.
|
||||
DenseMap<SDOperandImpl, std::pair<SDOperand, SDOperand> > SplitNodes;
|
||||
DenseMap<SDOperand, std::pair<SDOperand, SDOperand> > SplitNodes;
|
||||
|
||||
/// ReplacedNodes - For nodes that have been replaced with another,
|
||||
/// indicates the replacement node to use.
|
||||
DenseMap<SDOperandImpl, SDOperand> ReplacedNodes;
|
||||
DenseMap<SDOperand, SDOperand> ReplacedNodes;
|
||||
|
||||
/// Worklist - This defines a worklist of nodes to process. In order to be
|
||||
/// pushed onto this worklist, all operands of a node must have already been
|
||||
|
@ -400,7 +400,7 @@ static const TargetRegisterClass *getInstrOperandRegClass(
|
||||
|
||||
void ScheduleDAG::EmitCopyFromReg(SDNode *Node, unsigned ResNo,
|
||||
unsigned InstanceNo, unsigned SrcReg,
|
||||
DenseMap<SDOperandImpl, unsigned> &VRBaseMap) {
|
||||
DenseMap<SDOperand, unsigned> &VRBaseMap) {
|
||||
unsigned VRBase = 0;
|
||||
if (TargetRegisterInfo::isVirtualRegister(SrcReg)) {
|
||||
// Just use the input register directly!
|
||||
@ -488,7 +488,7 @@ unsigned ScheduleDAG::getDstOfOnlyCopyToRegUse(SDNode *Node,
|
||||
|
||||
void ScheduleDAG::CreateVirtualRegisters(SDNode *Node, MachineInstr *MI,
|
||||
const TargetInstrDesc &II,
|
||||
DenseMap<SDOperandImpl, unsigned> &VRBaseMap) {
|
||||
DenseMap<SDOperand, unsigned> &VRBaseMap) {
|
||||
assert(Node->getTargetOpcode() != TargetInstrInfo::IMPLICIT_DEF &&
|
||||
"IMPLICIT_DEF should have been handled as a special case elsewhere!");
|
||||
|
||||
@ -529,7 +529,7 @@ void ScheduleDAG::CreateVirtualRegisters(SDNode *Node, MachineInstr *MI,
|
||||
/// getVR - Return the virtual register corresponding to the specified result
|
||||
/// of the specified node.
|
||||
unsigned ScheduleDAG::getVR(SDOperand Op,
|
||||
DenseMap<SDOperandImpl, unsigned> &VRBaseMap) {
|
||||
DenseMap<SDOperand, unsigned> &VRBaseMap) {
|
||||
if (Op.isTargetOpcode() &&
|
||||
Op.getTargetOpcode() == TargetInstrInfo::IMPLICIT_DEF) {
|
||||
// Add an IMPLICIT_DEF instruction before every use.
|
||||
@ -544,7 +544,7 @@ unsigned ScheduleDAG::getVR(SDOperand Op,
|
||||
return VReg;
|
||||
}
|
||||
|
||||
DenseMap<SDOperandImpl, unsigned>::iterator I = VRBaseMap.find(Op);
|
||||
DenseMap<SDOperand, unsigned>::iterator I = VRBaseMap.find(Op);
|
||||
assert(I != VRBaseMap.end() && "Node emitted out of order - late");
|
||||
return I->second;
|
||||
}
|
||||
@ -557,7 +557,7 @@ unsigned ScheduleDAG::getVR(SDOperand Op,
|
||||
void ScheduleDAG::AddOperand(MachineInstr *MI, SDOperand Op,
|
||||
unsigned IIOpNum,
|
||||
const TargetInstrDesc *II,
|
||||
DenseMap<SDOperandImpl, unsigned> &VRBaseMap) {
|
||||
DenseMap<SDOperand, unsigned> &VRBaseMap) {
|
||||
if (Op.isTargetOpcode()) {
|
||||
// Note that this case is redundant with the final else block, but we
|
||||
// include it because it is the most common and it makes the logic
|
||||
@ -688,7 +688,7 @@ static const TargetRegisterClass *getSuperregRegisterClass(
|
||||
/// EmitSubregNode - Generate machine code for subreg nodes.
|
||||
///
|
||||
void ScheduleDAG::EmitSubregNode(SDNode *Node,
|
||||
DenseMap<SDOperandImpl, unsigned> &VRBaseMap) {
|
||||
DenseMap<SDOperand, unsigned> &VRBaseMap) {
|
||||
unsigned VRBase = 0;
|
||||
unsigned Opc = Node->getTargetOpcode();
|
||||
|
||||
@ -779,7 +779,7 @@ void ScheduleDAG::EmitSubregNode(SDNode *Node,
|
||||
/// EmitNode - Generate machine code for an node and needed dependencies.
|
||||
///
|
||||
void ScheduleDAG::EmitNode(SDNode *Node, unsigned InstanceNo,
|
||||
DenseMap<SDOperandImpl, unsigned> &VRBaseMap) {
|
||||
DenseMap<SDOperand, unsigned> &VRBaseMap) {
|
||||
// If machine instruction
|
||||
if (Node->isTargetOpcode()) {
|
||||
unsigned Opc = Node->getTargetOpcode();
|
||||
@ -1102,7 +1102,7 @@ void ScheduleDAG::EmitSchedule() {
|
||||
}
|
||||
|
||||
// Finally, emit the code for all of the scheduled instructions.
|
||||
DenseMap<SDOperandImpl, unsigned> VRBaseMap;
|
||||
DenseMap<SDOperand, unsigned> VRBaseMap;
|
||||
DenseMap<SUnit*, unsigned> CopyVRBaseMap;
|
||||
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
|
||||
SUnit *SU = Sequence[i];
|
||||
|
@ -328,7 +328,7 @@ void AddNodeIDValueTypes(FoldingSetNodeID &ID, SDVTList VTList) {
|
||||
/// AddNodeIDOperands - Various routines for adding operands to the NodeID data.
|
||||
///
|
||||
static void AddNodeIDOperands(FoldingSetNodeID &ID,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
for (; NumOps; --NumOps, ++Ops) {
|
||||
ID.AddPointer(Ops->Val);
|
||||
ID.AddInteger(Ops->ResNo);
|
||||
@ -343,6 +343,7 @@ static void AddNodeIDNode(FoldingSetNodeID &ID,
|
||||
AddNodeIDOperands(ID, OpList, N);
|
||||
}
|
||||
|
||||
|
||||
/// AddNodeIDNode - Generic routine for adding a nodes info to the NodeID
|
||||
/// data.
|
||||
static void AddNodeIDNode(FoldingSetNodeID &ID, SDNode *N) {
|
||||
@ -464,7 +465,7 @@ void SelectionDAG::RemoveDeadNodes() {
|
||||
// Next, brutally remove the operand list. This is safe to do, as there are
|
||||
// no cycles in the graph.
|
||||
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I) {
|
||||
SDNode *Operand = I->Val;
|
||||
SDNode *Operand = I->getVal();
|
||||
Operand->removeUser(std::distance(N->op_begin(), I), N);
|
||||
|
||||
// Now that we removed this operand, see if there are no uses of it left.
|
||||
@ -504,7 +505,7 @@ void SelectionDAG::RemoveDeadNode(SDNode *N, DAGUpdateListener *UpdateListener){
|
||||
// Next, brutally remove the operand list. This is safe to do, as there are
|
||||
// no cycles in the graph.
|
||||
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I) {
|
||||
SDNode *Operand = I->Val;
|
||||
SDNode *Operand = I->getVal();
|
||||
Operand->removeUser(std::distance(N->op_begin(), I), N);
|
||||
|
||||
// Now that we removed this operand, see if there are no uses of it left.
|
||||
@ -540,7 +541,7 @@ void SelectionDAG::DeleteNodeNotInCSEMaps(SDNode *N) {
|
||||
|
||||
// Drop all of the operands and decrement used nodes use counts.
|
||||
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
|
||||
I->Val->removeUser(std::distance(N->op_begin(), I), N);
|
||||
I->getVal()->removeUser(std::distance(N->op_begin(), I), N);
|
||||
if (N->OperandsNeedDelete) {
|
||||
delete[] N->OperandList;
|
||||
}
|
||||
@ -669,7 +670,7 @@ SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
|
||||
/// return null, otherwise return a pointer to the slot it would take. If a
|
||||
/// node already exists with these operands, the slot will be non-null.
|
||||
SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
|
||||
const SDOperand *Ops,unsigned NumOps,
|
||||
SDOperandPtr Ops,unsigned NumOps,
|
||||
void *&InsertPos) {
|
||||
if (N->getOpcode() == ISD::HANDLENODE || N->getValueType(0) == MVT::Flag)
|
||||
return 0; // Never add these nodes.
|
||||
@ -748,7 +749,7 @@ SDOperand SelectionDAG::getConstant(const APInt &Val, MVT::ValueType VT, bool is
|
||||
|
||||
unsigned Opc = isT ? ISD::TargetConstant : ISD::Constant;
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(EltVT), 0, 0);
|
||||
AddNodeIDNode(ID, Opc, getVTList(EltVT), (SDOperand*)0, 0);
|
||||
ID.Add(Val);
|
||||
void *IP = 0;
|
||||
SDNode *N = NULL;
|
||||
@ -787,7 +788,7 @@ SDOperand SelectionDAG::getConstantFP(const APFloat& V, MVT::ValueType VT,
|
||||
// we don't have issues with SNANs.
|
||||
unsigned Opc = isTarget ? ISD::TargetConstantFP : ISD::ConstantFP;
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(EltVT), 0, 0);
|
||||
AddNodeIDNode(ID, Opc, getVTList(EltVT), (SDOperand*)0, 0);
|
||||
ID.Add(V);
|
||||
void *IP = 0;
|
||||
SDNode *N = NULL;
|
||||
@ -837,7 +838,7 @@ SDOperand SelectionDAG::getGlobalAddress(const GlobalValue *GV,
|
||||
Opc = isTargetGA ? ISD::TargetGlobalAddress : ISD::GlobalAddress;
|
||||
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT), (SDOperand*)0, 0);
|
||||
ID.AddPointer(GV);
|
||||
ID.AddInteger(Offset);
|
||||
void *IP = 0;
|
||||
@ -853,7 +854,7 @@ SDOperand SelectionDAG::getFrameIndex(int FI, MVT::ValueType VT,
|
||||
bool isTarget) {
|
||||
unsigned Opc = isTarget ? ISD::TargetFrameIndex : ISD::FrameIndex;
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT), (SDOperand*)0, 0);
|
||||
ID.AddInteger(FI);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
@ -867,7 +868,7 @@ SDOperand SelectionDAG::getFrameIndex(int FI, MVT::ValueType VT,
|
||||
SDOperand SelectionDAG::getJumpTable(int JTI, MVT::ValueType VT, bool isTarget){
|
||||
unsigned Opc = isTarget ? ISD::TargetJumpTable : ISD::JumpTable;
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT), (SDOperand*)0, 0);
|
||||
ID.AddInteger(JTI);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
@ -883,7 +884,7 @@ SDOperand SelectionDAG::getConstantPool(Constant *C, MVT::ValueType VT,
|
||||
bool isTarget) {
|
||||
unsigned Opc = isTarget ? ISD::TargetConstantPool : ISD::ConstantPool;
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT), (SDOperand*)0, 0);
|
||||
ID.AddInteger(Alignment);
|
||||
ID.AddInteger(Offset);
|
||||
ID.AddPointer(C);
|
||||
@ -903,7 +904,7 @@ SDOperand SelectionDAG::getConstantPool(MachineConstantPoolValue *C,
|
||||
bool isTarget) {
|
||||
unsigned Opc = isTarget ? ISD::TargetConstantPool : ISD::ConstantPool;
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT), (SDOperand*)0, 0);
|
||||
ID.AddInteger(Alignment);
|
||||
ID.AddInteger(Offset);
|
||||
C->AddSelectionDAGCSEId(ID);
|
||||
@ -919,7 +920,7 @@ SDOperand SelectionDAG::getConstantPool(MachineConstantPoolValue *C,
|
||||
|
||||
SDOperand SelectionDAG::getBasicBlock(MachineBasicBlock *MBB) {
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::BasicBlock, getVTList(MVT::Other), 0, 0);
|
||||
AddNodeIDNode(ID, ISD::BasicBlock, getVTList(MVT::Other), (SDOperand*)0, 0);
|
||||
ID.AddPointer(MBB);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
@ -932,7 +933,7 @@ SDOperand SelectionDAG::getBasicBlock(MachineBasicBlock *MBB) {
|
||||
|
||||
SDOperand SelectionDAG::getArgFlags(ISD::ArgFlagsTy Flags) {
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::ARG_FLAGS, getVTList(MVT::Other), 0, 0);
|
||||
AddNodeIDNode(ID, ISD::ARG_FLAGS, getVTList(MVT::Other), (SDOperand*)0, 0);
|
||||
ID.AddInteger(Flags.getRawBits());
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
@ -986,7 +987,7 @@ SDOperand SelectionDAG::getCondCode(ISD::CondCode Cond) {
|
||||
|
||||
SDOperand SelectionDAG::getRegister(unsigned RegNo, MVT::ValueType VT) {
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::Register, getVTList(VT), 0, 0);
|
||||
AddNodeIDNode(ID, ISD::Register, getVTList(VT), (SDOperand*)0, 0);
|
||||
ID.AddInteger(RegNo);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
@ -1002,7 +1003,7 @@ SDOperand SelectionDAG::getSrcValue(const Value *V) {
|
||||
"SrcValue is not a pointer?");
|
||||
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::SRCVALUE, getVTList(MVT::Other), 0, 0);
|
||||
AddNodeIDNode(ID, ISD::SRCVALUE, getVTList(MVT::Other), (SDOperand*)0, 0);
|
||||
ID.AddPointer(V);
|
||||
|
||||
void *IP = 0;
|
||||
@ -1021,7 +1022,7 @@ SDOperand SelectionDAG::getMemOperand(const MachineMemOperand &MO) {
|
||||
"SrcValue is not a pointer?");
|
||||
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::MEMOPERAND, getVTList(MVT::Other), 0, 0);
|
||||
AddNodeIDNode(ID, ISD::MEMOPERAND, getVTList(MVT::Other), (SDOperand*)0, 0);
|
||||
ID.AddPointer(v);
|
||||
ID.AddInteger(MO.getFlags());
|
||||
ID.AddInteger(MO.getOffset());
|
||||
@ -1751,7 +1752,7 @@ bool SelectionDAG::isVerifiedDebugInfoDesc(SDOperand Op) const {
|
||||
///
|
||||
SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT) {
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opcode, getVTList(VT), 0, 0);
|
||||
AddNodeIDNode(ID, Opcode, getVTList(VT), (SDOperand*)0, 0);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDOperand(E, 0);
|
||||
@ -2987,7 +2988,7 @@ SDOperand SelectionDAG::getVAArg(MVT::ValueType VT,
|
||||
}
|
||||
|
||||
SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
switch (NumOps) {
|
||||
case 0: return getNode(Opcode, VT);
|
||||
case 1: return getNode(Opcode, VT, Ops[0]);
|
||||
@ -3036,21 +3037,21 @@ SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
|
||||
|
||||
SDOperand SelectionDAG::getNode(unsigned Opcode,
|
||||
std::vector<MVT::ValueType> &ResultTys,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
return getNode(Opcode, getNodeValueTypes(ResultTys), ResultTys.size(),
|
||||
Ops, NumOps);
|
||||
}
|
||||
|
||||
SDOperand SelectionDAG::getNode(unsigned Opcode,
|
||||
const MVT::ValueType *VTs, unsigned NumVTs,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
if (NumVTs == 1)
|
||||
return getNode(Opcode, VTs[0], Ops, NumOps);
|
||||
return getNode(Opcode, makeVTList(VTs, NumVTs), Ops, NumOps);
|
||||
}
|
||||
|
||||
SDOperand SelectionDAG::getNode(unsigned Opcode, SDVTList VTList,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
if (VTList.NumVTs == 1)
|
||||
return getNode(Opcode, VTList.VTs[0], Ops, NumOps);
|
||||
|
||||
@ -3109,7 +3110,7 @@ SDOperand SelectionDAG::getNode(unsigned Opcode, SDVTList VTList,
|
||||
}
|
||||
|
||||
SDOperand SelectionDAG::getNode(unsigned Opcode, SDVTList VTList) {
|
||||
return getNode(Opcode, VTList, 0, 0);
|
||||
return getNode(Opcode, VTList, (SDOperand*)0, 0);
|
||||
}
|
||||
|
||||
SDOperand SelectionDAG::getNode(unsigned Opcode, SDVTList VTList,
|
||||
@ -3228,7 +3229,7 @@ UpdateNodeOperands(SDOperand InN, SDOperand Op) {
|
||||
RemoveNodeFromCSEMaps(N);
|
||||
|
||||
// Now we update the operands.
|
||||
N->OperandList[0].Val->removeUser(0, N);
|
||||
N->OperandList[0].getVal()->removeUser(0, N);
|
||||
N->OperandList[0] = Op;
|
||||
N->OperandList[0].setUser(N);
|
||||
Op.Val->addUser(0, N);
|
||||
@ -3258,13 +3259,13 @@ UpdateNodeOperands(SDOperand InN, SDOperand Op1, SDOperand Op2) {
|
||||
|
||||
// Now we update the operands.
|
||||
if (N->OperandList[0] != Op1) {
|
||||
N->OperandList[0].Val->removeUser(0, N);
|
||||
N->OperandList[0].getVal()->removeUser(0, N);
|
||||
N->OperandList[0] = Op1;
|
||||
N->OperandList[0].setUser(N);
|
||||
Op1.Val->addUser(0, N);
|
||||
}
|
||||
if (N->OperandList[1] != Op2) {
|
||||
N->OperandList[1].Val->removeUser(1, N);
|
||||
N->OperandList[1].getVal()->removeUser(1, N);
|
||||
N->OperandList[1] = Op2;
|
||||
N->OperandList[1].setUser(N);
|
||||
Op2.Val->addUser(1, N);
|
||||
@ -3296,7 +3297,7 @@ UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2,
|
||||
}
|
||||
|
||||
SDOperand SelectionDAG::
|
||||
UpdateNodeOperands(SDOperand InN, SDOperand *Ops, unsigned NumOps) {
|
||||
UpdateNodeOperands(SDOperand InN, SDOperandPtr Ops, unsigned NumOps) {
|
||||
SDNode *N = InN.Val;
|
||||
assert(N->getNumOperands() == NumOps &&
|
||||
"Update with wrong number of operands");
|
||||
@ -3325,7 +3326,7 @@ UpdateNodeOperands(SDOperand InN, SDOperand *Ops, unsigned NumOps) {
|
||||
// Now we update the operands.
|
||||
for (unsigned i = 0; i != NumOps; ++i) {
|
||||
if (N->OperandList[i] != Ops[i]) {
|
||||
N->OperandList[i].Val->removeUser(i, N);
|
||||
N->OperandList[i].getVal()->removeUser(i, N);
|
||||
N->OperandList[i] = Ops[i];
|
||||
N->OperandList[i].setUser(N);
|
||||
Ops[i].Val->addUser(i, N);
|
||||
@ -3349,7 +3350,7 @@ void SDNode::MorphNodeTo(unsigned Opc, SDVTList L,
|
||||
// Clear the operands list, updating used nodes to remove this from their
|
||||
// use list.
|
||||
for (op_iterator I = op_begin(), E = op_end(); I != E; ++I)
|
||||
I->Val->removeUser(std::distance(op_begin(), I), this);
|
||||
I->getVal()->removeUser(std::distance(op_begin(), I), this);
|
||||
|
||||
// If NumOps is larger than the # of operands we currently have, reallocate
|
||||
// the operand list.
|
||||
@ -3357,7 +3358,7 @@ void SDNode::MorphNodeTo(unsigned Opc, SDVTList L,
|
||||
if (OperandsNeedDelete) {
|
||||
delete [] OperandList;
|
||||
}
|
||||
OperandList = new SDOperand[NumOps];
|
||||
OperandList = new SDUse[NumOps];
|
||||
OperandsNeedDelete = true;
|
||||
}
|
||||
|
||||
@ -3367,7 +3368,7 @@ void SDNode::MorphNodeTo(unsigned Opc, SDVTList L,
|
||||
for (unsigned i = 0, e = NumOps; i != e; ++i) {
|
||||
OperandList[i] = Ops[i];
|
||||
OperandList[i].setUser(this);
|
||||
SDNode *N = OperandList[i].Val;
|
||||
SDNode *N = OperandList[i].getVal();
|
||||
N->addUser(i, this);
|
||||
++N->UsesSize;
|
||||
}
|
||||
@ -3385,7 +3386,7 @@ SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
|
||||
MVT::ValueType VT) {
|
||||
SDVTList VTs = getVTList(VT);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, 0, 0);
|
||||
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, (SDOperand*)0, 0);
|
||||
void *IP = 0;
|
||||
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return ON;
|
||||
@ -3458,7 +3459,7 @@ SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
|
||||
}
|
||||
|
||||
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
|
||||
MVT::ValueType VT, const SDOperand *Ops,
|
||||
MVT::ValueType VT, SDOperandPtr Ops,
|
||||
unsigned NumOps) {
|
||||
// If an identical node already exists, use it.
|
||||
SDVTList VTs = getVTList(VT);
|
||||
@ -3536,7 +3537,7 @@ SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT,
|
||||
return getNode(ISD::BUILTIN_OP_END+Opcode, VT, Op1, Op2, Op3).Val;
|
||||
}
|
||||
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
return getNode(ISD::BUILTIN_OP_END+Opcode, VT, Ops, NumOps).Val;
|
||||
}
|
||||
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
|
||||
@ -3566,7 +3567,7 @@ SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
|
||||
}
|
||||
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
|
||||
MVT::ValueType VT2,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
const MVT::ValueType *VTs = getNodeValueTypes(VT1, VT2);
|
||||
return getNode(ISD::BUILTIN_OP_END+Opcode, VTs, 2, Ops, NumOps).Val;
|
||||
}
|
||||
@ -3587,14 +3588,14 @@ SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
|
||||
}
|
||||
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
|
||||
MVT::ValueType VT2, MVT::ValueType VT3,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
const MVT::ValueType *VTs = getNodeValueTypes(VT1, VT2, VT3);
|
||||
return getNode(ISD::BUILTIN_OP_END+Opcode, VTs, 3, Ops, NumOps).Val;
|
||||
}
|
||||
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
|
||||
MVT::ValueType VT2, MVT::ValueType VT3,
|
||||
MVT::ValueType VT4,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
std::vector<MVT::ValueType> VTList;
|
||||
VTList.push_back(VT1);
|
||||
VTList.push_back(VT2);
|
||||
@ -3605,7 +3606,7 @@ SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
|
||||
}
|
||||
SDNode *SelectionDAG::getTargetNode(unsigned Opcode,
|
||||
std::vector<MVT::ValueType> &ResultTys,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
const MVT::ValueType *VTs = getNodeValueTypes(ResultTys);
|
||||
return getNode(ISD::BUILTIN_OP_END+Opcode, VTs, ResultTys.size(),
|
||||
Ops, NumOps).Val;
|
||||
@ -3614,7 +3615,7 @@ SDNode *SelectionDAG::getTargetNode(unsigned Opcode,
|
||||
/// getNodeIfExists - Get the specified node if it's already available, or
|
||||
/// else return NULL.
|
||||
SDNode *SelectionDAG::getNodeIfExists(unsigned Opcode, SDVTList VTList,
|
||||
const SDOperand *Ops, unsigned NumOps) {
|
||||
SDOperandPtr Ops, unsigned NumOps) {
|
||||
if (VTList.VTs[VTList.NumVTs-1] != MVT::Flag) {
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opcode, VTList, Ops, NumOps);
|
||||
@ -3647,7 +3648,7 @@ void SelectionDAG::ReplaceAllUsesWith(SDOperand FromN, SDOperand To,
|
||||
int operandNum = 0;
|
||||
for (SDNode::op_iterator I = U->op_begin(), E = U->op_end();
|
||||
I != E; ++I, ++operandNum)
|
||||
if (I->Val == From) {
|
||||
if (I->getVal() == From) {
|
||||
From->removeUser(operandNum, U);
|
||||
*I = To;
|
||||
I->setUser(U);
|
||||
@ -3695,9 +3696,9 @@ void SelectionDAG::ReplaceAllUsesWith(SDNode *From, SDNode *To,
|
||||
int operandNum = 0;
|
||||
for (SDNode::op_iterator I = U->op_begin(), E = U->op_end();
|
||||
I != E; ++I, ++operandNum)
|
||||
if (I->Val == From) {
|
||||
if (I->getVal() == From) {
|
||||
From->removeUser(operandNum, U);
|
||||
I->Val = To;
|
||||
I->getVal() = To;
|
||||
To->addUser(operandNum, U);
|
||||
}
|
||||
|
||||
@ -3724,7 +3725,7 @@ void SelectionDAG::ReplaceAllUsesWith(SDNode *From, SDNode *To,
|
||||
/// This version can replace From with any result values. To must match the
|
||||
/// number and types of values returned by From.
|
||||
void SelectionDAG::ReplaceAllUsesWith(SDNode *From,
|
||||
const SDOperand *To,
|
||||
SDOperandPtr To,
|
||||
DAGUpdateListener *UpdateListener) {
|
||||
if (From->getNumValues() == 1) // Handle the simple case efficiently.
|
||||
return ReplaceAllUsesWith(SDOperand(From, 0), To[0], UpdateListener);
|
||||
@ -3738,8 +3739,8 @@ void SelectionDAG::ReplaceAllUsesWith(SDNode *From,
|
||||
int operandNum = 0;
|
||||
for (SDNode::op_iterator I = U->op_begin(), E = U->op_end();
|
||||
I != E; ++I, ++operandNum)
|
||||
if (I->Val == From) {
|
||||
const SDOperand &ToOp = To[I->ResNo];
|
||||
if (I->getVal() == From) {
|
||||
const SDOperand &ToOp = To[I->getSDOperand().ResNo];
|
||||
From->removeUser(operandNum, U);
|
||||
*I = ToOp;
|
||||
I->setUser(U);
|
||||
@ -3865,7 +3866,6 @@ void SelectionDAG::ReplaceAllUsesOfValueWith(SDOperand From, SDOperand To,
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// AssignNodeIds - Assign a unique node id for each node in the DAG based on
|
||||
/// their allnodes order. It returns the maximum id.
|
||||
unsigned SelectionDAG::AssignNodeIds() {
|
||||
@ -3902,7 +3902,7 @@ unsigned SelectionDAG::AssignTopologicalOrder(std::vector<SDNode*> &TopOrder) {
|
||||
Sources.pop_back();
|
||||
TopOrder.push_back(N);
|
||||
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I) {
|
||||
SDNode *P = I->Val;
|
||||
SDNode *P = I->getVal();
|
||||
unsigned Degree = --InDegree[P->getNodeId()];
|
||||
if (Degree == 0)
|
||||
Sources.push_back(P);
|
||||
@ -4077,7 +4077,7 @@ bool SDNode::isOnlyUseOf(SDNode *N) const {
|
||||
|
||||
/// isOperand - Return true if this node is an operand of N.
|
||||
///
|
||||
bool SDOperandImpl::isOperandOf(SDNode *N) const {
|
||||
bool SDOperand::isOperandOf(SDNode *N) const {
|
||||
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i)
|
||||
if (*this == N->getOperand(i))
|
||||
return true;
|
||||
@ -4086,7 +4086,7 @@ bool SDOperandImpl::isOperandOf(SDNode *N) const {
|
||||
|
||||
bool SDNode::isOperandOf(SDNode *N) const {
|
||||
for (unsigned i = 0, e = N->NumOperands; i != e; ++i)
|
||||
if (this == N->OperandList[i].Val)
|
||||
if (this == N->OperandList[i].getVal())
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
@ -4096,7 +4096,7 @@ bool SDNode::isOperandOf(SDNode *N) const {
|
||||
/// side-effecting instructions. In practice, this looks through token
|
||||
/// factors and non-volatile loads. In order to remain efficient, this only
|
||||
/// looks a couple of nodes in, it does not do an exhaustive search.
|
||||
bool SDOperandImpl::reachesChainWithoutSideEffects(SDOperandImpl Dest,
|
||||
bool SDOperand::reachesChainWithoutSideEffects(SDOperand Dest,
|
||||
unsigned Depth) const {
|
||||
if (*this == Dest) return true;
|
||||
|
||||
|
@ -2094,7 +2094,7 @@ bool X86::isPSHUFLWMask(SDNode *N) {
|
||||
|
||||
/// isSHUFPMask - Return true if the specified VECTOR_SHUFFLE operand
|
||||
/// specifies a shuffle of elements that is suitable for input to SHUFP*.
|
||||
static bool isSHUFPMask(const SDOperand *Elems, unsigned NumElems) {
|
||||
static bool isSHUFPMask(SDOperandPtr Elems, unsigned NumElems) {
|
||||
if (NumElems != 2 && NumElems != 4) return false;
|
||||
|
||||
unsigned Half = NumElems / 2;
|
||||
@ -2117,7 +2117,7 @@ bool X86::isSHUFPMask(SDNode *N) {
|
||||
/// the reverse of what x86 shuffles want. x86 shuffles requires the lower
|
||||
/// half elements to come from vector 1 (which would equal the dest.) and
|
||||
/// the upper half to come from vector 2.
|
||||
static bool isCommutedSHUFP(const SDOperand *Ops, unsigned NumOps) {
|
||||
static bool isCommutedSHUFP(SDOperandPtr Ops, unsigned NumOps) {
|
||||
if (NumOps != 2 && NumOps != 4) return false;
|
||||
|
||||
unsigned Half = NumOps / 2;
|
||||
@ -2211,7 +2211,7 @@ bool X86::isMOVHPMask(SDNode *N) {
|
||||
|
||||
/// isUNPCKLMask - Return true if the specified VECTOR_SHUFFLE operand
|
||||
/// specifies a shuffle of elements that is suitable for input to UNPCKL.
|
||||
bool static isUNPCKLMask(const SDOperand *Elts, unsigned NumElts,
|
||||
bool static isUNPCKLMask(SDOperandPtr Elts, unsigned NumElts,
|
||||
bool V2IsSplat = false) {
|
||||
if (NumElts != 2 && NumElts != 4 && NumElts != 8 && NumElts != 16)
|
||||
return false;
|
||||
@ -2240,7 +2240,7 @@ bool X86::isUNPCKLMask(SDNode *N, bool V2IsSplat) {
|
||||
|
||||
/// isUNPCKHMask - Return true if the specified VECTOR_SHUFFLE operand
|
||||
/// specifies a shuffle of elements that is suitable for input to UNPCKH.
|
||||
bool static isUNPCKHMask(const SDOperand *Elts, unsigned NumElts,
|
||||
bool static isUNPCKHMask(SDOperandPtr Elts, unsigned NumElts,
|
||||
bool V2IsSplat = false) {
|
||||
if (NumElts != 2 && NumElts != 4 && NumElts != 8 && NumElts != 16)
|
||||
return false;
|
||||
@ -2316,7 +2316,7 @@ bool X86::isUNPCKH_v_undef_Mask(SDNode *N) {
|
||||
/// isMOVLMask - Return true if the specified VECTOR_SHUFFLE operand
|
||||
/// specifies a shuffle of elements that is suitable for input to MOVSS,
|
||||
/// MOVSD, and MOVD, i.e. setting the lowest element.
|
||||
static bool isMOVLMask(const SDOperand *Elts, unsigned NumElts) {
|
||||
static bool isMOVLMask(SDOperandPtr Elts, unsigned NumElts) {
|
||||
if (NumElts != 2 && NumElts != 4)
|
||||
return false;
|
||||
|
||||
@ -2339,7 +2339,7 @@ bool X86::isMOVLMask(SDNode *N) {
|
||||
/// isCommutedMOVL - Returns true if the shuffle mask is except the reverse
|
||||
/// of what x86 movss want. X86 movs requires the lowest element to be lowest
|
||||
/// element of vector 2 and the other elements to come from vector 1 in order.
|
||||
static bool isCommutedMOVL(const SDOperand *Ops, unsigned NumOps,
|
||||
static bool isCommutedMOVL(SDOperandPtr Ops, unsigned NumOps,
|
||||
bool V2IsSplat = false,
|
||||
bool V2IsUndef = false) {
|
||||
if (NumOps != 2 && NumOps != 4 && NumOps != 8 && NumOps != 16)
|
||||
|
Loading…
Reference in New Issue
Block a user