mirror of
https://github.com/RPCS3/llvm.git
synced 2025-02-14 15:57:47 +00:00
[RegionInfo] Update old-style comments
Authorized-by: grosser git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@244441 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
833f982d14
commit
a7bed6c4c5
@ -47,7 +47,7 @@
|
||||
|
||||
namespace llvm {
|
||||
|
||||
// RegionTraits - Class to be specialized for different users of RegionInfo
|
||||
// Class to be specialized for different users of RegionInfo
|
||||
// (i.e. BasicBlocks or MachineBasicBlocks). This is only to avoid needing to
|
||||
// pass around an unreasonable number of template parameters.
|
||||
template <class FuncT_>
|
||||
@ -282,17 +282,16 @@ class RegionBase : public RegionNodeBase<Tr> {
|
||||
// Save the BasicBlock RegionNodes that are element of this Region.
|
||||
mutable BBNodeMapT BBNodeMap;
|
||||
|
||||
/// verifyBBInRegion - Check if a BB is in this Region. This check also works
|
||||
/// Check if a BB is in this Region. This check also works
|
||||
/// if the region is incorrectly built. (EXPENSIVE!)
|
||||
void verifyBBInRegion(BlockT *BB) const;
|
||||
|
||||
/// verifyWalk - Walk over all the BBs of the region starting from BB and
|
||||
/// Walk over all the BBs of the region starting from BB and
|
||||
/// verify that all reachable basic blocks are elements of the region.
|
||||
/// (EXPENSIVE!)
|
||||
void verifyWalk(BlockT *BB, std::set<BlockT *> *visitedBB) const;
|
||||
|
||||
/// verifyRegionNest - Verify if the region and its children are valid
|
||||
/// regions (EXPENSIVE!)
|
||||
/// Verify if the region and its children are valid regions (EXPENSIVE!)
|
||||
void verifyRegionNest() const;
|
||||
|
||||
public:
|
||||
@ -688,45 +687,45 @@ private:
|
||||
/// Map every BB to the smallest region, that contains BB.
|
||||
BBtoRegionMap BBtoRegion;
|
||||
|
||||
// isCommonDomFrontier - Returns true if BB is in the dominance frontier of
|
||||
// Returns true if BB is in the dominance frontier of
|
||||
// entry, because it was inherited from exit. In the other case there is an
|
||||
// edge going from entry to BB without passing exit.
|
||||
bool isCommonDomFrontier(BlockT *BB, BlockT *entry, BlockT *exit) const;
|
||||
|
||||
// isRegion - Check if entry and exit surround a valid region, based on
|
||||
// Check if entry and exit surround a valid region, based on
|
||||
// dominance tree and dominance frontier.
|
||||
bool isRegion(BlockT *entry, BlockT *exit) const;
|
||||
|
||||
// insertShortCut - Saves a shortcut pointing from entry to exit.
|
||||
// Saves a shortcut pointing from entry to exit.
|
||||
// This function may extend this shortcut if possible.
|
||||
void insertShortCut(BlockT *entry, BlockT *exit, BBtoBBMap *ShortCut) const;
|
||||
|
||||
// getNextPostDom - Returns the next BB that postdominates N, while skipping
|
||||
// Returns the next BB that postdominates N, while skipping
|
||||
// all post dominators that cannot finish a canonical region.
|
||||
DomTreeNodeT *getNextPostDom(DomTreeNodeT *N, BBtoBBMap *ShortCut) const;
|
||||
|
||||
// isTrivialRegion - A region is trivial, if it contains only one BB.
|
||||
// A region is trivial, if it contains only one BB.
|
||||
bool isTrivialRegion(BlockT *entry, BlockT *exit) const;
|
||||
|
||||
// createRegion - Creates a single entry single exit region.
|
||||
// Creates a single entry single exit region.
|
||||
RegionT *createRegion(BlockT *entry, BlockT *exit);
|
||||
|
||||
// findRegionsWithEntry - Detect all regions starting with bb 'entry'.
|
||||
// Detect all regions starting with bb 'entry'.
|
||||
void findRegionsWithEntry(BlockT *entry, BBtoBBMap *ShortCut);
|
||||
|
||||
// scanForRegions - Detects regions in F.
|
||||
// Detects regions in F.
|
||||
void scanForRegions(FuncT &F, BBtoBBMap *ShortCut);
|
||||
|
||||
// getTopMostParent - Get the top most parent with the same entry block.
|
||||
// Get the top most parent with the same entry block.
|
||||
RegionT *getTopMostParent(RegionT *region);
|
||||
|
||||
// buildRegionsTree - build the region hierarchy after all region detected.
|
||||
// Build the region hierarchy after all region detected.
|
||||
void buildRegionsTree(DomTreeNodeT *N, RegionT *region);
|
||||
|
||||
// updateStatistics - Update statistic about created regions.
|
||||
// Update statistic about created regions.
|
||||
virtual void updateStatistics(RegionT *R) = 0;
|
||||
|
||||
// calculate - detect all regions in function and build the region tree.
|
||||
// Detect all regions in function and build the region tree.
|
||||
void calculate(FuncT &F);
|
||||
|
||||
public:
|
||||
|
Loading…
x
Reference in New Issue
Block a user