Minor code layout tweak: if we have something like this:

if (cond) goto BB2
BB1:
    ...
    return;
BB2:
   ...

Move BB1 to the end of the function so that the code falls through in the
non-return case.  This has the effect of moving assert (and other no-return
call) bodies and return blocks out of loops.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31855 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2006-11-18 20:47:54 +00:00
parent 822a879983
commit a7bef4a4e4

View File

@ -586,6 +586,24 @@ bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB) {
return CanFallThrough(CurBB, CurUnAnalyzable, TBB, FBB, Cond);
}
/// IsBetterFallthrough - Return true if it would be clearly better to
/// fall-through to MBB1 than to fall through into MBB2. This has to return
/// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will
/// result in infinite loops.
static bool IsBetterFallthrough(MachineBasicBlock *MBB1,
MachineBasicBlock *MBB2,
const TargetInstrInfo &TII) {
// Right now, we use a simple heuristic. If MBB ends with a return, and
// MBB2 doesn't, we prefer to fall through into MBB1. This allows us to
// optimize branches that branch to either a return block or an assert block
// into a fallthrough to the return.
if (MBB1->empty() || MBB2->empty()) return false;
MachineInstr *MBB1I = --MBB1->end();
MachineInstr *MBB2I = --MBB2->end();
return TII.isReturn(MBB1I->getOpcode()) && !TII.isReturn(MBB2I->getOpcode());
}
/// OptimizeBlock - Analyze and optimize control flow related to the specified
/// block. This is never called on the entry block.
void BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
@ -675,6 +693,38 @@ void BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
return OptimizeBlock(MBB);
}
}
// If this block has no successors (e.g. it is a return block or ends with
// a call to a no-return function like abort or __cxa_throw) and if the pred
// falls through into this block, and if it would otherwise fall through
// into the block after this, move this block to the end of the function.
// We consider it more likely that execution will stay in the function (e.g.
// due to loops) than it is to exit it. This asserts in loops etc, moving
// the assert condition out of the loop body.
if (MBB->succ_empty() && !PriorCond.empty() && PriorFBB == 0 &&
MachineFunction::iterator(PriorTBB) == FallThrough) {
// We have to be careful that the succs of PredBB aren't both no-successor
// blocks. If neither have successors and if PredBB is the second from
// last block in the function, we'd just keep swapping the two blocks for
// last. Only do the swap if one is clearly better to fall through than
// the other.
if (FallThrough != --MBB->getParent()->end() ||
IsBetterFallthrough(PriorTBB, MBB, *TII)) {
// Reverse the branch so we will fall through on the previous true cond.
std::vector<MachineOperand> NewPriorCond(PriorCond);
if (!TII->ReverseBranchCondition(NewPriorCond)) {
TII->RemoveBranch(PrevBB);
TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond);
// Move this block to the end of the function.
MBB->moveAfter(--MBB->getParent()->end());
MadeChange = true;
++NumBranchOpts;
return;
}
}
}
}
// Analyze the branch in the current block.