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Disable compare sinking in CodeGenPrepare when multiple condition registers are available
As noted in the comment above CodeGenPrepare::OptimizeInst, which aggressively sinks compares to reduce pressure on the condition register(s), for targets such as PowerPC with multiple condition registers, this may not be the right thing to do. This adds an HasMultipleConditionRegisters boolean to TLI, and CodeGenPrepare::OptimizeInst is skipped when HasMultipleConditionRegisters is true. This functionality will be used by the PowerPC backend in an upcoming commit. Especially when the PowerPC backend starts tracking individual condition register bits as separate allocatable entities (which will happen in this upcoming commit), this sinking from CodeGenPrepare::OptimizeInst is significantly suboptimial. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198354 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -173,6 +173,11 @@ public:
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return true;
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}
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/// Return true if multiple condition registers are available.
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bool hasMultipleConditionRegisters() const {
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return HasMultipleConditionRegisters;
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}
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/// Return true if a vector of the given type should be split
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/// (TypeSplitVector) instead of promoted (TypePromoteInteger) during type
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/// legalization.
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@ -926,6 +931,15 @@ protected:
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SelectIsExpensive = isExpensive;
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}
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/// Tells the code generator that the target has multiple (allocatable)
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/// condition registers that can be used to store the results of comparisons
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/// for use by selects and conditional branches. With multiple condition
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/// registers, the code generator will not aggressively sink comparisons into
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/// the blocks of their users.
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void setHasMultipleConditionRegisters(bool hasManyRegs = true) {
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HasMultipleConditionRegisters = hasManyRegs;
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}
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/// Tells the code generator not to expand sequence of operations into a
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/// separate sequences that increases the amount of flow control.
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void setJumpIsExpensive(bool isExpensive = true) {
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@ -1321,6 +1335,13 @@ private:
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/// the select operations if possible.
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bool SelectIsExpensive;
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/// Tells the code generator that the target has multiple (allocatable)
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/// condition registers that can be used to store the results of comparisons
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/// for use by selects and conditional branches. With multiple condition
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/// registers, the code generator will not aggressively sink comparisons into
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/// the blocks of their users.
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bool HasMultipleConditionRegisters;
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/// Tells the code generator not to expand integer divides by constants into a
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/// sequence of muls, adds, and shifts. This is a hack until a real cost
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/// model is in place. If we ever optimize for size, this will be set to true
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@ -672,6 +672,7 @@ TargetLoweringBase::TargetLoweringBase(const TargetMachine &tm,
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UseUnderscoreSetJmp = false;
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UseUnderscoreLongJmp = false;
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SelectIsExpensive = false;
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HasMultipleConditionRegisters = false;
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IntDivIsCheap = false;
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Pow2DivIsCheap = false;
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JumpIsExpensive = false;
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@ -1916,7 +1916,8 @@ bool CodeGenPrepare::OptimizeInst(Instruction *I) {
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}
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if (CmpInst *CI = dyn_cast<CmpInst>(I))
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return OptimizeCmpExpression(CI);
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if (!TLI || !TLI->hasMultipleConditionRegisters())
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return OptimizeCmpExpression(CI);
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if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
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if (TLI)
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