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Support using DebugLoc's in a DenseMap.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128988 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -15,6 +15,8 @@
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#ifndef LLVM_SUPPORT_DEBUGLOC_H
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#define LLVM_SUPPORT_DEBUGLOC_H
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#include "llvm/ADT/DenseMapInfo.h"
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namespace llvm {
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class MDNode;
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class LLVMContext;
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@ -23,6 +25,16 @@ namespace llvm {
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/// and MachineInstr to compactly encode file/line/scope information for an
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/// operation.
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class DebugLoc {
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friend struct DenseMapInfo<DebugLoc>;
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/// getTombstoneKey() - A private constructor that returns an unknown that
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/// is distinguishable from the usual one.
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static DebugLoc getTombstoneKey() {
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DebugLoc DL;
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DL.LineCol = -1;
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return DL;
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}
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/// LineCol - This 32-bit value encodes the line and column number for the
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/// location, encoded as 24-bits for line and 8 bits for col. A value of 0
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/// for either means unknown.
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@ -75,6 +87,14 @@ namespace llvm {
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}
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bool operator!=(const DebugLoc &DL) const { return !(*this == DL); }
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};
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template <>
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struct DenseMapInfo<DebugLoc> {
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static DebugLoc getEmptyKey();
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static DebugLoc getTombstoneKey();
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static unsigned getHashValue(const DebugLoc &Key);
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static bool isEqual(const DebugLoc &LHS, const DebugLoc &RHS);
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};
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} // end namespace llvm
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#endif /* LLVM_DEBUGLOC_H */
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@ -8,6 +8,7 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/DebugLoc.h"
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#include "llvm/ADT/DenseMapInfo.h"
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#include "LLVMContextImpl.h"
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using namespace llvm;
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@ -127,6 +128,29 @@ DebugLoc DebugLoc::getFromDILocation(MDNode *N) {
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return get(LineNo, ColNo, Scope, dyn_cast_or_null<MDNode>(N->getOperand(3)));
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}
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//===----------------------------------------------------------------------===//
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// DenseMap specialization
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//===----------------------------------------------------------------------===//
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DebugLoc DenseMapInfo<DebugLoc>::getEmptyKey() {
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return DebugLoc();
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}
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DebugLoc DenseMapInfo<DebugLoc>::getTombstoneKey() {
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return DebugLoc::getTombstoneKey();
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}
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unsigned DenseMapInfo<DebugLoc>::getHashValue(const DebugLoc &Key) {
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FoldingSetNodeID ID;
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ID.AddInteger(Key.LineCol);
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ID.AddInteger(Key.ScopeIdx);
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return ID.ComputeHash();
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}
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bool DenseMapInfo<DebugLoc>::isEqual(const DebugLoc &LHS, const DebugLoc &RHS) {
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return LHS == RHS;
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}
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//===----------------------------------------------------------------------===//
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// LLVMContextImpl Implementation
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//===----------------------------------------------------------------------===//
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