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Make DwarfCompileUnit::Skeleton more narrowly typed (DwarfCompileUnit* instead of DwarfUnit*) now that it's specific to DwarfCompileUnit anyway.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221060 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -34,7 +34,7 @@ class DwarfCompileUnit : public DwarfUnit {
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unsigned stmtListIndex;
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/// Skeleton unit associated with this unit.
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DwarfUnit *Skeleton;
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DwarfCompileUnit *Skeleton;
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/// \brief Construct a DIE for the given DbgVariable without initializing the
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/// DbgVariable's DIE reference.
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@ -46,7 +46,7 @@ public:
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DwarfDebug *DW, DwarfFile *DWU);
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DwarfCompileUnit *getSkeleton() const {
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return static_cast<DwarfCompileUnit *>(Skeleton);
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return Skeleton;
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}
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void initStmtList(MCSymbol *DwarfLineSectionSym);
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@ -155,7 +155,7 @@ public:
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}
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/// Set the skeleton unit associated with this unit.
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void setSkeleton(DwarfUnit &Skel) { Skeleton = &Skel; }
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void setSkeleton(DwarfCompileUnit &Skel) { Skeleton = &Skel; }
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};
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} // end llvm namespace
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