From b447387726ff94ddb2a23408f39e22714c42f79b Mon Sep 17 00:00:00 2001 From: Chris Lattner Date: Fri, 15 Jul 2011 05:58:04 +0000 Subject: [PATCH] add CFP::isNegative() and ConstnatInt::isNegative() methods. Devirtualize the isNegativeZeroValue method. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135249 91177308-0d34-0410-b5e6-96231b3b80d8 --- include/llvm/Constant.h | 2 +- include/llvm/Constants.h | 13 ++++++------- lib/VMCore/Constants.cpp | 9 +++++++++ 3 files changed, 16 insertions(+), 8 deletions(-) diff --git a/include/llvm/Constant.h b/include/llvm/Constant.h index 5f32ce0ac5e..95da9fc20c3 100644 --- a/include/llvm/Constant.h +++ b/include/llvm/Constant.h @@ -54,7 +54,7 @@ public: /// isNegativeZeroValue - Return true if the value is what would be returned /// by getZeroValueForNegation. - virtual bool isNegativeZeroValue() const { return isNullValue(); } + bool isNegativeZeroValue() const; /// canTrap - Return true if evaluation of this constant could trap. This is /// true for things like constant expressions that could divide by zero. diff --git a/include/llvm/Constants.h b/include/llvm/Constants.h index 462d7f01b0a..e6ead6d96d2 100644 --- a/include/llvm/Constants.h +++ b/include/llvm/Constants.h @@ -156,6 +156,8 @@ public: virtual bool isNullValue() const { return Val == 0; } + + bool isNegative() const { return Val.isNegative(); } /// This is just a convenience method to make client code smaller for a /// common code. It also correctly performs the comparison without the @@ -263,22 +265,19 @@ public: /// isValueValidForType - return true if Ty is big enough to represent V. static bool isValueValidForType(const Type *Ty, const APFloat &V); - inline const APFloat& getValueAPF() const { return Val; } + inline const APFloat &getValueAPF() const { return Val; } /// isNullValue - Return true if this is the value that would be returned by /// getNullValue. For ConstantFP, this is +0.0, but not -0.0. To handle the /// two the same, use isZero(). virtual bool isNullValue() const; - /// isNegativeZeroValue - Return true if the value is what would be returned - /// by getZeroValueForNegation. - virtual bool isNegativeZeroValue() const { - return Val.isZero() && Val.isNegative(); - } - /// isZero - Return true if the value is positive or negative zero. bool isZero() const { return Val.isZero(); } + /// isNegative - Return true if the sign bit is set. + bool isNegative() const { return Val.isNegative(); } + /// isNaN - Return true if the value is a NaN. bool isNaN() const { return Val.isNaN(); } diff --git a/lib/VMCore/Constants.cpp b/lib/VMCore/Constants.cpp index c043a8a4e7a..019a590f412 100644 --- a/lib/VMCore/Constants.cpp +++ b/lib/VMCore/Constants.cpp @@ -40,6 +40,15 @@ using namespace llvm; // Constant Class //===----------------------------------------------------------------------===// +bool Constant::isNegativeZeroValue() const { + // Floating point values have an explicit -0.0 value. + if (const ConstantFP *CFP = dyn_cast(this)) + return CFP->isZero() && CFP->isNegative(); + + // Otherwise, just use +0.0. + return isNullValue(); +} + // Constructor to create a '0' constant of arbitrary type... Constant *Constant::getNullValue(const Type *Ty) { switch (Ty->getTypeID()) {