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https://github.com/RPCS3/llvm.git
synced 2025-01-09 13:41:47 +00:00
Remove some CHECK-NOT lines in favor of CHECK-NEXT
NFC, this is just shorter. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232000 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
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0d09accb60
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b53bb04b2f
@ -37,13 +37,9 @@ invoke.cont: ; preds = %entry
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; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %entry
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; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %entry
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: catch i8* null
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; CHECK-NEXT: catch i8* null
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; CHECK-NOT: extractvalue { i8*, i32 }
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; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* null, i8* null, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
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; CHECK-NOT: store i8*
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; CHECK-NEXT: indirectbr i8* [[RECOVER]], [label %try.cont]
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; CHECK-NOT: store i32
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; CHECK-NOT: br label %catch
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; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* null, i8* null, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
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; CHECK: indirectbr i8* [[RECOVER]], [label %try.cont]
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lpad: ; preds = %entry
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lpad: ; preds = %entry
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%tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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%tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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@ -42,13 +42,9 @@ invoke.cont: ; preds = %entry
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; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %entry
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; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %entry
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: catch i8* bitcast (i8** @_ZTIi to i8*)
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; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIi to i8*)
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; CHECK-NOT: extractvalue { i8*, i32 }
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; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
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; CHECK-NOT: store i8*
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; CHECK-NEXT: indirectbr i8* [[RECOVER]], [label %try.cont]
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; CHECK-NOT: store i32
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; CHECK-NOT: br label
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; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
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; CHECK: indirectbr i8* [[RECOVER]], [label %try.cont]
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lpad: ; preds = %entry
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lpad: ; preds = %entry
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%tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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%tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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@ -100,13 +100,9 @@ invoke.cont: ; preds = %for.body
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; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %for.body
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; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %for.body
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
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; CHECK-NEXT: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
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; CHECK-NOT: extractvalue { i8*, i32 }
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; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32* %e, i8* bitcast (i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch" to i8*))
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; CHECK-NOT: store i8*
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; CHECK-NEXT: indirectbr i8* [[RECOVER]], [label %try.cont]
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; CHECK-NOT: store i32
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; CHECK-NOT: br label
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; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32* %e, i8* bitcast (i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch" to i8*))
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; CHECK: indirectbr i8* [[RECOVER]], [label %try.cont]
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lpad: ; preds = %for.body
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lpad: ; preds = %for.body
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%tmp4 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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%tmp4 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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@ -63,14 +63,10 @@ invoke.cont: ; preds = %entry
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; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %entry
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; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %entry
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: cleanup
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; CHECK-NEXT: cleanup
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; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
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; CHECK-NEXT: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
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; CHECK-NOT: extractvalue { i8*, i32 }
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; CHECK-NEXT: [[RECOVER:\%recover.*]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32* %e, i8* bitcast (i8* (i8*, i8*)* @"\01?test@@YAHUA@@@Z.catch" to i8*), i32 1, i8* bitcast (void (i8*, i8*)* @"\01?test@@YAHUA@@@Z.cleanup" to i8*))
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; CHECK-NOT: store i8*
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; CHECK-NEXT: indirectbr i8* [[RECOVER]], [label %cleanup]
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; CHECK-NOT: store i32
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; CHECK-NOT: br label %catch.dispatch
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; CHECK: [[RECOVER:\%recover.*]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32* %e, i8* bitcast (i8* (i8*, i8*)* @"\01?test@@YAHUA@@@Z.catch" to i8*), i32 1, i8* bitcast (void (i8*, i8*)* @"\01?test@@YAHUA@@@Z.cleanup" to i8*))
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; CHECK: indirectbr i8* [[RECOVER]], [label %cleanup]
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lpad: ; preds = %entry
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lpad: ; preds = %entry
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%1 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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%1 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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@ -45,14 +45,9 @@ invoke.cont: ; preds = %entry
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; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %entry
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; CHECK: [[LPAD_LABEL]]:{{[ ]+}}; preds = %entry
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: cleanup
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; CHECK-NEXT: cleanup
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; CHECK-NOT: extractvalue { i8*, i32 }
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; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup to i8*))
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; CHECK-NOT: store i8*
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; CHECK-NEXT: indirectbr i8* [[RECOVER]], []
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; CHECK-NOT: store i32
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; CHECK-NOT: call void @_ZN9SomeClassD1Ev
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; CHECK-NOT: br label %eh.resume
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; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup to i8*))
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; CHECK: indirectbr i8* [[RECOVER]], []
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lpad: ; preds = %entry
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lpad: ; preds = %entry
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%tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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%tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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@ -92,9 +92,9 @@ invoke.cont5: ; preds = %invoke.cont4
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; CHECK: [[LPAD_LABEL]]:
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; CHECK: [[LPAD_LABEL]]:
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: catch i8* bitcast (i8** @_ZTIf to i8*)
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; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIf to i8*)
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; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
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; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
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; CHECK: indirectbr i8* [[RECOVER]], [label %try.cont19]
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; CHECK-NEXT: indirectbr i8* [[RECOVER]], [label %try.cont19]
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lpad: ; preds = %try.cont, %entry
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lpad: ; preds = %try.cont, %entry
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%tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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%tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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@ -107,11 +107,11 @@ lpad: ; preds = %try.cont, %entry
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; CHECK: [[LPAD1_LABEL]]:
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; CHECK: [[LPAD1_LABEL]]:
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; CHECK: [[LPAD1_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: [[LPAD1_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: cleanup
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; CHECK-NEXT: cleanup
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; CHECK: catch i8* bitcast (i8** @_ZTIi to i8*)
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; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIi to i8*)
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; CHECK: catch i8* bitcast (i8** @_ZTIf to i8*)
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; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIf to i8*)
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; CHECK: [[RECOVER1:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD1_VAL]], i32 0, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch1 to i8*), i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup to i8*), i32 0, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
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; CHECK-NEXT: [[RECOVER1:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD1_VAL]], i32 0, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch1 to i8*), i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup to i8*), i32 0, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
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; CHECK: indirectbr i8* [[RECOVER1]], [label %try.cont, label %try.cont19]
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; CHECK-NEXT: indirectbr i8* [[RECOVER1]], [label %try.cont, label %try.cont19]
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lpad1: ; preds = %invoke.cont4, %invoke.cont
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lpad1: ; preds = %invoke.cont4, %invoke.cont
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%tmp3 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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%tmp3 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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@ -126,15 +126,11 @@ lpad1: ; preds = %invoke.cont4, %invo
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; CHECK: [[LPAD3_LABEL]]:
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; CHECK: [[LPAD3_LABEL]]:
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; CHECK: [[LPAD3_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: [[LPAD3_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: cleanup
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; CHECK-NEXT: cleanup
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; CHECK: catch i8* bitcast (i8** @_ZTIi to i8*)
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; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIi to i8*)
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; CHECK: catch i8* bitcast (i8** @_ZTIf to i8*)
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; CHECK-NEXT: catch i8* bitcast (i8** @_ZTIf to i8*)
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; CHECK-NOT: extractvalue { i8*, i32 }
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; CHECK-NEXT: [[RECOVER3:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD3_VAL]], i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup2 to i8*), i32 0, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch1 to i8*), i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup to i8*), i32 0, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
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; CHECK-NOT: store i8*
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; CHECK-NEXT: indirectbr i8* [[RECOVER3]], [label %try.cont, label %try.cont19]
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; CHECK-NOT: store i32
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; CHECK-NOT: call void @_ZN5InnerD1Ev(%class.Inner* %inner)
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; CHECK: [[RECOVER3:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD3_VAL]], i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup2 to i8*), i32 0, i8* bitcast (i8** @_ZTIi to i8*), i32* %i, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch1 to i8*), i32 1, i8* bitcast (void (i8*, i8*)* @_Z4testv.cleanup to i8*), i32 0, i8* bitcast (i8** @_ZTIf to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @_Z4testv.catch to i8*))
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; CHECK: indirectbr i8* [[RECOVER3]], [label %try.cont, label %try.cont19]
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lpad3: ; preds = %invoke.cont2
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lpad3: ; preds = %invoke.cont2
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%tmp6 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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%tmp6 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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@ -113,13 +113,9 @@ invoke.cont: ; preds = %for.body
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; CHECK: [[LPAD_LABEL:lpad[0-9]*]]:{{[ ]+}}; preds = %for.body
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; CHECK: [[LPAD_LABEL:lpad[0-9]*]]:{{[ ]+}}; preds = %for.body
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: [[LPAD_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
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; CHECK-NEXT: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
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; CHECK-NOT: extractvalue { i8*, i32 }
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; CHECK-NEXT: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32* %e, i8* bitcast (i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch" to i8*))
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; CHECK-NOT: tail call i32 @llvm.eh.typeid.for(i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*))
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; CHECK-NEXT: indirectbr i8* [[RECOVER]], [label %try.cont]
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; CHECK-NOT: icmp eq i32
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; CHECK-NOT: br i1
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; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD_VAL]], i32 0, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32* %e, i8* bitcast (i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch" to i8*))
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; CHECK: indirectbr i8* [[RECOVER]], [label %try.cont]
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lpad: ; preds = %for.body
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lpad: ; preds = %for.body
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%2 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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%2 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
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