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Grammar corrections and some formatting changes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122312 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -219,7 +219,7 @@ require less typing, don't have nesting problems, etc. There are a few cases
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when it is useful to use C style (<tt>/* */</tt>) comments however:</p>
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<ol>
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<li>When writing a C code: Obviously if you are writing C code, use C style
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<li>When writing C code: Obviously if you are writing C code, use C style
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comments.</li>
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<li>When writing a header file that may be <tt>#include</tt>d by a C source
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file.</li>
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@ -259,7 +259,7 @@ order:</p>
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<li>System <tt>#includes</tt></li>
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</ol>
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<p>... and each category should be sorted by name.</p>
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<p>and each category should be sorted by name.</p>
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<p><a name="mmheader">The "Main Module Header"</a> file applies to <tt>.cpp</tt> files
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which implement an interface defined by a <tt>.h</tt> file. This <tt>#include</tt>
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@ -292,7 +292,7 @@ value and would be detrimental to printing out code. Also many other projects
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have standardized on 80 columns, so some people have already configured their
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editors for it (vs something else, like 90 columns).</p>
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<p>This is one of many contentious issues in coding standards, but is not up
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<p>This is one of many contentious issues in coding standards, but it is not up
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for debate.</p>
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</div>
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@ -306,12 +306,12 @@ for debate.</p>
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<p>In all cases, prefer spaces to tabs in source files. People have different
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preferred indentation levels, and different styles of indentation that they
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like... this is fine. What isn't is that different editors/viewers expand tabs
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out to different tab stops. This can cause your code to look completely
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like; this is fine. What isn't fine is that different editors/viewers expand
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tabs out to different tab stops. This can cause your code to look completely
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unreadable, and it is not worth dealing with.</p>
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<p>As always, follow the <a href="#goldenrule">Golden Rule</a> above: follow the
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style of existing code if your are modifying and extending it. If you like four
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style of existing code if you are modifying and extending it. If you like four
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spaces of indentation, <b>DO NOT</b> do that in the middle of a chunk of code
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with two spaces of indentation. Also, do not reindent a whole source file: it
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makes for incredible diffs that are absolutely worthless.</p>
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@ -345,17 +345,17 @@ Just do it.</p>
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<div class="doc_text">
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<p>If your code has compiler warnings in it, something is wrong: you aren't
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casting values correctly, your have "questionable" constructs in your code, or
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you are doing something legitimately wrong. Compiler warnings can cover up
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legitimate errors in output and make dealing with a translation unit
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<p>If your code has compiler warnings in it, something is wrong — you
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aren't casting values correctly, your have "questionable" constructs in your
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code, or you are doing something legitimately wrong. Compiler warnings can
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cover up legitimate errors in output and make dealing with a translation unit
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difficult.</p>
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<p>It is not possible to prevent all warnings from all compilers, nor is it
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desirable. Instead, pick a standard compiler (like <tt>gcc</tt>) that provides
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a good thorough set of warnings, and stick to them. At least in the case of
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a good thorough set of warnings, and stick to it. At least in the case of
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<tt>gcc</tt>, it is possible to work around any spurious errors by changing the
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syntax of the code slightly. For example, an warning that annoys me occurs when
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syntax of the code slightly. For example, a warning that annoys me occurs when
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I write code like this:</p>
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<div class="doc_code">
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@ -379,11 +379,16 @@ if ((V = getValue())) {
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</pre>
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</div>
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<p>...which shuts <tt>gcc</tt> up. Any <tt>gcc</tt> warning that annoys you can
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<p>which shuts <tt>gcc</tt> up. Any <tt>gcc</tt> warning that annoys you can
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be fixed by massaging the code appropriately.</p>
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<p>These are the <tt>gcc</tt> warnings that I prefer to enable: <tt>-Wall
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-Winline -W -Wwrite-strings -Wno-unused</tt></p>
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<p>These are the <tt>gcc</tt> warnings that I prefer to enable:</p>
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<div class="doc_code">
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<pre>
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-Wall -Winline -W -Wwrite-strings -Wno-unused
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</pre>
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</div>
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</div>
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@ -412,19 +417,18 @@ libSystem.</p>
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</div>
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<div class="doc_text">
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<p>LLVM does not use RTTI (e.g. dynamic_cast<>) or exceptions, in an
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effort to reduce code and executable size. These two language features violate
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the general C++ principle of "you only pay for what you use", causing executable
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bloat even if exceptions are never used in a code base, or if RTTI is never used
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for a class. Because of this, we turn them off globally in the code.
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</p>
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<p>In an effort to reduce code and executable size, LLVM does not use RTTI
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(e.g. <tt>dynamic_cast<></tt>) or exceptions. These two language features
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violate the general C++ principle of <i>"you only pay for what you use"</i>,
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causing executable bloat even if exceptions are never used in the code base, or
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if RTTI is never used for a class. Because of this, we turn them off globally
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in the code.</p>
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<p>
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That said, LLVM does make extensive use of a hand-rolled form of RTTI that use
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templates like <a href="ProgrammersManual.html#isa">isa<>, cast<>,
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and dyn_cast<></a>. This form of RTTI is opt-in and can be added to any
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class. It is also substantially more efficient than dynamic_cast<>.
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</p>
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<p>That said, LLVM does make extensive use of a hand-rolled form of RTTI that
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use templates like <a href="ProgrammersManual.html#isa"><tt>isa<></tt>,
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<tt>cast<></tt>, and <tt>dyn_cast<></tt></a>. This form of RTTI is
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opt-in and can be added to any class. It is also substantially more efficient
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than <tt>dynamic_cast<></tt>.</p>
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</div>
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@ -444,8 +448,9 @@ different symbols based on whether <tt>class</tt> or <tt>struct</tt> was used to
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declare the symbol. This can lead to problems at link time.</p>
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<p>So, the rule for LLVM is to always use the <tt>class</tt> keyword, unless
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<b>all</b> members are public and the type is a C++ "POD" type, in which case
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<tt>struct</tt> is allowed.</p>
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<b>all</b> members are public and the type is a C++
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<a href="http://en.wikipedia.org/wiki/Plain_old_data_structure">POD</a> type, in
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which case <tt>struct</tt> is allowed.</p>
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</div>
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@ -473,18 +478,18 @@ declare the symbol. This can lead to problems at link time.</p>
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<p>C++ doesn't do too well in the modularity department. There is no real
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encapsulation or data hiding (unless you use expensive protocol classes), but it
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is what we have to work with. When you write a public header file (in the LLVM
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source tree, they live in the top level "include" directory), you are defining a
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module of functionality.</p>
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source tree, they live in the top level "<tt>include</tt>" directory), you are
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defining a module of functionality.</p>
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<p>Ideally, modules should be completely independent of each other, and their
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header files should only include the absolute minimum number of headers
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possible. A module is not just a class, a function, or a namespace: <a
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href="http://www.cuj.com/articles/2000/0002/0002c/0002c.htm">it's a collection
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of these</a> that defines an interface. This interface may be several
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functions, classes or data structures, but the important issue is how they work
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together.</p>
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header files should only <tt>#include</tt> the absolute minimum number of
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headers possible. A module is not just a class, a function, or a
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namespace: <a href="http://www.cuj.com/articles/2000/0002/0002c/0002c.htm">it's
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a collection of these</a> that defines an interface. This interface may be
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several functions, classes, or data structures, but the important issue is how
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they work together.</p>
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<p>In general, a module should be implemented with one or more <tt>.cpp</tt>
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<p>In general, a module should be implemented by one or more <tt>.cpp</tt>
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files. Each of these <tt>.cpp</tt> files should include the header that defines
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their interface first. This ensures that all of the dependences of the module
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header have been properly added to the module header itself, and are not
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@ -503,29 +508,28 @@ translation unit.</p>
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<p><tt>#include</tt> hurts compile time performance. Don't do it unless you
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have to, especially in header files.</p>
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<p>But wait, sometimes you need to have the definition of a class to use it, or
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<p>But wait! Sometimes you need to have the definition of a class to use it, or
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to inherit from it. In these cases go ahead and <tt>#include</tt> that header
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file. Be aware however that there are many cases where you don't need to have
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the full definition of a class. If you are using a pointer or reference to a
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class, you don't need the header file. If you are simply returning a class
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instance from a prototyped function or method, you don't need it. In fact, for
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most cases, you simply don't need the definition of a class... and not
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most cases, you simply don't need the definition of a class. And not
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<tt>#include</tt>'ing speeds up compilation.</p>
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<p>It is easy to try to go too overboard on this recommendation, however. You
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<b>must</b> include all of the header files that you are using -- you can
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include them either directly
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or indirectly (through another header file). To make sure that you don't
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accidentally forget to include a header file in your module header, make sure to
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include your module header <b>first</b> in the implementation file (as mentioned
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above). This way there won't be any hidden dependencies that you'll find out
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about later...</p>
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<b>must</b> include all of the header files that you are using — you can
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include them either directly or indirectly (through another header file). To
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make sure that you don't accidentally forget to include a header file in your
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module header, make sure to include your module header <b>first</b> in the
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implementation file (as mentioned above). This way there won't be any hidden
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dependencies that you'll find out about later.</p>
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</div>
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<!-- _______________________________________________________________________ -->
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<div class="doc_subsubsection">
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<a name="hl_privateheaders">Keep "internal" Headers Private</a>
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<a name="hl_privateheaders">Keep "Internal" Headers Private</a>
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</div>
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<div class="doc_text">
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@ -533,14 +537,14 @@ about later...</p>
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<p>Many modules have a complex implementation that causes them to use more than
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one implementation (<tt>.cpp</tt>) file. It is often tempting to put the
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internal communication interface (helper classes, extra functions, etc) in the
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public module header file. Don't do this.</p>
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public module header file. Don't do this!</p>
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<p>If you really need to do something like this, put a private header file in
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the same directory as the source files, and include it locally. This ensures
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that your private interface remains private and undisturbed by outsiders.</p>
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<p>Note however, that it's okay to put extra implementation methods a public
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class itself... just make them private (or protected), and all is well.</p>
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<p>Note however, that it's okay to put extra implementation methods in a public
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class itself. Just make them private (or protected) and all is well.</p>
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</div>
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@ -555,8 +559,8 @@ class itself... just make them private (or protected), and all is well.</p>
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decisions have to be remembered by the reader to understand a block of code.
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Aim to reduce indentation where possible when it doesn't make it more difficult
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to understand the code. One great way to do this is by making use of early
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exits and the <tt>continue</tt> keyword in long loops. As an example of using an early
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exit from a function, consider this "bad" code:</p>
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exits and the <tt>continue</tt> keyword in long loops. As an example of using
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an early exit from a function, consider this "bad" code:</p>
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<div class="doc_code">
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<pre>
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@ -571,23 +575,23 @@ Value *DoSomething(Instruction *I) {
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</pre>
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</div>
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<p>This code has several problems if the body of the 'if' is large. When you're
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looking at the top of the function, it isn't immediately clear that this
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<em>only</em> does interesting things with non-terminator instructions, and only
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applies to things with the other predicates. Second, it is relatively difficult
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to describe (in comments) why these predicates are important because the if
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statement makes it difficult to lay out the comments. Third, when you're deep
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within the body of the code, it is indented an extra level. Finally, when
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reading the top of the function, it isn't clear what the result is if the
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predicate isn't true, you have to read to the end of the function to know that
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it returns null.</p>
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<p>This code has several problems if the body of the '<tt>if</tt>' is large.
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When you're looking at the top of the function, it isn't immediately clear that
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this <em>only</em> does interesting things with non-terminator instructions, and
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only applies to things with the other predicates. Second, it is relatively
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difficult to describe (in comments) why these predicates are important because
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the <tt>if</tt> statement makes it difficult to lay out the comments. Third,
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when you're deep within the body of the code, it is indented an extra level.
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Finally, when reading the top of the function, it isn't clear what the result is
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if the predicate isn't true; you have to read to the end of the function to know
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that it returns null.</p>
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<p>It is much preferred to format the code like this:</p>
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<div class="doc_code">
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<pre>
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Value *DoSomething(Instruction *I) {
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// Terminators never need 'something' done to them because, ...
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// Terminators never need 'something' done to them because ...
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if (isa<TerminatorInst>(I))
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return 0;
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@ -622,14 +626,13 @@ loops. A silly example is something like this:</p>
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</pre>
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</div>
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<p>When you have very very small loops, this sort of structure is fine, but if
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<p>When you have very, very small loops, this sort of structure is fine. But if
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it exceeds more than 10-15 lines, it becomes difficult for people to read and
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understand at a glance.
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The problem with this sort of code is that it gets very nested very quickly,
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meaning that the reader of the code has to keep a lot of context in their brain
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to remember what is going immediately on in the loop, because they don't know
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if/when the if conditions will have elses etc. It is strongly preferred to
|
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structure the loop like this:</p>
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understand at a glance. The problem with this sort of code is that it gets very
|
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nested very quickly. Meaning that the reader of the code has to keep a lot of
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context in their brain to remember what is going immediately on in the loop,
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because they don't know if/when the <tt>if</tt> conditions will have elses etc.
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It is strongly preferred to structure the loop like this:</p>
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<div class="doc_code">
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<pre>
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@ -640,16 +643,17 @@ structure the loop like this:</p>
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Value *LHS = BO->getOperand(0);
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Value *RHS = BO->getOperand(1);
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if (LHS == RHS) continue;
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|
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...
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}
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</pre>
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</div>
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<p>This has all the benefits of using early exits from functions: it reduces
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<p>This has all the benefits of using early exits for functions: it reduces
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nesting of the loop, it makes it easier to describe why the conditions are true,
|
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and it makes it obvious to the reader that there is no <tt>else</tt> coming up that
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they have to push context into their brain for. If a loop is large, this can
|
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be a big understandability win.</p>
|
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and it makes it obvious to the reader that there is no <tt>else</tt> coming up
|
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that they have to push context into their brain for. If a loop is large, this
|
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can be a big understandability win.</p>
|
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|
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</div>
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@ -661,10 +665,10 @@ be a big understandability win.</p>
|
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<div class="doc_text">
|
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|
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<p>For similar reasons above (reduction of indentation and easier reading),
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please do not use <tt>else</tt> or '<tt>else if</tt>' after something that interrupts
|
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control flow like <tt>return</tt>, <tt>break</tt>, <tt>continue</tt>, <tt>goto</tt>, etc. For example, this is
|
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"bad":</p>
|
||||
|
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please do not use '<tt>else</tt>' or '<tt>else if</tt>' after something that
|
||||
interrupts control flow — like <tt>return</tt>, <tt>break</tt>,
|
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<tt>continue</tt>, <tt>goto</tt>, etc. For example, this is <em>bad</em>:</p>
|
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|
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<div class="doc_code">
|
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<pre>
|
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case 'J': {
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@ -673,24 +677,24 @@ be a big understandability win.</p>
|
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if (Type.isNull()) {
|
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Error = ASTContext::GE_Missing_sigjmp_buf;
|
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return QualType();
|
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} else {
|
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<b>} else {
|
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break;
|
||||
}
|
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}</b>
|
||||
} else {
|
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Type = Context.getjmp_bufType();
|
||||
if (Type.isNull()) {
|
||||
Error = ASTContext::GE_Missing_jmp_buf;
|
||||
return QualType();
|
||||
} else {
|
||||
<b>} else {
|
||||
break;
|
||||
}
|
||||
}</b>
|
||||
}
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
<p>It is better to write this something like:</p>
|
||||
<p>It is better to write it like this:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
@ -708,11 +712,11 @@ be a big understandability win.</p>
|
||||
return QualType();
|
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}
|
||||
}
|
||||
break;
|
||||
<b>break;</b>
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
<p>Or better yet (in this case), as:</p>
|
||||
<p>Or better yet (in this case) as:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
@ -727,12 +731,12 @@ be a big understandability win.</p>
|
||||
ASTContext::GE_Missing_jmp_buf;
|
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return QualType();
|
||||
}
|
||||
break;
|
||||
<b>break;</b>
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
<p>The idea is to reduce indentation and the amount of code you have to keep
|
||||
track of when reading the code.</p>
|
||||
track of when reading the code.</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -743,9 +747,9 @@ be a big understandability win.</p>
|
||||
|
||||
<div class="doc_text">
|
||||
|
||||
<p>It is very common to write small loops that just compute a boolean
|
||||
value. There are a number of ways that people commonly write these, but an
|
||||
example of this sort of thing is:</p>
|
||||
<p>It is very common to write small loops that just compute a boolean value.
|
||||
There are a number of ways that people commonly write these, but an example of
|
||||
this sort of thing is:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
@ -766,9 +770,7 @@ be a big understandability win.</p>
|
||||
Instead of this sort of loop, we strongly prefer to use a predicate function
|
||||
(which may be <a href="#micro_anonns">static</a>) that uses
|
||||
<a href="#hl_earlyexit">early exits</a> to compute the predicate. We prefer
|
||||
the code to be structured like this:
|
||||
</p>
|
||||
|
||||
the code to be structured like this:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
@ -814,47 +816,43 @@ locality.</p>
|
||||
</div>
|
||||
|
||||
<div class="doc_text">
|
||||
<p>Poorly-chosen names can mislead the reader and cause bugs. We cannot
|
||||
stress enough how important it is to use <em>descriptive</em> names.
|
||||
Pick names that match the semantics and role of the underlying
|
||||
entities, within reason. Avoid abbreviations unless they are well
|
||||
known. After picking a good name, make sure to use consistent capitalization
|
||||
for the name, as inconsistency requires clients to either memorize the APIs or
|
||||
to look it up to find the exact spelling.
|
||||
</p>
|
||||
|
||||
<p>Poorly-chosen names can mislead the reader and cause bugs. We cannot stress
|
||||
enough how important it is to use <em>descriptive</em> names. Pick names that
|
||||
match the semantics and role of the underlying entities, within reason. Avoid
|
||||
abbreviations unless they are well known. After picking a good name, make sure
|
||||
to use consistent capitalization for the name, as inconsistency requires clients
|
||||
to either memorize the APIs or to look it up to find the exact spelling.</p>
|
||||
|
||||
<p>In general, names should be in camel case (e.g. <tt>TextFileReader</tt>
|
||||
and <tt>isLValue()</tt>). Different kinds of declarations have different rules:
|
||||
</p>
|
||||
and <tt>isLValue()</tt>). Different kinds of declarations have different
|
||||
rules:</p>
|
||||
|
||||
<ul>
|
||||
<li><p><b>Type names</b> (including classes, structs, enums, typedefs, etc)
|
||||
should be nouns and start with an upper-case letter (e.g.
|
||||
<tt>TextFileReader</tt>).</p>
|
||||
</li>
|
||||
<tt>TextFileReader</tt>).</p></li>
|
||||
|
||||
<li><p><b>Function names</b> should be verb phrases (as they represent
|
||||
actions), and command-like function should be imperative. The name should
|
||||
be camel case, and start with a lower case letter (e.g. <tt>openFile()</tt>
|
||||
or <tt>isFoo()</tt>).</p>
|
||||
</li>
|
||||
or <tt>isFoo()</tt>).</p></li>
|
||||
|
||||
<li><p><b>Enum declarations</b> (e.g. "enum Foo {...}") are types, so they
|
||||
should follow the naming conventions for types. A common use for enums is as a
|
||||
discriminator for a union, or an indicator of a subclass. When an enum is
|
||||
used for something like this, it should have a "Kind" suffix (e.g.
|
||||
"ValueKind").</p>
|
||||
</li>
|
||||
|
||||
<li><p><b>Enumerators</b> (e.g. enum { Foo, Bar }) and
|
||||
<b>public member variables</b> should start with an upper-case letter, just
|
||||
like types. Unless the enumerators are defined in their own small
|
||||
namespace or inside a class, enumerators should have a prefix corresponding
|
||||
to the enum declaration name. For example, <tt>enum ValueKind { ... };</tt>
|
||||
may contain enumerators like <tt>VK_Argument</tt>, <tt>VK_BasicBlock</tt>,
|
||||
etc. Enumerators that are just convenience constants are exempt from the
|
||||
requirement for a prefix. For instance:</p>
|
||||
<li><p><b>Enum declarations</b> (e.g. <tt>enum Foo {...}</tt>) are types, so
|
||||
they should follow the naming conventions for types. A common use for enums
|
||||
is as a discriminator for a union, or an indicator of a subclass. When an
|
||||
enum is used for something like this, it should have a <tt>Kind</tt> suffix
|
||||
(e.g. <tt>ValueKind</tt>).</p></li>
|
||||
|
||||
<li><p><b>Enumerators</b> (e.g. <tt>enum { Foo, Bar }</tt>) and <b>public member
|
||||
variables</b> should start with an upper-case letter, just like types.
|
||||
Unless the enumerators are defined in their own small namespace or inside a
|
||||
class, enumerators should have a prefix corresponding to the enum
|
||||
declaration name. For example, <tt>enum ValueKind { ... };</tt> may contain
|
||||
enumerators like <tt>VK_Argument</tt>, <tt>VK_BasicBlock</tt>, etc.
|
||||
Enumerators that are just convenience constants are exempt from the
|
||||
requirement for a prefix. For instance:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
enum {
|
||||
@ -863,16 +861,16 @@ enum {
|
||||
};
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<p>As an exception, classes that mimic STL classes can have member names in
|
||||
STL's style of lower-case words separated by underscores (e.g. <tt>begin()</tt>,
|
||||
<tt>push_back()</tt>, and <tt>empty()</tt>).</p>
|
||||
|
||||
<p>As an exception, classes that mimic STL classes can have member names
|
||||
in STL's style of lower-case words separated by underscores
|
||||
(e.g. <tt>begin()</tt>, <tt>push_back()</tt>, and <tt>empty()</tt>).</p>
|
||||
<p>Here are some examples of good and bad names:</p>
|
||||
|
||||
<p>Here are some examples of bad and good names:</p>
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
class VehicleMaker {
|
||||
@ -884,8 +882,8 @@ class VehicleMaker {
|
||||
};
|
||||
|
||||
Vehicle MakeVehicle(VehicleType Type) {
|
||||
VehicleMaker M; // Might be OK if having a short life-span.
|
||||
Tire tmp1 = M.makeTire(); // Bad -- 'tmp1' provides no information.
|
||||
VehicleMaker M; // Might be OK if having a short life-span.
|
||||
Tire tmp1 = M.makeTire(); // Bad -- 'tmp1' provides no information.
|
||||
Light headlight = M.makeLight("head"); // Good -- descriptive.
|
||||
...
|
||||
}
|
||||
@ -910,7 +908,7 @@ included by the header files you are using, so it doesn't cost anything to use
|
||||
it.</p>
|
||||
|
||||
<p>To further assist with debugging, make sure to put some kind of error message
|
||||
in the assertion statement (which is printed if the assertion is tripped). This
|
||||
in the assertion statement, which is printed if the assertion is tripped. This
|
||||
helps the poor debugger make sense of why an assertion is being made and
|
||||
enforced, and hopefully what to do about it. Here is one complete example:</p>
|
||||
|
||||
@ -923,7 +921,7 @@ inline Value *getOperand(unsigned i) {
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
<p>Here are some examples:</p>
|
||||
<p>Here are more examples:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
@ -939,9 +937,9 @@ assert(isa<PHINode>(Succ->front()) && "Only works on PHId BBs!"
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
<p>You get the idea...</p>
|
||||
<p>You get the idea.</p>
|
||||
|
||||
<p>Please be aware when adding assert statements that not all compilers are aware of
|
||||
<p>Please be aware that, when adding assert statements, not all compilers are aware of
|
||||
the semantics of the assert. In some places, asserts are used to indicate a piece of
|
||||
code that should not be reached. These are typically of the form:</p>
|
||||
|
||||
@ -965,33 +963,33 @@ return 0;
|
||||
</div>
|
||||
|
||||
<p>Another issue is that values used only by assertions will produce an "unused
|
||||
value" warning when assertions are disabled. For example, this code will warn:
|
||||
</p>
|
||||
value" warning when assertions are disabled. For example, this code will
|
||||
warn:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
unsigned Size = V.size();
|
||||
assert(Size > 42 && "Vector smaller than it should be");
|
||||
unsigned Size = V.size();
|
||||
assert(Size > 42 && "Vector smaller than it should be");
|
||||
|
||||
bool NewToSet = Myset.insert(Value);
|
||||
assert(NewToSet && "The value shouldn't be in the set yet");
|
||||
bool NewToSet = Myset.insert(Value);
|
||||
assert(NewToSet && "The value shouldn't be in the set yet");
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
<p>These are two interesting different cases: in the first case, the call to
|
||||
<p>These are two interesting different cases. In the first case, the call to
|
||||
V.size() is only useful for the assert, and we don't want it executed when
|
||||
assertions are disabled. Code like this should move the call into the assert
|
||||
itself. In the second case, the side effects of the call must happen whether
|
||||
the assert is enabled or not. In this case, the value should be cast to void
|
||||
to disable the warning. To be specific, it is preferred to write the code
|
||||
like this:</p>
|
||||
the assert is enabled or not. In this case, the value should be cast to void to
|
||||
disable the warning. To be specific, it is preferred to write the code like
|
||||
this:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
assert(V.size() > 42 && "Vector smaller than it should be");
|
||||
assert(V.size() > 42 && "Vector smaller than it should be");
|
||||
|
||||
bool NewToSet = Myset.insert(Value); (void)NewToSet;
|
||||
assert(NewToSet && "The value shouldn't be in the set yet");
|
||||
bool NewToSet = Myset.insert(Value); (void)NewToSet;
|
||||
assert(NewToSet && "The value shouldn't be in the set yet");
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
@ -1000,10 +998,11 @@ like this:</p>
|
||||
|
||||
<!-- _______________________________________________________________________ -->
|
||||
<div class="doc_subsubsection">
|
||||
<a name="ll_ns_std">Do not use '<tt>using namespace std</tt>'</a>
|
||||
<a name="ll_ns_std">Do Not Use '<tt>using namespace std</tt>'</a>
|
||||
</div>
|
||||
|
||||
<div class="doc_text">
|
||||
|
||||
<p>In LLVM, we prefer to explicitly prefix all identifiers from the standard
|
||||
namespace with an "<tt>std::</tt>" prefix, rather than rely on
|
||||
"<tt>using namespace std;</tt>".</p>
|
||||
@ -1015,7 +1014,7 @@ clearly a bad thing.</p>
|
||||
<p>In implementation files (e.g. <tt>.cpp</tt> files), the rule is more of a stylistic
|
||||
rule, but is still important. Basically, using explicit namespace prefixes
|
||||
makes the code <b>clearer</b>, because it is immediately obvious what facilities
|
||||
are being used and where they are coming from, and <b>more portable</b>, because
|
||||
are being used and where they are coming from. And <b>more portable</b>, because
|
||||
namespace clashes cannot occur between LLVM code and other namespaces. The
|
||||
portability rule is important because different standard library implementations
|
||||
expose different symbols (potentially ones they shouldn't), and future revisions
|
||||
@ -1026,7 +1025,7 @@ such, we never use '<tt>using namespace std;</tt>' in LLVM.</p>
|
||||
the <tt>std</tt> namespace) is for implementation files. For example, all of
|
||||
the code in the LLVM project implements code that lives in the 'llvm' namespace.
|
||||
As such, it is ok, and actually clearer, for the <tt>.cpp</tt> files to have a
|
||||
'<tt>using namespace llvm</tt>' directive at their top, after the
|
||||
'<tt>using namespace llvm;</tt>' directive at the top, after the
|
||||
<tt>#include</tt>s. This reduces indentation in the body of the file for source
|
||||
editors that indent based on braces, and keeps the conceptual context cleaner.
|
||||
The general form of this rule is that any <tt>.cpp</tt> file that implements
|
||||
@ -1037,8 +1036,8 @@ use any others.</p>
|
||||
|
||||
<!-- _______________________________________________________________________ -->
|
||||
<div class="doc_subsubsection">
|
||||
<a name="ll_virtual_anch">Provide a virtual method anchor for classes
|
||||
in headers</a>
|
||||
<a name="ll_virtual_anch">Provide a Virtual Method Anchor for Classes
|
||||
in Headers</a>
|
||||
</div>
|
||||
|
||||
<div class="doc_text">
|
||||
@ -1054,15 +1053,16 @@ increasing link times.</p>
|
||||
|
||||
<!-- _______________________________________________________________________ -->
|
||||
<div class="doc_subsubsection">
|
||||
<a name="ll_end">Don't evaluate <tt>end()</tt> every time through a loop</a>
|
||||
<a name="ll_end">Don't valuate <tt>end()</tt> every time through a loop</a>
|
||||
</div>
|
||||
|
||||
<div class="doc_text">
|
||||
|
||||
<p>Because C++ doesn't have a standard "foreach" loop (though it can be emulated
|
||||
with macros and may be coming in C++'0x) we end up writing a lot of loops that
|
||||
manually iterate from begin to end on a variety of containers or through other
|
||||
data structures. One common mistake is to write a loop in this style:</p>
|
||||
<p>Because C++ doesn't have a standard "<tt>foreach</tt>" loop (though it can be
|
||||
emulated with macros and may be coming in C++'0x) we end up writing a lot of
|
||||
loops that manually iterate from begin to end on a variety of containers or
|
||||
through other data structures. One common mistake is to write a loop in this
|
||||
style:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
@ -1093,10 +1093,10 @@ behavior, please write the loop in the first form and add a comment indicating
|
||||
that you did it intentionally.</p>
|
||||
|
||||
<p>Why do we prefer the second form (when correct)? Writing the loop in the
|
||||
first form has two problems: First it may be less efficient than evaluating it
|
||||
at the start of the loop. In this case, the cost is probably minor: a few extra
|
||||
loads every time through the loop. However, if the base expression is more
|
||||
complex, then the cost can rise quickly. I've seen loops where the end
|
||||
first form has two problems. First it may be less efficient than evaluating it
|
||||
at the start of the loop. In this case, the cost is probably minor — a
|
||||
few extra loads every time through the loop. However, if the base expression is
|
||||
more complex, then the cost can rise quickly. I've seen loops where the end
|
||||
expression was actually something like: "<tt>SomeMap[x]->end()</tt>" and map
|
||||
lookups really aren't cheap. By writing it in the second form consistently, you
|
||||
eliminate the issue entirely and don't even have to think about it.</p>
|
||||
@ -1115,7 +1115,7 @@ prefer it.</p>
|
||||
|
||||
<!-- _______________________________________________________________________ -->
|
||||
<div class="doc_subsubsection">
|
||||
<a name="ll_iostream"><tt>#include <iostream></tt> is forbidden</a>
|
||||
<a name="ll_iostream"><tt>#include <iostream></tt> is Forbidden</a>
|
||||
</div>
|
||||
|
||||
<div class="doc_text">
|
||||
@ -1124,12 +1124,13 @@ prefer it.</p>
|
||||
hereby <b><em>forbidden</em></b>. The primary reason for doing this is to
|
||||
support clients using LLVM libraries as part of larger systems. In particular,
|
||||
we statically link LLVM into some dynamic libraries. Even if LLVM isn't used,
|
||||
the static c'tors are run whenever an application start up that uses the dynamic
|
||||
library. There are two problems with this:</p>
|
||||
the static constructors are run whenever an application starts up that uses the
|
||||
dynamic library. There are two problems with this:</p>
|
||||
|
||||
<ol>
|
||||
<li>The time to run the static c'tors impacts startup time of
|
||||
applications—a critical time for GUI apps.</li>
|
||||
<li>The time to run the static c'tors impacts startup time of applications
|
||||
— a critical time for GUI apps.</li>
|
||||
|
||||
<li>The static c'tors cause the app to pull many extra pages of memory off the
|
||||
disk: both the code for the static c'tors in each <tt>.o</tt> file and the
|
||||
small amount of data that gets touched. In addition, touched/dirty pages
|
||||
@ -1137,10 +1138,10 @@ library. There are two problems with this:</p>
|
||||
</ol>
|
||||
|
||||
<p>Note that using the other stream headers (<tt><sstream></tt> for
|
||||
example) is not problematic in this regard (just <tt><iostream></tt>).
|
||||
However, <tt>raw_ostream</tt> provides various APIs that are better performing for almost
|
||||
every use than <tt>std::ostream</tt> style APIs.
|
||||
<b>Therefore new code should always
|
||||
example) is not problematic in this regard —
|
||||
just <tt><iostream></tt>. However, <tt>raw_ostream</tt> provides various
|
||||
APIs that are better performing for almost every use than <tt>std::ostream</tt>
|
||||
style APIs. <b>Therefore new code should always
|
||||
use <a href="#ll_raw_ostream"><tt>raw_ostream</tt></a> for writing, or
|
||||
the <tt>llvm::MemoryBuffer</tt> API for reading files.</b></p>
|
||||
|
||||
@ -1155,9 +1156,9 @@ the <tt>llvm::MemoryBuffer</tt> API for reading files.</b></p>
|
||||
<div class="doc_text">
|
||||
|
||||
<p>LLVM includes a lightweight, simple, and efficient stream implementation
|
||||
in <tt>llvm/Support/raw_ostream.h</tt> which provides all of the common features
|
||||
of <tt>std::ostream</tt>. All new code should use <tt>raw_ostream</tt> instead
|
||||
of <tt>ostream</tt>.</p>
|
||||
in <tt>llvm/Support/raw_ostream.h</tt>, which provides all of the common
|
||||
features of <tt>std::ostream</tt>. All new code should use <tt>raw_ostream</tt>
|
||||
instead of <tt>ostream</tt>.</p>
|
||||
|
||||
<p>Unlike <tt>std::ostream</tt>, <tt>raw_ostream</tt> is not a template and can
|
||||
be forward declared as <tt>class raw_ostream</tt>. Public headers should
|
||||
@ -1174,9 +1175,9 @@ declarations and constant references to <tt>raw_ostream</tt> instances.</p>
|
||||
|
||||
<div class="doc_text">
|
||||
|
||||
<p>The <tt>std::endl</tt> modifier, when used with iostreams outputs a newline
|
||||
to the output stream specified. In addition to doing this, however, it also
|
||||
flushes the output stream. In other words, these are equivalent:</p>
|
||||
<p>The <tt>std::endl</tt> modifier, when used with <tt>iostreams</tt> outputs a
|
||||
newline to the output stream specified. In addition to doing this, however, it
|
||||
also flushes the output stream. In other words, these are equivalent:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
@ -1213,48 +1214,48 @@ macros. For example, this is good:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
<b>if (</b>x) ...
|
||||
<b>for (</b>i = 0; i != 100; ++i) ...
|
||||
<b>while (</b>llvm_rocks) ...
|
||||
<b>if (</b>x) ...
|
||||
<b>for (</b>i = 0; i != 100; ++i) ...
|
||||
<b>while (</b>llvm_rocks) ...
|
||||
|
||||
<b>somefunc(</b>42);
|
||||
<b><a href="#ll_assert">assert</a>(</b>3 != 4 && "laws of math are failing me");
|
||||
<b>somefunc(</b>42);
|
||||
<b><a href="#ll_assert">assert</a>(</b>3 != 4 && "laws of math are failing me");
|
||||
|
||||
a = <b>foo(</b>42, 92) + <b>bar(</b>x);
|
||||
</pre>
|
||||
a = <b>foo(</b>42, 92) + <b>bar(</b>x);
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
<p>... and this is bad:</p>
|
||||
<p>and this is bad:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
<b>if(</b>x) ...
|
||||
<b>for(</b>i = 0; i != 100; ++i) ...
|
||||
<b>while(</b>llvm_rocks) ...
|
||||
<b>if(</b>x) ...
|
||||
<b>for(</b>i = 0; i != 100; ++i) ...
|
||||
<b>while(</b>llvm_rocks) ...
|
||||
|
||||
<b>somefunc (</b>42);
|
||||
<b><a href="#ll_assert">assert</a> (</b>3 != 4 && "laws of math are failing me");
|
||||
<b>somefunc (</b>42);
|
||||
<b><a href="#ll_assert">assert</a> (</b>3 != 4 && "laws of math are failing me");
|
||||
|
||||
a = <b>foo (</b>42, 92) + <b>bar (</b>x);
|
||||
a = <b>foo (</b>42, 92) + <b>bar (</b>x);
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
<p>The reason for doing this is not completely arbitrary. This style makes
|
||||
control flow operators stand out more, and makes expressions flow better. The
|
||||
function call operator binds very tightly as a postfix operator. Putting
|
||||
a space after a function name (as in the last example) makes it appear that
|
||||
the code might bind the arguments of the left-hand-side of a binary operator
|
||||
with the argument list of a function and the name of the right side. More
|
||||
specifically, it is easy to misread the "a" example as:</p>
|
||||
control flow operators stand out more, and makes expressions flow better. The
|
||||
function call operator binds very tightly as a postfix operator. Putting a
|
||||
space after a function name (as in the last example) makes it appear that the
|
||||
code might bind the arguments of the left-hand-side of a binary operator with
|
||||
the argument list of a function and the name of the right side. More
|
||||
specifically, it is easy to misread the "a" example as:</p>
|
||||
|
||||
<div class="doc_code">
|
||||
<pre>
|
||||
a = foo <b>(</b>(42, 92) + bar<b>)</b> (x);
|
||||
a = foo <b>(</b>(42, 92) + bar<b>)</b> (x);
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
<p>... when skimming through the code. By avoiding a space in a function, we
|
||||
avoid this misinterpretation.</p>
|
||||
<p>when skimming through the code. By avoiding a space in a function, we avoid
|
||||
this misinterpretation.</p>
|
||||
|
||||
</div>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user