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Privatize part of the leak detector mechanism, which turned out to be heavily contended
when trying to run opt in parallel. This lets parallel opt crunch 403.gcc in about a third of the time. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79387 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -56,9 +56,9 @@ struct LeakDetector {
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/// The specified message will be printed indicating when the check was
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/// performed.
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///
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static void checkForGarbage(const std::string &Message) {
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static void checkForGarbage(LLVMContext &C, const std::string &Message) {
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#ifndef NDEBUG
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checkForGarbageImpl(Message);
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checkForGarbageImpl(C, Message);
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#endif
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}
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@ -83,7 +83,7 @@ private:
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static void removeGarbageObjectImpl(const Value *Object);
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static void addGarbageObjectImpl(void *Object);
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static void removeGarbageObjectImpl(void *Object);
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static void checkForGarbageImpl(const std::string &Message);
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static void checkForGarbageImpl(LLVMContext &C, const std::string &Message);
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};
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} // End llvm namespace
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@ -16,6 +16,7 @@
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#define LLVM_LLVMCONTEXT_IMPL_H
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#include "ConstantsContext.h"
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#include "LeaksContext.h"
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#include "TypesContext.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Constants.h"
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@ -134,6 +135,10 @@ public:
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ConstantInt *TheTrueVal;
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ConstantInt *TheFalseVal;
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// Lock used for guarding access to the leak detector
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sys::SmartMutex<true> LLVMObjectsLock;
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LeakDetectorImpl<Value> LLVMObjects;
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// Lock used for guarding access to the type maps.
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sys::SmartMutex<true> TypeMapLock;
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@ -11,129 +11,63 @@
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//
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//===----------------------------------------------------------------------===//
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#include "LLVMContextImpl.h"
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#include "llvm/Support/LeakDetector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/Streams.h"
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#include "llvm/System/RWMutex.h"
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#include "llvm/System/Mutex.h"
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#include "llvm/System/Threading.h"
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#include "llvm/Value.h"
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using namespace llvm;
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namespace {
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template <class T>
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struct VISIBILITY_HIDDEN PrinterTrait {
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static void print(const T* P) { cerr << P; }
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};
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static ManagedStatic<sys::SmartMutex<true> > ObjectsLock;
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static ManagedStatic<LeakDetectorImpl<void> > Objects;
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template<>
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struct VISIBILITY_HIDDEN PrinterTrait<Value> {
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static void print(const Value* P) { cerr << *P; }
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};
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ManagedStatic<sys::SmartRWMutex<true> > LeakDetectorLock;
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template <typename T>
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struct VISIBILITY_HIDDEN LeakDetectorImpl {
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explicit LeakDetectorImpl(const char* const name = "") :
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Cache(0), Name(name) { }
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void clear() {
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Cache = 0;
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Ts.clear();
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}
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void setName(const char* n) {
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Name = n;
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}
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// Because the most common usage pattern, by far, is to add a
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// garbage object, then remove it immediately, we optimize this
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// case. When an object is added, it is not added to the set
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// immediately, it is added to the CachedValue Value. If it is
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// immediately removed, no set search need be performed.
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void addGarbage(const T* o) {
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sys::SmartScopedWriter<true> Writer(*LeakDetectorLock);
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if (Cache) {
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assert(Ts.count(Cache) == 0 && "Object already in set!");
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Ts.insert(Cache);
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}
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Cache = o;
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}
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void removeGarbage(const T* o) {
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sys::SmartScopedWriter<true> Writer(*LeakDetectorLock);
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if (o == Cache)
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Cache = 0; // Cache hit
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else
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Ts.erase(o);
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}
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bool hasGarbage(const std::string& Message) {
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addGarbage(0); // Flush the Cache
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sys::SmartScopedReader<true> Reader(*LeakDetectorLock);
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assert(Cache == 0 && "No value should be cached anymore!");
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if (!Ts.empty()) {
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cerr << "Leaked " << Name << " objects found: " << Message << ":\n";
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for (typename SmallPtrSet<const T*, 8>::iterator I = Ts.begin(),
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E = Ts.end(); I != E; ++I) {
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cerr << "\t";
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PrinterTrait<T>::print(*I);
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cerr << "\n";
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}
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cerr << '\n';
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return true;
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}
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return false;
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}
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private:
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SmallPtrSet<const T*, 8> Ts;
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const T* Cache;
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const char* Name;
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};
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static ManagedStatic<LeakDetectorImpl<void> > Objects;
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static ManagedStatic<LeakDetectorImpl<Value> > LLVMObjects;
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static void clearGarbage() {
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Objects->clear();
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LLVMObjects->clear();
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}
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static void clearGarbage(LLVMContext &Context) {
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Objects->clear();
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Context.pImpl->LLVMObjects.clear();
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}
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void LeakDetector::addGarbageObjectImpl(void *Object) {
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sys::SmartScopedLock<true> Lock(*ObjectsLock);
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Objects->addGarbage(Object);
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}
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void LeakDetector::addGarbageObjectImpl(const Value *Object) {
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LLVMObjects->addGarbage(Object);
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LLVMContextImpl *pImpl = Object->getContext().pImpl;
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sys::SmartScopedLock<true> Lock(pImpl->LLVMObjectsLock);
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pImpl->LLVMObjects.addGarbage(Object);
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}
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void LeakDetector::removeGarbageObjectImpl(void *Object) {
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sys::SmartScopedLock<true> Lock(*ObjectsLock);
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Objects->removeGarbage(Object);
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}
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void LeakDetector::removeGarbageObjectImpl(const Value *Object) {
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LLVMObjects->removeGarbage(Object);
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LLVMContextImpl *pImpl = Object->getContext().pImpl;
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sys::SmartScopedLock<true> Lock(pImpl->LLVMObjectsLock);
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pImpl->LLVMObjects.removeGarbage(Object);
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}
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void LeakDetector::checkForGarbageImpl(const std::string &Message) {
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void LeakDetector::checkForGarbageImpl(LLVMContext &Context,
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const std::string &Message) {
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LLVMContextImpl *pImpl = Context.pImpl;
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sys::SmartScopedLock<true> Lock(*ObjectsLock);
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sys::SmartScopedLock<true> CLock(pImpl->LLVMObjectsLock);
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Objects->setName("GENERIC");
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LLVMObjects->setName("LLVM");
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pImpl->LLVMObjects.setName("LLVM");
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// use non-short-circuit version so that both checks are performed
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if (Objects->hasGarbage(Message) |
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LLVMObjects->hasGarbage(Message))
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pImpl->LLVMObjects.hasGarbage(Message))
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cerr << "\nThis is probably because you removed an object, but didn't "
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<< "delete it. Please check your code for memory leaks.\n";
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// Clear out results so we don't get duplicate warnings on
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// next call...
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clearGarbage();
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clearGarbage(Context);
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}
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