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[docs] Typos and whitespace fixed in LTO docs.
While reading the LTO docs I fixed few small typos and whitespace issues. Patch by: Jonas Devlieghere <jonas@devlieghere.com> Differential Revision: https://reviews.llvm.org/D27196 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@288171 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -9,7 +9,7 @@ Description
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===========
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LLVM features powerful intermodular optimizations which can be used at link
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time. Link Time Optimization (LTO) is another name for intermodular
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time. Link Time Optimization (LTO) is another name for intermodular
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optimization when performed during the link stage. This document describes the
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interface and design between the LTO optimizer and the linker.
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@ -21,7 +21,7 @@ intermodular optimization, in the compiler tool chain. Its main goal is to let
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the developer take advantage of intermodular optimizations without making any
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significant changes to the developer's makefiles or build system. This is
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achieved through tight integration with the linker. In this model, the linker
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treates LLVM bitcode files like native object files and allows mixing and
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treats LLVM bitcode files like native object files and allows mixing and
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matching among them. The linker uses `libLTO`_, a shared object, to handle LLVM
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bitcode files. This tight integration between the linker and LLVM optimizer
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helps to do optimizations that are not possible in other models. The linker
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@ -34,7 +34,7 @@ Example of link time optimization
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The following example illustrates the advantages of LTO's integrated approach
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and clean interface. This example requires a system linker which supports LTO
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through the interface described in this document. Here, clang transparently
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through the interface described in this document. Here, clang transparently
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invokes system linker.
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* Input source file ``a.c`` is compiled into LLVM bitcode form.
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@ -64,7 +64,7 @@ invokes system linker.
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int foo1(void) {
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int data = 0;
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if (i < 0)
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if (i < 0)
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data = foo3();
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data = data + 42;
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@ -121,12 +121,12 @@ Alternative Approaches
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In this model, a new, separate, tool or library replicates the linker's
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capability to collect information for link time optimization. Not only is
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this code duplication difficult to justify, but it also has several other
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disadvantages. For example, the linking semantics and the features provided
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disadvantages. For example, the linking semantics and the features provided
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by the linker on various platform are not unique. This means, this new tool
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needs to support all such features and platforms in one super tool or a
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separate tool per platform is required. This increases maintenance cost for
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link time optimizer significantly, which is not necessary. This approach
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also requires staying synchronized with linker developements on various
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also requires staying synchronized with linker developments on various
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platforms, which is not the main focus of the link time optimizer. Finally,
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this approach increases end user's build time due to the duplication of work
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done by this separate tool and the linker itself.
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@ -136,12 +136,12 @@ Multi-phase communication between ``libLTO`` and linker
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The linker collects information about symbol definitions and uses in various
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link objects which is more accurate than any information collected by other
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tools during typical build cycles. The linker collects this information by
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tools during typical build cycles. The linker collects this information by
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looking at the definitions and uses of symbols in native .o files and using
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symbol visibility information. The linker also uses user-supplied information,
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such as a list of exported symbols. LLVM optimizer collects control flow
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information, data flow information and knows much more about program structure
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from the optimizer's point of view. Our goal is to take advantage of tight
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from the optimizer's point of view. Our goal is to take advantage of tight
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integration between the linker and the optimizer by sharing this information
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during various linking phases.
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@ -152,33 +152,33 @@ The linker first reads all object files in natural order and collects symbol
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information. This includes native object files as well as LLVM bitcode files.
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To minimize the cost to the linker in the case that all .o files are native
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object files, the linker only calls ``lto_module_create()`` when a supplied
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object file is found to not be a native object file. If ``lto_module_create()``
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object file is found to not be a native object file. If ``lto_module_create()``
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returns that the file is an LLVM bitcode file, the linker then iterates over the
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module using ``lto_module_get_symbol_name()`` and
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``lto_module_get_symbol_attribute()`` to get all symbols defined and referenced.
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This information is added to the linker's global symbol table.
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The lto* functions are all implemented in a shared object libLTO. This allows
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the LLVM LTO code to be updated independently of the linker tool. On platforms
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The lto* functions are all implemented in a shared object libLTO. This allows
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the LLVM LTO code to be updated independently of the linker tool. On platforms
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that support it, the shared object is lazily loaded.
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Phase 2 : Symbol Resolution
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---------------------------
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In this stage, the linker resolves symbols using global symbol table. It may
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In this stage, the linker resolves symbols using global symbol table. It may
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report undefined symbol errors, read archive members, replace weak symbols, etc.
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The linker is able to do this seamlessly even though it does not know the exact
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content of input LLVM bitcode files. If dead code stripping is enabled then the
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content of input LLVM bitcode files. If dead code stripping is enabled then the
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linker collects the list of live symbols.
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Phase 3 : Optimize Bitcode Files
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--------------------------------
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After symbol resolution, the linker tells the LTO shared object which symbols
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are needed by native object files. In the example above, the linker reports
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are needed by native object files. In the example above, the linker reports
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that only ``foo1()`` is used by native object files using
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``lto_codegen_add_must_preserve_symbol()``. Next the linker invokes the LLVM
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``lto_codegen_add_must_preserve_symbol()``. Next the linker invokes the LLVM
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optimizer and code generators using ``lto_codegen_compile()`` which returns a
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native object file creating by merging the LLVM bitcode files and applying
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various optimization passes.
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@ -212,7 +212,7 @@ their object files and the standard linker tool.
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``lto_module_t``
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----------------
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A non-native object file is handled via an ``lto_module_t``. The following
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A non-native object file is handled via an ``lto_module_t``. The following
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functions allow the linker to check if a file (on disk or in a memory buffer) is
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a file which libLTO can process:
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@ -254,7 +254,7 @@ The attributes of a symbol include the alignment, visibility, and kind.
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Once the linker has loaded each non-native object files into an
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``lto_module_t``, it can request ``libLTO`` to process them all and generate a
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native object file. This is done in a couple of steps. First, a code generator
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native object file. This is done in a couple of steps. First, a code generator
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is created with:
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.. code-block:: c
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@ -267,19 +267,19 @@ Then, each non-native object file is added to the code generator with:
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lto_codegen_add_module(lto_code_gen_t, lto_module_t)
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The linker then has the option of setting some codegen options. Whether or not
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The linker then has the option of setting some codegen options. Whether or not
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to generate DWARF debug info is set with:
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.. code-block:: c
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lto_codegen_set_debug_model(lto_code_gen_t)
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Which kind of position independence is set with:
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which kind of position independence is set with:
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.. code-block:: c
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lto_codegen_set_pic_model(lto_code_gen_t)
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And each symbol that is referenced by a native object file or otherwise must not
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be optimized away is set with:
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