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Bottom up register pressure reduction work: clean up some hacks and enhanced
the heuristic to further reduce spills for several test cases. (Note, it may not necessarily translate to runtime win!) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28076 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -32,13 +32,6 @@
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#include "llvm/Support/CommandLine.h"
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using namespace llvm;
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namespace {
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// TEMPORARY option to test a fix.
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cl::opt<bool>
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SchedIgnorStore("sched-ignore-store", cl::Hidden);
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}
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namespace {
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Statistic<> NumNoops ("scheduler", "Number of noops inserted");
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Statistic<> NumStalls("scheduler", "Number of pipeline stalls");
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@ -58,7 +51,6 @@ namespace {
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short NumSuccsLeft; // # of succs not scheduled.
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short NumChainPredsLeft; // # of chain preds not scheduled.
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short NumChainSuccsLeft; // # of chain succs not scheduled.
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bool isStore : 1; // Is a store.
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bool isTwoAddress : 1; // Is a two-address instruction.
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bool isDefNUseOperand : 1; // Is a def&use operand.
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bool isPending : 1; // True once pending.
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@ -71,9 +63,9 @@ namespace {
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SUnit(SDNode *node, unsigned nodenum)
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: Node(node), NumPredsLeft(0), NumSuccsLeft(0),
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NumChainPredsLeft(0), NumChainSuccsLeft(0), isStore(false),
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isTwoAddress(false), isDefNUseOperand(false),
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isPending(false), isAvailable(false), isScheduled(false),
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NumChainPredsLeft(0), NumChainSuccsLeft(0),
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isTwoAddress(false), isDefNUseOperand(false), isPending(false),
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isAvailable(false), isScheduled(false),
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Latency(0), CycleBound(0), Cycle(0), NodeNum(nodenum) {}
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void dump(const SelectionDAG *G) const;
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@ -82,7 +74,7 @@ namespace {
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}
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void SUnit::dump(const SelectionDAG *G) const {
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std::cerr << "SU: ";
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std::cerr << "SU(" << NodeNum << "): ";
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Node->dump(G);
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std::cerr << "\n";
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if (FlaggedNodes.size() != 0) {
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@ -325,11 +317,13 @@ void ScheduleDAGList::BuildSchedUnits() {
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if (MainNode->isTargetOpcode()) {
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unsigned Opc = MainNode->getTargetOpcode();
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if (TII->isTwoAddrInstr(Opc))
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if (TII->isTwoAddrInstr(Opc)) {
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SU->isTwoAddress = true;
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if (TII->isStore(Opc))
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if (!SchedIgnorStore)
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SU->isStore = true;
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SDNode *OpN = MainNode->getOperand(0).Val;
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SUnit *OpSU = SUnitMap[OpN];
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if (OpSU)
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OpSU->isDefNUseOperand = true;
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}
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}
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// Find all predecessors and successors of the group.
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@ -345,7 +339,7 @@ void ScheduleDAGList::BuildSchedUnits() {
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SUnit *OpSU = SUnitMap[OpN];
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assert(OpSU && "Node has no SUnit!");
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if (OpSU == SU) continue; // In the same group.
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MVT::ValueType OpVT = N->getOperand(i).getValueType();
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assert(OpVT != MVT::Flag && "Flagged nodes should be in same sunit!");
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bool isChain = OpVT == MVT::Other;
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@ -470,6 +464,7 @@ void ScheduleDAGList::ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle) {
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DEBUG(SU->dump(&DAG));
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SU->Cycle = CurCycle;
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AvailableQueue->ScheduledNode(SU);
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Sequence.push_back(SU);
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// Bottom up: release predecessors
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@ -480,6 +475,8 @@ void ScheduleDAGList::ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle) {
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// calculate directly.
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if (!I->second)
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SU->NumPredsLeft--;
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else
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SU->NumChainPredsLeft--;
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}
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}
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@ -499,9 +496,9 @@ void ScheduleDAGList::ListScheduleBottomUp() {
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// While Available queue is not empty, grab the node with the highest
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// priority. If it is not ready put it back. Schedule the node.
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std::vector<SUnit*> NotReady;
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SUnit *CurrNode = NULL;
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while (!AvailableQueue->empty()) {
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SUnit *CurrNode = AvailableQueue->pop();
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while (!isReady(CurrNode, CurrCycle)) {
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NotReady.push_back(CurrNode);
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CurrNode = AvailableQueue->pop();
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@ -514,7 +511,6 @@ void ScheduleDAGList::ListScheduleBottomUp() {
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ScheduleNodeBottomUp(CurrNode, CurrCycle);
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CurrCycle++;
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CurrNode->isScheduled = true;
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AvailableQueue->ScheduledNode(CurrNode);
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}
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// Add entry node last
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@ -748,12 +744,12 @@ namespace {
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const std::vector<SUnit> *SUnits;
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// SethiUllmanNumbers - The SethiUllman number for each node.
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std::vector<unsigned> SethiUllmanNumbers;
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std::vector<int> SethiUllmanNumbers;
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std::priority_queue<SUnit*, std::vector<SUnit*>, ls_rr_sort> Queue;
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public:
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RegReductionPriorityQueue() : Queue(ls_rr_sort(this)) {
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}
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RegReductionPriorityQueue() :
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Queue(ls_rr_sort(this)) {}
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void initNodes(const std::vector<SUnit> &sunits) {
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SUnits = &sunits;
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@ -765,7 +761,7 @@ namespace {
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SethiUllmanNumbers.clear();
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}
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unsigned getSethiUllmanNumber(unsigned NodeNum) const {
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int getSethiUllmanNumber(unsigned NodeNum) const {
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assert(NodeNum < SethiUllmanNumbers.size());
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return SethiUllmanNumbers[NodeNum];
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}
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@ -785,88 +781,89 @@ namespace {
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Queue.pop();
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return V;
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}
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private:
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void CalculatePriorities();
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unsigned CalcNodePriority(const SUnit *SU);
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int CalcNodePriority(const SUnit *SU);
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};
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}
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bool ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const {
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unsigned LeftNum = left->NodeNum;
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unsigned RightNum = right->NodeNum;
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int LBonus = (int)left ->isDefNUseOperand;
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int RBonus = (int)right->isDefNUseOperand;
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bool LIsTarget = left->Node->isTargetOpcode();
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bool RIsTarget = right->Node->isTargetOpcode();
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int LPriority = SPQ->getSethiUllmanNumber(LeftNum);
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int RPriority = SPQ->getSethiUllmanNumber(RightNum);
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bool LIsFloater = LIsTarget && (LPriority == 1 || LPriority == 0);
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bool RIsFloater = RIsTarget && (RPriority == 1 || RPriority == 0);
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// Special tie breaker: if two nodes share a operand, the one that
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// use it as a def&use operand is preferred.
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if (left->isTwoAddress && !right->isTwoAddress) {
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SDNode *DUNode = left->Node->getOperand(0).Val;
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if (DUNode->isOperand(right->Node))
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LBonus++;
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}
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if (!left->isTwoAddress && right->isTwoAddress) {
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SDNode *DUNode = right->Node->getOperand(0).Val;
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if (DUNode->isOperand(left->Node))
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RBonus++;
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}
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// Push stores up as much as possible. This really help code like this:
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// load
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// compute
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// store
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// load
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// compute
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// store
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// This would make sure the scheduled code completed all computations and
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// the stores before the next series of computation starts.
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if (!left->isStore && right->isStore)
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LBonus += 4;
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if (left->isStore && !right->isStore)
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RBonus += 4;
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// Schedule floaters (e.g. load from some constant address) and immediate use
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// of floaters (with no other operands) just before the use.
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if (LIsFloater && !RIsFloater)
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LPriority += 2;
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else if (!LIsFloater && RIsFloater)
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RPriority += 2;
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// Priority1 is just the number of live range genned.
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int LPriority1 = left ->NumPredsLeft - LBonus;
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int RPriority1 = right->NumPredsLeft - RBonus;
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int LPriority2 = SPQ->getSethiUllmanNumber(LeftNum) + LBonus;
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int RPriority2 = SPQ->getSethiUllmanNumber(RightNum) + RBonus;
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if (LPriority1 > RPriority1)
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// Special tie breaker: if two nodes share a operand, the one that use it
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// as a def&use operand is preferred.
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if (LIsTarget && RIsTarget) {
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if (left->isTwoAddress && !right->isTwoAddress) {
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SDNode *DUNode = left->Node->getOperand(0).Val;
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if (DUNode->isOperand(right->Node))
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LPriority += 2;
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}
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if (!left->isTwoAddress && right->isTwoAddress) {
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SDNode *DUNode = right->Node->getOperand(0).Val;
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if (DUNode->isOperand(left->Node))
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RPriority += 2;
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}
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}
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if (LPriority < RPriority)
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return true;
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else if (LPriority1 == RPriority1)
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if (LPriority2 < RPriority2)
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else if (LPriority == RPriority)
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if (left->NumPredsLeft > right->NumPredsLeft)
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return true;
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else if (LPriority2 == RPriority2)
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else if (left->NumPredsLeft == right->NumPredsLeft)
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if (left->CycleBound > right->CycleBound)
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return true;
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return false;
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}
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/// CalcNodePriority - Priority is the Sethi Ullman number.
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/// Smaller number is the higher priority.
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unsigned RegReductionPriorityQueue::CalcNodePriority(const SUnit *SU) {
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unsigned &SethiUllmanNumber = SethiUllmanNumbers[SU->NodeNum];
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int RegReductionPriorityQueue::CalcNodePriority(const SUnit *SU) {
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int &SethiUllmanNumber = SethiUllmanNumbers[SU->NodeNum];
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if (SethiUllmanNumber != 0)
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return SethiUllmanNumber;
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if (SU->Preds.size() == 0) {
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unsigned Opc = SU->Node->getOpcode();
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if (Opc == ISD::TokenFactor || Opc == ISD::CopyToReg)
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SethiUllmanNumber = INT_MAX - 10;
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else if (SU->NumSuccsLeft == 0)
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// If SU does not have a use, i.e. it doesn't produce a value that would
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// be consumed (e.g. store), then it terminates a chain of computation.
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// Give it a small SethiUllman number so it will be scheduled right before its
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// predecessors that it doesn't lengthen their live ranges.
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SethiUllmanNumber = INT_MIN + 10;
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else if (SU->NumPredsLeft == 0 && Opc != ISD::CopyFromReg)
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SethiUllmanNumber = 1;
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} else {
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else {
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int Extra = 0;
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for (std::set<std::pair<SUnit*, bool> >::const_iterator
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I = SU->Preds.begin(), E = SU->Preds.end(); I != E; ++I) {
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if (I->second) continue; // ignore chain preds.
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if (I->second) continue; // ignore chain preds
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SUnit *PredSU = I->first;
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unsigned PredSethiUllman = CalcNodePriority(PredSU);
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int PredSethiUllman = CalcNodePriority(PredSU);
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if (PredSethiUllman > SethiUllmanNumber) {
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SethiUllmanNumber = PredSethiUllman;
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Extra = 0;
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} else if (PredSethiUllman == SethiUllmanNumber)
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} else if (PredSethiUllman == SethiUllmanNumber && !I->second)
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Extra++;
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}
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SethiUllmanNumber += Extra;
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}
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@ -964,7 +961,7 @@ public:
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// single predecessor has a higher priority, since scheduling it will make
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// the node available.
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void ScheduledNode(SUnit *Node);
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private:
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void CalculatePriorities();
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int CalcLatency(const SUnit &SU);
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