From c9bafdaa752db1cbfe0354fd50b1735187980cdb Mon Sep 17 00:00:00 2001 From: Chris Lattner Date: Sun, 6 May 2007 23:21:05 +0000 Subject: [PATCH] this is obsolete git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36897 91177308-0d34-0410-b5e6-96231b3b80d8 --- docs/BytecodeFormat.html | 2158 -------------------------------------- 1 file changed, 2158 deletions(-) delete mode 100644 docs/BytecodeFormat.html diff --git a/docs/BytecodeFormat.html b/docs/BytecodeFormat.html deleted file mode 100644 index 1dc9c742bd9..00000000000 --- a/docs/BytecodeFormat.html +++ /dev/null @@ -1,2158 +0,0 @@ - - - - - LLVM Bytecode File Format - - - - -
LLVM Bytecode File Format
-
    -
  1. Abstract
  2. -
  3. Concepts -
      -
    1. Blocks
    2. -
    3. Lists
    4. -
    5. Fields
    6. -
    7. Alignment
    8. -
    9. Variable Bit-Rate Encoding
    10. -
    11. Encoding Primitives
    12. -
    13. Slots
    14. -
    -
  4. -
  5. General Structure
  6. -
  7. Block Definitions -
      -
    1. Signature Block
    2. -
    3. Module Block
    4. -
    5. Global Type Pool
    6. -
    7. Module Info Block
    8. -
    9. Global Constant Pool
    10. -
    11. Function Definition
    12. -
    13. Instructions List
    14. -
    15. Instructions
    16. -
    17. Symbol Table
    18. -
    -
  8. -
  9. Version Differences -
      -
    1. Version 1.3 Differences From 1.4
    2. -
    3. Version 1.2 Differences From 1.3
    4. -
    5. Version 1.1 Differences From 1.2
    6. -
    7. Version 1.0 Differences From 1.1
    8. -
    -
  10. -
-
-

Written by Reid Spencer -

-
- -
Abstract
- -
-

This document describes the LLVM bytecode file format. It specifies -the binary encoding rules of the bytecode file format so that -equivalent systems can encode bytecode files correctly. The LLVM -bytecode representation is used to store the intermediate -representation on disk in compacted form.

-

The LLVM bytecode format may change in the future, but LLVM will -always be backwards compatible with older formats. This document will -only describe the most current version of the bytecode format. See Version Differences for the details on how -the current version is different from previous versions.

-
- -
Concepts
- -
-

This section describes the general concepts of the bytecode file -format without getting into specific layout details. It is recommended -that you read this section thoroughly before interpreting the detailed -descriptions.

-
- -
Blocks
-
-

LLVM bytecode files consist simply of a sequence of blocks of bytes -using a binary encoding Each block begins with an header of two -unsigned integers. The first value identifies the type of block and the -second value provides the size of the block in bytes. The block -identifier is used because it is possible for entire blocks to be -omitted from the file if they are empty. The block identifier helps the -reader determine which kind of block is next in the file. Note that -blocks can be nested within other blocks.

-

All blocks are variable length, and the block header specifies the -size of the block. All blocks begin on a byte index that is aligned to -an even 32-bit boundary. That is, the first block is 32-bit aligned -because it starts at offset 0. Each block is padded with zero fill -bytes to ensure that the next block also starts on a 32-bit boundary.

-
- -
Lists
-
-

LLVM Bytecode blocks often contain lists of things of a similar -type. For example, a function contains a list of instructions and a -function type contains a list of argument types. There are two basic -types of lists: length lists (llist), and null -terminated lists (zlist), as described below in -the Encoding Primitives.

-
- -
Fields
-
-

Fields are units of information that LLVM knows how to write atomically. Most -fields have a uniform length or some kind of length indication built into their -encoding. For example, a constant string (array of bytes) is written simply as -the length followed by the characters. Although this is similar to a list, -constant strings are treated atomically and are thus fields.

-

Fields use a condensed bit format specific to the type of information -they must contain. As few bits as possible are written for each field. The -sections that follow will provide the details on how these fields are -written and how the bits are to be interpreted.

-
- -
Alignment
-
-

To support cross-platform differences, the bytecode file is aligned on - certain boundaries. This means that a small amount of padding (at most 3 - bytes) will be added to ensure that the next entry is aligned to a 32-bit - boundary.

-
- -
Variable Bit-Rate Encoding -
-
-

Most of the values written to LLVM bytecode files are small integers. To -minimize the number of bytes written for these quantities, an encoding scheme -similar to UTF-8 is used to write integer data. The scheme is known as -variable bit rate (vbr) encoding. In this encoding, the high bit of -each byte is used to indicate if more bytes follow. If (byte & -0x80) is non-zero in any given byte, it means there is another byte -immediately following that also contributes to the value. For the final -byte (byte & 0x80) is false (the high bit is not set). In each byte -only the low seven bits contribute to the value. Consequently 32-bit -quantities can take from one to five bytes to encode. In -general, smaller quantities will encode in fewer bytes, as follows:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Byte #Significant BitsMaximum Value
10-6127
27-1316,383
314-202,097,151
421-27268,435,455
528-3434,359,738,367
635-414,398,046,511,103
742-48562,949,953,421,311
849-5572,057,594,037,927,935
956-629,223,372,036,854,775,807
1063-691,180,591,620,717,411,303,423
-

Note that in practice, the tenth byte could only encode bit 63 since -the maximum quantity to use this encoding is a 64-bit integer.

-

Signed VBR values are encoded with the standard vbr -encoding, but with the sign bit as the low order bit instead of the -high order bit. This allows small negative quantities to be encoded -efficiently. For example, -3 -is encoded as "((3 << 1) | 1)" and 3 is encoded as "(3 << -1) | 0)", emitted with the standard vbr encoding above.

-
- -
Encoding Primitives
-
-

Each field in the bytecode format is encoded into the file using a -small set of primitive formats. The table below defines the encoding -rules for the various primitives used and gives them each a type name. -The type names used in the descriptions of blocks and fields in the Detailed Layoutnext section. Any type name with -the suffix _vbr indicates a quantity that is encoded using -variable bit rate encoding as described above.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
TypeRule
unsignedA 32-bit unsigned integer that always occupies four - consecutive bytes. The unsigned integer is encoded using LSB first - ordering. That is bits 20 through 27 are in the - byte with the lowest file offset (little endian).
- uint24_vbrA 24-bit unsigned - integer that occupies from one to four bytes using variable bit rate - encoding.
uint32_vbrA 32-bit unsigned integer that occupies from one to - five bytes using variable bit rate encoding.
uint64_vbrA 64-bit unsigned integer that occupies from one to - ten bytes using variable bit rate encoding.
int64_vbrA 64-bit signed integer that occupies from one to ten - bytes using the signed variable bit rate encoding.
charA single unsigned character encoded into one byte
bit(n-m)A set of bit within some larger integer field. The - values of n and m specify the inclusive range - of bits that define the subfield. The value for m may be - omitted if its the same as n.
float - A floating point - value encoded as a 32-bit IEEE value written in little-endian form.
-
double - A floating point value - encoded as a64-bit IEEE value written in little-endian form
stringA uint32_vbr indicating the type of the constant - string which also includes its length, immediately followed by the - characters of the string. There is no terminating null byte in the - string.
dataAn arbitrarily long segment of data to which no - interpretation is implied. This is used for constant initializers.
-
llist(x)A length list of x. This means the list is encoded - as an uint32_vbr providing the length of the - list, followed by a sequence of that many "x" items. This implies that - the reader should iterate the number of times provided by the length. -
zlist(x)A zero-terminated list of x. This means the list is - encoded as a sequence of an indeterminate number of "x" items, followed - by an uint32_vbr terminating value. This - implies that none of the "x" items can have a zero value (or else the - list terminates).
blockA block of data that is logically related. A block - is an unsigned 32-bit integer that encodes the type of the block in - the low 5 bits and the size of the block in the high 27 bits. The - length does not include the block header or any alignment bytes at the - end of the block. Blocks may compose other blocks.
-
- -
Field Notation
-
-

In the detailed block and field descriptions that follow, a regex -like notation is used to describe optional and repeated fields. A very -limited subset of regex is used to describe these, as given in the -following table:

- - - - - - - - - - - - - - - - - - - - - - - - - - - -
CharacterMeaning
?The question mark indicates 0 or 1 occurrences of - the thing preceding it.
*The asterisk indicates 0 or more occurrences of the - thing preceding it.
+The plus sign indicates 1 or more occurrences of the - thing preceding it.
()Parentheses are used for grouping.
,The comma separates sequential fields.
-

So, for example, consider the following specifications:

-
-
    -
  1. string?
  2. -
  3. (uint32_vbr,uin32_vbr)+
  4. -
  5. (unsigned?,uint32_vbr)*
  6. -
  7. (llist(unsigned))?
  8. -
-
-

with the following interpretations:

-
    -
  1. An optional string. Matches either nothing or a single string
  2. -
  3. One or more pairs of uint32_vbr.
  4. -
  5. Zero or more occurrences of either an unsigned followed by a uint32_vbr - or just a uint32_vbr.
  6. -
  7. An optional length list of unsigned values.
  8. -
-
- -
Slots
-
-

The bytecode format uses the notion of a "slot" to reference Types -and Values. Since the bytecode file is a direct representation of -LLVM's intermediate representation, there is a need to represent pointers in -the file. Slots are used for this purpose. For example, if one has the -following assembly: -

-
%MyType = type { int, sbyte }
-%MyVar = external global %MyType -
-

there are two definitions. The definition of %MyVar uses -%MyType. -In the C++ IR this linkage between %MyVar and %MyType -is explicit through the use of C++ pointers. In bytecode, however, there's no -ability to store memory addresses. Instead, we compute and write out -slot numbers for every Type and Value written to the file.

-

A slot number is simply an unsigned 32-bit integer encoded in the variable -bit rate scheme (see encoding). This ensures that -low slot numbers are encoded in one byte. Through various bits of magic LLVM -attempts to always keep the slot numbers low. The first attempt is to associate -slot numbers with their "type plane". That is, Values of the same type -are written to the bytecode file in a list (sequentially). Their order in -that list determines their slot number. This means that slot #1 doesn't mean -anything unless you also specify for which type you want slot #1. Types are -always written to the file first (in the Global Type -Pool) and in such a way that both forward and backward references of the -types can often be resolved with a single pass through the type pool.

-

In summary then, a slot number can be thought of as just a vbr encoded index -into a list of Type* or Value*. To keep slot numbers low, Value* are indexed by -two slot numbers: the "type plane index" (type slot) and the "value index" -(value slot).

-
- -
General Structure
- -
-

This section provides the general structure of the LLVM bytecode -file format. The bytecode file format requires blocks to be in a -certain order and nested in a particular way so that an LLVM module can -be constructed efficiently from the contents of the file. This ordering -defines a general structure for bytecode files as shown below. The -table below shows the order in which all block types may appear. Please -note that some of the blocks are optional and some may be repeated. The -structure is fairly loose because optional blocks, if empty, are -completely omitted from the file.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
IDParentOptional?Repeated?LevelBlock TypeDescription
N/AFileNoNo0SignatureThis contains the file signature (magic -number) that identifies the file as LLVM bytecode.
0x01FileNoNo0ModuleThis is the top level block in a bytecode -file. It contains all the other blocks.
0x06ModuleNoNo1   Global Type PoolThis block contains all the global (module) -level types.
0x05ModuleNoNo1   Module Globals InfoThis block contains the type, constness, and -linkage for each of the global variables in the module. It also -contains the type of the functions and the constant initializers.
0x03ModuleYesNo1   Module Constant PoolThis block contains all the global constants -except function arguments, global values and constant strings.
0x02ModuleYesYes1   Function Definitions*One function block is written for each -function in the module. The function block contains the instructions, -type constant pool, and symbol table for the function.
0x03FunctionYesNo2      Function Constant PoolAny constants (including types) used solely within - the function are emitted here in the function constant pool.
0x07FunctionNoNo2      Instruction ListThis block contains all the instructions of the - function. The basic blocks are inferred by terminating instructions. -
0x04FunctionYesNo2      Function Symbol TableThis symbol table provides the names for the function - specific values used (basic block labels mostly).
0x04ModuleYesNo1   Module Symbol TableThis symbol table provides the names for the various - entries in the file that are not function specific (global vars, and - functions mostly).
-

Use the links in the table for details about the contents of each of -the block types.

-
- -
Block Definitions
- -
-

This section provides the detailed layout of the individual block -types in the LLVM bytecode file format.

-
- -
Signature Block
-
-

The signature occurs in every LLVM bytecode file and is always first. -It simply provides a few bytes of data to identify the file as being an LLVM -bytecode file. This block is always four bytes in length and differs from the -other blocks because there is no identifier and no block length at the start -of the block. Essentially, this block is just the "magic number" for the file. -

-

There are two types of signatures for LLVM bytecode: uncompressed and -compressed as shown in the table below.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
TypeUncompressedCompressed
charConstant "l" (0x6C)Constant "l" (0x6C)
charConstant "l" (0x6C)Constant "l" (0x6C)
charConstant "v" (0x76)Constant "v" (0x76)
charConstant "m" (0x6D)Constant "c" (0x63)
charN/A'0'=null,'1'=gzip,'2'=bzip2
-

In other words, the uncompressed signature is just the characters 'llvm' -while the compressed signature is the characters 'llvc' followed by an ascii -digit ('0', '1', or '2') that indicates the kind of compression used. A value of -'0' indicates that null compression was used. This can happen when compression -was requested on a platform that wasn't configured for gzip or bzip2. A value of -'1' means that the rest of the file is compressed using the gzip algorithm and -should be uncompressed before interpretation. A value of '2' means that the rest -of the file is compressed using the bzip2 algorithm and should be uncompressed -before interpretation. In all cases, the data resulting from uncompression -should be interpreted as if it occurred immediately after the 'llvm' -signature (i.e. the uncompressed data begins with the -Module Block

-

NOTE: As of LLVM 1.4, all bytecode files produced by the LLVM tools -are compressed by default. To disable compression, pass the ---disable-compression option to the tool, if it supports it. -

- -
Module Block
-
-

The module block contains a small pre-amble and all the other blocks in -the file. The table below shows the structure of the module block. Note that it -only provides the module identifier, size of the module block, and the format -information. Everything else is contained in other blocks, described in other -sections.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
TypeField Description
unsigned
Module Block Identifier - (0x01)
unsignedModule Block Size
uint32_vbrFormat Information
blockGlobal Type Pool
blockModule Globals Info
blockModule Constant Pool
block*Function Definitions
blockModule Symbol Table
-
- - -
Module Block Header
-
-

The block header for the module block uses a longer format than the other - blocks in a bytecode file. Specifically, instead of encoding the type and size - of the block into a 32-bit integer with 5-bits for type and 27-bits for size, - the module block header uses two 32-bit unsigned values, one for type, and one - for size. While the 227 byte limit on block size is sufficient - for the blocks contained in the module, it isn't sufficient for the module - block itself because we want to ensure that bytecode files as large as - 232 bytes are possible. For this reason, the module block (and - only the module block) uses a long format header.

-
- - -
Format Information
-
-

The format information field is encoded into a uint32_vbr.

- -

Of particular note, the bytecode format number is simply a 32-bit -monotonically increasing integer that identifies the version of the bytecode -format (which is not directly related to the LLVM release number). The -bytecode versions defined so far are (note that this document only -describes the latest version, 2.0):

- -
- -
Global Type Pool
-
-

The global type pool consists of type definitions. Their order of appearance -in the file determines their type slot number (0 based). Slot numbers are -used to replace pointers in the intermediate representation. Each slot number -uniquely identifies one entry in a type plane (a collection of values of the -same type). Since all values have types and are associated with the order in -which the type pool is written, the global type pool must be written -as the first block of a module. If it is not, attempts to read the file will -fail because both forward and backward type resolution will not be possible.

-

The type pool is simply a list of type definitions, as shown in the -table below.

- - - - - - - - - - - - - - - -
TypeField Description
blockType Pool Identifier (0x06) + Size
-
llist(type)A length list of type definitions.
-
- -
Type Definitions
-
-

Types in the type pool are defined using a different format for each kind -of type, as given in the following sections.

-

Primitive Types

-

The primitive types encompass the basic integer and floating point -types. They are encoded simply as their TypeID.

- - - - - - - - - - - -
TypeDescription
uint24_vbrType ID for the primitive types (values 1 to 11) - 1
-Notes: -
    -
  1. The values for the Type IDs for the primitive types are provided by the - definition of the llvm::Type::TypeID enumeration in - include/llvm/Type.h. The enumeration gives the following mapping: -
      -
    1. bool
    2. -
    3. ubyte
    4. -
    5. sbyte
    6. -
    7. ushort
    8. -
    9. short
    10. -
    11. uint
    12. -
    13. int
    14. -
    15. ulong
    16. -
    17. long
    18. -
    19. float
    20. -
    21. double
    22. -
    -
  2. -
-

Function Types

- - - - - - - - - - - - - - - - - - - - - - - -
TypeDescription
uint24_vbrType ID for function types (13)
uint24_vbrType slot number of function's return type.
llist(uint24_vbr)Type slot number of each argument's type.
uint32_vbr?Value 0 if this is a varargs function, missing - otherwise.
-

Structure Types

- - - - - - - - - - - - - - - -
TypeDescription
uint24_vbrType ID for structure types (14)
zlist(uint24_vbr)Slot number of each of the element's fields.
-

Array Types

- - - - - - - - - - - - - - - - - - - -
TypeDescription
uint24_vbrType ID for Array Types (15)
uint24_vbrType slot number of array's element type.
uint32_vbrThe number of elements in the array.
-

Pointer Types

- - - - - - - - - - - - - - - -
TypeDescription
uint24_vbrType ID For Pointer Types (16)
uint24_vbrType slot number of pointer's element type.
-

Opaque Types

- - - - - - - - - - - -
TypeDescription
uint24_vbrType ID For Opaque Types (17)
-

Vector Types

- - - - - - - - - - - - - - - - - - - -
TypeDescription
uint24_vbrType ID for Vector Types (18)
uint24_vbrSlot number of the vector's element type.
uint32_vbrThe number of elements in the vector.
-

Packed Structure Types

- - - - - - - - - - - - - - - -
TypeDescription
uint24_vbrType ID for packed structure types (19)
zlist(uint24_vbr)Slot number of each of the element's fields.
-
- -
Module Global Info -
-
-

The module global info block contains the definitions of all global -variables including their initializers and the declaration of -all functions. The format is shown in the table below:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
TypeField Description
blockModule global info identifier (0x05) + size
zlist(globalvar)A zero terminated list of global var definitions - occurring in the module.
zlist(funcfield)A zero terminated list of function definitions - occurring in the module.
llist(string)A length list of strings that specify the names of - the libraries that this module depends upon.
stringThe target triple for the module (blank means no - target triple specified, i.e. a platform-independent module).
stringThe data layout string describing the endianness, - pointer size, and type alignments for which the module was written - (blank means no data layout specified, i.e. a platform-independent - module).
llist(string)A length list of strings that defines a table of - section strings for globals. A global's SectionID is an index into - this table.
stringThe inline asm block for this module.
zlist(alias)A zero terminated list of aliases occurring in the - module.
-
- - -
Global Variable Field -
- -
- -

Global variables are written using an uint32_vbr -that encodes information about the global variable, an optional extension vbr, -and a an optional initializers for the global var.

- -

The table below provides the bit layout of the first uint32_vbr that describes the global variable.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
TypeDescription
bit(0)Is constant?
bit(1)Has initializer? Note that this bit determines - whether the constant initializer field (described below) follows.
bit(2-4)Linkage type: 0=External, 1=Weak, - 2=Appending, 3=Internal, 4=LinkOnce, 5=DllImport, - 6=DllExport, 7=ExternWeak
bit(5)Is Thread Local?
bit(6-31)Type slot number of type for the global variable.
- -

When the Linkage type is set to 3 (internal) and the initializer field is set -to 0 (an invalid combination), an extension word follows the first uint32_vbr which encodes the real linkage and init flag, -and can includes more information:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
TypeDescription
bit(0)Has initializer? Indicates the real value of the "Has - initializer" field for the global.
bit(2-4)Linkage type: Indicates the real value of the "linkage - type" field for the global.
bit(4-8)The log-base-2 of the alignment for the global.
bit(9)If this bit is set, a SectionID follows this vbr.
bit(10-12)Visibility style: 0=Default, 1=Hidden, 2=Protected.
bit(13-31)Currently unassigned.
- -

If the SectionID bit is set above, the following field is included:

- - - - - - - - - - - - -
TypeDescription
uint32_vbr - An optional section ID number, specifying the string - to use for the section of the global. This an index (+1) of an entry - into the SectionID llist in the - Module Global Info block. If this value is - 0 or not present, the global has an empty section string.
- -

If the "Has initializer" field is set, the following field is included:

- - - - - - - - - - - - -
TypeDescription
uint32_vbr - An optional value slot number for the global - variable's constant initializer.
-
- - -
Function Field -
-
-

Functions are written using an uint32_vbr -that encodes information about the function and a set of flags. If needed, -an extension word may follow this first field.

- -

The table below provides the bit layout of the uint32_vbr that describes the function.

- - - - - - - - - - - - - - - - - - - - - - - - -
TypeDescription
bit(0-3) - Encodes the calling convention number of the function. The - CC number of the function is the value of this field minus one. -
bit(4)If this bit is set to 1, the indicated function is - external, and there is no - Function Definiton Block in the bytecode - file for the function. If the function is external and has - dllimport or extern_weak linkage additional field in the - extension word is used to indicate the actual linkage type.
bit(5-30)Type slot number of type for the function.
bit(31)Indicates whether an extension word follows.
- -

If bit(31) is set, an additional uint32_vbr word -follows with the following fields:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - -
TypeDescription
bit(0-4)The log-base-2 of the alignment for the function.
bit(5-9)The top nibble of the calling convention.
bit(10)If this bit is set, a SectionID follows this vbr.
bit(11-12)Linkage type for external functions. 0 - External - linkage, 1 - DLLImport linkage, 2 - External weak linkage.
bit(13-31)Currently unassigned.
- -

If the SectionID bit is set above, the following field is included:

- - - - - - - - - - - - -
TypeDescription
uint32_vbr - An optional section ID number, specifying the string - to use for the section of the function. This an index (+1) of an entry - into the SectionID llist in the - Module Global Info block. If this value is - 0 or not present, the function has an empty section string.
- -
- - -
Alias Field -
-
-

Aliases are written using 3 uint32_vbr -that encode information about alias itself and aliasee.

- -

The table below provides the bit layout of -the first uint32_vbr which describes alias itself.

- - - - - - - - - - - - - - - - - - - - -
TypeDescription
bit(0-1)Alias linkage. 0 - External linkage, 1 - Internal - linkage, 2 - Weak linkage.
bit(2)0 - Aliasee is global value. 1 - Aliasee is constant - expression (bitcast of global value)
bit(3-31)Type slot number of type for the alias itself.
- -

The next uint32_vbr describes the aliasee.

- - - - - - - - - - - - -
TypeDescription
uint32_vbrSlot number of the aliasee.
- -
- - -
Constant Pool
-
-

A constant pool defines as set of constant values. There are -actually two types of constant pool blocks: one for modules and one for -functions. For modules, the block begins with the constant strings -encountered anywhere in the module. For functions, the block begins -with types only encountered in the function. In both cases the header -is identical. The tables that follow, show the header, module constant -pool preamble, function constant pool preamble, and the part common to -both function and module constant pools.

-

Common Block Header

- - - - - - - - - - - -
TypeField Description
blockConstant pool identifier (0x03) + size
-
-

Module Constant Pool Preamble (constant strings)

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TypeField Description
uint32_vbrThe number of constant strings that follow.
uint32_vbrZero. This identifies the following "plane" as - containing the constant strings. This is needed to identify it uniquely - from other constant planes that follow.
uint24_vbr+Type slot number of the constant string's type. Note - that the constant string's type implicitly defines the length of the - string.
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Function Constant Pool Preamble (function types)

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The structure of the types for functions is identical to the Global Type Pool. Please refer to that section -for the details.

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Common Part (other constants)

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TypeField Description
uint32_vbrNumber of entries in this type plane.
uint24_vbrType slot number of this plane.
constant+The definition of a constant (see below).
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Simple Constant Pool -Entries
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- -

Constant pool entries come in many shapes and flavors. The sections that -follow define the format for each of them. All constants start with a uint32_vbr encoded integer that provides the -number of operands for the constant. For primitive, structure, and -array constants, this will always be zero to indicate that the form of the -constant is solely determined by its type. In this case, we have the following -field definitions, based on type:

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Undef Entries
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When the number of operands to the constant is one, we have an 'undef' value -of the specified type.

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Inline Assembler Entries
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Inline Assembler entries are stored in the constant pool, though they are not - officially LLVM constants. These entries are marked with a value of - "4294967295" (all ones) for the number of operands. They are encoded as - follows:

- - - - - - - - - - - - - - - - - - - - -
TypeField Description
stringThe asm string.
stringThe constraints string.
uint32_vbrFlags
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Currently, the only defined flag, the low bit, indicates whether or not the - inline assembler has side effects.

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Constant Expression Entries
- -
- -

Otherwise, we have a constant expression. The format of the constant -expression is specified in the table below, and the number is equal to the -number of operands+1.

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TypeField Description
uint32_vbrOp code of the instruction for the constant - expression.
uint32_vbrThe value slot number of the constant value for an - operand.1
uint24_vbrThe type slot number for the type of the constant - value for an operand.1
-Notes: -
    -
  1. Both these fields are repeatable but only in pairs.
  2. -
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Function Definition
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Function definitions contain the linkage, constant pool, instruction list, -and symbol table for a function. The following table shows the structure of -a function definition.

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TypeField Description
block
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Function definition block identifier (0x02) + -size
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uint32_vbr - The linkage and visibility - style field
blockThe constant pool block - for this function.2
blockThe instruction list - for the function.
blockThe function's symbol table - containing only those symbols pertinent to the function (mostly block - labels).
-Notes: -
    -
  1. Note that if the linkage type is "External" then none of the -other fields will be present as the function is defined elsewhere.
  2. -
- - - -
- - - - - - - - - - - - - - - - - - - - -
TypeField Description
bit(0-15)The linkage type of the function: 0=External, 1=Weak, - 2=Appending, 3=Internal, 4=LinkOnce, 5=DllImport, - 6=DllExport1
bit(16-18)Visibility style: 0=Default, 1=Hidden, 2=Protected.
bit(19-31)Currently unassigned.
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- - - -
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The instructions in a function are written as a simple list. Basic -blocks are inferred by the terminating instruction types. The format of -the block is given in the following table.

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TypeField Description
block
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Instruction list identifier (0x07) + size
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instruction+An instruction. Instructions have a variety of - formats. See Instructions for details.
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- - - - -
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Instructions are written out one at a time as distinct units. Each -instruction -record contains at least an opcode and a type field, -and may contain a list of operands (whose -interpretation depends on the opcode). Based on the number of operands, the -instruction is encoded in a -dense format that tries to encoded each instruction into 32-bits if -possible.

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- - - -
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Instructions encode an opcode that identifies the kind of instruction. - Opcodes are an enumerated integer value. The specific values used depend on - the version of LLVM you're using. The opcode values are defined in the - - include/llvm/Instruction.def file. You should check there for the - most recent definitions. The table below provides the opcodes defined as of - the writing of this document. The table associates each opcode mnemonic with - its enumeration value and the bytecode and LLVM version numbers in which the - opcode was introduced.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
OpcodeNumberBytecode VersionLLVM Version
Terminator Instructions
Ret111.0
Br211.0
Switch311.0
Invoke411.0
Unwind511.0
Unreachable611.4
Binary Operators
Add711.0
Sub811.0
Mul911.0
UDiv1061.9
SDiv1161.9
FDiv1261.9
URem1361.9
SRem1461.9
FRem1561.9
Logical Operators
Shl1611.0
LShr1761.9
AShr1861.9
And1911.0
Or2011.0
Xor2111.0
Memory Operators
Malloc2211.0
Free2311.0
Alloca2411.0
Load2511.0
Store2611.0
GetElementPtr2711.0
Cast Operators
Trunc2872.0
ZExt2972.0
SExt3072.0
FPToUI3172.0
FPToSI3272.0
UIToFP3372.0
SIToFP3472.0
FPTrunc3572.0
FPExt3672.0
PtrToInt3772.0
IntToPtr3872.0
BitCast3972.0
Other Operators
ICmp4072.0
FCmp4172.0
PHI4211.0
Call4311.0
Select4421.2
UserOp14511.0
UserOp24611.0
VAArg4751.5
ExtractElement4851.5
InsertElement4951.5
ShuffleElement5051.5
- Pseudo Instructions* -
Invoke+CC 5651.5
Invoke+FastCC5751.5
Call+CC5851.5
Call+FastCC+TailCall5951.5
Call+FastCC6051.5
Call+CCC+TailCall6151.5
Load+Attributes6272.0
Store+Attributes6372.0
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* Note: -These aren't really opcodes from an LLVM language perspective. They encode -information into other opcodes without reserving space for that information. -For example, opcode=63 is an Attributed Store. The opcode for this -instruction is 25 (Store) but we encode it as 63 to indicate that is a Volatile -Store. The same is done for the calling conventions and tail calls. -In each of these entries in range 56-63, the opcode is documented as the base -opcode (Invoke, Call, Store) plus some set of modifiers, as follows:

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CC
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This means an arbitrary calling convention is specified - in a VBR that follows the opcode. This is used when the instruction cannot - be encoded with one of the more compact forms. -
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FastCC
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This indicates that the Call or Invoke is using the FastCC calling - convention.
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CCC
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This indicates that the Call or Invoke is using the native "C" calling - convention.
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TailCall
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This indicates that the Call has the 'tail' modifier.
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-Based on the instruction opcode and type, the bytecode format implicitly (to -save space) specifies the interpretation of the operand list. For most -instructions, the type of each operand is implicit from the type of the -instruction itself (e.g. the type of operands of a binary operator must match -the type of the instruction). As such, the bytecode format generally only -encodes the value number of the operand, not the type.

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In some cases, however, this is not sufficient. This section enumerates -those cases:

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    -
  • getelementptr: the slot numbers for sequential type indexes are shifted - up two bits. This allows the low order bits will encode the type of index - used, as follows: 0=uint, 1=int, 2=ulong, 3=long.
  • -
  • cast: the result type number is encoded as the second operand.
  • -
  • alloca/malloc: If the allocation has an explicit alignment, the log2 of - the alignment is encoded as the second operand.
  • -
  • call: If the tail marker and calling convention cannot be - encoded into the opcode of the call, it is passed as - an additional operand. The low bit of the operand is a flag indicating - whether the call is a tail call. The rest of the bits contain the calling - convention number (shifted left by one bit).
  • -
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For brevity, instructions are written in one of four formats, -depending on the number of operands to the instruction. Each -instruction begins with a uint32_vbr that -encodes the type of the instruction as well as other things. The tables -that follow describe the format of this first part of each instruction.

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Instruction Format 0

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This format is used for a few instructions that can't easily be -shortened because they have large numbers of operands (e.g. PHI Node or -getelementptr). Each of the opcode, type, and operand fields is found in -successive fields.

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TypeField Description
uint32_vbrSpecifies the opcode of the instruction. Note that - for compatibility with the other instruction formats, the opcode is - shifted left by 2 bits. Bits 0 and 1 must have value zero for this - format.
uint24_vbrProvides the type slot number of the result type of - the instruction.
uint32_vbrThe number of operands that follow.
uint32_vbr+The slot number of the value(s) for the operand(s). -
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Instruction Format 1

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This format encodes the opcode, type and a single operand into a -single uint32_vbr as follows:

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BitsTypeField Description
0-1constant "1"These two bits must be the value 1 which identifies - this as an instruction of format 1.
2-7opcodeSpecifies the opcode of the instruction. Note that - the maximum opcode value is 63.
8-19unsignedSpecifies the slot number of the type for this - instruction. Maximum slot number is 212-1=4095.
20-31unsignedSpecifies the slot number of the value for the - first operand. Maximum slot number is 212-1=4095. Note that - the value 212-1 denotes zero operands.
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Instruction Format 2

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This format encodes the opcode, type and two operands into a single uint32_vbr as follows:

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BitsTypeField Description
0-1constant "2"These two bits must be the value 2 which identifies - this as an instruction of format 2.
2-7opcodeSpecifies the opcode of the instruction. Note that - the maximum opcode value is 63.
8-15unsignedSpecifies the slot number of the type for this - instruction. Maximum slot number is 28-1=255.
16-23unsignedSpecifies the slot number of the value for the first - operand. Maximum slot number is 28-1=255.
24-31unsignedSpecifies the slot number of the value for the second - operand. Maximum slot number is 28-1=255.
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Instruction Format 3

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This format encodes the opcode, type and three operands into a -single uint32_vbr as follows:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
BitsTypeField Description
0-1constant "3"These two bits must be the value 3 which identifies - this as an instruction of format 3.
2-7opcodeSpecifies the opcode of the instruction. Note that - the maximum opcode value is 63.
8-13unsignedSpecifies the slot number of the type for this - instruction. Maximum slot number is 26-1=63.
14-19unsignedSpecifies the slot number of the value for the first - operand. Maximum slot number is 26-1=63.
20-25unsignedSpecifies the slot number of the value for the second - operand. Maximum slot number is 26-1=63.
26-31unsignedSpecifies the slot number of the value for the third - operand. Maximum slot number is 26-1=63.
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A symbol table can be put out in conjunction with a module or a function. A -symbol table has a list of name/type associations followed by a list of -name/value associations. The name/value associations are organized into "type -planes" so that all values of a common type are listed together. Each type -plane starts with the number of entries in the plane and the type slot number -for all the values in that plane (so the type can be looked up in the global -type pool). For each entry in a type plane, the slot number of the value and -the name associated with that value are written. The format is given in the -table below.

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TypeField Description
block
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Symbol Table Identifier (0x04)
llist(type_entry) - A length list of symbol table entries for - Types -
llist(symtab_plane) - A length list of "type planes" of symbol table - entries for Values
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A symbol table type entry associates a name with a type. The name is provided -simply as an array of chars. The type is provided as a type slot number (index) -into the global type pool. The format is given in the following table:

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TypeField Description
uint24_vbrType slot number of the type being given a - name relative to the global type pool. -
uint32_vbrLength of the character array that follows.
char+The characters of the name.
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- - -
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A symbol table plane provides the symbol table entries for all -values of a common type. The encoding is given in the following table:

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TypeField Description
uint32_vbrNumber of entries in this plane.
uint32_vbrType slot number of type for all values in this plane. -
value_entry+The symbol table entries for to associate values with - names.
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- - -
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A symbol table value entry provides the assocation between a value and the -name given to the value. The value is referenced by its slot number. The -format is given in the following table:

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TypeField Description
uint24_vbrValue slot number of the value being given a name. -
uint32_vbrLength of the character array that follows.
char+The characters of the name.
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This section describes the differences in the Bytecode Format across -LLVM -versions. The versions are listed in reverse order because it assumes -the current version is as documented in the previous sections. Each -section here -describes the differences between that version and the one that follows. -

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Unreachable Instruction
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-

The LLVM Unreachable instruction - was added in version 1.4 of LLVM. This caused all instruction numbers after - it to shift down by one.

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Function Flags
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LLVM bytecode versions prior to 1.4 did not include the 5 bit offset - in the function list in the Module Global Info block.

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Function Flags
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LLVM bytecode versions prior to 1.4 did not include the 'undef' constant - value, which affects the encoding of Constant Fields. -

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Type Derives From Value
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-

In version 1.2, the Type class in the LLVM IR derives from the Value -class. This is not the case in version 1.3. Consequently, in version -1.2 the notion of a "Type Type" was used to write out values that were -Types. The types always occuped plane 12 (corresponding to the -TypeTyID) of any type planed set of values. In 1.3 this representation -is not convenient because the TypeTyID (12) is not present and its -value is now used for LabelTyID. Consequently, the data structures -written that involve types do so by writing all the types first and -then each of the value planes according to those types. In version 1.2, -the types would have been written intermingled with the values.

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- -
Restricted getelementptr Types
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-

In version 1.2, the getelementptr instruction required a ubyte type -index for accessing a structure field and a long type index for -accessing an array element. Consequently, it was only possible to -access structures of 255 or fewer elements. Starting in version 1.3, -this restriction was lifted. Structures must now be indexed with uint -constants. Arrays may now be indexed with int, uint, long, or ulong -typed values. The consequence of this was that the bytecode format had -to change in order to accommodate the larger range of structure indices.

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Short Block Headers
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-

In version 1.2, block headers were always 8 bytes being comprised of -both an unsigned integer type and an unsigned integer size. For very -small modules, these block headers turn out to be a large fraction of -the total bytecode file size. In an attempt to make these small files -smaller, the type and size information was encoded into a single -unsigned integer (4 bytes) comprised of 5 bits for the block type -(maximum 31 block types) and 27 bits for the block size (max -~134MBytes). These limits seemed sufficient for any blocks or sizes -forseen in the future. Note that the module block, which encloses all -the other blocks is still written as 8 bytes since bytecode files -larger than 134MBytes might be possible.

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Dependent Libraries and Target Triples
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-

In version 1.2, the bytecode format does not store module's target -triple or dependent. These fields have been added to the end of the module global info block. The purpose of these -fields is to allow a front end compiler to specifiy that the generated -module is specific to a particular target triple (operating -system/manufacturer/processor) which makes it non-portable; and to -allow front end compilers to specify the list of libraries that the -module depends on for successful linking.

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Types Restricted to 24-bits
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In version 1.2, type slot identifiers were written as 32-bit VBR -quantities. In 1.3 this has been reduced to 24-bits in order to ensure -that it is not possible to overflow the type field of a global variable -definition. 24-bits for type slot numbers is deemed sufficient for any -practical use of LLVM.

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Explicit Primitive Zeros
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In version 1.1, the zero value for primitives was explicitly encoded -into the bytecode format. Since these zero values are constant values -in the LLVM IR and never change, there is no reason to explicitly -encode them. This explicit encoding was removed in version 1.2.

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Inconsistent Module Global Info
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In version 1.1, the Module Global Info block was not aligned causing -the next block to be read in on an unaligned boundary. This problem was -corrected in version 1.2.
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-

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- - -
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None. Version 1.0 and 1.1 bytecode formats are identical.

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