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Remove old pass manager.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@32927 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -36,9 +36,6 @@
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#include <typeinfo>
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#include <cassert>
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//Use new Pass Manager. Disable old Pass Manager.
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//#define USE_OLD_PASSMANAGER 1
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namespace llvm {
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class Value;
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@ -52,7 +49,6 @@ template<class Trait> class PassManagerT;
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class BasicBlockPassManager;
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class FunctionPassManagerT;
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class ModulePassManager;
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struct AnalysisResolver;
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class AnalysisResolver_New;
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// AnalysisID - Use the PassInfo to identify a pass...
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@ -64,8 +60,6 @@ typedef const PassInfo* AnalysisID;
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/// constrained passes described below.
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///
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class Pass {
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friend struct AnalysisResolver;
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AnalysisResolver *Resolver; // AnalysisResolver this pass is owned by...
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AnalysisResolver_New *Resolver_New; // Used to resolve analysis
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const PassInfo *PassInfoCache;
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@ -77,7 +71,7 @@ class Pass {
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void operator=(const Pass&); // DO NOT IMPLEMENT
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Pass(const Pass &); // DO NOT IMPLEMENT
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public:
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Pass() : Resolver(0), Resolver_New(0), PassInfoCache(0) {}
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Pass() : Resolver_New(0), PassInfoCache(0) {}
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virtual ~Pass() {} // Destructor is virtual so we can be subclassed
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/// getPassName - Return a nice clean name for a pass. This usually
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@ -204,12 +198,8 @@ public:
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virtual bool runPass(Module &M) { return runOnModule(M); }
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virtual bool runPass(BasicBlock&) { return false; }
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#ifdef USE_OLD_PASSMANAGER
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virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
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#else
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// Force out-of-line virtual method.
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virtual ~ModulePass();
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#endif
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};
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@ -232,15 +222,8 @@ public:
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///
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virtual bool runOnModule(Module &M) { return false; }
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#ifdef USE_OLD_PASSMANAGER
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private:
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template<typename Trait> friend class PassManagerT;
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friend class ModulePassManager;
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virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
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#else
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// Force out-of-line virtual method.
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virtual ~ImmutablePass();
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#endif
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};
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//===----------------------------------------------------------------------===//
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@ -280,15 +263,6 @@ public:
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///
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bool run(Function &F);
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#ifdef USE_OLD_PASSMANAGER
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protected:
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template<typename Trait> friend class PassManagerT;
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friend class ModulePassManager;
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friend class FunctionPassManagerT;
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friend class BasicBlockPassManager;
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virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
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virtual void addToPassManager(FunctionPassManagerT *PM, AnalysisUsage &AU);
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#endif
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};
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@ -342,17 +316,6 @@ public:
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virtual bool runPass(Module &M) { return false; }
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virtual bool runPass(BasicBlock &BB);
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#ifdef USE_OLD_PASSMANAGER
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private:
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template<typename Trait> friend class PassManagerT;
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friend class FunctionPassManagerT;
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friend class BasicBlockPassManager;
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virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU) {
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FunctionPass::addToPassManager(PM, AU);
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}
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virtual void addToPassManager(FunctionPassManagerT *PM, AnalysisUsage &AU);
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virtual void addToPassManager(BasicBlockPassManager *PM,AnalysisUsage &AU);
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#endif
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};
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/// If the user specifies the -time-passes argument on an LLVM tool command line
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@ -175,8 +175,6 @@ struct AnalysisResolver {
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void startPass(Pass *P) {}
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void endPass(Pass *P) {}
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protected:
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void setAnalysisResolver(Pass *P, AnalysisResolver *AR);
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};
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/// getAnalysisToUpdate<AnalysisType>() - This function is used by subclasses
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@ -189,19 +187,12 @@ protected:
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///
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template<typename AnalysisType>
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AnalysisType *Pass::getAnalysisToUpdate() const {
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#ifdef USE_OLD_PASSMANAGER
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assert(Resolver && "Pass not resident in a PassManager object!");
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#else
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assert(Resolver_New && "Pass not resident in a PassManager object!");
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#endif
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const PassInfo *PI = getClassPassInfo<AnalysisType>();
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if (PI == 0) return 0;
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#ifdef USE_OLD_PASSMANAGER
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return dynamic_cast<AnalysisType*>(Resolver->getAnalysisToUpdate(PI));
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#else
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return dynamic_cast<AnalysisType*>
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(Resolver_New->getAnalysisToUpdate(PI, true));
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#endif
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}
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/// getAnalysis<AnalysisType>() - This function is used by subclasses to get
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@ -210,34 +201,14 @@ AnalysisType *Pass::getAnalysisToUpdate() const {
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///
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template<typename AnalysisType>
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AnalysisType &Pass::getAnalysis() const {
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#ifdef USE_OLD_PASSMANAGER
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assert(Resolver && "Pass has not been inserted into a PassManager object!");
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#else
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assert(Resolver_New&&"Pass has not been inserted into a PassManager object!");
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#endif
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assert(Resolver_New &&"Pass has not been inserted into a PassManager object!");
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return getAnalysisID<AnalysisType>(getClassPassInfo<AnalysisType>());
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}
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template<typename AnalysisType>
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AnalysisType &Pass::getAnalysisID(const PassInfo *PI) const {
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assert(PI && "getAnalysis for unregistered pass!");
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#ifdef USE_OLD_PASSMANAGER
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assert(Resolver && "Pass has not been inserted into a PassManager object!");
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// PI *must* appear in AnalysisImpls. Because the number of passes used
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// should be a small number, we just do a linear search over a (dense)
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// vector.
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Pass *ResultPass = 0;
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for (unsigned i = 0; ; ++i) {
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assert(i != AnalysisImpls.size() &&
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"getAnalysis*() called on an analysis that was not "
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"'required' by pass!");
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if (AnalysisImpls[i].first == PI) {
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ResultPass = AnalysisImpls[i].second;
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break;
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}
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}
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#else
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assert(Resolver_New&&"Pass has not been inserted into a PassManager object!");
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// PI *must* appear in AnalysisImpls. Because the number of passes used
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// should be a small number, we just do a linear search over a (dense)
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@ -247,7 +218,6 @@ AnalysisType &Pass::getAnalysisID(const PassInfo *PI) const {
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"getAnalysis*() called on an analysis that was not "
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"'required' by pass!");
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#endif
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// Because the AnalysisType may not be a subclass of pass (for
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// AnalysisGroups), we must use dynamic_cast here to potentially adjust the
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// return pointer (because the class may multiply inherit, once from pass,
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@ -26,72 +26,6 @@ class ModulePass;
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class Module;
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class ModuleProvider;
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#ifdef USE_OLD_PASSMANAGER
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class ModulePassManager;
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class FunctionPassManagerT;
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class BasicBlockPassManager;
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class PassManager {
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ModulePassManager *PM; // This is a straightforward Pimpl class
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public:
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PassManager();
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~PassManager();
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/// add - Add a pass to the queue of passes to run. This passes ownership of
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/// the Pass to the PassManager. When the PassManager is destroyed, the pass
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/// will be destroyed as well, so there is no need to delete the pass. This
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/// implies that all passes MUST be allocated with 'new'.
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///
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void add(Pass *P);
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/// run - Execute all of the passes scheduled for execution. Keep track of
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/// whether any of the passes modifies the module, and if so, return true.
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///
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bool run(Module &M);
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};
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class FunctionPass;
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class ImmutablePass;
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class Function;
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class FunctionPassManager {
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FunctionPassManagerT *PM; // This is a straightforward Pimpl class
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ModuleProvider *MP;
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public:
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FunctionPassManager(ModuleProvider *P);
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~FunctionPassManager();
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/// add - Add a pass to the queue of passes to run. This passes
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/// ownership of the FunctionPass to the PassManager. When the
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/// PassManager is destroyed, the pass will be destroyed as well, so
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/// there is no need to delete the pass. This implies that all
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/// passes MUST be allocated with 'new'.
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///
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void add(FunctionPass *P);
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/// add - ImmutablePasses are not FunctionPasses, so we have a
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/// special hack to get them into a FunctionPassManager.
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///
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void add(ImmutablePass *IP);
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/// doInitialization - Run all of the initializers for the function passes.
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///
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bool doInitialization();
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/// run - Execute all of the passes scheduled for execution. Keep
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/// track of whether any of the passes modifies the function, and if
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/// so, return true.
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///
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bool run(Function &F);
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/// doFinalization - Run all of the initializers for the function passes.
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///
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bool doFinalization();
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};
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#else
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class ModulePassManager;
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class PassManagerImpl;
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class FunctionPassManagerImpl;
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@ -155,8 +89,6 @@ private:
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ModuleProvider *MP;
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};
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#endif
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} // End llvm namespace
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#endif
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@ -14,9 +14,6 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/PassManager.h"
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#ifdef USE_OLD_PASSMANAGER
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#include "PassManagerT.h" // PassManagerT implementation
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#endif
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#include "llvm/Module.h"
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#include "llvm/ModuleProvider.h"
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#include "llvm/ADT/STLExtras.h"
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@ -31,157 +28,16 @@ using namespace llvm;
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AnalysisResolver::~AnalysisResolver() {
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}
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void AnalysisResolver::setAnalysisResolver(Pass *P, AnalysisResolver *AR) {
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assert(P->Resolver == 0 && "Pass already in a PassManager!");
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P->Resolver = AR;
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}
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#ifdef USE_OLD_PASSMANAGER
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//===----------------------------------------------------------------------===//
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// PassManager implementation - The PassManager class is a simple Pimpl class
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// that wraps the PassManagerT template.
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//
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PassManager::PassManager() : PM(new ModulePassManager()) {}
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PassManager::~PassManager() { delete PM; }
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void PassManager::add(Pass *P) {
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ModulePass *MP = dynamic_cast<ModulePass*>(P);
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assert(MP && "Not a modulepass?");
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PM->add(MP);
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}
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bool PassManager::run(Module &M) { return PM->runOnModule(M); }
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//===----------------------------------------------------------------------===//
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// FunctionPassManager implementation - The FunctionPassManager class
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// is a simple Pimpl class that wraps the PassManagerT template. It
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// is like PassManager, but only deals in FunctionPasses.
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//
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FunctionPassManager::FunctionPassManager(ModuleProvider *P) :
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PM(new FunctionPassManagerT()), MP(P) {}
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FunctionPassManager::~FunctionPassManager() { delete PM; }
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void FunctionPassManager::add(FunctionPass *P) { PM->add(P); }
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void FunctionPassManager::add(ImmutablePass *IP) { PM->add(IP); }
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/// doInitialization - Run all of the initializers for the function passes.
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///
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bool FunctionPassManager::doInitialization() {
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return PM->doInitialization(*MP->getModule());
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}
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bool FunctionPassManager::run(Function &F) {
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std::string errstr;
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if (MP->materializeFunction(&F, &errstr)) {
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cerr << "Error reading bytecode file: " << errstr << "\n";
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abort();
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}
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return PM->runOnFunction(F);
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}
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/// doFinalization - Run all of the initializers for the function passes.
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///
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bool FunctionPassManager::doFinalization() {
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return PM->doFinalization(*MP->getModule());
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}
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//===----------------------------------------------------------------------===//
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// TimingInfo Class - This class is used to calculate information about the
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// amount of time each pass takes to execute. This only happens with
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// -time-passes is enabled on the command line.
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//
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bool llvm::TimePassesIsEnabled = false;
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static cl::opt<bool,true>
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EnableTiming("time-passes", cl::location(TimePassesIsEnabled),
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cl::desc("Time each pass, printing elapsed time for each on exit"));
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// createTheTimeInfo - This method either initializes the TheTimeInfo pointer to
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// a non null value (if the -time-passes option is enabled) or it leaves it
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// null. It may be called multiple times.
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void TimingInfo::createTheTimeInfo() {
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if (!TimePassesIsEnabled || TheTimeInfo) return;
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// Constructed the first time this is called, iff -time-passes is enabled.
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// This guarantees that the object will be constructed before static globals,
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// thus it will be destroyed before them.
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static ManagedStatic<TimingInfo> TTI;
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TheTimeInfo = &*TTI;
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}
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void PMDebug::PrintArgumentInformation(const Pass *P) {
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// Print out passes in pass manager...
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if (const AnalysisResolver *PM = dynamic_cast<const AnalysisResolver*>(P)) {
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for (unsigned i = 0, e = PM->getNumContainedPasses(); i != e; ++i)
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PrintArgumentInformation(PM->getContainedPass(i));
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} else { // Normal pass. Print argument information...
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// Print out arguments for registered passes that are _optimizations_
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if (const PassInfo *PI = P->getPassInfo())
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if (!PI->isAnalysisGroup())
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cerr << " -" << PI->getPassArgument();
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}
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}
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void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
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Pass *P, Module *M) {
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if (PassDebugging >= Executions) {
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cerr << (void*)P << std::string(Depth*2+1, ' ') << Action << " '"
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<< P->getPassName();
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if (M) cerr << "' on Module '" << M->getModuleIdentifier() << "'\n";
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cerr << "'...\n";
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}
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}
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void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
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Pass *P, Function *F) {
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if (PassDebugging >= Executions) {
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cerr << (void*)P << std::string(Depth*2+1, ' ') << Action << " '"
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<< P->getPassName();
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if (F) cerr << "' on Function '" << F->getName();
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cerr << "'...\n";
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}
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}
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void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
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Pass *P, BasicBlock *BB) {
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if (PassDebugging >= Executions) {
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cerr << (void*)P << std::string(Depth*2+1, ' ') << Action << " '"
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<< P->getPassName();
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if (BB) cerr << "' on BasicBlock '" << BB->getName();
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cerr << "'...\n";
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}
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}
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void PMDebug::PrintAnalysisSetInfo(unsigned Depth, const char *Msg,
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Pass *P, const std::vector<AnalysisID> &Set){
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if (PassDebugging >= Details && !Set.empty()) {
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cerr << (void*)P << std::string(Depth*2+3, ' ') << Msg << " Analyses:";
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for (unsigned i = 0; i != Set.size(); ++i) {
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if (i) cerr << ",";
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cerr << " " << Set[i]->getPassName();
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}
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cerr << "\n";
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}
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}
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#endif
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//===----------------------------------------------------------------------===//
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// Pass Implementation
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//
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#ifdef USE_OLD_PASSMANAGER
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void ModulePass::addToPassManager(ModulePassManager *PM, AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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#else
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// Force out-of-line virtual method.
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ModulePass::~ModulePass() { }
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#endif
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bool Pass::mustPreserveAnalysisID(const PassInfo *AnalysisID) const {
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#ifdef USE_OLD_PASSMANAGER
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return Resolver->getAnalysisToUpdate(AnalysisID) != 0;
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#else
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return Resolver_New->getAnalysisToUpdate(AnalysisID, true) != 0;
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#endif
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}
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// dumpPassStructure - Implement the -debug-passes=Structure option
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@ -213,15 +69,8 @@ void Pass::dump() const {
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//===----------------------------------------------------------------------===//
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// ImmutablePass Implementation
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//
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#ifdef USE_OLD_PASSMANAGER
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void ImmutablePass::addToPassManager(ModulePassManager *PM,
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AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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#else
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// Force out-of-line virtual method.
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ImmutablePass::~ImmutablePass() { }
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#endif
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//===----------------------------------------------------------------------===//
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// FunctionPass Implementation
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@ -250,18 +99,6 @@ bool FunctionPass::run(Function &F) {
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return Changed | doFinalization(*F.getParent());
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}
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#ifdef USE_OLD_PASSMANAGER
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void FunctionPass::addToPassManager(ModulePassManager *PM,
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AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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void FunctionPass::addToPassManager(FunctionPassManagerT *PM,
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AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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#endif
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//===----------------------------------------------------------------------===//
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// BasicBlockPass Implementation
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//
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@ -290,18 +127,6 @@ bool BasicBlockPass::runPass(BasicBlock &BB) {
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return Changed;
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}
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#ifdef USE_OLD_PASSMANAGER
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void BasicBlockPass::addToPassManager(FunctionPassManagerT *PM,
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AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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void BasicBlockPass::addToPassManager(BasicBlockPassManager *PM,
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AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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#endif
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//===----------------------------------------------------------------------===//
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// Pass Registration mechanism
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//
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@ -118,7 +118,6 @@ PassDebugging_New("debug-pass", cl::Hidden,
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clEnumValEnd));
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} // End of llvm namespace
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#ifndef USE_OLD_PASSMANAGER
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namespace {
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||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
@ -1602,4 +1601,4 @@ void TimingInfo::createTheTimeInfo() {
|
||||
TheTimeInfo = &*TTI;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -1,922 +0,0 @@
|
||||
//===- PassManagerT.h - Container for Passes --------------------*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file was developed by the LLVM research group and is distributed under
|
||||
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file defines the PassManagerT class. This class is used to hold,
|
||||
// maintain, and optimize execution of Pass's. The PassManager class ensures
|
||||
// that analysis results are available before a pass runs, and that Pass's are
|
||||
// destroyed when the PassManager is destroyed.
|
||||
//
|
||||
// The PassManagerT template is instantiated three times to do its job. The
|
||||
// public PassManager class is a Pimpl around the PassManagerT<Module> interface
|
||||
// to avoid having all of the PassManager clients being exposed to the
|
||||
// implementation details herein.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_PASSMANAGER_T_H
|
||||
#define LLVM_PASSMANAGER_T_H
|
||||
|
||||
#include "llvm/Pass.h"
|
||||
#include "llvm/Support/CommandLine.h"
|
||||
#include "llvm/Support/LeakDetector.h"
|
||||
#include "llvm/Support/Timer.h"
|
||||
#include <algorithm>
|
||||
|
||||
namespace llvm {
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Pass debugging information. Often it is useful to find out what pass is
|
||||
// running when a crash occurs in a utility. When this library is compiled with
|
||||
// debugging on, a command line option (--debug-pass) is enabled that causes the
|
||||
// pass name to be printed before it executes.
|
||||
//
|
||||
|
||||
// Different debug levels that can be enabled...
|
||||
enum PassDebugLevel {
|
||||
None, Arguments, Structure, Executions, Details
|
||||
};
|
||||
|
||||
static cl::opt<enum PassDebugLevel>
|
||||
PassDebugging("debug-pass", cl::Hidden,
|
||||
cl::desc("Print PassManager debugging information"),
|
||||
cl::values(
|
||||
clEnumVal(None , "disable debug output"),
|
||||
clEnumVal(Arguments , "print pass arguments to pass to 'opt'"),
|
||||
clEnumVal(Structure , "print pass structure before run()"),
|
||||
clEnumVal(Executions, "print pass name before it is executed"),
|
||||
clEnumVal(Details , "print pass details when it is executed"),
|
||||
clEnumValEnd));
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// PMDebug class - a set of debugging functions, that are not to be
|
||||
// instantiated by the template.
|
||||
//
|
||||
struct PMDebug {
|
||||
static void PerformPassStartupStuff(Pass *P) {
|
||||
// If debugging is enabled, print out argument information...
|
||||
if (PassDebugging >= Arguments) {
|
||||
cerr << "Pass Arguments: ";
|
||||
PrintArgumentInformation(P);
|
||||
cerr << "\n";
|
||||
|
||||
// Print the pass execution structure
|
||||
if (PassDebugging >= Structure)
|
||||
P->dumpPassStructure();
|
||||
}
|
||||
}
|
||||
|
||||
static void PrintArgumentInformation(const Pass *P);
|
||||
static void PrintPassInformation(unsigned,const char*,Pass *, Module *);
|
||||
static void PrintPassInformation(unsigned,const char*,Pass *, Function *);
|
||||
static void PrintPassInformation(unsigned,const char*,Pass *, BasicBlock *);
|
||||
static void PrintAnalysisSetInfo(unsigned,const char*,Pass *P,
|
||||
const std::vector<AnalysisID> &);
|
||||
};
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// TimingInfo Class - This class is used to calculate information about the
|
||||
// amount of time each pass takes to execute. This only happens when
|
||||
// -time-passes is enabled on the command line.
|
||||
//
|
||||
|
||||
class TimingInfo {
|
||||
std::map<Pass*, Timer> TimingData;
|
||||
TimerGroup TG;
|
||||
|
||||
public:
|
||||
// Use 'create' member to get this.
|
||||
TimingInfo() : TG("... Pass execution timing report ...") {}
|
||||
|
||||
// TimingDtor - Print out information about timing information
|
||||
~TimingInfo() {
|
||||
// Delete all of the timers...
|
||||
TimingData.clear();
|
||||
// TimerGroup is deleted next, printing the report.
|
||||
}
|
||||
|
||||
// createTheTimeInfo - This method either initializes the TheTimeInfo pointer
|
||||
// to a non null value (if the -time-passes option is enabled) or it leaves it
|
||||
// null. It may be called multiple times.
|
||||
static void createTheTimeInfo();
|
||||
|
||||
void passStarted(Pass *P) {
|
||||
if (dynamic_cast<AnalysisResolver*>(P)) return;
|
||||
std::map<Pass*, Timer>::iterator I = TimingData.find(P);
|
||||
if (I == TimingData.end())
|
||||
I=TimingData.insert(std::make_pair(P, Timer(P->getPassName(), TG))).first;
|
||||
I->second.startTimer();
|
||||
}
|
||||
void passEnded(Pass *P) {
|
||||
if (dynamic_cast<AnalysisResolver*>(P)) return;
|
||||
std::map<Pass*, Timer>::iterator I = TimingData.find(P);
|
||||
assert (I != TimingData.end() && "passStarted/passEnded not nested right!");
|
||||
I->second.stopTimer();
|
||||
}
|
||||
};
|
||||
|
||||
static TimingInfo *TheTimeInfo;
|
||||
|
||||
struct BBTraits {
|
||||
typedef BasicBlock UnitType;
|
||||
|
||||
// PassClass - The type of passes tracked by this PassManager
|
||||
typedef BasicBlockPass PassClass;
|
||||
|
||||
// SubPassClass - The types of classes that should be collated together
|
||||
// This is impossible to match, so BasicBlock instantiations of PassManagerT
|
||||
// do not collate.
|
||||
//
|
||||
typedef BasicBlockPassManager SubPassClass;
|
||||
|
||||
// BatcherClass - The type to use for collation of subtypes... This class is
|
||||
// never instantiated for the BasicBlockPassManager, but it must be an
|
||||
// instance of PassClass to typecheck.
|
||||
//
|
||||
typedef PassClass BatcherClass;
|
||||
|
||||
// ParentClass - The type of the parent PassManager...
|
||||
typedef FunctionPassManagerT ParentClass;
|
||||
|
||||
// PMType - The type of this passmanager
|
||||
typedef BasicBlockPassManager PMType;
|
||||
};
|
||||
|
||||
struct FTraits {
|
||||
typedef Function UnitType;
|
||||
|
||||
// PassClass - The type of passes tracked by this PassManager
|
||||
typedef FunctionPass PassClass;
|
||||
|
||||
// SubPassClass - The types of classes that should be collated together
|
||||
typedef BasicBlockPass SubPassClass;
|
||||
|
||||
// BatcherClass - The type to use for collation of subtypes...
|
||||
typedef BasicBlockPassManager BatcherClass;
|
||||
|
||||
// ParentClass - The type of the parent PassManager...
|
||||
typedef ModulePassManager ParentClass;
|
||||
|
||||
// PMType - The type of this passmanager
|
||||
typedef FunctionPassManagerT PMType;
|
||||
};
|
||||
|
||||
struct MTraits {
|
||||
typedef Module UnitType;
|
||||
|
||||
// PassClass - The type of passes tracked by this PassManager
|
||||
typedef ModulePass PassClass;
|
||||
|
||||
// SubPassClass - The types of classes that should be collated together
|
||||
typedef FunctionPass SubPassClass;
|
||||
|
||||
// BatcherClass - The type to use for collation of subtypes...
|
||||
typedef FunctionPassManagerT BatcherClass;
|
||||
|
||||
// ParentClass - The type of the parent PassManager...
|
||||
typedef AnalysisResolver ParentClass;
|
||||
|
||||
// PMType - The type of this passmanager
|
||||
typedef ModulePassManager PMType;
|
||||
};
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// PassManagerT - Container object for passes. The PassManagerT destructor
|
||||
// deletes all passes contained inside of the PassManagerT, so you shouldn't
|
||||
// delete passes manually, and all passes should be dynamically allocated.
|
||||
//
|
||||
template<typename Trait> class PassManagerT : public AnalysisResolver {
|
||||
|
||||
typedef typename Trait::PassClass PassClass;
|
||||
typedef typename Trait::UnitType UnitType;
|
||||
typedef typename Trait::ParentClass ParentClass;
|
||||
typedef typename Trait::SubPassClass SubPassClass;
|
||||
typedef typename Trait::BatcherClass BatcherClass;
|
||||
typedef typename Trait::PMType PMType;
|
||||
|
||||
friend class ModulePass;
|
||||
friend class FunctionPass;
|
||||
friend class BasicBlockPass;
|
||||
|
||||
friend class ImmutablePass;
|
||||
|
||||
friend class BasicBlockPassManager;
|
||||
friend class FunctionPassManagerT;
|
||||
friend class ModulePassManager;
|
||||
|
||||
std::vector<PassClass*> Passes; // List of passes to run
|
||||
std::vector<ImmutablePass*> ImmutablePasses; // List of immutable passes
|
||||
|
||||
// The parent of this pass manager...
|
||||
ParentClass * const Parent;
|
||||
|
||||
// The current batcher if one is in use, or null
|
||||
BatcherClass *Batcher;
|
||||
|
||||
// CurrentAnalyses - As the passes are being run, this map contains the
|
||||
// analyses that are available to the current pass for use. This is accessed
|
||||
// through the getAnalysis() function in this class and in Pass.
|
||||
//
|
||||
std::map<AnalysisID, Pass*> CurrentAnalyses;
|
||||
|
||||
// LastUseOf - This map keeps track of the last usage in our pipeline of a
|
||||
// particular pass. When executing passes, the memory for .first is free'd
|
||||
// after .second is run.
|
||||
//
|
||||
std::map<Pass*, Pass*> LastUseOf;
|
||||
|
||||
public:
|
||||
|
||||
// getPMName() - Return the name of the unit the PassManager operates on for
|
||||
// debugging.
|
||||
virtual const char *getPMName() const =0;
|
||||
|
||||
virtual const char *getPassName() const =0;
|
||||
|
||||
virtual bool runPass(PassClass *P, UnitType *M) =0;
|
||||
|
||||
// TODO:Figure out what pure virtuals remain.
|
||||
|
||||
|
||||
PassManagerT(ParentClass *Par = 0) : Parent(Par), Batcher(0) {}
|
||||
virtual ~PassManagerT() {
|
||||
// Delete all of the contained passes...
|
||||
for (typename std::vector<PassClass*>::iterator
|
||||
I = Passes.begin(), E = Passes.end(); I != E; ++I)
|
||||
delete *I;
|
||||
|
||||
for (std::vector<ImmutablePass*>::iterator
|
||||
I = ImmutablePasses.begin(), E = ImmutablePasses.end(); I != E; ++I)
|
||||
delete *I;
|
||||
}
|
||||
|
||||
// run - Run all of the queued passes on the specified module in an optimal
|
||||
// way.
|
||||
virtual bool runOnUnit(UnitType *M) {
|
||||
closeBatcher();
|
||||
CurrentAnalyses.clear();
|
||||
|
||||
TimingInfo::createTheTimeInfo();
|
||||
|
||||
addImmutablePasses();
|
||||
|
||||
// LastUserOf - This contains the inverted LastUseOfMap...
|
||||
std::map<Pass *, std::vector<Pass*> > LastUserOf;
|
||||
for (std::map<Pass*, Pass*>::iterator I = LastUseOf.begin(),
|
||||
E = LastUseOf.end(); I != E; ++I)
|
||||
LastUserOf[I->second].push_back(I->first);
|
||||
|
||||
// Output debug information...
|
||||
assert(dynamic_cast<PassClass*>(this) &&
|
||||
"It wasn't the PassClass I thought it was");
|
||||
if (Parent == 0)
|
||||
PMDebug::PerformPassStartupStuff((dynamic_cast<PMType*>(this)));
|
||||
|
||||
return runPasses(M, LastUserOf);
|
||||
}
|
||||
|
||||
// dumpPassStructure - Implement the -debug-passes=Structure option
|
||||
inline void dumpPassStructure(unsigned Offset = 0) {
|
||||
// Print out the immutable passes...
|
||||
|
||||
for (unsigned i = 0, e = ImmutablePasses.size(); i != e; ++i)
|
||||
ImmutablePasses[i]->dumpPassStructure(0);
|
||||
|
||||
cerr << std::string(Offset*2, ' ') << this->getPMName()
|
||||
<< " Pass Manager\n";
|
||||
for (typename std::vector<PassClass*>::iterator
|
||||
I = Passes.begin(), E = Passes.end(); I != E; ++I) {
|
||||
PassClass *P = *I;
|
||||
P->dumpPassStructure(Offset+1);
|
||||
|
||||
// Loop through and see which classes are destroyed after this one...
|
||||
for (std::map<Pass*, Pass*>::iterator I = LastUseOf.begin(),
|
||||
E = LastUseOf.end(); I != E; ++I) {
|
||||
if (P == I->second) {
|
||||
cerr << "--" << std::string(Offset*2, ' ');
|
||||
I->first->dumpPassStructure(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Pass *getImmutablePassOrNull(const PassInfo *ID) const {
|
||||
for (unsigned i = 0, e = ImmutablePasses.size(); i != e; ++i) {
|
||||
const PassInfo *IPID = ImmutablePasses[i]->getPassInfo();
|
||||
if (IPID == ID)
|
||||
return ImmutablePasses[i];
|
||||
|
||||
// This pass is the current implementation of all of the interfaces it
|
||||
// implements as well.
|
||||
//
|
||||
const std::vector<const PassInfo*> &II =
|
||||
IPID->getInterfacesImplemented();
|
||||
for (unsigned j = 0, e = II.size(); j != e; ++j)
|
||||
if (II[j] == ID) return ImmutablePasses[i];
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
Pass *getAnalysisOrNullDown(const PassInfo *ID) const {
|
||||
std::map<AnalysisID, Pass*>::const_iterator I = CurrentAnalyses.find(ID);
|
||||
|
||||
if (I != CurrentAnalyses.end())
|
||||
return I->second; // Found it.
|
||||
|
||||
if (Pass *P = getImmutablePassOrNull(ID))
|
||||
return P;
|
||||
|
||||
if (Batcher)
|
||||
return ((AnalysisResolver*)Batcher)->getAnalysisOrNullDown(ID);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Pass *getAnalysisOrNullUp(const PassInfo *ID) const {
|
||||
std::map<AnalysisID, Pass*>::const_iterator I = CurrentAnalyses.find(ID);
|
||||
if (I != CurrentAnalyses.end())
|
||||
return I->second; // Found it.
|
||||
|
||||
if (Parent) // Try scanning...
|
||||
return Parent->getAnalysisOrNullUp(ID);
|
||||
else if (!ImmutablePasses.empty())
|
||||
return getImmutablePassOrNull(ID);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// markPassUsed - Inform higher level pass managers (and ourselves)
|
||||
// that these analyses are being used by this pass. This is used to
|
||||
// make sure that analyses are not free'd before we have to use
|
||||
// them...
|
||||
//
|
||||
void markPassUsed(const PassInfo *P, Pass *User) {
|
||||
std::map<AnalysisID, Pass*>::const_iterator I = CurrentAnalyses.find(P);
|
||||
|
||||
if (I != CurrentAnalyses.end()) {
|
||||
LastUseOf[I->second] = User; // Local pass, extend the lifetime
|
||||
|
||||
// Prolong live range of analyses that are needed after an analysis pass
|
||||
// is destroyed, for querying by subsequent passes
|
||||
AnalysisUsage AnUsage;
|
||||
I->second->getAnalysisUsage(AnUsage);
|
||||
const std::vector<AnalysisID> &IDs = AnUsage.getRequiredTransitiveSet();
|
||||
for (std::vector<AnalysisID>::const_iterator i = IDs.begin(),
|
||||
e = IDs.end(); i != e; ++i)
|
||||
markPassUsed(*i, User);
|
||||
|
||||
} else {
|
||||
// Pass not in current available set, must be a higher level pass
|
||||
// available to us, propagate to parent pass manager... We tell the
|
||||
// parent that we (the passmanager) are using the analysis so that it
|
||||
// frees the analysis AFTER this pass manager runs.
|
||||
//
|
||||
if (Parent) {
|
||||
assert(dynamic_cast<Pass*>(this) &&
|
||||
"It wasn't the Pass type I thought it was.");
|
||||
Parent->markPassUsed(P, dynamic_cast<Pass*>(this));
|
||||
} else {
|
||||
assert(getAnalysisOrNullUp(P) &&
|
||||
dynamic_cast<ImmutablePass*>(getAnalysisOrNullUp(P)) &&
|
||||
"Pass available but not found! "
|
||||
"Perhaps this is a module pass requiring a function pass?");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Return the number of parent PassManagers that exist
|
||||
virtual unsigned getDepth() const {
|
||||
if (Parent == 0) return 0;
|
||||
return 1 + Parent->getDepth();
|
||||
}
|
||||
|
||||
virtual unsigned getNumContainedPasses() const { return Passes.size(); }
|
||||
|
||||
virtual const Pass *getContainedPass(unsigned N) const {
|
||||
assert(N < Passes.size() && "Pass number out of range!");
|
||||
return Passes[N];
|
||||
}
|
||||
|
||||
// add - Add a pass to the queue of passes to run. This gives ownership of
|
||||
// the Pass to the PassManager. When the PassManager is destroyed, the pass
|
||||
// will be destroyed as well, so there is no need to delete the pass. This
|
||||
// implies that all passes MUST be new'd.
|
||||
//
|
||||
void add(PassClass *P) {
|
||||
// Get information about what analyses the pass uses...
|
||||
AnalysisUsage AnUsage;
|
||||
P->getAnalysisUsage(AnUsage);
|
||||
|
||||
addRequiredPasses(AnUsage.getRequiredSet());
|
||||
|
||||
// Tell the pass to add itself to this PassManager... the way it does so
|
||||
// depends on the class of the pass, and is critical to laying out passes in
|
||||
// an optimal order..
|
||||
//
|
||||
assert(dynamic_cast<PMType*>(this) &&
|
||||
"It wasn't the right passmanager type.");
|
||||
P->addToPassManager(static_cast<PMType*>(this), AnUsage);
|
||||
}
|
||||
|
||||
// add - H4x0r an ImmutablePass into a PassManager that might not be
|
||||
// expecting one.
|
||||
//
|
||||
void add(ImmutablePass *P) {
|
||||
// Get information about what analyses the pass uses...
|
||||
AnalysisUsage AnUsage;
|
||||
P->getAnalysisUsage(AnUsage);
|
||||
|
||||
addRequiredPasses(AnUsage.getRequiredSet());
|
||||
|
||||
// Add the ImmutablePass to this PassManager.
|
||||
addPass(P, AnUsage);
|
||||
}
|
||||
|
||||
private:
|
||||
// addPass - These functions are used to implement the subclass specific
|
||||
// behaviors present in PassManager. Basically the add(Pass*) method ends up
|
||||
// reflecting its behavior into a Pass::addToPassManager call. Subclasses of
|
||||
// Pass override it specifically so that they can reflect the type
|
||||
// information inherent in "this" back to the PassManager.
|
||||
//
|
||||
// For generic Pass subclasses (which are interprocedural passes), we simply
|
||||
// add the pass to the end of the pass list and terminate any accumulation of
|
||||
// FunctionPass's that are present.
|
||||
//
|
||||
void addPass(PassClass *P, AnalysisUsage &AnUsage) {
|
||||
const std::vector<AnalysisID> &RequiredSet = AnUsage.getRequiredSet();
|
||||
|
||||
// FIXME: If this pass being added isn't killed by any of the passes in the
|
||||
// batcher class then we can reorder the pass to execute before the batcher
|
||||
// does, which will potentially allow us to batch more passes!
|
||||
//
|
||||
if (Batcher)
|
||||
closeBatcher(); // This pass cannot be batched!
|
||||
|
||||
// Set the Resolver instance variable in the Pass so that it knows where to
|
||||
// find this object...
|
||||
//
|
||||
setAnalysisResolver(P, this);
|
||||
Passes.push_back(P);
|
||||
|
||||
// Inform higher level pass managers (and ourselves) that these analyses are
|
||||
// being used by this pass. This is used to make sure that analyses are not
|
||||
// free'd before we have to use them...
|
||||
//
|
||||
for (std::vector<AnalysisID>::const_iterator I = RequiredSet.begin(),
|
||||
E = RequiredSet.end(); I != E; ++I)
|
||||
markPassUsed(*I, P); // Mark *I as used by P
|
||||
|
||||
removeNonPreservedAnalyses(AnUsage);
|
||||
|
||||
makeCurrentlyAvailable(P);
|
||||
|
||||
// For now assume that our results are never used...
|
||||
LastUseOf[P] = P;
|
||||
}
|
||||
|
||||
// For FunctionPass subclasses, we must be sure to batch the FunctionPass's
|
||||
// together in a BatcherClass object so that all of the analyses are run
|
||||
// together a function at a time.
|
||||
//
|
||||
void addPass(SubPassClass *MP, AnalysisUsage &AnUsage) {
|
||||
|
||||
if (Batcher == 0) { // If we don't have a batcher yet, make one now.
|
||||
assert(dynamic_cast<PMType*>(this) &&
|
||||
"It wasn't the PassManager type I thought it was");
|
||||
Batcher = new BatcherClass((static_cast<PMType*>(this)));
|
||||
}
|
||||
|
||||
// The Batcher will queue the passes up
|
||||
MP->addToPassManager(Batcher, AnUsage);
|
||||
}
|
||||
|
||||
// closeBatcher - Terminate the batcher that is being worked on.
|
||||
void closeBatcher() {
|
||||
if (Batcher) {
|
||||
Passes.push_back(Batcher);
|
||||
Batcher = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void addRequiredPasses(const std::vector<AnalysisID> &Required) {
|
||||
for (std::vector<AnalysisID>::const_iterator I = Required.begin(),
|
||||
E = Required.end(); I != E; ++I) {
|
||||
if (getAnalysisOrNullDown(*I) == 0) {
|
||||
Pass *AP = (*I)->createPass();
|
||||
if (ImmutablePass *IP = dynamic_cast<ImmutablePass *> (AP)) add(IP);
|
||||
else if (PassClass *RP = dynamic_cast<PassClass *> (AP)) add(RP);
|
||||
else assert (0 && "Wrong kind of pass for this PassManager");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
// When an ImmutablePass is added, it gets added to the top level pass
|
||||
// manager.
|
||||
void addPass(ImmutablePass *IP, AnalysisUsage &AU) {
|
||||
if (Parent) { // Make sure this request goes to the top level passmanager...
|
||||
Parent->addPass(IP, AU);
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the Resolver instance variable in the Pass so that it knows where to
|
||||
// find this object...
|
||||
//
|
||||
setAnalysisResolver(IP, this);
|
||||
ImmutablePasses.push_back(IP);
|
||||
|
||||
// All Required analyses should be available to the pass as it initializes!
|
||||
// Here we fill in the AnalysisImpls member of the pass so that it can
|
||||
// successfully use the getAnalysis() method to retrieve the implementations
|
||||
// it needs.
|
||||
//
|
||||
IP->AnalysisImpls.clear();
|
||||
IP->AnalysisImpls.reserve(AU.getRequiredSet().size());
|
||||
for (std::vector<const PassInfo *>::const_iterator
|
||||
I = AU.getRequiredSet().begin(),
|
||||
E = AU.getRequiredSet().end(); I != E; ++I) {
|
||||
Pass *Impl = getAnalysisOrNullUp(*I);
|
||||
if (Impl == 0) {
|
||||
cerr << "Analysis '" << (*I)->getPassName()
|
||||
<< "' used but not available!";
|
||||
assert(0 && "Analysis used but not available!");
|
||||
} else if (PassDebugging == Details) {
|
||||
if ((*I)->getPassName() != std::string(Impl->getPassName()))
|
||||
cerr << " Interface '" << (*I)->getPassName()
|
||||
<< "' implemented by '" << Impl->getPassName() << "'\n";
|
||||
}
|
||||
IP->AnalysisImpls.push_back(std::make_pair(*I, Impl));
|
||||
}
|
||||
|
||||
// Initialize the immutable pass...
|
||||
IP->initializePass();
|
||||
}
|
||||
private:
|
||||
|
||||
// Add any immutable passes to the CurrentAnalyses set...
|
||||
inline void addImmutablePasses() {
|
||||
for (unsigned i = 0, e = ImmutablePasses.size(); i != e; ++i) {
|
||||
ImmutablePass *IPass = ImmutablePasses[i];
|
||||
if (const PassInfo *PI = IPass->getPassInfo()) {
|
||||
CurrentAnalyses[PI] = IPass;
|
||||
|
||||
const std::vector<const PassInfo*> &II = PI->getInterfacesImplemented();
|
||||
for (unsigned i = 0, e = II.size(); i != e; ++i)
|
||||
CurrentAnalyses[II[i]] = IPass;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Run all of the passes
|
||||
inline bool runPasses(UnitType *M,
|
||||
std::map<Pass *, std::vector<Pass*> > &LastUserOf) {
|
||||
bool MadeChanges = false;
|
||||
|
||||
for (unsigned i = 0, e = Passes.size(); i < e; ++i) {
|
||||
PassClass *P = Passes[i];
|
||||
|
||||
PMDebug::PrintPassInformation(getDepth(), "Executing Pass", P, M);
|
||||
|
||||
// Get information about what analyses the pass uses...
|
||||
AnalysisUsage AnUsage;
|
||||
P->getAnalysisUsage(AnUsage);
|
||||
PMDebug::PrintAnalysisSetInfo(getDepth(), "Required", P,
|
||||
AnUsage.getRequiredSet());
|
||||
|
||||
initialiseAnalysisImpl(P, AnUsage);
|
||||
|
||||
// Run the sub pass!
|
||||
if (TheTimeInfo) TheTimeInfo->passStarted(P);
|
||||
bool Changed = runPass(P, M);
|
||||
if (TheTimeInfo) TheTimeInfo->passEnded(P);
|
||||
MadeChanges |= Changed;
|
||||
|
||||
// Check for memory leaks by the pass...
|
||||
LeakDetector::checkForGarbage(std::string("after running pass '") +
|
||||
P->getPassName() + "'");
|
||||
|
||||
if (Changed)
|
||||
PMDebug::PrintPassInformation(getDepth()+1, "Made Modification", P, M);
|
||||
PMDebug::PrintAnalysisSetInfo(getDepth(), "Preserved", P,
|
||||
AnUsage.getPreservedSet());
|
||||
|
||||
// Erase all analyses not in the preserved set
|
||||
removeNonPreservedAnalyses(AnUsage);
|
||||
|
||||
makeCurrentlyAvailable(P);
|
||||
|
||||
// free memory and remove dead passes from the CurrentAnalyses list...
|
||||
removeDeadPasses(P, M, LastUserOf);
|
||||
}
|
||||
|
||||
return MadeChanges;
|
||||
}
|
||||
|
||||
// All Required analyses should be available to the pass as it runs! Here
|
||||
// we fill in the AnalysisImpls member of the pass so that it can
|
||||
// successfully use the getAnalysis() method to retrieve the
|
||||
// implementations it needs.
|
||||
//
|
||||
inline void initialiseAnalysisImpl(PassClass *P, AnalysisUsage &AnUsage) {
|
||||
P->AnalysisImpls.clear();
|
||||
P->AnalysisImpls.reserve(AnUsage.getRequiredSet().size());
|
||||
|
||||
for (std::vector<const PassInfo *>::const_iterator
|
||||
I = AnUsage.getRequiredSet().begin(),
|
||||
E = AnUsage.getRequiredSet().end(); I != E; ++I) {
|
||||
Pass *Impl = getAnalysisOrNullUp(*I);
|
||||
if (Impl == 0) {
|
||||
cerr << "Analysis '" << (*I)->getPassName()
|
||||
<< "' used but not available!";
|
||||
assert(0 && "Analysis used but not available!");
|
||||
} else if (PassDebugging == Details) {
|
||||
if ((*I)->getPassName() != std::string(Impl->getPassName()))
|
||||
cerr << " Interface '" << (*I)->getPassName()
|
||||
<< "' implemented by '" << Impl->getPassName() << "'\n";
|
||||
}
|
||||
|
||||
P->AnalysisImpls.push_back(std::make_pair(*I, Impl));
|
||||
}
|
||||
}
|
||||
|
||||
inline void removeNonPreservedAnalyses(AnalysisUsage &AnUsage) {
|
||||
if (!AnUsage.getPreservesAll()) {
|
||||
const std::vector<AnalysisID> &PreservedSet = AnUsage.getPreservedSet();
|
||||
for (std::map<AnalysisID, Pass*>::iterator I = CurrentAnalyses.begin(),
|
||||
E = CurrentAnalyses.end(); I != E; )
|
||||
if (std::find(PreservedSet.begin(), PreservedSet.end(), I->first) !=
|
||||
PreservedSet.end())
|
||||
++I; // This analysis is preserved, leave it in the available set...
|
||||
else {
|
||||
if (!dynamic_cast<ImmutablePass*>(I->second)) {
|
||||
std::map<AnalysisID, Pass*>::iterator J = I++;
|
||||
CurrentAnalyses.erase(J); // Analysis not preserved!
|
||||
} else {
|
||||
++I;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline void removeDeadPasses(Pass* P, UnitType *M,
|
||||
std::map<Pass *, std::vector<Pass*> > &LastUserOf) {
|
||||
std::vector<Pass*> &DeadPass = LastUserOf[P];
|
||||
for (std::vector<Pass*>::iterator I = DeadPass.begin(),E = DeadPass.end();
|
||||
I != E; ++I) {
|
||||
PMDebug::PrintPassInformation(getDepth()+1, "Freeing Pass", *I, M);
|
||||
if (TheTimeInfo) TheTimeInfo->passStarted(*I);
|
||||
(*I)->releaseMemory();
|
||||
if (TheTimeInfo) TheTimeInfo->passEnded(*I);
|
||||
}
|
||||
|
||||
for (std::map<AnalysisID, Pass*>::iterator I = CurrentAnalyses.begin();
|
||||
I != CurrentAnalyses.end(); ) {
|
||||
std::vector<Pass*>::iterator DPI = std::find(DeadPass.begin(),
|
||||
DeadPass.end(), I->second);
|
||||
if (DPI != DeadPass.end()) { // This pass is dead now... remove it
|
||||
std::map<AnalysisID, Pass*>::iterator IDead = I++;
|
||||
CurrentAnalyses.erase(IDead);
|
||||
} else {
|
||||
++I; // Move on to the next element...
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline void makeCurrentlyAvailable(Pass* P) {
|
||||
if (const PassInfo *PI = P->getPassInfo()) {
|
||||
CurrentAnalyses[PI] = P;
|
||||
|
||||
// This pass is the current implementation of all of the interfaces it
|
||||
// implements as well.
|
||||
//
|
||||
const std::vector<const PassInfo*> &II = PI->getInterfacesImplemented();
|
||||
for (unsigned i = 0, e = II.size(); i != e; ++i)
|
||||
CurrentAnalyses[II[i]] = P;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// BasicBlockPassManager
|
||||
//
|
||||
// This pass manager is used to group together all of the BasicBlockPass's
|
||||
// into a single unit.
|
||||
//
|
||||
class BasicBlockPassManager : public BasicBlockPass,
|
||||
public BBTraits,
|
||||
public PassManagerT<BBTraits> {
|
||||
public:
|
||||
BasicBlockPassManager(BBTraits::ParentClass* PC) :
|
||||
PassManagerT<BBTraits>(PC) {
|
||||
}
|
||||
|
||||
BasicBlockPassManager(BasicBlockPassManager* BBPM) :
|
||||
PassManagerT<BBTraits>(BBPM->Parent) {
|
||||
}
|
||||
|
||||
virtual bool runPass(Module &M) { return false; }
|
||||
|
||||
virtual bool runPass(BasicBlock &BB) { return BasicBlockPass::runPass(BB); }
|
||||
|
||||
// runPass - Specify how the pass should be run on the UnitType
|
||||
virtual bool runPass(BBTraits::PassClass *P, BasicBlock *M) {
|
||||
// TODO: init and finalize
|
||||
return P->runOnBasicBlock(*M);
|
||||
}
|
||||
|
||||
virtual ~BasicBlockPassManager() {}
|
||||
|
||||
virtual void dumpPassStructure(unsigned Offset = 0) {
|
||||
PassManagerT<BBTraits>::dumpPassStructure(Offset);
|
||||
}
|
||||
|
||||
// getPMName() - Return the name of the unit the PassManager operates on for
|
||||
// debugging.
|
||||
virtual const char *getPMName() const { return "BasicBlock"; }
|
||||
|
||||
virtual const char *getPassName() const { return "BasicBlock Pass Manager"; }
|
||||
|
||||
virtual bool doInitialization(Module &M);
|
||||
virtual bool doInitialization(Function &F);
|
||||
virtual bool runOnBasicBlock(BasicBlock &BB);
|
||||
virtual bool doFinalization(Function &F);
|
||||
virtual bool doFinalization(Module &M);
|
||||
|
||||
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
AU.setPreservesAll();
|
||||
}
|
||||
};
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// FunctionPassManager
|
||||
//
|
||||
// This pass manager is used to group together all of the FunctionPass's
|
||||
// into a single unit.
|
||||
//
|
||||
class FunctionPassManagerT : public FunctionPass,
|
||||
public FTraits,
|
||||
public PassManagerT<FTraits> {
|
||||
public:
|
||||
FunctionPassManagerT() : PassManagerT<FTraits>(0) {}
|
||||
|
||||
// Parent constructor
|
||||
FunctionPassManagerT(FTraits::ParentClass* PC) : PassManagerT<FTraits>(PC) {}
|
||||
|
||||
FunctionPassManagerT(FunctionPassManagerT* FPM) :
|
||||
PassManagerT<FTraits>(FPM->Parent) {
|
||||
}
|
||||
|
||||
virtual ~FunctionPassManagerT() {}
|
||||
|
||||
virtual void dumpPassStructure(unsigned Offset = 0) {
|
||||
PassManagerT<FTraits>::dumpPassStructure(Offset);
|
||||
}
|
||||
|
||||
// getPMName() - Return the name of the unit the PassManager operates on for
|
||||
// debugging.
|
||||
virtual const char *getPMName() const { return "Function"; }
|
||||
|
||||
virtual const char *getPassName() const { return "Function Pass Manager"; }
|
||||
|
||||
virtual bool runOnFunction(Function &F);
|
||||
|
||||
virtual bool doInitialization(Module &M);
|
||||
|
||||
virtual bool doFinalization(Module &M);
|
||||
|
||||
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
AU.setPreservesAll();
|
||||
}
|
||||
|
||||
virtual bool runPass(Module &M) { return FunctionPass::runPass(M); }
|
||||
virtual bool runPass(BasicBlock &BB) { return FunctionPass::runPass(BB); }
|
||||
|
||||
// runPass - Specify how the pass should be run on the UnitType
|
||||
virtual bool runPass(FTraits::PassClass *P, Function *F) {
|
||||
return P->runOnFunction(*F);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// ModulePassManager
|
||||
//
|
||||
// This is the top level PassManager implementation that holds generic passes.
|
||||
//
|
||||
class ModulePassManager : public ModulePass,
|
||||
public MTraits,
|
||||
public PassManagerT<MTraits> {
|
||||
public:
|
||||
ModulePassManager() : PassManagerT<MTraits>(0) {}
|
||||
|
||||
// Batcher Constructor
|
||||
ModulePassManager(MTraits::ParentClass* PC) : PassManagerT<MTraits>(PC) {}
|
||||
|
||||
ModulePassManager(ModulePassManager* MPM) :
|
||||
PassManagerT<MTraits>((MPM->Parent)) {
|
||||
}
|
||||
|
||||
virtual ~ModulePassManager() {}
|
||||
|
||||
virtual void dumpPassStructure(unsigned Offset = 0) {
|
||||
PassManagerT<MTraits>::dumpPassStructure(Offset);
|
||||
}
|
||||
|
||||
// getPMName() - Return the name of the unit the PassManager operates on for
|
||||
// debugging.
|
||||
virtual const char *getPassName() const { return "Module Pass Manager"; }
|
||||
|
||||
// getPMName() - Return the name of the unit the PassManager operates on for
|
||||
// debugging.
|
||||
virtual const char *getPMName() const { return "Module"; }
|
||||
|
||||
// runOnModule - Implement the PassManager interface.
|
||||
virtual bool runOnModule(Module &M);
|
||||
|
||||
virtual bool runPass(Module &M) { return ModulePass::runPass(M); }
|
||||
virtual bool runPass(BasicBlock &BB) { return ModulePass::runPass(BB); }
|
||||
|
||||
// runPass - Specify how the pass should be run on the UnitType
|
||||
virtual bool runPass(MTraits::PassClass *P, Module *M) {
|
||||
return P->runOnModule(*M);
|
||||
}
|
||||
};
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// PassManager Method Implementations
|
||||
//
|
||||
|
||||
// BasicBlockPassManager Implementations
|
||||
//
|
||||
|
||||
inline bool BasicBlockPassManager::runOnBasicBlock(BasicBlock &BB) {
|
||||
return ((BBTraits::PMType*)this)->runOnUnit(&BB);
|
||||
}
|
||||
|
||||
inline bool BasicBlockPassManager::doInitialization(Module &M) {
|
||||
bool Changed = false;
|
||||
for (unsigned i = 0, e =((BBTraits::PMType*)this)->Passes.size(); i != e; ++i)
|
||||
((BBTraits::PMType*)this)->Passes[i]->doInitialization(M);
|
||||
return Changed;
|
||||
}
|
||||
|
||||
inline bool BasicBlockPassManager::doInitialization(Function &F) {
|
||||
bool Changed = false;
|
||||
for (unsigned i = 0, e =((BBTraits::PMType*)this)->Passes.size(); i != e; ++i)
|
||||
((BBTraits::PMType*)this)->Passes[i]->doInitialization(F);
|
||||
return Changed;
|
||||
}
|
||||
|
||||
inline bool BasicBlockPassManager::doFinalization(Function &F) {
|
||||
bool Changed = false;
|
||||
for (unsigned i = 0, e =((BBTraits::PMType*)this)->Passes.size(); i != e; ++i)
|
||||
((BBTraits::PMType*)this)->Passes[i]->doFinalization(F);
|
||||
return Changed;
|
||||
}
|
||||
|
||||
inline bool BasicBlockPassManager::doFinalization(Module &M) {
|
||||
bool Changed = false;
|
||||
for (unsigned i=0, e = ((BBTraits::PMType*)this)->Passes.size(); i != e; ++i)
|
||||
((BBTraits::PMType*)this)->Passes[i]->doFinalization(M);
|
||||
return Changed;
|
||||
}
|
||||
|
||||
// FunctionPassManagerT Implementations
|
||||
//
|
||||
|
||||
inline bool FunctionPassManagerT::runOnFunction(Function &F) {
|
||||
return ((FTraits::PMType*)this)->runOnUnit(&F);
|
||||
}
|
||||
|
||||
inline bool FunctionPassManagerT::doInitialization(Module &M) {
|
||||
bool Changed = false;
|
||||
for (unsigned i=0, e = ((FTraits::PMType*)this)->Passes.size(); i != e; ++i)
|
||||
((FTraits::PMType*)this)->Passes[i]->doInitialization(M);
|
||||
return Changed;
|
||||
}
|
||||
|
||||
inline bool FunctionPassManagerT::doFinalization(Module &M) {
|
||||
bool Changed = false;
|
||||
for (unsigned i=0, e = ((FTraits::PMType*)this)->Passes.size(); i != e; ++i)
|
||||
((FTraits::PMType*)this)->Passes[i]->doFinalization(M);
|
||||
return Changed;
|
||||
}
|
||||
|
||||
// ModulePassManager Implementations
|
||||
//
|
||||
|
||||
bool ModulePassManager::runOnModule(Module &M) {
|
||||
return ((PassManagerT<MTraits>*)this)->runOnUnit(&M);
|
||||
}
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user