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RegScavenging: Add scavengeRegisterBackwards()
Re-apply r276044/r279124/r305516. Fixed a problem where we would refuse to place spills as the very first instruciton of a basic block and thus artifically increase pressure (test in test/CodeGen/PowerPC/scavenging.mir:spill_at_begin) This is a variant of scavengeRegister() that works for enterBasicBlockEnd()/backward(). The benefit of the backward mode is that it is not affected by incomplete kill flags. This patch also changes PrologEpilogInserter::doScavengeFrameVirtualRegs() to use the register scavenger in backwards mode. Differential Revision: http://reviews.llvm.org/D21885 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@305625 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -156,12 +156,24 @@ public:
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/// available and do the appropriate bookkeeping. SPAdj is the stack
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/// adjustment due to call frame, it's passed along to eliminateFrameIndex().
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/// Returns the scavenged register.
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/// This is deprecated as it depends on the quality of the kill flags being
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/// present; Use scavengeRegisterBackwards() instead!
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unsigned scavengeRegister(const TargetRegisterClass *RegClass,
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MachineBasicBlock::iterator I, int SPAdj);
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unsigned scavengeRegister(const TargetRegisterClass *RegClass, int SPAdj) {
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return scavengeRegister(RegClass, MBBI, SPAdj);
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}
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/// Make a register of the specific register class available from the current
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/// position backwards to the place before \p To. If \p RestoreAfter is true
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/// this includes the instruction following the current position.
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/// SPAdj is the stack adjustment due to call frame, it's passed along to
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/// eliminateFrameIndex().
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/// Returns the scavenged register.
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unsigned scavengeRegisterBackwards(const TargetRegisterClass &RC,
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MachineBasicBlock::iterator To,
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bool RestoreAfter, int SPAdj);
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/// Tell the scavenger a register is used.
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void setRegUsed(unsigned Reg, LaneBitmask LaneMask = LaneBitmask::getAll());
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@ -202,6 +214,12 @@ private:
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/// Mark live-in registers of basic block as used.
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void setLiveInsUsed(const MachineBasicBlock &MBB);
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/// Spill a register after position \p After and reload it before position
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/// \p UseMI.
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ScavengedInfo &spill(unsigned Reg, const TargetRegisterClass &RC, int SPAdj,
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MachineBasicBlock::iterator After,
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MachineBasicBlock::iterator &UseMI);
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};
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/// Replaces all frame index virtual registers with physical registers. Uses the
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@ -35,6 +35,7 @@
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtargetInfo.h"
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#include <algorithm>
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#include <cassert>
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#include <iterator>
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#include <limits>
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@ -260,6 +261,14 @@ void RegScavenger::backward() {
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const MachineInstr &MI = *MBBI;
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LiveUnits.stepBackward(MI);
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// Expire scavenge spill frameindex uses.
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for (ScavengedInfo &I : Scavenged) {
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if (I.Restore == &MI) {
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I.Reg = 0;
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I.Restore = nullptr;
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}
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}
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if (MBBI == MBB->begin()) {
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MBBI = MachineBasicBlock::iterator(nullptr);
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Tracking = false;
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@ -356,6 +365,78 @@ unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
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return Survivor;
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}
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/// Given the bitvector \p Available of free register units at position
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/// \p From. Search backwards to find a register that is part of \p
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/// Candidates and not used/clobbered until the point \p To. If there is
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/// multiple candidates continue searching and pick the one that is not used/
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/// clobbered for the longest time.
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/// Returns the register and the earliest position we know it to be free or
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/// the position MBB.end() if no register is available.
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static std::pair<unsigned, MachineBasicBlock::iterator>
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findSurvivorBackwards(const TargetRegisterInfo &TRI,
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MachineBasicBlock::iterator From, MachineBasicBlock::iterator To,
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BitVector &Available, BitVector &Candidates) {
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bool FoundTo = false;
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unsigned Survivor = 0;
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MachineBasicBlock::iterator Pos;
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MachineBasicBlock &MBB = *From->getParent();
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unsigned InstrLimit = 25;
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unsigned InstrCountDown = InstrLimit;
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for (MachineBasicBlock::iterator I = From;; --I) {
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const MachineInstr &MI = *I;
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// Remove any candidates touched by instruction.
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bool FoundVReg = false;
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for (const MachineOperand &MO : MI.operands()) {
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if (MO.isRegMask()) {
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Candidates.clearBitsNotInMask(MO.getRegMask());
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continue;
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}
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if (!MO.isReg() || MO.isUndef() || MO.isDebug())
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continue;
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unsigned Reg = MO.getReg();
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if (TargetRegisterInfo::isVirtualRegister(Reg)) {
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FoundVReg = true;
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} else if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
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for (MCRegAliasIterator AI(Reg, &TRI, true); AI.isValid(); ++AI)
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Candidates.reset(*AI);
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}
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}
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if (I == To) {
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// If one of the available registers survived this long take it.
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Available &= Candidates;
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int Reg = Available.find_first();
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if (Reg != -1)
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return std::make_pair(Reg, MBB.end());
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// Otherwise we will continue up to InstrLimit instructions to find
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// the register which is not defined/used for the longest time.
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FoundTo = true;
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Pos = To;
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}
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if (FoundTo) {
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if (Survivor == 0 || !Candidates.test(Survivor)) {
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int Reg = Candidates.find_first();
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if (Reg == -1)
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break;
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Survivor = Reg;
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}
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if (--InstrCountDown == 0)
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break;
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if (FoundVReg) {
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// Keep searching when we find a vreg since the spilled register will
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// be usefull for this other vreg as well later.
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InstrCountDown = InstrLimit;
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Pos = I;
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}
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if (I == MBB.begin())
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break;
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}
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}
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return std::make_pair(Survivor, Pos);
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}
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static unsigned getFrameIndexOperandNum(MachineInstr &MI) {
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unsigned i = 0;
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while (!MI.getOperand(i).isFI()) {
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@ -365,6 +446,81 @@ static unsigned getFrameIndexOperandNum(MachineInstr &MI) {
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return i;
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}
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RegScavenger::ScavengedInfo &
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RegScavenger::spill(unsigned Reg, const TargetRegisterClass &RC, int SPAdj,
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MachineBasicBlock::iterator Before,
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MachineBasicBlock::iterator &UseMI) {
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// Find an available scavenging slot with size and alignment matching
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// the requirements of the class RC.
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const MachineFunction &MF = *Before->getParent()->getParent();
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const MachineFrameInfo &MFI = MF.getFrameInfo();
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unsigned NeedSize = TRI->getSpillSize(RC);
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unsigned NeedAlign = TRI->getSpillAlignment(RC);
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unsigned SI = Scavenged.size(), Diff = std::numeric_limits<unsigned>::max();
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int FIB = MFI.getObjectIndexBegin(), FIE = MFI.getObjectIndexEnd();
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for (unsigned I = 0; I < Scavenged.size(); ++I) {
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if (Scavenged[I].Reg != 0)
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continue;
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// Verify that this slot is valid for this register.
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int FI = Scavenged[I].FrameIndex;
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if (FI < FIB || FI >= FIE)
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continue;
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unsigned S = MFI.getObjectSize(FI);
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unsigned A = MFI.getObjectAlignment(FI);
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if (NeedSize > S || NeedAlign > A)
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continue;
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// Avoid wasting slots with large size and/or large alignment. Pick one
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// that is the best fit for this register class (in street metric).
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// Picking a larger slot than necessary could happen if a slot for a
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// larger register is reserved before a slot for a smaller one. When
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// trying to spill a smaller register, the large slot would be found
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// first, thus making it impossible to spill the larger register later.
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unsigned D = (S-NeedSize) + (A-NeedAlign);
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if (D < Diff) {
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SI = I;
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Diff = D;
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}
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}
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if (SI == Scavenged.size()) {
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// We need to scavenge a register but have no spill slot, the target
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// must know how to do it (if not, we'll assert below).
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Scavenged.push_back(ScavengedInfo(FIE));
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}
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// Avoid infinite regress
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Scavenged[SI].Reg = Reg;
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// If the target knows how to save/restore the register, let it do so;
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// otherwise, use the emergency stack spill slot.
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if (!TRI->saveScavengerRegister(*MBB, Before, UseMI, &RC, Reg)) {
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// Spill the scavenged register before \p Before.
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int FI = Scavenged[SI].FrameIndex;
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if (FI < FIB || FI >= FIE) {
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std::string Msg = std::string("Error while trying to spill ") +
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TRI->getName(Reg) + " from class " + TRI->getRegClassName(&RC) +
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": Cannot scavenge register without an emergency spill slot!";
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report_fatal_error(Msg.c_str());
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}
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TII->storeRegToStackSlot(*MBB, Before, Reg, true, Scavenged[SI].FrameIndex,
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&RC, TRI);
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MachineBasicBlock::iterator II = std::prev(Before);
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unsigned FIOperandNum = getFrameIndexOperandNum(*II);
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TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
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// Restore the scavenged register before its use (or first terminator).
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TII->loadRegFromStackSlot(*MBB, UseMI, Reg, Scavenged[SI].FrameIndex,
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&RC, TRI);
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II = std::prev(UseMI);
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FIOperandNum = getFrameIndexOperandNum(*II);
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TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
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}
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return Scavenged[SI];
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}
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unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
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MachineBasicBlock::iterator I,
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int SPAdj) {
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@ -398,78 +554,8 @@ unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
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return SReg;
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}
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// Find an available scavenging slot with size and alignment matching
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// the requirements of the class RC.
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const MachineFrameInfo &MFI = MF.getFrameInfo();
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unsigned NeedSize = TRI->getSpillSize(*RC);
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unsigned NeedAlign = TRI->getSpillAlignment(*RC);
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unsigned SI = Scavenged.size(), Diff = std::numeric_limits<unsigned>::max();
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int FIB = MFI.getObjectIndexBegin(), FIE = MFI.getObjectIndexEnd();
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for (unsigned I = 0; I < Scavenged.size(); ++I) {
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if (Scavenged[I].Reg != 0)
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continue;
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// Verify that this slot is valid for this register.
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int FI = Scavenged[I].FrameIndex;
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if (FI < FIB || FI >= FIE)
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continue;
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unsigned S = MFI.getObjectSize(FI);
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unsigned A = MFI.getObjectAlignment(FI);
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if (NeedSize > S || NeedAlign > A)
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continue;
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// Avoid wasting slots with large size and/or large alignment. Pick one
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// that is the best fit for this register class (in street metric).
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// Picking a larger slot than necessary could happen if a slot for a
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// larger register is reserved before a slot for a smaller one. When
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// trying to spill a smaller register, the large slot would be found
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// first, thus making it impossible to spill the larger register later.
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unsigned D = (S-NeedSize) + (A-NeedAlign);
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if (D < Diff) {
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SI = I;
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Diff = D;
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}
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}
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if (SI == Scavenged.size()) {
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// We need to scavenge a register but have no spill slot, the target
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// must know how to do it (if not, we'll assert below).
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Scavenged.push_back(ScavengedInfo(FIE));
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}
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// Avoid infinite regress
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Scavenged[SI].Reg = SReg;
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// If the target knows how to save/restore the register, let it do so;
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// otherwise, use the emergency stack spill slot.
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if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) {
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// Spill the scavenged register before I.
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int FI = Scavenged[SI].FrameIndex;
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if (FI < FIB || FI >= FIE) {
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std::string Msg = std::string("Error while trying to spill ") +
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TRI->getName(SReg) + " from class " + TRI->getRegClassName(RC) +
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": Cannot scavenge register without an emergency spill slot!";
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report_fatal_error(Msg.c_str());
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}
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TII->storeRegToStackSlot(*MBB, I, SReg, true, Scavenged[SI].FrameIndex,
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RC, TRI);
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MachineBasicBlock::iterator II = std::prev(I);
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unsigned FIOperandNum = getFrameIndexOperandNum(*II);
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TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
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// Restore the scavenged register before its use (or first terminator).
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TII->loadRegFromStackSlot(*MBB, UseMI, SReg, Scavenged[SI].FrameIndex,
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RC, TRI);
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II = std::prev(UseMI);
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FIOperandNum = getFrameIndexOperandNum(*II);
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TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
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}
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Scavenged[SI].Restore = &*std::prev(UseMI);
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// Doing this here leads to infinite regress.
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// Scavenged[SI].Reg = SReg;
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ScavengedInfo &Scavenged = spill(SReg, *RC, SPAdj, I, UseMI);
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Scavenged.Restore = &*std::prev(UseMI);
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DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) <<
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"\n");
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@ -477,85 +563,200 @@ unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
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return SReg;
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}
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unsigned RegScavenger::scavengeRegisterBackwards(const TargetRegisterClass &RC,
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MachineBasicBlock::iterator To,
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bool RestoreAfter, int SPAdj) {
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const MachineBasicBlock &MBB = *To->getParent();
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const MachineFunction &MF = *MBB.getParent();
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// Consider all allocatable registers in the register class initially
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BitVector Candidates = TRI->getAllocatableSet(MF, &RC);
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// Try to find a register that's unused if there is one, as then we won't
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// have to spill.
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BitVector Available = getRegsAvailable(&RC);
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// Find the register whose use is furthest away.
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MachineBasicBlock::iterator UseMI;
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std::pair<unsigned, MachineBasicBlock::iterator> P =
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findSurvivorBackwards(*TRI, MBBI, To, Available, Candidates);
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unsigned Reg = P.first;
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MachineBasicBlock::iterator SpillBefore = P.second;
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assert(Reg != 0 && "No register left to scavenge!");
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// Found an available register?
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if (SpillBefore != MBB.end()) {
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MachineBasicBlock::iterator ReloadAfter =
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RestoreAfter ? std::next(MBBI) : MBBI;
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MachineBasicBlock::iterator ReloadBefore = std::next(ReloadAfter);
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DEBUG(dbgs() << "Reload before: " << *ReloadBefore << '\n');
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ScavengedInfo &Scavenged = spill(Reg, RC, SPAdj, SpillBefore, ReloadBefore);
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Scavenged.Restore = &*std::prev(SpillBefore);
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LiveUnits.removeReg(Reg);
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DEBUG(dbgs() << "Scavenged register with spill: " << PrintReg(Reg, TRI)
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<< " until " << *SpillBefore);
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} else {
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DEBUG(dbgs() << "Scavenged free register: " << PrintReg(Reg, TRI) << '\n');
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}
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return Reg;
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}
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/// Allocate a register for the virtual register \p VReg. The last use of
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/// \p VReg is around the current position of the register scavenger \p RS.
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/// \p ReserveAfter controls whether the scavenged register needs to be reserved
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/// after the current instruction, otherwise it will only be reserved before the
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/// current instruction.
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static unsigned scavengeVReg(MachineRegisterInfo &MRI, RegScavenger &RS,
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unsigned VReg, bool ReserveAfter) {
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const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
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#ifndef NDEBUG
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// Verify that all definitions and uses are in the same basic block.
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const MachineBasicBlock *CommonMBB = nullptr;
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// Real definition for the reg, re-definitions are not considered.
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const MachineInstr *RealDef = nullptr;
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for (MachineOperand &MO : MRI.reg_nodbg_operands(VReg)) {
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MachineBasicBlock *MBB = MO.getParent()->getParent();
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if (CommonMBB == nullptr)
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CommonMBB = MBB;
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assert(MBB == CommonMBB && "All defs+uses must be in the same basic block");
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if (MO.isDef()) {
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const MachineInstr &MI = *MO.getParent();
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if (!MI.readsRegister(VReg, &TRI)) {
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assert(!RealDef || RealDef == &MI &&
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"Can have at most one definition which is not a redefinition");
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RealDef = &MI;
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}
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}
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}
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assert(RealDef != nullptr && "Must have at least 1 Def");
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#endif
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// We should only have one definition of the register. However to accomodate
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// the requirements of two address code we also allow definitions in
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// subsequent instructions provided they also read the register. That way
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// we get a single contiguous lifetime.
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//
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// Definitions in MRI.def_begin() are unordered, search for the first.
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MachineRegisterInfo::def_iterator FirstDef =
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std::find_if(MRI.def_begin(VReg), MRI.def_end(),
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[VReg, &TRI](const MachineOperand &MO) {
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return !MO.getParent()->readsRegister(VReg, &TRI);
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});
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assert(FirstDef != MRI.def_end() &&
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"Must have one definition that does not redefine vreg");
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MachineInstr &DefMI = *FirstDef->getParent();
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// The register scavenger will report a free register inserting an emergency
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// spill/reload if necessary.
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int SPAdj = 0;
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const TargetRegisterClass &RC = *MRI.getRegClass(VReg);
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unsigned SReg = RS.scavengeRegisterBackwards(RC, DefMI.getIterator(),
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ReserveAfter, SPAdj);
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MRI.replaceRegWith(VReg, SReg);
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++NumScavengedRegs;
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return SReg;
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}
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/// Allocate (scavenge) vregs inside a single basic block.
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/// Returns true if the target spill callback created new vregs and a 2nd pass
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/// is necessary.
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static bool scavengeFrameVirtualRegsInBlock(MachineRegisterInfo &MRI,
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RegScavenger &RS,
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MachineBasicBlock &MBB) {
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const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
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RS.enterBasicBlockEnd(MBB);
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unsigned InitialNumVirtRegs = MRI.getNumVirtRegs();
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bool NextInstructionReadsVReg = false;
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for (MachineBasicBlock::iterator I = MBB.end(); I != MBB.begin(); ) {
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--I;
|
||||
// Move RegScavenger to the position between *I and *std::next(I).
|
||||
RS.backward(I);
|
||||
|
||||
// Look for unassigned vregs in the uses of *std::next(I).
|
||||
if (NextInstructionReadsVReg) {
|
||||
MachineBasicBlock::iterator N = std::next(I);
|
||||
const MachineInstr &NMI = *N;
|
||||
for (const MachineOperand &MO : NMI.operands()) {
|
||||
if (!MO.isReg())
|
||||
continue;
|
||||
unsigned Reg = MO.getReg();
|
||||
// We only care about virtual registers and ignore virtual registers
|
||||
// created by the target callbacks in the process (those will be handled
|
||||
// in a scavenging round).
|
||||
if (!TargetRegisterInfo::isVirtualRegister(Reg) ||
|
||||
TargetRegisterInfo::virtReg2Index(Reg) >= InitialNumVirtRegs)
|
||||
continue;
|
||||
if (!MO.readsReg())
|
||||
continue;
|
||||
|
||||
unsigned SReg = scavengeVReg(MRI, RS, Reg, true);
|
||||
N->addRegisterKilled(SReg, &TRI, false);
|
||||
RS.setRegUsed(SReg);
|
||||
}
|
||||
}
|
||||
|
||||
// Look for unassigned vregs in the defs of *I.
|
||||
NextInstructionReadsVReg = false;
|
||||
const MachineInstr &MI = *I;
|
||||
for (const MachineOperand &MO : MI.operands()) {
|
||||
if (!MO.isReg())
|
||||
continue;
|
||||
unsigned Reg = MO.getReg();
|
||||
// Only vregs, no newly created vregs (see above).
|
||||
if (!TargetRegisterInfo::isVirtualRegister(Reg) ||
|
||||
TargetRegisterInfo::virtReg2Index(Reg) >= InitialNumVirtRegs)
|
||||
continue;
|
||||
// We have to look at all operands anyway so we can precalculate here
|
||||
// whether there is a reading operand. This allows use to skip the use
|
||||
// step in the next iteration if there was none.
|
||||
assert(!MO.isInternalRead() && "Cannot assign inside bundles");
|
||||
assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses");
|
||||
if (MO.readsReg()) {
|
||||
NextInstructionReadsVReg = true;
|
||||
}
|
||||
if (MO.isDef()) {
|
||||
unsigned SReg = scavengeVReg(MRI, RS, Reg, false);
|
||||
I->addRegisterDead(SReg, &TRI, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifndef NDEBUG
|
||||
for (const MachineOperand &MO : MBB.front().operands()) {
|
||||
if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
|
||||
continue;
|
||||
assert(!MO.isInternalRead() && "Cannot assign inside bundles");
|
||||
assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses");
|
||||
assert(!MO.readsReg() && "Vreg use in first instruction not allowed");
|
||||
}
|
||||
#endif
|
||||
|
||||
return MRI.getNumVirtRegs() != InitialNumVirtRegs;
|
||||
}
|
||||
|
||||
void llvm::scavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger &RS) {
|
||||
// FIXME: Iterating over the instruction stream is unnecessary. We can simply
|
||||
// iterate over the vreg use list, which at this point only contains machine
|
||||
// operands for which eliminateFrameIndex need a new scratch reg.
|
||||
MachineRegisterInfo &MRI = MF.getRegInfo();
|
||||
// Shortcut.
|
||||
if (MRI.getNumVirtRegs() == 0) {
|
||||
MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs);
|
||||
return;
|
||||
}
|
||||
|
||||
// Run through the instructions and find any virtual registers.
|
||||
MachineRegisterInfo &MRI = MF.getRegInfo();
|
||||
for (MachineBasicBlock &MBB : MF) {
|
||||
RS.enterBasicBlock(MBB);
|
||||
if (MBB.empty())
|
||||
continue;
|
||||
|
||||
int SPAdj = 0;
|
||||
|
||||
// The instruction stream may change in the loop, so check MBB.end()
|
||||
// directly.
|
||||
for (MachineBasicBlock::iterator I = MBB.begin(); I != MBB.end(); ) {
|
||||
// We might end up here again with a NULL iterator if we scavenged a
|
||||
// register for which we inserted spill code for definition by what was
|
||||
// originally the first instruction in MBB.
|
||||
if (I == MachineBasicBlock::iterator(nullptr))
|
||||
I = MBB.begin();
|
||||
|
||||
const MachineInstr &MI = *I;
|
||||
MachineBasicBlock::iterator J = std::next(I);
|
||||
MachineBasicBlock::iterator P =
|
||||
I == MBB.begin() ? MachineBasicBlock::iterator(nullptr)
|
||||
: std::prev(I);
|
||||
|
||||
// RS should process this instruction before we might scavenge at this
|
||||
// location. This is because we might be replacing a virtual register
|
||||
// defined by this instruction, and if so, registers killed by this
|
||||
// instruction are available, and defined registers are not.
|
||||
RS.forward(I);
|
||||
|
||||
for (const MachineOperand &MO : MI.operands()) {
|
||||
if (!MO.isReg())
|
||||
continue;
|
||||
unsigned Reg = MO.getReg();
|
||||
if (!TargetRegisterInfo::isVirtualRegister(Reg))
|
||||
continue;
|
||||
|
||||
// When we first encounter a new virtual register, it
|
||||
// must be a definition.
|
||||
assert(MO.isDef() && "frame index virtual missing def!");
|
||||
// Scavenge a new scratch register
|
||||
const TargetRegisterClass *RC = MRI.getRegClass(Reg);
|
||||
unsigned ScratchReg = RS.scavengeRegister(RC, J, SPAdj);
|
||||
|
||||
++NumScavengedRegs;
|
||||
|
||||
// Replace this reference to the virtual register with the
|
||||
// scratch register.
|
||||
assert(ScratchReg && "Missing scratch register!");
|
||||
MRI.replaceRegWith(Reg, ScratchReg);
|
||||
|
||||
// Because this instruction was processed by the RS before this
|
||||
// register was allocated, make sure that the RS now records the
|
||||
// register as being used.
|
||||
RS.setRegUsed(ScratchReg);
|
||||
}
|
||||
|
||||
// If the scavenger needed to use one of its spill slots, the
|
||||
// spill code will have been inserted in between I and J. This is a
|
||||
// problem because we need the spill code before I: Move I to just
|
||||
// prior to J.
|
||||
if (I != std::prev(J)) {
|
||||
MBB.splice(J, &MBB, I);
|
||||
|
||||
// Before we move I, we need to prepare the RS to visit I again.
|
||||
// Specifically, RS will assert if it sees uses of registers that
|
||||
// it believes are undefined. Because we have already processed
|
||||
// register kills in I, when it visits I again, it will believe that
|
||||
// those registers are undefined. To avoid this situation, unprocess
|
||||
// the instruction I.
|
||||
assert(RS.getCurrentPosition() == I &&
|
||||
"The register scavenger has an unexpected position");
|
||||
I = P;
|
||||
RS.unprocess(P);
|
||||
} else
|
||||
++I;
|
||||
bool Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB);
|
||||
if (Again) {
|
||||
DEBUG(dbgs() << "Warning: Required two scavenging passes for block "
|
||||
<< MBB.getName() << '\n');
|
||||
Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB);
|
||||
// The target required a 2nd run (because it created new vregs while
|
||||
// spilling). Refuse to do another pass to keep compiletime in check.
|
||||
if (Again)
|
||||
report_fatal_error("Incomplete scavenging after 2nd pass");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -45,8 +45,42 @@ body: |
|
||||
%fp = COPY %xzr
|
||||
%lr = COPY %xzr
|
||||
ST1Fourv1d killed %d16_d17_d18_d19, %stack.0 :: (store 32 into %stack.0, align 8)
|
||||
# CHECK: STRXui killed %[[SCAVREG:x[0-9]+|fp|lr]], %sp, [[SPOFFSET:[0-9]+]] :: (store 8 into %stack.1)
|
||||
# CHECK-NEXT: %[[SCAVREG]] = ADDXri %sp, {{[0-9]+}}, 0
|
||||
# CHECK-NEXT: ST1Fourv1d killed %d16_d17_d18_d19, killed %[[SCAVREG]] :: (store 32 into %stack.0, align 8)
|
||||
# CHECK-NEXT: %[[SCAVREG]] = LDRXui %sp, [[SPOFFSET]] :: (load 8 from %stack.1)
|
||||
; CHECK: STRXui killed %[[SCAVREG:x[0-9]+|fp|lr]], %sp, [[SPOFFSET:[0-9]+]] :: (store 8 into %stack.1)
|
||||
; CHECK-NEXT: %[[SCAVREG]] = ADDXri %sp, {{[0-9]+}}, 0
|
||||
; CHECK-NEXT: ST1Fourv1d killed %d16_d17_d18_d19, killed %[[SCAVREG]] :: (store 32 into %stack.0, align 8)
|
||||
; CHECK-NEXT: %[[SCAVREG]] = LDRXui %sp, [[SPOFFSET]] :: (load 8 from %stack.1)
|
||||
|
||||
HINT 0, implicit %x0
|
||||
HINT 0, implicit %x1
|
||||
HINT 0, implicit %x2
|
||||
HINT 0, implicit %x3
|
||||
HINT 0, implicit %x4
|
||||
HINT 0, implicit %x5
|
||||
HINT 0, implicit %x6
|
||||
HINT 0, implicit %x7
|
||||
HINT 0, implicit %x8
|
||||
HINT 0, implicit %x9
|
||||
HINT 0, implicit %x10
|
||||
HINT 0, implicit %x11
|
||||
HINT 0, implicit %x12
|
||||
HINT 0, implicit %x13
|
||||
HINT 0, implicit %x14
|
||||
HINT 0, implicit %x15
|
||||
HINT 0, implicit %x16
|
||||
HINT 0, implicit %x17
|
||||
HINT 0, implicit %x18
|
||||
HINT 0, implicit %x19
|
||||
HINT 0, implicit %x20
|
||||
HINT 0, implicit %x21
|
||||
HINT 0, implicit %x22
|
||||
HINT 0, implicit %x23
|
||||
HINT 0, implicit %x24
|
||||
HINT 0, implicit %x25
|
||||
HINT 0, implicit %x26
|
||||
HINT 0, implicit %x27
|
||||
HINT 0, implicit %x28
|
||||
HINT 0, implicit %fp
|
||||
HINT 0, implicit %lr
|
||||
|
||||
RET_ReallyLR
|
||||
...
|
||||
|
@ -39,44 +39,49 @@ define amdgpu_kernel void @max_9_sgprs(i32 addrspace(1)* %out1,
|
||||
; features when the number of registers is frozen), this ends up using
|
||||
; more than expected.
|
||||
|
||||
; ALL-LABEL: {{^}}max_12_sgprs_14_input_sgprs:
|
||||
; TOSGPR: SGPRBlocks: 1
|
||||
; TOSGPR: NumSGPRsForWavesPerEU: 16
|
||||
; XALL-LABEL: {{^}}max_12_sgprs_14_input_sgprs:
|
||||
; XTOSGPR: SGPRBlocks: 1
|
||||
; XTOSGPR: NumSGPRsForWavesPerEU: 16
|
||||
|
||||
; TOSMEM: s_mov_b64 s[10:11], s[2:3]
|
||||
; TOSMEM: s_mov_b64 s[8:9], s[0:1]
|
||||
; TOSMEM: s_mov_b32 s7, s13
|
||||
; XTOSMEM: s_mov_b64 s[10:11], s[2:3]
|
||||
; XTOSMEM: s_mov_b64 s[8:9], s[0:1]
|
||||
; XTOSMEM: s_mov_b32 s7, s13
|
||||
|
||||
; TOSMEM: SGPRBlocks: 1
|
||||
; TOSMEM: NumSGPRsForWavesPerEU: 16
|
||||
define amdgpu_kernel void @max_12_sgprs_14_input_sgprs(i32 addrspace(1)* %out1,
|
||||
i32 addrspace(1)* %out2,
|
||||
i32 addrspace(1)* %out3,
|
||||
i32 addrspace(1)* %out4,
|
||||
i32 %one, i32 %two, i32 %three, i32 %four) #2 {
|
||||
%x.0 = call i32 @llvm.amdgcn.workgroup.id.x()
|
||||
%x.1 = call i32 @llvm.amdgcn.workgroup.id.y()
|
||||
%x.2 = call i32 @llvm.amdgcn.workgroup.id.z()
|
||||
%x.3 = call i64 @llvm.amdgcn.dispatch.id()
|
||||
%x.4 = call i8 addrspace(2)* @llvm.amdgcn.dispatch.ptr()
|
||||
%x.5 = call i8 addrspace(2)* @llvm.amdgcn.queue.ptr()
|
||||
store volatile i32 0, i32* undef
|
||||
br label %stores
|
||||
|
||||
stores:
|
||||
store volatile i32 %x.0, i32 addrspace(1)* undef
|
||||
store volatile i32 %x.0, i32 addrspace(1)* undef
|
||||
store volatile i32 %x.0, i32 addrspace(1)* undef
|
||||
store volatile i64 %x.3, i64 addrspace(1)* undef
|
||||
store volatile i8 addrspace(2)* %x.4, i8 addrspace(2)* addrspace(1)* undef
|
||||
store volatile i8 addrspace(2)* %x.5, i8 addrspace(2)* addrspace(1)* undef
|
||||
|
||||
store i32 %one, i32 addrspace(1)* %out1
|
||||
store i32 %two, i32 addrspace(1)* %out2
|
||||
store i32 %three, i32 addrspace(1)* %out3
|
||||
store i32 %four, i32 addrspace(1)* %out4
|
||||
ret void
|
||||
}
|
||||
; XTOSMEM: SGPRBlocks: 1
|
||||
; XTOSMEM: NumSGPRsForWavesPerEU: 16
|
||||
;
|
||||
; This test case is disabled: When calculating the spillslot addresses AMDGPU
|
||||
; creates an extra vreg to save/restore m0 which in a point of maximum register
|
||||
; pressure would trigger an endless loop; the compiler aborts earlier with
|
||||
; "Incomplete scavenging after 2nd pass" in practice.
|
||||
;define amdgpu_kernel void @max_12_sgprs_14_input_sgprs(i32 addrspace(1)* %out1,
|
||||
; i32 addrspace(1)* %out2,
|
||||
; i32 addrspace(1)* %out3,
|
||||
; i32 addrspace(1)* %out4,
|
||||
; i32 %one, i32 %two, i32 %three, i32 %four) #2 {
|
||||
; %x.0 = call i32 @llvm.amdgcn.workgroup.id.x()
|
||||
; %x.1 = call i32 @llvm.amdgcn.workgroup.id.y()
|
||||
; %x.2 = call i32 @llvm.amdgcn.workgroup.id.z()
|
||||
; %x.3 = call i64 @llvm.amdgcn.dispatch.id()
|
||||
; %x.4 = call i8 addrspace(2)* @llvm.amdgcn.dispatch.ptr()
|
||||
; %x.5 = call i8 addrspace(2)* @llvm.amdgcn.queue.ptr()
|
||||
; store volatile i32 0, i32* undef
|
||||
; br label %stores
|
||||
;
|
||||
;stores:
|
||||
; store volatile i32 %x.0, i32 addrspace(1)* undef
|
||||
; store volatile i32 %x.0, i32 addrspace(1)* undef
|
||||
; store volatile i32 %x.0, i32 addrspace(1)* undef
|
||||
; store volatile i64 %x.3, i64 addrspace(1)* undef
|
||||
; store volatile i8 addrspace(2)* %x.4, i8 addrspace(2)* addrspace(1)* undef
|
||||
; store volatile i8 addrspace(2)* %x.5, i8 addrspace(2)* addrspace(1)* undef
|
||||
;
|
||||
; store i32 %one, i32 addrspace(1)* %out1
|
||||
; store i32 %two, i32 addrspace(1)* %out2
|
||||
; store i32 %three, i32 addrspace(1)* %out3
|
||||
; store i32 %four, i32 addrspace(1)* %out4
|
||||
; ret void
|
||||
;}
|
||||
|
||||
; The following test is commented out for now; http://llvm.org/PR31230
|
||||
; XALL-LABEL: max_12_sgprs_12_input_sgprs{{$}}
|
||||
|
@ -12,8 +12,8 @@ declare void @llvm.dbg.declare(metadata, metadata, metadata)
|
||||
; CHECK: DebugProps:
|
||||
; CHECK: DebuggerABIVersion: [ 1, 0 ]
|
||||
; CHECK: ReservedNumVGPRs: 4
|
||||
; GFX700: ReservedFirstVGPR: 11
|
||||
; GFX800: ReservedFirstVGPR: 11
|
||||
; GFX700: ReservedFirstVGPR: 8
|
||||
; GFX800: ReservedFirstVGPR: 8
|
||||
; GFX9: ReservedFirstVGPR: 14
|
||||
; CHECK: PrivateSegmentBufferSGPR: 0
|
||||
; CHECK: WavefrontPrivateSegmentOffsetSGPR: 11
|
||||
|
@ -22,9 +22,9 @@ define void @func_mov_fi_i32() #0 {
|
||||
|
||||
; GCN-LABEL: {{^}}func_add_constant_to_fi_i32:
|
||||
; GCN: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
||||
; GCN: s_sub_u32 s6, s5, s4
|
||||
; GCN-NEXT: s_lshr_b32 s6, s6, 6
|
||||
; GCN-NEXT: v_add_i32_e64 v0, s{{\[[0-9]+:[0-9]+\]}}, s6, 4
|
||||
; GCN: s_sub_u32 vcc_hi, s5, s4
|
||||
; GCN-NEXT: s_lshr_b32 vcc_hi, vcc_hi, 6
|
||||
; GCN-NEXT: v_add_i32_e64 v0, {{s\[[0-9]+:[0-9]+\]|vcc}}, vcc_hi, 4
|
||||
; GCN-NEXT: v_add_i32_e32 v0, vcc, 4, v0
|
||||
; GCN-NOT: v_mov
|
||||
; GCN: ds_write_b32 v0, v0
|
||||
@ -71,8 +71,8 @@ define void @func_load_private_arg_i32_ptr(i32* %ptr) #0 {
|
||||
|
||||
; GCN-LABEL: {{^}}void_func_byval_struct_i8_i32_ptr:
|
||||
; GCN: s_waitcnt
|
||||
; GCN-NEXT: s_sub_u32 s6, s5, s4
|
||||
; GCN-NEXT: v_lshr_b32_e64 v0, s6, 6
|
||||
; GCN-NEXT: s_sub_u32 vcc_hi, s5, s4
|
||||
; GCN-NEXT: v_lshr_b32_e64 v0, vcc_hi, 6
|
||||
; GCN-NEXT: v_add_i32_e32 v0, vcc, 4, v0
|
||||
; GCN-NOT: v_mov
|
||||
; GCN: ds_write_b32 v0, v0
|
||||
@ -99,8 +99,8 @@ define void @void_func_byval_struct_i8_i32_ptr_value({ i8, i32 }* byval %arg0) #
|
||||
}
|
||||
|
||||
; GCN-LABEL: {{^}}void_func_byval_struct_i8_i32_ptr_nonentry_block:
|
||||
; GCN: s_sub_u32 s8, s5, s4
|
||||
; GCN: v_lshr_b32_e64 v1, s8, 6
|
||||
; GCN: s_sub_u32 vcc_hi, s5, s4
|
||||
; GCN: v_lshr_b32_e64 v1, vcc_hi, 6
|
||||
; GCN: s_and_saveexec_b64
|
||||
|
||||
; GCN: v_add_i32_e32 v0, vcc, 4, v1
|
||||
|
@ -12,7 +12,7 @@ declare void @bar(i32*, [20000 x i8]* byval)
|
||||
; And a base pointer getting used.
|
||||
; CHECK: mov r6, sp
|
||||
; Which is passed to the call
|
||||
; CHECK: add [[REG:r[0-9]+]], r6, #19456
|
||||
; CHECK: add [[REG:r[0-9]+|lr]], r6, #19456
|
||||
; CHECK: add r0, [[REG]], #536
|
||||
; CHECK: bl bar
|
||||
define void @foo([20000 x i8]* %addr) {
|
||||
|
@ -10,10 +10,10 @@ define i8 @test_big_stack_frame() {
|
||||
; CHECK-SUBW-ADDW-NOT: ldr {{r[0-9]+}}, .{{.*}}
|
||||
; CHECK-SUBW-ADDW: sub.w sp, sp, #65536
|
||||
; CHECK-SUBW-ADDW-NOT: ldr {{r[0-9]+}}, .{{.*}}
|
||||
; CHECK-SUBW-ADDW: add.w [[REG1:r[0-9]+]], sp, #255
|
||||
; CHECK-SUBW-ADDW: add.w [[REG1:r[0-9]+|lr]], sp, #255
|
||||
; CHECK-SUBW-ADDW: add.w {{r[0-9]+}}, [[REG1]], #65280
|
||||
; CHECK-SUBW-ADDW-NOT: ldr {{r[0-9]+}}, .{{.*}}
|
||||
; CHECK-SUBW-ADDW: add.w lr, sp, #61440
|
||||
; CHECK-SUBW-ADDW: add.w [[REGX:r[0-9]+|lr]], sp, #61440
|
||||
; CHECK-SUBW-ADDW-NOT: ldr {{r[0-9]+}}, .{{.*}}
|
||||
; CHECK-SUBW-ADDW: add.w sp, sp, #65536
|
||||
|
||||
|
@ -3,10 +3,10 @@
|
||||
# This should trigger an emergency spill in the register scavenger because the
|
||||
# frame offset into the large argument is too large.
|
||||
# CHECK-LABEL: name: func0
|
||||
# CHECK: t2STRi12 killed %r7, %sp, 0, 14, _ :: (store 4 into %stack.0)
|
||||
# CHECK: %r7 = t2ADDri killed %sp, 4096, 14, _, _
|
||||
# CHECK: %r11 = t2LDRi12 killed %r7, 36, 14, _ :: (load 4)
|
||||
# CHECK: %r7 = t2LDRi12 %sp, 0, 14, _ :: (load 4 from %stack.0)
|
||||
# CHECK: t2STRi12 killed [[SPILLED:%r[0-9]+]], %sp, 0, 14, _ :: (store 4 into %stack.0)
|
||||
# CHECK: [[SPILLED]] = t2ADDri killed %sp, 4096, 14, _, _
|
||||
# CHECK: %sp = t2LDRi12 killed [[SPILLED]], 40, 14, _ :: (load 4)
|
||||
# CHECK: [[SPILLED]] = t2LDRi12 %sp, 0, 14, _ :: (load 4 from %stack.0)
|
||||
name: func0
|
||||
tracksRegLiveness: true
|
||||
fixedStack:
|
||||
@ -23,6 +23,7 @@ body: |
|
||||
%r4 = IMPLICIT_DEF
|
||||
%r5 = IMPLICIT_DEF
|
||||
%r6 = IMPLICIT_DEF
|
||||
%r7 = IMPLICIT_DEF
|
||||
%r8 = IMPLICIT_DEF
|
||||
%r9 = IMPLICIT_DEF
|
||||
%r10 = IMPLICIT_DEF
|
||||
@ -30,7 +31,7 @@ body: |
|
||||
%r12 = IMPLICIT_DEF
|
||||
%lr = IMPLICIT_DEF
|
||||
|
||||
%r11 = t2LDRi12 %fixed-stack.0, 0, 14, _ :: (load 4)
|
||||
%sp = t2LDRi12 %fixed-stack.0, 0, 14, _ :: (load 4)
|
||||
|
||||
KILL %r0
|
||||
KILL %r1
|
||||
@ -39,6 +40,7 @@ body: |
|
||||
KILL %r4
|
||||
KILL %r5
|
||||
KILL %r6
|
||||
KILL %r7
|
||||
KILL %r8
|
||||
KILL %r9
|
||||
KILL %r10
|
||||
|
@ -1,34 +1,62 @@
|
||||
; Check that register scavenging spill slot is close to $fp.
|
||||
; RUN: llc -march=mipsel -O0 -relocation-model=pic < %s | FileCheck %s
|
||||
; Check that register scavenging spill slot is close to $fp.
|
||||
target triple="mipsel--"
|
||||
|
||||
; CHECK: sw ${{.*}}, 8($sp)
|
||||
; CHECK: lw ${{.*}}, 8($sp)
|
||||
@var = external global i32
|
||||
@ptrvar = external global i8*
|
||||
|
||||
define i32 @main(i32 signext %argc, i8** %argv) #0 {
|
||||
entry:
|
||||
%retval = alloca i32, align 4
|
||||
%argc.addr = alloca i32, align 4
|
||||
%argv.addr = alloca i8**, align 4
|
||||
%v0 = alloca <16 x i8>, align 16
|
||||
%.compoundliteral = alloca <16 x i8>, align 16
|
||||
%v1 = alloca <16 x i8>, align 16
|
||||
%.compoundliteral1 = alloca <16 x i8>, align 16
|
||||
%unused_variable = alloca [16384 x i32], align 4
|
||||
%result = alloca <16 x i8>, align 16
|
||||
store i32 0, i32* %retval
|
||||
store i32 %argc, i32* %argc.addr, align 4
|
||||
store i8** %argv, i8*** %argv.addr, align 4
|
||||
store <16 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15, i8 16>, <16 x i8>* %.compoundliteral
|
||||
%0 = load <16 x i8>, <16 x i8>* %.compoundliteral
|
||||
store <16 x i8> %0, <16 x i8>* %v0, align 16
|
||||
store <16 x i8> zeroinitializer, <16 x i8>* %.compoundliteral1
|
||||
%1 = load <16 x i8>, <16 x i8>* %.compoundliteral1
|
||||
store <16 x i8> %1, <16 x i8>* %v1, align 16
|
||||
%2 = load <16 x i8>, <16 x i8>* %v0, align 16
|
||||
%3 = load <16 x i8>, <16 x i8>* %v1, align 16
|
||||
%mul = mul <16 x i8> %2, %3
|
||||
store <16 x i8> %mul, <16 x i8>* %result, align 16
|
||||
ret i32 0
|
||||
; CHECK-LABEL: func:
|
||||
define void @func() {
|
||||
%space = alloca i32, align 4
|
||||
%stackspace = alloca[16384 x i32], align 4
|
||||
|
||||
; ensure stackspace is not optimized out
|
||||
%stackspace_casted = bitcast [16384 x i32]* %stackspace to i8*
|
||||
store volatile i8* %stackspace_casted, i8** @ptrvar
|
||||
|
||||
; Load values to increase register pressure.
|
||||
%v0 = load volatile i32, i32* @var
|
||||
%v1 = load volatile i32, i32* @var
|
||||
%v2 = load volatile i32, i32* @var
|
||||
%v3 = load volatile i32, i32* @var
|
||||
%v4 = load volatile i32, i32* @var
|
||||
%v5 = load volatile i32, i32* @var
|
||||
%v6 = load volatile i32, i32* @var
|
||||
%v7 = load volatile i32, i32* @var
|
||||
%v8 = load volatile i32, i32* @var
|
||||
%v9 = load volatile i32, i32* @var
|
||||
%v10 = load volatile i32, i32* @var
|
||||
%v11 = load volatile i32, i32* @var
|
||||
%v12 = load volatile i32, i32* @var
|
||||
%v13 = load volatile i32, i32* @var
|
||||
%v14 = load volatile i32, i32* @var
|
||||
%v15 = load volatile i32, i32* @var
|
||||
%v16 = load volatile i32, i32* @var
|
||||
|
||||
; Computing a stack-relative values needs an additional register.
|
||||
; We should get an emergency spill/reload for this.
|
||||
; CHECK: sw ${{.*}}, 0($sp)
|
||||
; CHECK: lw ${{.*}}, 0($sp)
|
||||
store volatile i32 %v0, i32* %space
|
||||
|
||||
; store values so they are used.
|
||||
store volatile i32 %v0, i32* @var
|
||||
store volatile i32 %v1, i32* @var
|
||||
store volatile i32 %v2, i32* @var
|
||||
store volatile i32 %v3, i32* @var
|
||||
store volatile i32 %v4, i32* @var
|
||||
store volatile i32 %v5, i32* @var
|
||||
store volatile i32 %v6, i32* @var
|
||||
store volatile i32 %v7, i32* @var
|
||||
store volatile i32 %v8, i32* @var
|
||||
store volatile i32 %v9, i32* @var
|
||||
store volatile i32 %v10, i32* @var
|
||||
store volatile i32 %v11, i32* @var
|
||||
store volatile i32 %v12, i32* @var
|
||||
store volatile i32 %v13, i32* @var
|
||||
store volatile i32 %v14, i32* @var
|
||||
store volatile i32 %v15, i32* @var
|
||||
store volatile i32 %v16, i32* @var
|
||||
|
||||
ret void
|
||||
}
|
||||
|
||||
attributes #0 = { noinline "no-frame-pointer-elim"="true" }
|
||||
|
@ -25,8 +25,8 @@ entry:
|
||||
|
||||
; CHECK-DAG: li [[REG1:[0-9]+]], -128
|
||||
; CHECK-DAG: neg [[REG2:[0-9]+]],
|
||||
; CHECK: and [[REG1]], [[REG2]], [[REG1]]
|
||||
; CHECK: stdux {{[0-9]+}}, 1, [[REG1]]
|
||||
; CHECK: and [[REG3:[0-9]+]], [[REG2]], [[REG1]]
|
||||
; CHECK: stdux {{[0-9]+}}, 1, [[REG3]]
|
||||
|
||||
; CHECK: blr
|
||||
|
||||
|
@ -6,7 +6,7 @@ tracksRegLiveness: true
|
||||
body: |
|
||||
bb.0:
|
||||
; CHECK: [[REG0:%r[0-9]+]] = LI 42
|
||||
; CHECK-NEXT: NOP implicit [[REG0]]
|
||||
; CHECK-NEXT: NOP implicit killed [[REG0]]
|
||||
%0 : gprc = LI 42
|
||||
NOP implicit %0
|
||||
|
||||
@ -14,7 +14,7 @@ body: |
|
||||
; CHECK-NEXT: NOP
|
||||
; CHECK-NEXT: NOP implicit [[REG1]]
|
||||
; CHECK-NEXT: NOP
|
||||
; CHECK-NEXT: NOP implicit [[REG1]]
|
||||
; CHECK-NEXT: NOP implicit killed [[REG1]]
|
||||
%1 : gprc = LI 42
|
||||
NOP
|
||||
NOP implicit %1
|
||||
@ -48,8 +48,8 @@ body: |
|
||||
; CHECK-NOT: %x30 = LI 42
|
||||
; CHECK: [[REG3:%r[0-9]+]] = LI 42
|
||||
; CHECK-NEXT: %x5 = IMPLICIT_DEF
|
||||
; CHECK-NEXT: NOP implicit [[REG2]]
|
||||
; CHECK-NEXT: NOP implicit [[REG3]]
|
||||
; CHECK-NEXT: NOP implicit killed [[REG2]]
|
||||
; CHECK-NEXT: NOP implicit killed [[REG3]]
|
||||
%3 : gprc = LI 42
|
||||
%x5 = IMPLICIT_DEF
|
||||
NOP implicit %2
|
||||
@ -110,7 +110,7 @@ body: |
|
||||
|
||||
; CHECK: STD killed [[SPILLEDREG:%x[0-9]+]]
|
||||
; CHECK: [[SPILLEDREG]] = LI8 42
|
||||
; CHECK: NOP implicit [[SPILLEDREG]]
|
||||
; CHECK: NOP implicit killed [[SPILLEDREG]]
|
||||
; CHECK: [[SPILLEDREG]] = LD
|
||||
%0 : g8rc = LI8 42
|
||||
NOP implicit %0
|
||||
@ -147,3 +147,60 @@ body: |
|
||||
NOP implicit %x29
|
||||
NOP implicit %x30
|
||||
...
|
||||
---
|
||||
# Check for bug where we would refuse to spill before the first instruction in a
|
||||
# block.
|
||||
# CHECK-LABEL: name: spill_at_begin
|
||||
# CHECK: bb.0:
|
||||
# CHECK: liveins:
|
||||
# CHECK: STD killed [[REG:%x[0-9]+]]{{.*}}(store 8 into %stack.{{[0-9]+}})
|
||||
# CHECK: [[REG]] = LIS8 0
|
||||
# CHECK: [[REG]] = ORI8 killed [[REG]], 48
|
||||
# CHECK: NOP implicit killed [[REG]]
|
||||
# CHEKC: [[REG]] = LD{{.*}}(load 8 from %stack.{{[0-9]+}})
|
||||
name: spill_at_begin
|
||||
tracksRegLiveness: true
|
||||
stack:
|
||||
# variable-sized object should be a reason to reserve an emergency spillslot
|
||||
# in the RegScavenger
|
||||
- { id: 0, type: variable-sized, offset: -32, alignment: 1 }
|
||||
body: |
|
||||
bb.0:
|
||||
liveins: %x0, %x1, %x2, %x3, %x4, %x5, %x6, %x7, %x8, %x9, %x10, %x11, %x12, %x13, %x14, %x15, %x16, %x17, %x18, %x19, %x20, %x21, %x22, %x23, %x24, %x25, %x26, %x27, %x28, %x29, %x30, %x31
|
||||
%0 : g8rc = LIS8 0
|
||||
%1 : g8rc = ORI8 %0, 48
|
||||
NOP implicit %1
|
||||
|
||||
NOP implicit %x0
|
||||
NOP implicit %x1
|
||||
NOP implicit %x2
|
||||
NOP implicit %x3
|
||||
NOP implicit %x4
|
||||
NOP implicit %x5
|
||||
NOP implicit %x6
|
||||
NOP implicit %x7
|
||||
NOP implicit %x8
|
||||
NOP implicit %x9
|
||||
NOP implicit %x10
|
||||
NOP implicit %x11
|
||||
NOP implicit %x12
|
||||
NOP implicit %x13
|
||||
NOP implicit %x14
|
||||
NOP implicit %x15
|
||||
NOP implicit %x16
|
||||
NOP implicit %x17
|
||||
NOP implicit %x18
|
||||
NOP implicit %x19
|
||||
NOP implicit %x20
|
||||
NOP implicit %x21
|
||||
NOP implicit %x22
|
||||
NOP implicit %x23
|
||||
NOP implicit %x24
|
||||
NOP implicit %x25
|
||||
NOP implicit %x26
|
||||
NOP implicit %x27
|
||||
NOP implicit %x28
|
||||
NOP implicit %x29
|
||||
NOP implicit %x30
|
||||
NOP implicit %x31
|
||||
...
|
||||
|
@ -69,10 +69,10 @@ define i32 @test3() {
|
||||
; CHECK-LABEL: test3:
|
||||
; CHECK: ldr [[TEMP:r[0-7]]],
|
||||
; CHECK: add sp, [[TEMP]]
|
||||
; CHECK: ldr [[TEMP]],
|
||||
; CHECK: add [[TEMP]], sp
|
||||
; CHECK: ldr [[TEMP:r[0-7]]],
|
||||
; CHECK: add sp, [[TEMP]]
|
||||
; CHECK: ldr [[TEMP2:r[0-7]]],
|
||||
; CHECK: add [[TEMP2]], sp
|
||||
; CHECK: ldr [[TEMP3:r[0-7]]],
|
||||
; CHECK: add sp, [[TEMP3]]
|
||||
%retval = alloca i32, align 4
|
||||
%tmp = alloca i32, align 4
|
||||
%a = alloca [805306369 x i8], align 16
|
||||
@ -85,8 +85,8 @@ define i32 @test3_nofpelim() "no-frame-pointer-elim"="true" {
|
||||
; CHECK-LABEL: test3_nofpelim:
|
||||
; CHECK: ldr [[TEMP:r[0-7]]],
|
||||
; CHECK: add sp, [[TEMP]]
|
||||
; CHECK: ldr [[TEMP]],
|
||||
; CHECK: add [[TEMP]], sp
|
||||
; CHECK: ldr [[TEMP2:r[0-7]]],
|
||||
; CHECK: add [[TEMP2]], sp
|
||||
; CHECK: subs r4, r7,
|
||||
; CHECK: mov sp, r4
|
||||
%retval = alloca i32, align 4
|
||||
|
@ -5,6 +5,8 @@ name: func0
|
||||
tracksRegLiveness: true
|
||||
body: |
|
||||
bb.0:
|
||||
; CHECK: [[REG0:%e[a-z]+]] = MOV32ri 42
|
||||
; CHECK: %ebp = COPY killed [[REG0]]
|
||||
%0 : gr32 = MOV32ri 42
|
||||
%ebp = COPY %0
|
||||
...
|
||||
@ -16,7 +18,7 @@ body: |
|
||||
bb.0:
|
||||
; CHECK-NOT: %eax = MOV32ri 42
|
||||
; CHECK: [[REG0:%e[a-z]+]] = MOV32ri 42
|
||||
; CHECK: %ebp = COPY [[REG0]]
|
||||
; CHECK: %ebp = COPY killed [[REG0]]
|
||||
%eax = MOV32ri 13
|
||||
%0 : gr32 = MOV32ri 42
|
||||
%ebp = COPY %0
|
||||
@ -30,25 +32,18 @@ body: |
|
||||
|
||||
NOOP implicit %ebp
|
||||
|
||||
; CHECK: NOOP implicit [[REG2]]
|
||||
; CHECK: NOOP implicit [[REG1]]
|
||||
; CHECK: NOOP implicit killed [[REG2]]
|
||||
; CHECK: NOOP implicit killed [[REG1]]
|
||||
NOOP implicit %2
|
||||
NOOP implicit %1
|
||||
RETQ %eax
|
||||
...
|
||||
---
|
||||
# Defs without uses are currently broken
|
||||
#name: func3
|
||||
#tracksRegLiveness: true
|
||||
#body: |
|
||||
# bb.0:
|
||||
# dead %0 : gr32 = MOV32ri 42
|
||||
...
|
||||
---
|
||||
# Uses without defs are currently broken (and honestly not that useful).
|
||||
#name: func3
|
||||
#tracksRegLiveness: true
|
||||
#body: |
|
||||
# bb.0:
|
||||
# NOOP undef implicit %0 : gr32
|
||||
# CHECK-LABEL: name: func3
|
||||
name: func3
|
||||
tracksRegLiveness: true
|
||||
body: |
|
||||
bb.0:
|
||||
; CHECK dead {{%e[a-z]+}} = MOV32ri 42
|
||||
dead %0 : gr32 = MOV32ri 42
|
||||
...
|
||||
|
Loading…
Reference in New Issue
Block a user