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https://github.com/RPCS3/llvm.git
synced 2024-11-26 13:10:42 +00:00
Fix spelling.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@9027 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -81,7 +81,7 @@ static bool isSync(const CallInst& CI) {
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// class Cilkifier
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//
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// Code generation pass that transforms code to identify where Cilk keywords
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// should be inserted. This relies on dis -c to print out the keywords.
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// should be inserted. This relies on `llvm-dis -c' to print out the keywords.
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//----------------------------------------------------------------------------
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@ -167,7 +167,7 @@ void Cilkifier::DFSVisitInstr(Instruction* I,
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else
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syncI = new CallInst(DummySyncFunc, std::vector<Value*>(), "", I);
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// Remember the sync for each spawn to eliminate rendundant ones later
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// Remember the sync for each spawn to eliminate redundant ones later
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spawnToSyncsMap[cast<CallInst>(root)].insert(syncI);
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return;
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@ -494,7 +494,7 @@ bool Parallelize::run(Module& M)
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#undef CAN_USE_BIND1ST_ON_REFERENCE_TYPE_ARGS
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#ifdef CAN_USE_BIND1ST_ON_REFERENCE_TYPE_ARGS
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// Use this undecipherable STLese because erase invalidates iterators.
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// Use this indecipherable STLese because erase invalidates iterators.
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// Otherwise we have to copy sets as above.
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hash_set<Function*>::iterator extrasBegin =
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std::remove_if(parallelFunctions.begin(), parallelFunctions.end(),
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@ -151,9 +151,9 @@ static bool LinkTypes(Module *Dest, const Module *Src, std::string *Err) {
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SymbolTable::const_iterator PI = SrcST->find(Type::TypeTy);
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if (PI == SrcST->end()) return false; // No named types, do nothing.
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// Some types cannot be resolved immediately becuse they depend on other types
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// being resolved to each other first. This contains a list of types we are
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// waiting to recheck.
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// Some types cannot be resolved immediately because they depend on other
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// types being resolved to each other first. This contains a list of types we
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// are waiting to recheck.
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std::vector<std::string> DelayedTypesToResolve;
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const SymbolTable::VarMap &VM = PI->second;
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@ -132,7 +132,7 @@ bool MappingInfoAsmPrinter::doInitialization(Module &M) {
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/// Function. MachineBasicBlocks are numbered from begin() to end()
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/// in the Function's corresponding MachineFunction. Each successive
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/// MachineBasicBlock increments the numbering by the number of instructions
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/// it contains. The side-effect of this method is to fill in the paramete
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/// it contains. The side-effect of this method is to fill in the parameter
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/// KEY with the mapping of MachineBasicBlocks to numbers. KEY
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/// is keyed on MachineInstrs, so each MachineBasicBlock is represented
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/// therein by its first MachineInstr.
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@ -366,10 +366,11 @@ void JITResolver::CompilationCallback() {
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RestoreRegisters(DoubleFP, FSR, FPRS, CCR);
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// Change the return address to reexecute the restore, then the jump. However,
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// we can't just modify %i7 here, because we return to the function that will
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// restore the floating-point registers for us. Thus, we just return the value
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// we want it to be, and the parent will take care of setting %i7 correctly.
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// Change the return address to re-execute the restore, then the jump.
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// However, we can't just modify %i7 here, because we return to the function
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// that will restore the floating-point registers for us. Thus, we just return
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// the value we want it to be, and the parent will take care of setting %i7
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// correctly.
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DEBUG(std::cerr << "Callback returning to: 0x"
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<< std::hex << (CameFrom-Offset-12) << "\n");
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#if defined(sparc) || defined(__sparc__) || defined(__sparcv9)
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@ -482,7 +483,7 @@ SparcV9CodeEmitter::getRealRegNum(unsigned fakeReg,
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// only numbered 0-31, hence can already fit into 5 bits (and 6)
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DEBUG(std::cerr << "FP single reg, returning: " << fakeReg << "\n");
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} else if (regType == UltraSparcRegInfo::FPDoubleRegType) {
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// FIXME: This assumes that we only have 5-bit register fiels!
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// FIXME: This assumes that we only have 5-bit register fields!
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// From Sparc Manual, page 40.
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// The bit layout becomes: b[4], b[3], b[2], b[1], b[5]
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fakeReg |= (fakeReg >> 5) & 1;
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@ -624,7 +625,7 @@ int64_t SparcV9CodeEmitter::getMachineOpValue(MachineInstr &MI,
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int64_t CallInstTarget = (rv - CurrPC) >> 2;
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if (CallInstTarget >= (1<<29) || CallInstTarget <= -(1<<29)) {
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DEBUG(std::cerr << "Making far call!\n");
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// addresss is out of bounds for the 30-bit call,
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// address is out of bounds for the 30-bit call,
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// make an indirect jump-and-link
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emitFarCall(rv);
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// this invalidates the instruction so that the call with an incorrect
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@ -261,7 +261,7 @@ void SparcFloatRegClass::colorIGNode(IGNode * Node,
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return;
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} else {
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// if we didn't find a color becuase the LR was single precision or
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// if we didn't find a color because the LR was single precision or
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// all f32-f63 range is filled, we try to allocate a register from
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// the f0 - f31 region
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@ -292,7 +292,7 @@ void SparcFloatRegClass::colorIGNode(IGNode * Node,
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}
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if (ColorFound >= 0) {
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LR->setColor(ColorFound); // first color found in prefered order
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LR->setColor(ColorFound); // first color found in preferred order
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LR->markForSaveAcrossCalls();
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} else {
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// we are here because no color could be found
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@ -466,7 +466,7 @@ void UltraSparcRegInfo::colorMethodArgs(const Function *Meth,
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}
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else {
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// Now the arg is coming on stack. Since the LR recieved a register,
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// Now the arg is coming on stack. Since the LR received a register,
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// we just have to load the arg on stack into that register
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//
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const TargetFrameInfo& frameInfo = target.getFrameInfo();
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@ -522,7 +522,7 @@ void UltraSparcRegInfo::colorMethodArgs(const Function *Meth,
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else {
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// Now the arg is coming on stack. Since the LR did NOT
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// recieved a register as well, it is allocated a stack position. We
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// received a register as well, it is allocated a stack position. We
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// can simply change the stack position of the LR. We can do this,
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// since this method is called before any other method that makes
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// uses of the stack pos of the LR (e.g., updateMachineInstr)
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@ -549,7 +549,7 @@ void FPS::handleTwoArgFP(MachineBasicBlock::iterator &I) {
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/// handleSpecialFP - Handle special instructions which behave unlike other
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/// floating point instructions. This is primarily inteaded for use by pseudo
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/// floating point instructions. This is primarily intended for use by pseudo
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/// instructions.
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///
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void FPS::handleSpecialFP(MachineBasicBlock::iterator &I) {
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@ -1214,7 +1214,7 @@ void ISel::visitDivRem(BinaryOperator &I) {
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return;
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}
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case cByte: case cShort: case cInt:
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break; // Small integerals, handled below...
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break; // Small integrals, handled below...
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default: assert(0 && "Unknown class!");
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}
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@ -549,7 +549,7 @@ void FPS::handleTwoArgFP(MachineBasicBlock::iterator &I) {
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/// handleSpecialFP - Handle special instructions which behave unlike other
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/// floating point instructions. This is primarily inteaded for use by pseudo
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/// floating point instructions. This is primarily intended for use by pseudo
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/// instructions.
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///
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void FPS::handleSpecialFP(MachineBasicBlock::iterator &I) {
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@ -1214,7 +1214,7 @@ void ISel::visitDivRem(BinaryOperator &I) {
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return;
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}
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case cByte: case cShort: case cInt:
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break; // Small integerals, handled below...
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break; // Small integrals, handled below...
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default: assert(0 && "Unknown class!");
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}
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@ -104,7 +104,7 @@ static Instruction *ConvertMallocToType(MallocInst *MI, const Type *Ty,
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// If we have a scale, apply it first...
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if (Expr.Var) {
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// Expr.Var is not neccesarily unsigned right now, insert a cast now.
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// Expr.Var is not necessarily unsigned right now, insert a cast now.
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if (Expr.Var->getType() != Type::UIntTy)
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Expr.Var = new CastInst(Expr.Var, Type::UIntTy,
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Expr.Var->getName()+"-uint", It);
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@ -255,7 +255,7 @@ bool ExpressionConvertibleToType(Value *V, const Type *Ty,
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// Do not Check to see if our incoming pointer can be converted
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// to be a ptr to an array of the right type... because in more cases than
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// not, it is simply not analyzable because of pointer/array
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// discrepencies. To fix this, we will insert a cast before the GEP.
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// discrepancies. To fix this, we will insert a cast before the GEP.
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//
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// Check to see if 'N' is an expression that can be converted to
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@ -1169,7 +1169,7 @@ static void ConvertOperandToType(User *U, Value *OldVal, Value *NewVal,
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Name = ""; // Make sure not to name a void call!
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// Get an iterator to the call instruction so that we can insert casts for
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// operands if needbe. Note that we do not require operands to be
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// operands if need be. Note that we do not require operands to be
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// convertible, we can insert casts if they are convertible but not
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// compatible. The reason for this is that we prefer to have resolved
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// functions but casted arguments if possible.
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@ -232,7 +232,7 @@ void DAE::RemoveDeadArgumentsFromFunction(Function *F,
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bool DAE::run(Module &M) {
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// First phase: loop through the module, determining which arguments are live.
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// We assume all arguments are dead unless proven otherwise (allowing us to
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// determing that dead arguments passed into recursive functions are dead).
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// determine that dead arguments passed into recursive functions are dead).
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//
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std::set<Argument*> LiveArguments, MaybeLiveArguments, DeadArguments;
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std::multimap<Function*, CallSite> CallSites;
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@ -15,7 +15,7 @@ namespace {
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if (Named == 0) return false; // No function to extract
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}
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// Make sure our result is globally accessable...
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// Make sure our result is globally accessible...
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Named->setLinkage(GlobalValue::ExternalLinkage);
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// Mark all global variables internal
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@ -52,7 +52,7 @@ int SimpleInliner::getInlineCost(CallSite CS) {
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if (Callee->use_size() == 1 && Callee->hasInternalLinkage())
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InlineCost -= 30000;
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// Add to the inline quality for properties that make the call valueable to
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// Add to the inline quality for properties that make the call valuable to
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// inline. This includes factors that indicate that the result of inlining
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// the function will be optimizable. Currently this just looks at arguments
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// passed into the function.
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@ -93,7 +93,7 @@ const Type *MutateStructTypes::ConvertType(const Type *Ty) {
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}
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// AdjustIndices - Convert the indexes specifed by Idx to the new changed form
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// AdjustIndices - Convert the indices specified by Idx to the new changed form
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// using the specified OldTy as the base type being indexed into.
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//
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void MutateStructTypes::AdjustIndices(const CompositeType *OldTy,
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@ -81,7 +81,7 @@ static bool isSync(const CallInst& CI) {
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// class Cilkifier
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//
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// Code generation pass that transforms code to identify where Cilk keywords
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// should be inserted. This relies on dis -c to print out the keywords.
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// should be inserted. This relies on `llvm-dis -c' to print out the keywords.
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//----------------------------------------------------------------------------
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@ -167,7 +167,7 @@ void Cilkifier::DFSVisitInstr(Instruction* I,
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else
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syncI = new CallInst(DummySyncFunc, std::vector<Value*>(), "", I);
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// Remember the sync for each spawn to eliminate rendundant ones later
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// Remember the sync for each spawn to eliminate redundant ones later
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spawnToSyncsMap[cast<CallInst>(root)].insert(syncI);
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return;
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@ -494,7 +494,7 @@ bool Parallelize::run(Module& M)
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#undef CAN_USE_BIND1ST_ON_REFERENCE_TYPE_ARGS
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#ifdef CAN_USE_BIND1ST_ON_REFERENCE_TYPE_ARGS
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// Use this undecipherable STLese because erase invalidates iterators.
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// Use this indecipherable STLese because erase invalidates iterators.
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// Otherwise we have to copy sets as above.
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hash_set<Function*>::iterator extrasBegin =
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std::remove_if(parallelFunctions.begin(), parallelFunctions.end(),
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@ -174,7 +174,7 @@ void Graph::addNode(Node *nd){
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//add an edge
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//this adds an edge ONLY when
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//the edge to be added doesn not already exist
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//the edge to be added does not already exist
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//we "equate" two edges here only with their
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//end points
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void Graph::addEdge(Edge ed, int w){
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@ -497,7 +497,7 @@ void Graph::makeUnDirectional(){
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//reverse the sign of weights on edges
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//this way, max-spanning tree could be obtained
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//usin min-spanning tree, and vice versa
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//using min-spanning tree, and vice versa
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void Graph::reverseWts(){
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vector<Node *> allNodes=getAllNodes();
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for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
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@ -1,6 +1,6 @@
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//===-- GrapAuxillary.cpp- Auxillary functions on graph ----------*- C++ -*--=//
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//===-- GrapAuxiliary.cpp- Auxiliary functions on graph ----------*- C++ -*--=//
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//
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//auxillary function associated with graph: they
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//auxiliary function associated with graph: they
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//all operate on graph, and help in inserting
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//instrumentation for trace generation
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//
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@ -132,7 +132,7 @@ int valueAssignmentToEdges(Graph& g, map<Node *, int> nodePriority,
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}
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//This is a helper function to get the edge increments
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//This is used in conjuntion with inc_DFS
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//This is used in conjunction with inc_DFS
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//to get the edge increments
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//Edge increment implies assigning a value to all the edges in the graph
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//such that if we traverse along any path from root to exit, and
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@ -144,7 +144,7 @@ static int inc_Dir(Edge e, Edge f){
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if(e.isNull())
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return 1;
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//check that the edges must have atleast one common endpoint
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//check that the edges must have at least one common endpoint
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assert(*(e.getFirst())==*(f.getFirst()) ||
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*(e.getFirst())==*(f.getSecond()) ||
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*(e.getSecond())==*(f.getFirst()) ||
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@ -1,6 +1,6 @@
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//===-- ProfilePaths.cpp - interface to insert instrumentation ---*- C++ -*--=//
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//
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// This inserts intrumentation for counting
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// This inserts instrumentation for counting
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// execution of paths though a given function
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// Its implemented as a "Function" Pass, and called using opt
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//
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@ -13,7 +13,7 @@
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//
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// The algorithms work on a Graph constructed over the nodes
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// made from Basic Blocks: The transformations then take place on
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// the constucted graph (implementation in Graph.cpp and GraphAuxillary.cpp)
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// the constructed graph (implementation in Graph.cpp and GraphAuxiliary.cpp)
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// and finally, appropriate instrumentation is placed over suitable edges.
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// (code inserted through EdgeCode.cpp).
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//
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@ -81,7 +81,7 @@ bool ProfilePaths::runOnFunction(Function &F){
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Node *tmp;
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Node *exitNode = 0, *startNode = 0;
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// The nodes must be uniquesly identified:
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// The nodes must be uniquely identified:
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// That is, no two nodes must hav same BB*
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for (Function::iterator BB = F.begin(), BE = F.end(); BB != BE; ++BB) {
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@ -93,7 +93,7 @@ bool ProfilePaths::runOnFunction(Function &F){
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startNode=nd;
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}
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// now do it againto insert edges
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// now do it again to insert edges
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for (Function::iterator BB = F.begin(), BE = F.end(); BB != BE; ++BB){
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Node *nd=findBB(nodes, BB);
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assert(nd && "No node for this edge!");
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@ -174,7 +174,7 @@ bool ProfilePaths::runOnFunction(Function &F){
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if(fr->getParent()->getName() == "main"){
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//intialize threshold
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//initialize threshold
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// FIXME: THIS IS HORRIBLY BROKEN. FUNCTION PASSES CANNOT DO THIS, EXCEPT
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// IN THEIR INITIALIZE METHOD!!
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@ -259,7 +259,7 @@ bool ADCE::doADCE() {
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// Loop over all of the instructions in the function, telling dead
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// instructions to drop their references. This is so that the next sweep
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// over the program can safely delete dead instructions without other dead
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// instructions still refering to them.
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// instructions still referring to them.
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//
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dropReferencesOfDeadInstructionsInLiveBlock(I);
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@ -328,9 +328,9 @@ bool ADCE::doADCE() {
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if (LastNode == 0) { // No postdominator!
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// Call RemoveSuccessor to transmogrify the terminator instruction
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// to not contain the outgoing branch, or to create a new
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// terminator if the form fundementally changes (ie unconditional
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// branch to return). Note that this will change a branch into an
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// infinite loop into a return instruction!
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// terminator if the form fundamentally changes (i.e.,
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// unconditional branch to return). Note that this will change a
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// branch into an infinite loop into a return instruction!
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//
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RemoveSuccessor(TI, i);
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@ -378,7 +378,7 @@ bool ADCE::doADCE() {
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// Now loop over all of the instructions in the basic block, telling
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// dead instructions to drop their references. This is so that the next
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// sweep over the program can safely delete dead instructions without
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// other dead instructions still refering to them.
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// other dead instructions still referring to them.
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//
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dropReferencesOfDeadInstructionsInLiveBlock(BB);
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}
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@ -121,7 +121,7 @@ namespace {
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void setReplacement(Value *Repl) { Replacement = Repl; }
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// getRelation - return the relationship entry for the specified value.
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// This can invalidate references to other Relation's, so use it carefully.
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// This can invalidate references to other Relations, so use it carefully.
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//
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Relation &getRelation(Value *V) {
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// Binary search for V's entry...
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@ -896,7 +896,7 @@ void CEE::PropagateRelation(Instruction::BinaryOps Opcode, Value *Op0,
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return;
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}
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// If the information propogted is new, then we want process the uses of this
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// If the information propagated is new, then we want process the uses of this
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// instruction to propagate the information down to them.
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//
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if (Op1R.incorporate(Opcode, VI))
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@ -193,7 +193,7 @@ Instruction *GCSE::EliminateCSE(Instruction *I, Instruction *Other) {
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Instruction *Ret = 0;
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if (BB1 == BB2) {
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// Eliminate the second occuring instruction. Add all uses of the second
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// Eliminate the second occurring instruction. Add all uses of the second
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// instruction to the worklist.
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//
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// Scan the basic block looking for the "first" instruction
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@ -242,7 +242,7 @@ Instruction *GCSE::EliminateCSE(Instruction *I, Instruction *Other) {
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// ... X+Y ...
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// }
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||||
//
|
||||
// In thiscase, the expression would be hoisted to outside the 'if' stmt,
|
||||
// In this case, the expression would be hoisted to outside the 'if' stmt,
|
||||
// causing the expression to be evaluated, even for the if (d) path, which
|
||||
// could cause problems, if, for example, it caused a divide by zero. In
|
||||
// general the problem this case is trying to solve is better addressed with
|
||||
|
@ -50,7 +50,7 @@ static bool TransformLoop(LoopInfo *Loops, Loop *Loop) {
|
||||
BasicBlock::iterator AfterPHIIt = Header->begin();
|
||||
for (; PHINode *PN = dyn_cast<PHINode>(AfterPHIIt); ++AfterPHIIt)
|
||||
IndVars.push_back(InductionVariable(PN, Loops));
|
||||
// AfterPHIIt now points to first nonphi instruction...
|
||||
// AfterPHIIt now points to first non-phi instruction...
|
||||
|
||||
// If there are no phi nodes in this basic block, there can't be indvars...
|
||||
if (IndVars.empty()) return Changed;
|
||||
|
@ -77,7 +77,7 @@ namespace {
|
||||
/// HoistRegion - Walk the specified region of the CFG (defined by all
|
||||
/// blocks dominated by the specified block, and that are in the current
|
||||
/// loop) in depth first order w.r.t the DominatorTree. This allows us to
|
||||
/// visit defintions before uses, allowing us to hoist a loop body in one
|
||||
/// visit definitions before uses, allowing us to hoist a loop body in one
|
||||
/// pass without iteration.
|
||||
///
|
||||
void HoistRegion(DominatorTree::Node *N);
|
||||
@ -240,7 +240,7 @@ void LICM::visitLoop(Loop *L, AliasSetTracker &AST) {
|
||||
|
||||
/// HoistRegion - Walk the specified region of the CFG (defined by all blocks
|
||||
/// dominated by the specified block, and that are in the current loop) in depth
|
||||
/// first order w.r.t the DominatorTree. This allows us to visit defintions
|
||||
/// first order w.r.t the DominatorTree. This allows us to visit definitions
|
||||
/// before uses, allowing us to hoist a loop body in one pass without iteration.
|
||||
///
|
||||
void LICM::HoistRegion(DominatorTree::Node *N) {
|
||||
|
@ -1,7 +1,7 @@
|
||||
//===- PiNodeInsertion.cpp - Insert Pi nodes into a program ---------------===//
|
||||
//
|
||||
// PiNodeInsertion - This pass inserts single entry Phi nodes into basic blocks
|
||||
// that are preceeded by a conditional branch, where the branch gives
|
||||
// that are preceded by a conditional branch, where the branch gives
|
||||
// information about the operands of the condition. For example, this C code:
|
||||
// if (x == 0) { ... = x + 4;
|
||||
// becomes:
|
||||
@ -15,7 +15,7 @@
|
||||
// saying that X has a value of 0 in this scope. The power of this analysis
|
||||
// information is that "in the scope" translates to "for all uses of x2".
|
||||
//
|
||||
// This special form of Phi node is refered to as a Pi node, following the
|
||||
// This special form of Phi node is referred to as a Pi node, following the
|
||||
// terminology defined in the "Array Bounds Checks on Demand" paper.
|
||||
//
|
||||
// As a really trivial example of what the Pi nodes are good for, this pass
|
||||
|
@ -499,7 +499,7 @@ void SCCP::visitPHINode(PHINode &PN) {
|
||||
// this is the case, the PHI remains undefined.
|
||||
//
|
||||
if (OperandVal)
|
||||
markConstant(PNIV, &PN, OperandVal); // Aquire operand value
|
||||
markConstant(PNIV, &PN, OperandVal); // Acquire operand value
|
||||
}
|
||||
|
||||
void SCCP::visitTerminatorInst(TerminatorInst &TI) {
|
||||
|
@ -64,7 +64,7 @@ const Type *getStructOffsetType(const Type *Ty, unsigned &Offset,
|
||||
Indices.push_back(ConstantSInt::get(Type::LongTy, Offset/ChildSize));
|
||||
ThisOffset = (Offset/ChildSize)*ChildSize;
|
||||
} else {
|
||||
Offset = 0; // Return the offset that we were able to acheive
|
||||
Offset = 0; // Return the offset that we were able to achieve
|
||||
return Ty; // Return the leaf type
|
||||
}
|
||||
|
||||
|
@ -64,7 +64,7 @@ void ReplaceInstWithInst(Instruction *From, Instruction *To) {
|
||||
// degree of the current basic block, the actual terminator instruction itself
|
||||
// may have to be changed. In the case where the last successor of the block is
|
||||
// deleted, a return instruction is inserted in its place which can cause a
|
||||
// suprising change in program behavior if it is not expected.
|
||||
// surprising change in program behavior if it is not expected.
|
||||
//
|
||||
void RemoveSuccessor(TerminatorInst *TI, unsigned SuccNum) {
|
||||
assert(SuccNum < TI->getNumSuccessors() &&
|
||||
|
@ -106,7 +106,7 @@ void SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P) {
|
||||
DS->addBasicBlock(NewBB, DomSet);
|
||||
}
|
||||
|
||||
// Should we update ImmdediateDominator information?
|
||||
// Should we update ImmediateDominator information?
|
||||
if (ImmediateDominators *ID = P->getAnalysisToUpdate<ImmediateDominators>()) {
|
||||
// TIBB is the new immediate dominator for NewBB. NewBB doesn't dominate
|
||||
// anything.
|
||||
|
@ -14,7 +14,7 @@
|
||||
|
||||
/// CloneModule - Return an exact copy of the specified module. This is not as
|
||||
/// easy as it might seem because we have to worry about making copies of global
|
||||
/// variables and functions, and making their (intializers and references,
|
||||
/// variables and functions, and making their (initializers and references,
|
||||
/// respectively) refer to the right globals.
|
||||
///
|
||||
Module *CloneModule(const Module *M) {
|
||||
|
@ -151,9 +151,9 @@ static bool LinkTypes(Module *Dest, const Module *Src, std::string *Err) {
|
||||
SymbolTable::const_iterator PI = SrcST->find(Type::TypeTy);
|
||||
if (PI == SrcST->end()) return false; // No named types, do nothing.
|
||||
|
||||
// Some types cannot be resolved immediately becuse they depend on other types
|
||||
// being resolved to each other first. This contains a list of types we are
|
||||
// waiting to recheck.
|
||||
// Some types cannot be resolved immediately because they depend on other
|
||||
// types being resolved to each other first. This contains a list of types we
|
||||
// are waiting to recheck.
|
||||
std::vector<std::string> DelayedTypesToResolve;
|
||||
|
||||
const SymbolTable::VarMap &VM = PI->second;
|
||||
|
@ -13,7 +13,7 @@
|
||||
// as store-sinking that are built into LICM.
|
||||
//
|
||||
// Note that the simplifycfg pass will clean up blocks which are split out but
|
||||
// end up being unnecessary, so usage of this pass does not neccesarily
|
||||
// end up being unnecessary, so usage of this pass does not necessarily
|
||||
// pessimize generated code.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
@ -203,7 +203,7 @@ void Preheaders::InsertPreheaderForLoop(Loop *L) {
|
||||
SplitBlockPredecessors(Header, ".preheader", OutsideBlocks);
|
||||
|
||||
//===--------------------------------------------------------------------===//
|
||||
// Update analysis results now that we have preformed the transformation
|
||||
// Update analysis results now that we have performed the transformation
|
||||
//
|
||||
|
||||
// We know that we have loop information to update... update it now.
|
||||
|
@ -19,7 +19,7 @@
|
||||
// have extra slots added to them to hold the merge edges from BB's
|
||||
// predecessors, and BB itself might have had PHI nodes in it. This function
|
||||
// returns true (failure) if the Succ BB already has a predecessor that is a
|
||||
// predecessor of BB and incoming PHI arguments would not be discernable.
|
||||
// predecessor of BB and incoming PHI arguments would not be discernible.
|
||||
//
|
||||
// Assumption: Succ is the single successor for BB.
|
||||
//
|
||||
@ -269,10 +269,10 @@ bool SimplifyCFG(BasicBlock *BB) {
|
||||
// Delete the unconditional branch from the predecessor...
|
||||
OnlyPred->getInstList().pop_back();
|
||||
|
||||
// Move all definitions in the succecessor to the predecessor...
|
||||
// Move all definitions in the successor to the predecessor...
|
||||
OnlyPred->getInstList().splice(OnlyPred->end(), BB->getInstList());
|
||||
|
||||
// Make all PHI nodes that refered to BB now refer to Pred as their
|
||||
// Make all PHI nodes that referred to BB now refer to Pred as their
|
||||
// source...
|
||||
BB->replaceAllUsesWith(OnlyPred);
|
||||
|
||||
|
@ -151,9 +151,9 @@ static bool LinkTypes(Module *Dest, const Module *Src, std::string *Err) {
|
||||
SymbolTable::const_iterator PI = SrcST->find(Type::TypeTy);
|
||||
if (PI == SrcST->end()) return false; // No named types, do nothing.
|
||||
|
||||
// Some types cannot be resolved immediately becuse they depend on other types
|
||||
// being resolved to each other first. This contains a list of types we are
|
||||
// waiting to recheck.
|
||||
// Some types cannot be resolved immediately because they depend on other
|
||||
// types being resolved to each other first. This contains a list of types we
|
||||
// are waiting to recheck.
|
||||
std::vector<std::string> DelayedTypesToResolve;
|
||||
|
||||
const SymbolTable::VarMap &VM = PI->second;
|
||||
|
@ -36,7 +36,7 @@ void *__llvm_cxxeh_allocate_exception(unsigned NumBytes) throw() {
|
||||
//
|
||||
llvm_cxx_exception *E =
|
||||
(llvm_cxx_exception *)malloc(NumBytes+sizeof(llvm_cxx_exception));
|
||||
E->BaseException.ExceptionType = 0; // intialize to invalid
|
||||
E->BaseException.ExceptionType = 0; // initialize to invalid
|
||||
|
||||
return E+1; // return the pointer after the header
|
||||
}
|
||||
|
@ -91,7 +91,7 @@ public:
|
||||
};
|
||||
|
||||
bool ReduceCrashingFunctions::TestFuncs(std::vector<Function*> &Funcs) {
|
||||
// Clone the program to try hacking it appart...
|
||||
// Clone the program to try hacking it apart...
|
||||
Module *M = CloneModule(BD.Program);
|
||||
|
||||
// Convert list to set for fast lookup...
|
||||
@ -153,7 +153,7 @@ public:
|
||||
};
|
||||
|
||||
bool ReduceCrashingBlocks::TestBlocks(std::vector<BasicBlock*> &BBs) {
|
||||
// Clone the program to try hacking it appart...
|
||||
// Clone the program to try hacking it apart...
|
||||
Module *M = CloneModule(BD.Program);
|
||||
|
||||
// Convert list to set for fast lookup...
|
||||
|
@ -1,8 +1,8 @@
|
||||
//===- OptimizerDriver.cpp - Allow BugPoint to run passes safely ----------===//
|
||||
//
|
||||
// This file defines an interface that allows bugpoint to run various passes
|
||||
// without the threat of a buggy pass corrupting bugpoint (of course bugpoint
|
||||
// may have it's own bugs, but that's another story...). It acheives this by
|
||||
// without the threat of a buggy pass corrupting bugpoint (of course, bugpoint
|
||||
// may have its own bugs, but that's another story...). It achieves this by
|
||||
// forking a copy of itself and having the child process do the optimizations.
|
||||
// If this client dies, we can always fork a new one. :)
|
||||
//
|
||||
@ -95,7 +95,7 @@ static void RunChild(Module *Program,const std::vector<const PassInfo*> &Passes,
|
||||
}
|
||||
|
||||
/// runPasses - Run the specified passes on Program, outputting a bytecode file
|
||||
/// and writting the filename into OutputFile if successful. If the
|
||||
/// and writing the filename into OutputFile if successful. If the
|
||||
/// optimizations fail for some reason (optimizer crashes), return true,
|
||||
/// otherwise return false. If DeleteOutput is set to true, the bytecode is
|
||||
/// deleted on success, and the filename string is undefined. This prints to
|
||||
|
@ -215,7 +215,8 @@ int main(int argc, char **argv, char **envp) {
|
||||
// We always look first in the current directory when searching for libraries.
|
||||
LibPaths.insert(LibPaths.begin(), ".");
|
||||
|
||||
// If the user specied an extra search path in their environment, respect it.
|
||||
// If the user specified an extra search path in their environment, respect
|
||||
// it.
|
||||
if (char *SearchPath = getenv("LLVM_LIB_SEARCH_PATH"))
|
||||
LibPaths.push_back(SearchPath);
|
||||
|
||||
|
@ -90,7 +90,7 @@ static inline bool Error(std::string *ErrorStr, const char *Message) {
|
||||
// 1) Generate the header for the symbol table. This is a normal
|
||||
// archive member header, but it has a zero length name.
|
||||
// 2) For each archive member file, stat the file and parse the bytecode
|
||||
// Store cummulative offset (file size + header size).
|
||||
// Store cumulative offset (file size + header size).
|
||||
// 3) Loop over all the symbols for the current member file,
|
||||
// add offset entry to offset vector, and add symbol name to its vector.
|
||||
// Note: The symbol name vector is a vector of chars to speed up calculating
|
||||
@ -206,7 +206,7 @@ bool WriteSymbolTable(std::ofstream &ArchiveFile) {
|
||||
//Adjustment to offset to start files on even byte boundaries
|
||||
unsigned adjust = 0;
|
||||
|
||||
//Update offsets write symbol tabel to archive.
|
||||
//Update offsets write symbol table to archive.
|
||||
for(unsigned i=0; i<offsets.size(); ++i) {
|
||||
char output[4];
|
||||
offsets[i] = offsets[i] + symbolTableSize + SARMAG;
|
||||
|
Loading…
Reference in New Issue
Block a user