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synced 2024-12-02 16:56:39 +00:00
Revised per review feedback from previous patch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@41353 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -194,6 +194,11 @@ namespace llvm {
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/* Bitwise comparison for equality (QNaNs compare equal, 0!=-0). */
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bool operator==(const APFloat &) const;
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/* Inversion of the preceding. */
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inline bool operator!=(const APFloat &RHS) const {
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return !((*this)==RHS);
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}
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/* Simple queries. */
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fltCategory getCategory() const { return category; }
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const fltSemantics &getSemantics() const { return *semantics; }
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@ -14,6 +14,7 @@
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#include <cassert>
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#include "llvm/ADT/APFloat.h"
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#include "llvm/Support/MathExtras.h"
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using namespace llvm;
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@ -1534,10 +1535,6 @@ APFloat::getHashValue() const {
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double
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APFloat::convertToDouble() const {
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union {
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double d;
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uint64_t i;
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} u;
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assert(semantics == (const llvm::fltSemantics* const)&IEEEdouble);
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assert (partCount()==1);
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@ -1562,17 +1559,12 @@ APFloat::convertToDouble() const {
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} else
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assert(0);
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u.i = ((mysign & 1) << 63) | ((myexponent & 0x7ff) << 52) |
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(mysignificand & 0xfffffffffffffLL);
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return u.d;
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return BitsToDouble(((mysign & 1) << 63) | ((myexponent & 0x7ff) << 52) |
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(mysignificand & 0xfffffffffffffLL));
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}
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float
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APFloat::convertToFloat() const {
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union {
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float f;
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int32_t i;
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} u;
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assert(semantics == (const llvm::fltSemantics* const)&IEEEsingle);
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assert (partCount()==1);
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@ -1597,26 +1589,19 @@ APFloat::convertToFloat() const {
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} else
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assert(0);
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u.i = ((mysign&1) << 31) | ((myexponent&0xff) << 23) |
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((mysignificand & 0x7fffff));
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return u.f;
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return BitsToFloat(((mysign&1) << 31) | ((myexponent&0xff) << 23) |
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(mysignificand & 0x7fffff));
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}
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APFloat::APFloat(double d) {
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uint64_t i = DoubleToBits(d);
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uint64_t mysign = i >> 63;
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uint64_t myexponent = (i >> 52) & 0x7ff;
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uint64_t mysignificand = i & 0xfffffffffffffLL;
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initialize(&APFloat::IEEEdouble);
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union {
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double d;
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uint64_t i;
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} u;
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u.d = d;
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assert(partCount()==1);
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uint64_t mysign, myexponent, mysignificand;
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mysign = u.i >> 63;
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myexponent = (u.i >> 52) & 0x7ff;
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mysignificand = u.i & 0xfffffffffffffLL;
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if (myexponent==0 && mysignificand==0) {
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// exponent, significand meaningless
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category = fcZero;
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@ -1637,20 +1622,14 @@ APFloat::APFloat(double d) {
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}
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APFloat::APFloat(float f) {
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uint32_t i = FloatToBits(f);
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uint32_t mysign = i >> 31;
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uint32_t myexponent = (i >> 23) & 0xff;
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uint32_t mysignificand = i & 0x7fffff;
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initialize(&APFloat::IEEEsingle);
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union {
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float f;
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uint32_t i;
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} u;
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u.f = f;
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assert(partCount()==1);
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uint32_t mysign, myexponent, mysignificand;
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mysign = u.i >> 31;
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myexponent = (u.i >> 23) & 0xff;
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mysignificand = u.i & 0x7fffff;
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if (myexponent==0 && mysignificand==0) {
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// exponent, significand meaningless
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category = fcZero;
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@ -253,25 +253,14 @@ bool ConstantFP::isExactlyValue(double V) const {
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namespace {
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struct DenseMapAPFloatKeyInfo {
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struct KeyTy {
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APFloat val;
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KeyTy(const APFloat& V) : val(V){}
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KeyTy(const KeyTy& that) : val(that.val) {}
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bool operator==(const KeyTy& that) const {
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return this->val == that.val;
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}
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bool operator!=(const KeyTy& that) const {
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return !this->operator==(that);
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}
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};
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static inline KeyTy getEmptyKey() {
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return KeyTy(APFloat(APFloat::Bogus,1));
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static inline APFloat getEmptyKey() {
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return APFloat(APFloat::Bogus,1);
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}
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static inline KeyTy getTombstoneKey() {
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return KeyTy(APFloat(APFloat::Bogus,2));
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static inline APFloat getTombstoneKey() {
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return APFloat(APFloat::Bogus,2);
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}
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static unsigned getHashValue(const KeyTy &Key) {
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return Key.val.getHashValue();
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static unsigned getHashValue(const APFloat &Key) {
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return Key.getHashValue();
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}
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static bool isPod() { return false; }
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};
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@ -279,21 +268,21 @@ namespace {
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//---- ConstantFP::get() implementation...
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//
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typedef DenseMap<DenseMapAPFloatKeyInfo::KeyTy, ConstantFP*,
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typedef DenseMap<APFloat, ConstantFP*,
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DenseMapAPFloatKeyInfo> FPMapTy;
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static ManagedStatic<FPMapTy> FPConstants;
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ConstantFP *ConstantFP::get(const Type *Ty, double V) {
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if (Ty == Type::FloatTy) {
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DenseMapAPFloatKeyInfo::KeyTy Key(APFloat((float)V));
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APFloat Key(APFloat((float)V));
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ConstantFP *&Slot = (*FPConstants)[Key];
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if (Slot) return Slot;
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return Slot = new ConstantFP(Ty, (float)V);
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} else if (Ty == Type::DoubleTy) {
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// Without the redundant cast, the following is taken to be
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// a function declaration. What a language.
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DenseMapAPFloatKeyInfo::KeyTy Key(APFloat((double)V));
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APFloat Key(APFloat((double)V));
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ConstantFP *&Slot = (*FPConstants)[Key];
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if (Slot) return Slot;
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return Slot = new ConstantFP(Ty, V);
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