[docs] NFC: Fix links in the tutorial

r274441 introduced Chapter 10 of "Implementing a Language with LLVM" tutorial,
which caused all files in the tutorial to start using two digit numbering. But
many links were not changed and therefore appear to be broken. This patch
addresses described issue.

As a result, following command does not produce any output anymore:

$ grep -nR '<LangImpl[0-9].html>' ./docs/tutorial/


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@307525 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Kirill Bobyrev 2017-07-10 09:07:23 +00:00
parent 9086ed9db0
commit d6a9e4a5f3
8 changed files with 16 additions and 16 deletions

View File

@ -12,7 +12,7 @@ Welcome to Chapter 1 of the "Building an ORC-based JIT in LLVM" tutorial. This
tutorial runs through the implementation of a JIT compiler using LLVM's
On-Request-Compilation (ORC) APIs. It begins with a simplified version of the
KaleidoscopeJIT class used in the
`Implementing a language with LLVM <LangImpl1.html>`_ tutorials and then
`Implementing a language with LLVM <LangImpl01.html>`_ tutorials and then
introduces new features like optimization, lazy compilation and remote
execution.
@ -41,7 +41,7 @@ The structure of the tutorial is:
a remote process with reduced privileges using the JIT Remote APIs.
To provide input for our JIT we will use the Kaleidoscope REPL from
`Chapter 7 <LangImpl7.html>`_ of the "Implementing a language in LLVM tutorial",
`Chapter 7 <LangImpl07.html>`_ of the "Implementing a language in LLVM tutorial",
with one minor modification: We will remove the FunctionPassManager from the
code for that chapter and replace it with optimization support in our JIT class
in Chapter #2.
@ -91,8 +91,8 @@ KaleidoscopeJIT
In the previous section we described our API, now we examine a simple
implementation of it: The KaleidoscopeJIT class [1]_ that was used in the
`Implementing a language with LLVM <LangImpl1.html>`_ tutorials. We will use
the REPL code from `Chapter 7 <LangImpl7.html>`_ of that tutorial to supply the
`Implementing a language with LLVM <LangImpl01.html>`_ tutorials. We will use
the REPL code from `Chapter 7 <LangImpl07.html>`_ of that tutorial to supply the
input for our JIT: Each time the user enters an expression the REPL will add a
new IR module containing the code for that expression to the JIT. If the
expression is a top-level expression like '1+1' or 'sin(x)', the REPL will also

View File

@ -25,7 +25,7 @@ IRTransformLayer, to add IR optimization support to KaleidoscopeJIT.
Optimizing Modules using the IRTransformLayer
=============================================
In `Chapter 4 <LangImpl4.html>`_ of the "Implementing a language with LLVM"
In `Chapter 4 <LangImpl04.html>`_ of the "Implementing a language with LLVM"
tutorial series the llvm *FunctionPassManager* is introduced as a means for
optimizing LLVM IR. Interested readers may read that chapter for details, but
in short: to optimize a Module we create an llvm::FunctionPassManager
@ -148,7 +148,7 @@ At the bottom of our JIT we add a private method to do the actual optimization:
*optimizeModule*. This function sets up a FunctionPassManager, adds some passes
to it, runs it over every function in the module, and then returns the mutated
module. The specific optimizations are the same ones used in
`Chapter 4 <LangImpl4.html>`_ of the "Implementing a language with LLVM"
`Chapter 4 <LangImpl04.html>`_ of the "Implementing a language with LLVM"
tutorial series. Readers may visit that chapter for a more in-depth
discussion of these, and of IR optimization in general.

View File

@ -10,7 +10,7 @@ Chapter 2 Introduction
Welcome to Chapter 2 of the "`Implementing a language with
LLVM <index.html>`_" tutorial. This chapter shows you how to use the
lexer, built in `Chapter 1 <LangImpl1.html>`_, to build a full
lexer, built in `Chapter 1 <LangImpl01.html>`_, to build a full
`parser <http://en.wikipedia.org/wiki/Parsing>`_ for our Kaleidoscope
language. Once we have a parser, we'll define and build an `Abstract
Syntax Tree <http://en.wikipedia.org/wiki/Abstract_syntax_tree>`_ (AST).

View File

@ -10,7 +10,7 @@ Chapter 3 Introduction
Welcome to Chapter 3 of the "`Implementing a language with
LLVM <index.html>`_" tutorial. This chapter shows you how to transform
the `Abstract Syntax Tree <LangImpl2.html>`_, built in Chapter 2, into
the `Abstract Syntax Tree <LangImpl02.html>`_, built in Chapter 2, into
LLVM IR. This will teach you a little bit about how LLVM does things, as
well as demonstrate how easy it is to use. It's much more work to build
a lexer and parser than it is to generate LLVM IR code. :)
@ -362,7 +362,7 @@ end of the new basic block. Basic blocks in LLVM are an important part
of functions that define the `Control Flow
Graph <http://en.wikipedia.org/wiki/Control_flow_graph>`_. Since we
don't have any control flow, our functions will only contain one block
at this point. We'll fix this in `Chapter 5 <LangImpl5.html>`_ :).
at this point. We'll fix this in `Chapter 5 <LangImpl05.html>`_ :).
Next we add the function arguments to the NamedValues map (after first clearing
it out) so that they're accessible to ``VariableExprAST`` nodes.
@ -540,7 +540,7 @@ functions referencing each other.
This wraps up the third chapter of the Kaleidoscope tutorial. Up next,
we'll describe how to `add JIT codegen and optimizer
support <LangImpl4.html>`_ to this so we can actually start running
support <LangImpl04.html>`_ to this so we can actually start running
code!
Full Code Listing

View File

@ -622,7 +622,7 @@ This completes the JIT and optimizer chapter of the Kaleidoscope
tutorial. At this point, we can compile a non-Turing-complete
programming language, optimize and JIT compile it in a user-driven way.
Next up we'll look into `extending the language with control flow
constructs <LangImpl5.html>`_, tackling some interesting LLVM IR issues
constructs <LangImpl05.html>`_, tackling some interesting LLVM IR issues
along the way.
Full Code Listing

View File

@ -269,7 +269,7 @@ Phi nodes:
#. Values that are implicit in the structure of your AST, such as the
Phi node in this case.
In `Chapter 7 <LangImpl7.html>`_ of this tutorial ("mutable variables"),
In `Chapter 7 <LangImpl07.html>`_ of this tutorial ("mutable variables"),
we'll talk about #1 in depth. For now, just believe me that you don't
need SSA construction to handle this case. For #2, you have the choice
of using the techniques that we will describe for #1, or you can insert
@ -790,7 +790,7 @@ of the tutorial. In this chapter we added two control flow constructs,
and used them to motivate a couple of aspects of the LLVM IR that are
important for front-end implementors to know. In the next chapter of our
saga, we will get a bit crazier and add `user-defined
operators <LangImpl6.html>`_ to our poor innocent language.
operators <LangImpl06.html>`_ to our poor innocent language.
Full Code Listing
=================

View File

@ -41,7 +41,7 @@ The point of going into user-defined operators in a tutorial like this
is to show the power and flexibility of using a hand-written parser.
Thus far, the parser we have been implementing uses recursive descent
for most parts of the grammar and operator precedence parsing for the
expressions. See `Chapter 2 <LangImpl2.html>`_ for details. By
expressions. See `Chapter 2 <LangImpl02.html>`_ for details. By
using operator precedence parsing, it is very easy to allow
the programmer to introduce new operators into the grammar: the grammar
is dynamically extensible as the JIT runs.
@ -734,7 +734,7 @@ side-effects, but it can't actually define and mutate a variable itself.
Strikingly, variable mutation is an important feature of some languages,
and it is not at all obvious how to `add support for mutable
variables <LangImpl7.html>`_ without having to add an "SSA construction"
variables <LangImpl07.html>`_ without having to add an "SSA construction"
phase to your front-end. In the next chapter, we will describe how you
can add variable mutation without building SSA in your front-end.

View File

@ -258,7 +258,7 @@ a truth value as a 1-bit (bool) value.
let then_bb = append_block context "then" the_function in
position_at_end then_bb builder;
As opposed to the `C++ tutorial <LangImpl5.html>`_, we have to build our
As opposed to the `C++ tutorial <LangImpl05.html>`_, we have to build our
basic blocks bottom up since we can't have dangling BasicBlocks. We
start off by saving a pointer to the first block (which might not be the
entry block), which we'll need to build a conditional branch later. We