mirror of
https://github.com/RPCS3/llvm.git
synced 2025-01-20 00:43:48 +00:00
Fix the allocation of shadow space for the Win64 calling convention
in X86FastISel. Patch by Jan Sjodin. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@105290 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
aeafb374e2
commit
d8acddda58
@ -1391,6 +1391,12 @@ bool X86FastISel::X86SelectCall(const Instruction *I) {
|
||||
// Analyze operands of the call, assigning locations to each operand.
|
||||
SmallVector<CCValAssign, 16> ArgLocs;
|
||||
CCState CCInfo(CC, false, TM, ArgLocs, I->getParent()->getContext());
|
||||
|
||||
// Allocate shadow area for Win64
|
||||
if (Subtarget->isTargetWin64()) {
|
||||
CCInfo.AllocateStack(32, 8);
|
||||
}
|
||||
|
||||
CCInfo.AnalyzeCallOperands(ArgVTs, ArgFlags, CCAssignFnForCall(CC));
|
||||
|
||||
// Get a count of how many bytes are to be pushed on the stack.
|
||||
|
Loading…
x
Reference in New Issue
Block a user