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Move the decision logic whether it's a good idea to split a critical edge to clients. Also fixed an erroneous check. An edge is only a back edge when the from and to blocks are in the same loop.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@111256 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -439,14 +439,6 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
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if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
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if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
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return NULL;
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return NULL;
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// Avoid splitting backedges of loops. It would introduce small out-of-line
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// blocks into the loop which is very bad for code placement.
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if (this == Succ)
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return NULL;
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MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>();
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if (MLI->isLoopHeader(Succ))
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return NULL;
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MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
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MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
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MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
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MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
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DEBUG(dbgs() << "Splitting critical edge:"
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DEBUG(dbgs() << "Splitting critical edge:"
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@ -479,7 +471,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
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P->getAnalysisIfAvailable<MachineDominatorTree>())
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P->getAnalysisIfAvailable<MachineDominatorTree>())
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MDT->addNewBlock(NMBB, this);
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MDT->addNewBlock(NMBB, this);
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if (MLI)
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if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
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if (MachineLoop *TIL = MLI->getLoopFor(this)) {
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if (MachineLoop *TIL = MLI->getLoopFor(this)) {
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// If one or the other blocks were not in a loop, the new block is not
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// If one or the other blocks were not in a loop, the new block is not
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// either, and thus LI doesn't need to be updated.
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// either, and thus LI doesn't need to be updated.
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@ -53,6 +53,7 @@ void llvm::PHIElimination::getAnalysisUsage(AnalysisUsage &AU) const {
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bool llvm::PHIElimination::runOnMachineFunction(MachineFunction &MF) {
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bool llvm::PHIElimination::runOnMachineFunction(MachineFunction &MF) {
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MRI = &MF.getRegInfo();
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MRI = &MF.getRegInfo();
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MLI = getAnalysisIfAvailable<MachineLoopInfo>();
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bool Changed = false;
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bool Changed = false;
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@ -392,9 +393,15 @@ bool llvm::PHIElimination::SplitPHIEdges(MachineFunction &MF,
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// We break edges when registers are live out from the predecessor block
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// We break edges when registers are live out from the predecessor block
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// (not considering PHI nodes). If the register is live in to this block
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// (not considering PHI nodes). If the register is live in to this block
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// anyway, we would gain nothing from splitting.
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// anyway, we would gain nothing from splitting.
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if (!LV.isLiveIn(Reg, MBB) && LV.isLiveOut(Reg, *PreMBB))
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// Avoid splitting backedges of loops. It would introduce small
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// out-of-line blocks into the loop which is very bad for code placement.
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if (PreMBB != &MBB &&
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!LV.isLiveIn(Reg, MBB) && LV.isLiveOut(Reg, *PreMBB)) {
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if (!(MLI->getLoopFor(PreMBB) == MLI->getLoopFor(&MBB) &&
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MLI->isLoopHeader(&MBB)))
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Changed |= PreMBB->SplitCriticalEdge(&MBB, this) != 0;
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Changed |= PreMBB->SplitCriticalEdge(&MBB, this) != 0;
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}
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}
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}
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}
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}
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return true;
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return true;
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}
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}
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@ -13,15 +13,18 @@
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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namespace llvm {
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namespace llvm {
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class LiveVariables;
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class LiveVariables;
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class MachineRegisterInfo;
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class MachineLoopInfo;
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/// Lower PHI instructions to copies.
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/// Lower PHI instructions to copies.
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class PHIElimination : public MachineFunctionPass {
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class PHIElimination : public MachineFunctionPass {
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MachineRegisterInfo *MRI; // Machine register information
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MachineRegisterInfo *MRI; // Machine register information
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MachineLoopInfo *MLI;
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public:
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public:
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static char ID; // Pass identification, replacement for typeid
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static char ID; // Pass identification, replacement for typeid
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