Speed up AddSectionToTheEnd. It was walking all fragments in all sections.

This is really slow with we have 1000s of sections each with a corresponding
relocation section. Also, it is only used by the ELF writer to add
basic data, so there is no need to force a new layout pass.

Should fix PR8563.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118377 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola 2010-11-07 15:03:27 +00:00
parent 6bc6cd223c
commit e25e1ef48b

View File

@ -590,24 +590,14 @@ void MCAssembler::WriteSectionData(const MCSectionData *SD,
void MCAssembler::AddSectionToTheEnd(const MCObjectWriter &Writer,
MCSectionData &SD, MCAsmLayout &Layout) {
// Create dummy fragments and assign section ordinals.
unsigned SectionIndex = 0;
for (MCAssembler::iterator it = begin(), ie = end(); it != ie; ++it)
SectionIndex++;
unsigned SectionIndex = size();
SD.setOrdinal(SectionIndex);
// Assign layout order indices to sections and fragments.
unsigned FragmentIndex = 0;
unsigned i = 0;
for (unsigned e = Layout.getSectionOrder().size(); i != e; ++i) {
MCSectionData *SD = Layout.getSectionOrder()[i];
const MCFragment &Last = *Layout.getSectionOrder().back()->rbegin();
unsigned FragmentIndex = Last.getLayoutOrder() + 1;
for (MCSectionData::iterator it2 = SD->begin(),
ie2 = SD->end(); it2 != ie2; ++it2)
FragmentIndex++;
}
SD.setLayoutOrder(i);
SD.setLayoutOrder(Layout.getSectionOrder().size());
for (MCSectionData::iterator it2 = SD.begin(),
ie2 = SD.end(); it2 != ie2; ++it2) {
it2->setLayoutOrder(FragmentIndex++);
@ -615,11 +605,6 @@ void MCAssembler::AddSectionToTheEnd(const MCObjectWriter &Writer,
Layout.getSectionOrder().push_back(&SD);
Layout.LayoutSection(&SD);
// Layout until everything fits.
while (LayoutOnce(Writer, Layout))
continue;
}
void MCAssembler::Finish(MCObjectWriter *Writer) {