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@ -25,8 +25,10 @@
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<ol>
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<li><a href="#stack">The Stack</a>
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<li><a href="#punctuation">Punctuation</a>
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<li><a href="#comments">Comments</a>
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<li><a href="#literals">Literals</a>
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<li><a href="#words">Words</a>
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<li><a href="style">Standard Style</a>
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<li><a href="#builtins">Built-Ins</a>
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</ol>
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</li>
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@ -40,6 +42,8 @@
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<li><a href="#runtime">The Runtime</a></li>
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<li><a href="#driver">Compiler Driver</a></li>
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<li><a href="#tests">Test Programs</a></li>
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<li><a href="#exercise">Exercise</a></li>
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<li><a href="#todo">Things Remaining To Be Done</a></li>
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</ol>
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</li>
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</ol>
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@ -53,9 +57,9 @@
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<div class="doc_text">
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<p>This document is another way to learn about LLVM. Unlike the
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<a href="LangRef.html">LLVM Reference Manual</a> or
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<a href="ProgrammersManual.html">LLVM Programmer's Manual</a>, this
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document walks you through the implementation of a programming language
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named Stacker. Stacker was invented specifically as a demonstration of
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<a href="ProgrammersManual.html">LLVM Programmer's Manual</a>, we learn
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about LLVM through the experience of creating a simple programming language
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named Stacker. Stacker was invented specifically as a demonstration of
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LLVM. The emphasis in this document is not on describing the
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intricacies of LLVM itself, but on how to use it to build your own
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compiler system.</p>
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@ -80,7 +84,7 @@ programming language; its very simple. Although it is computationally
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complete, you wouldn't use it for your next big project. However,
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the fact that it is complete, its simple, and it <em>doesn't</em> have
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a C-like syntax make it useful for demonstration purposes. It shows
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that LLVM could be applied to a wide variety of language syntaxes.</p>
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that LLVM could be applied to a wide variety of languages.</p>
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<p>The basic notions behind stacker is very simple. There's a stack of
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integers (or character pointers) that the program manipulates. Pretty
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much the only thing the program can do is manipulate the stack and do
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@ -106,24 +110,30 @@ written Stacker definitions have that characteristic. </p>
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<!-- ======================================================================= -->
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<div class="doc_section"><a name="lessons"></a>Lessons I Learned About LLVM</div>
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<div class="doc_text">
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<p>Stacker was written for two purposes: (a) to get the author over the
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learning curve and (b) to provide a simple example of how to write a compiler
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using LLVM. During the development of Stacker, many lessons about LLVM were
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<p>Stacker was written for two purposes: </p>
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<ol>
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<li>to get the author over the learning curve, and</li>
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<li>to provide a simple example of how to write a compiler using LLVM.</li>
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</ol>
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<p>During the development of Stacker, many lessons about LLVM were
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learned. Those lessons are described in the following subsections.<p>
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</div>
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<!-- ======================================================================= -->
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<div class="doc_subsection"><a name="value"></a>Everything's a Value!</div>
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<div class="doc_text">
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<p>Although I knew that LLVM used a Single Static Assignment (SSA) format,
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<p>Although I knew that LLVM uses a Single Static Assignment (SSA) format,
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it wasn't obvious to me how prevalent this idea was in LLVM until I really
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started using it. Reading the Programmer's Manual and Language Reference I
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noted that most of the important LLVM IR (Intermediate Representation) C++
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started using it. Reading the <a href="ProgrammersManual.html">
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Programmer's Manual</a> and <a href="LangRef.html">Language Reference</a>
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I noted that most of the important LLVM IR (Intermediate Representation) C++
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classes were derived from the Value class. The full power of that simple
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design only became fully understood once I started constructing executable
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expressions for Stacker.</p>
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<p>This really makes your programming go faster. Think about compiling code
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for the following C/C++ expression: (a|b)*((x+1)/(y+1)). You could write a
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function using LLVM that does exactly that, this way:</p>
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for the following C/C++ expression: <code>(a|b)*((x+1)/(y+1))</code>. Assuming
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the values are on the stack in the order a, b, x, y, this could be
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expressed in stacker as: <code>1 + SWAP 1 + / ROT2 OR *</code>.
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You could write a function using LLVM that computes this expression like this: </p>
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<pre><code>
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Value*
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expression(BasicBlock*bb, Value* a, Value* b, Value* x, Value* y )
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@ -146,19 +156,19 @@ expression(BasicBlock*bb, Value* a, Value* b, Value* x, Value* y )
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</code></pre>
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<p>"Okay, big deal," you say. It is a big deal. Here's why. Note that I didn't
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have to tell this function which kinds of Values are being passed in. They could be
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instructions, Constants, Global Variables, etc. Furthermore, if you specify Values
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that are incorrect for this sequence of operations, LLVM will either notice right
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away (at compilation time) or the LLVM Verifier will pick up the inconsistency
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when the compiler runs. In no case will you make a type error that gets passed
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through to the generated program. This <em>really</em> helps you write a compiler
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that always generates correct code!<p>
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<code>Instruction</code>s, <code>Constant</code>s, <code>GlobalVariable</code>s,
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etc. Furthermore, if you specify Values that are incorrect for this sequence of
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operations, LLVM will either notice right away (at compilation time) or the LLVM
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Verifier will pick up the inconsistency when the compiler runs. In no case will
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you make a type error that gets passed through to the generated program.
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This <em>really</em> helps you write a compiler that always generates correct code!<p>
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<p>The second point is that we don't have to worry about branching, registers,
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stack variables, saving partial results, etc. The instructions we create
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<em>are</em> the values we use. Note that all that was created in the above
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code is a Constant value and five operators. Each of the instructions <em>is</em>
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the resulting value of that instruction.</p>
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the resulting value of that instruction. This saves a lot of time.</p>
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<p>The lesson is this: <em>SSA form is very powerful: there is no difference
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between a value and the instruction that created it.</em> This is fully
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between a value and the instruction that created it.</em> This is fully
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enforced by the LLVM IR. Use it to your best advantage.</p>
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</div>
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<!-- ======================================================================= -->
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@ -186,8 +196,7 @@ the compiler and the module you just created fails on the LLVM Verifier.</p>
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<div class="doc_subsection"><a name="blocks"></a>Concrete Blocks</div>
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<div class="doc_text">
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<p>After a little initial fumbling around, I quickly caught on to how blocks
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should be constructed. The use of the standard template library really helps
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simply the interface. In general, here's what I learned:
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should be constructed. In general, here's what I learned:
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<ol>
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<li><em>Create your blocks early.</em> While writing your compiler, you
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will encounter several situations where you know apriori that you will
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@ -206,19 +215,17 @@ simply the interface. In general, here's what I learned:
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<code>getTerminator()</code> method on a <code>BasicBlock</code>), it can
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always be used as the <code>insert_before</code> argument to your instruction
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constructors. This causes the instruction to automatically be inserted in
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the RightPlace&tm; place, just before the terminating instruction. The
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the RightPlace™ place, just before the terminating instruction. The
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nice thing about this design is that you can pass blocks around and insert
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new instructions into them without ever known what instructions came
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new instructions into them without ever knowing what instructions came
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before. This makes for some very clean compiler design.</li>
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</ol>
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<p>The foregoing is such an important principal, its worth making an idiom:</p>
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<pre>
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<code>
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<pre><code>
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BasicBlock* bb = new BasicBlock();</li>
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bb->getInstList().push_back( new Branch( ... ) );
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new Instruction(..., bb->getTerminator() );
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</code>
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</pre>
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</code></pre>
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<p>To make this clear, consider the typical if-then-else statement
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(see StackerCompiler::handle_if() method). We can set this up
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in a single function using LLVM in the following way: </p>
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@ -254,8 +261,7 @@ MyCompiler::handle_if( BasicBlock* bb, SetCondInst* condition )
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the instructions for the "then" and "else" parts. They would use the third part
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of the idiom almost exclusively (inserting new instructions before the
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terminator). Furthermore, they could even recurse back to <code>handle_if</code>
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should they encounter another if/then/else statement and it will all "just work".
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<p>
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should they encounter another if/then/else statement and it will just work.</p>
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<p>Note how cleanly this all works out. In particular, the push_back methods on
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the <code>BasicBlock</code>'s instruction list. These are lists of type
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<code>Instruction</code> which also happen to be <code>Value</code>s. To create
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@ -312,10 +318,10 @@ pointer. The second index subscripts the array. If you're a "C" programmer, this
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will run against your grain because you'll naturally think of the global array
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variable and the address of its first element as the same. That tripped me up
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for a while until I realized that they really do differ .. by <em>type</em>.
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Remember that LLVM is a strongly typed language itself. Absolutely everything
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Remember that LLVM is a strongly typed language itself. Everything
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has a type. The "type" of the global variable is [24 x int]*. That is, its
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a pointer to an array of 24 ints. When you dereference that global variable with
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a single index, you now have a " [24 x int]" type, the pointer is gone. Although
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a single (0) index, you now have a "[24 x int]" type. Although
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the pointer value of the dereferenced global and the address of the zero'th element
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in the array will be the same, they differ in their type. The zero'th element has
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type "int" while the pointer value has type "[24 x int]".</p>
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@ -333,7 +339,7 @@ the concepts are related and similar but not precisely the same. This can lead
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you to think you know what a linkage type represents but in fact it is slightly
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different. I recommend you read the
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<a href="LangRef.html#linkage"> Language Reference on this topic</a> very
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carefully.<p>
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carefully. Then, read it again.<p>
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<p>Here are some handy tips that I discovered along the way:</p>
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<ul>
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<li>Unitialized means external. That is, the symbol is declared in the current
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@ -366,12 +372,13 @@ functions in the LLVM IR that make things easier. Here's what I learned: </p>
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</div>
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<!-- ======================================================================= -->
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<div class="doc_section"> <a name="lexicon">The Stacker Lexicon</a></div>
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<div class="doc_text"><p>This section describes the Stacker language</p></div>
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<div class="doc_subsection"><a name="stack"></a>The Stack</div>
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<div class="doc_text">
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<p>Stacker definitions define what they do to the global stack. Before
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proceeding, a few words about the stack are in order. The stack is simply
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a global array of 32-bit integers or pointers. A global index keeps track
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of the location of the to of the stack. All of this is hidden from the
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of the location of the top of the stack. All of this is hidden from the
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programmer but it needs to be noted because it is the foundation of the
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conceptual programming model for Stacker. When you write a definition,
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you are, essentially, saying how you want that definition to manipulate
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@ -384,7 +391,7 @@ can be interpreted as an integer with good results. However, using a
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word that interprets that boolean value as a pointer to a string to
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print out will almost always yield a crash. Stacker simply leaves it
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to the programmer to get it right without any interference or hindering
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on interpretation of the stack values. You've been warned :) </p>
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on interpretation of the stack values. You've been warned. :) </p>
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</div>
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<!-- ======================================================================= -->
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<div class="doc_subsection"> <a name="punctuation"></a>Punctuation</div>
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@ -393,8 +400,31 @@ on interpretation of the stack values. You've been warned :) </p>
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characters are used to introduce and terminate a definition
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(respectively). Except for <em>FORWARD</em> declarations, definitions
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are all you can specify in Stacker. Definitions are read left to right.
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Immediately after the semi-colon comes the name of the word being defined.
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The remaining words in the definition specify what the word does.</p>
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Immediately after the colon comes the name of the word being defined.
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The remaining words in the definition specify what the word does. The definition
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is terminated by a semi-colon.</p>
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<p>So, your typical definition will have the form:</p>
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<pre><code>: name ... ;</code></pre>
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<p>The <code>name</code> is up to you but it must start with a letter and contain
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only letters numbers and underscore. Names are case sensitive and must not be
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the same as the name of a built-in word. The <code>...</code> is replaced by
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the stack manipulting words that you wish define <code>name</code> as. <p>
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</div>
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<!-- ======================================================================= -->
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<div class="doc_subsection"><a name="comments"></a>Comments</div>
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<div class="doc_text">
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<p>Stacker supports two types of comments. A hash mark (#) starts a comment
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that extends to the end of the line. It is identical to the kind of comments
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commonly used in shell scripts. A pair of parentheses also surround a comment.
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In both cases, the content of the comment is ignored by the Stacker compiler. The
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following does nothing in Stacker.
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</p>
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<pre><code>
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# This is a comment to end of line
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( This is an enclosed comment )
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</code></pre>
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<p>See the <a href="#example">example</a> program to see how this works in
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a real program.</p>
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</div>
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<!-- ======================================================================= -->
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<div class="doc_subsection"><a name="literals"></a>Literals</div>
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@ -416,11 +446,11 @@ the stack. It is assumed that the programmer knows how the stack
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transformation he applies will affect the program.</p>
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<p>Words in a definition come in two flavors: built-in and programmer
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defined. Simply mentioning the name of a previously defined or declared
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programmer-defined word causes that words definition to be invoked. It
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programmer-defined word causes that word's definition to be invoked. It
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is somewhat like a function call in other languages. The built-in
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words have various effects, described below.</p>
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<p>Sometimes you need to call a word before it is defined. For this, you can
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use the <code>FORWARD</code> declaration. It looks like this</p>
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use the <code>FORWARD</code> declaration. It looks like this:</p>
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<p><code>FORWARD name ;</code></p>
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<p>This simply states to Stacker that "name" is the name of a definition
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that is defined elsewhere. Generally it means the definition can be found
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@ -467,7 +497,7 @@ using the following construction:</p>
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<li><em>b</em> - a boolean truth value</li>
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<li><em>w</em> - a normal integer valued word.</li>
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<li><em>s</em> - a pointer to a string value</li>
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<li><em>p</em> - a pointer to a malloc's memory block</li>
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<li><em>p</em> - a pointer to a malloc'd memory block</li>
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</ol>
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</div>
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<div class="doc_text">
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@ -775,15 +805,14 @@ using the following construction:</p>
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<td>ROLL</td>
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<td>x0 x1 .. xn n -- x1 .. xn x0</td>
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<td><b>Not Implemented</b>. This one has been left as an exercise to
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the student. If you can implement this one you understand Stacker
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and probably a fair amount about LLVM since this is one of the
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more complicated Stacker operations. See the StackerCompiler.cpp
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file in the projects/Stacker/lib/compiler directory. The operation
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of ROLL is like a generalized ROT. That is ROLL with n=1 is the
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same as ROT. The n value (top of stack) is used as an index to
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select a value up the stack that is <em>moved</em> to the top of
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the stack. See the implementations of PICk and SELECT to get
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some hints.<p>
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the student. See <a href="#exercise">Exercise</a>. ROLL requires
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a value, "n", to be on the top of the stack. This value specifies how
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far into the stack to "roll". The n'th value is <em>moved</em> (not
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copied) from its location and replaces the "n" value on the top of the
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stack. In this way, all the values between "n" and x0 roll up the stack.
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The operation of ROLL is a generalized ROT. The "n" value specifies
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how much to rotate. That is, ROLL with n=1 is the same as ROT and
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ROLL with n=2 is the same as ROT2.</td>
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</tr>
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<tr><td colspan="4">MEMORY OPERATIONS</td></tr>
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<tr><td>Word</td><td>Name</td><td>Operation</td><td>Description</td></tr>
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@ -1266,6 +1295,53 @@ directory contains everything, as follows:</p>
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<p>See projects/Stacker/test/*.st</p>
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</p></div>
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<!-- ======================================================================= -->
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<div class="doc_subsection"> <a name="exercise">Exercise</a></div>
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<div class="doc_text">
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<p>As you may have noted from a careful inspection of the Built-In word
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definitions, the ROLL word is not implemented. This word was left out of
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Stacker on purpose so that it can be an exercise for the student. The exercise
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is to implement the ROLL functionality (in your own workspace) and build a test
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program for it. If you can implement ROLL you understand Stacker and probably
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a fair amount about LLVM since this is one of the more complicated Stacker
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operations. The work will almost be completely limited to the
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<a href="#compiler">compiler</a>.
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<p>The ROLL word is already recognized by both the lexer and parser but ignored
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by the compiler. That means you don't have to futz around with figuring out how
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to get the keyword recognized. It already is. The part of the compiler that
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you need to implement is the <code>ROLL</code> case in the
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<code>StackerCompiler::handle_word(int)</code> method.</p> See the implementations
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of PICk and SELECT in the same method to get some hints about how to complete
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this exercise.<p>
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<p>Good luck!</p>
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</div>
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<!-- ======================================================================= -->
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<div class="doc_subsection"> <a name="todo">Things Remaining To Be Done</a></div>
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<div class="doc_text">
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<p>The initial implementation of Stacker has several deficiencies. If you're
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interested, here are some things that could be implemented better:</p>
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<ol>
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<li>Write an LLVM pass to compute the correct stack depth needed by the
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program.</li>
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<li>Write an LLVM pass to optimize the use of the global stack. The code
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emitted currently is somewhat wasteful. It gets cleaned up a lot by existing
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passes but more could be done.</li>
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<li>Add -O -O1 -O2 and -O3 optimization switches to the compiler driver to
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allow LLVM optimization without using "opt"</li>
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<li>Make the compiler driver use the LLVM linking facilities (with IPO) before
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depending on GCC to do the final link.</li>
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<li>Clean up parsing. It doesn't handle errors very well.</li>
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<li>Rearrange the StackerCompiler.cpp code to make better use of inserting
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instructions before a block's terminating instruction. I didn't figure this
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technique out until I was nearly done with LLVM. As it is, its a bad example
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of how to insert instructions!</li>
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<li>Provide for I/O to arbitrary files instead of just stdin/stdout.</li>
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<li>Write additional built-in words.</li>
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<li>Write additional sample Stacker programs.</li>
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<li>Add your own compiler writing experiences and tips in the <a href="lessons">
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Lessons I Learned About LLVM</a> section.</li>
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</ol>
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</div>
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<!-- ======================================================================= -->
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<hr>
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<div class="doc_footer">
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<address><a href="mailto:rspencer@x10sys.com">Reid Spencer</a></address>
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Reference in New Issue
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